Connection Error

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Posted by: DarthurMom.5372

DarthurMom.5372

Hi, trying to download the new patch and it says that there is a connection error(s) detected, did the server take a dump or somethin?

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Posted by: Wolf Saurus.3602

Wolf Saurus.3602

that’s normal when thousands of players are trying to dl the new patch

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Posted by: SamD.5127

SamD.5127

I’m getting the same thing

-edit-
It is fine for me now

Mya Clearwater – 80 Guardian
Pinkiy – 80 Warrior
Stytch – 80 Mesmer

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Posted by: Ragnarox.9601

Ragnarox.9601

yup same as me

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Posted by: AsinoWins.3260

AsinoWins.3260

yes I have that error as well

Djon Snow
Djon Arah
Djon Ferro

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Posted by: lindajs.9481

lindajs.9481

Yay, can’t even patch. Now they better fix the server……. o.o

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Posted by: Lexandro.1456

Lexandro.1456

Same here, couldnt log in earlier and now cant get update.

Not very well handled for a patch. Last months was a way better release. What a difference a few weeks makes. :/

UPDATED Download has started for me. had to wait on GW2 restarting itself from errors a few times. Be patient peeps!

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Posted by: zolio.1236

zolio.1236

This build needs to go live in the AM not this late in the day so we get DL bottle neck and connection errors.

ASCENDANTS of The IMPERIUM [ LaZy ]

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Posted by: Hjorje.9453

Hjorje.9453

I am getting the same thing. Thought it was on my end at first until I was able to bring the forums up. ANET can we get a time frame on this getting fixed, or is it just overload and have to wait our turn. I got 21MB downloaded before it stopped.

Hjorje
______________________________________
Lead, Follow, or get the hell out of my way.

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Posted by: Donari.5237

Donari.5237

I have the error. I also had this “We’re sorry! There was an error while retrieving the news feed. Please try again in a few minutes. Don’t worry, though, you can still play the game!”

That message occurred a good 20 minutes before the patch, I believe, certainly well before the build was released. I don’t know if it’s a connected problem. I did not try logging into the game at that time because the patch was imminent.

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Posted by: Syphen.1980

Syphen.1980

I tend to agree with the earlier in the day aspect but really these bottlenecks shouldn’t be happening 6 months in. The patcher issues should have been ironed out long before now.

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Posted by: lindajs.9481

lindajs.9481

Learn one thing from some other games, drop patches when there’s less people playing. And TELL us why we have disconnects and log in problems. They sure fixed it last time, but some information would be nice…

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Posted by: Judge.1327

Judge.1327

I’m having the same issue blah!

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Posted by: Lycas.8540

Lycas.8540

I also had “We’re sorry! There was an error while retrieving the news feed. Please try again in a few minutes. Don’t worry, though, you can still play the game!” about 2 hours before patch and had issues with the trading post. I am now getting connection errors intermittently when trying to download the patch.

I was playing fine around 15:00 Gmt no errors on splash screen or connection problems with trade post.

Member of [TUP] The Unlikely Plan on Gandara [EU]

(edited by Lycas.8540)

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Posted by: Ilker.6837

Ilker.6837

Wtb connection to patch server. pst.

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Posted by: Fade.7658

Fade.7658

It’s too bad they don’t have someone that can test patches, or a public beta server. But those things cost money, and cuts into the bottom line.

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Posted by: DippyDragon.3180

DippyDragon.3180

I bid 1g for patch server connection

~~ The Tarnished Coast ~~
[i7 6700 Skylake – 32Gb RAM – 240GB SSD – GTX970 – Corsair Water Cooling]

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Posted by: Azture.8632

Azture.8632

Bottlenecked!!!

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Posted by: QaderTrust.3250

QaderTrust.3250

this kinda sucks, they should indeed patch at a time when there are barely players online

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Posted by: Prysin.8542

Prysin.8542

why cant they just use a torrent principle on the patch distribution?

would solve such issues in the future. The Client doubles as a “closed” bittorrent client… thus players seed players, less server overload (the first few minutes will always cause overload since noone has the full patch right away)

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Sojourner.4621

Sojourner.4621

I’d be upset if I were paying a monthly fee to maintain my account. But I don’t so I’m not. I suppose I’ll go spend some time being productive instead.

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Posted by: piano man.1672

piano man.1672

Also having connectivity issues when opening the client.

Started to download the new patch, and the client says “Connection error(s) detected. Retrying….” Closing/reopening the client doesn’t do anything.

Seems like many people are also having this issue. I’m assuming ArenaNet knows about this and are trying their best to fix it!

Kharros 80 Warr | Dead on Revival 80 Necro | Yoxx 80 Guard | Khoton 80 Thief | Thera Majere 80 Ele

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Posted by: Lexandro.1456

Lexandro.1456

why cant they just use a torrent principle on the patch distribution?

would solve such issues in the future. The Client doubles as a “closed” bittorrent client… thus players seed players, less server overload (the first few minutes will always cause overload since noone has the full patch right away)

The main reason I would assume, is that numerous ISP’s these days deliberately throttle down any and all torrent traffic it detects. Some even put restrictions in place that after a set time of day and data usage you are throttled down for the rest of the day. So they have you coming and going with torrents, which kills a lot of the point of torrenting updates.

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Posted by: Naekuh.7925

Naekuh.7925

why cant they just use a torrent principle on the patch distribution?

would solve such issues in the future. The Client doubles as a “closed” bittorrent client… thus players seed players, less server overload (the first few minutes will always cause overload since noone has the full patch right away)

Cuz everyone knows people never use the simple way out and always need to over complicate things…

^ sarcasm….

+1 on this guys advice tho… a closed torrent = win

why cant they just use a torrent principle on the patch distribution?

would solve such issues in the future. The Client doubles as a “closed” bittorrent client… thus players seed players, less server overload (the first few minutes will always cause overload since noone has the full patch right away)

The main reason I would assume, is that numerous ISP’s these days deliberately throttle down any and all torrent traffic it detects. Some even put restrictions in place that after a set time of day and data usage you are throttled down for the rest of the day. So they have you coming and going with torrents, which kills a lot of the point of torrenting updates.

no they throttle on the ports which are common to torrents.
If its on a shared port as the game, which the launcher can, the cable company wont throttle it.

Unless u got a really bad ISP.

(edited by Naekuh.7925)

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Posted by: steral krim.3764

steral krim.3764

As one of my favorite GMs used to say…Epic Flail!

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Posted by: AbleZombie.3218

AbleZombie.3218

Should I still be having connection issues? because I am.

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Posted by: Neurotic.4328

Neurotic.4328

I’m having connection error(s) still after 2 hours this is kinda getting ridiculous..
can’t even hit log in.

(edited by Neurotic.4328)

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Posted by: Huhnerficker.6415

Huhnerficker.6415

I am also. I too think that ArenaNet should make information like this more available. It is easier to deal with when you know whats going on.