Crashing ~Every 10 Minutes
Same problem. Similar error messages and uptime. It’s only been happening the last few months, maybe since 2-3 patches ago. I changed nothing and the game ran awesomely before that all the way back to the press betas which I was a part of.
I went through a lengthy support ticket with A.Net and they eventually gave up on me. They suggested mostly nonsense like different driver versions, turning off certain programs, etc. Eventually they told me to reformat windows because nothing they suggested worked (lol..). If you figure it out I’d definitely be interested in knowing the solution. My most common crash message attached below. Good luck.
—> Crash <—
Exception: c0000005
Memory at address 3e4ccd59 could not be read
App: Gw2.exe
Pid: 5740
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 18498
When: 2013-05-18T06:13:33Z 2013-05-18T02:13:33-04:00
Uptime: 0 days 0:25:25
Flags: 0
—> System <—
Name: STEPHEN
IpAddr: 192.168.1.7
Processors: 4 [GenuineIntel:6:10:9]
OSVersion: Windows 6.1 (64 bit)
—> System Memory <—
Physical: 4308MB/ 8153MB 52%
Paged: 11938MB/16305MB 73%
Virtual: 1445MB/ 4095MB 35%
Load: 47%
CommitTotal: 4367MB
CommitLimit: 16305MB
CommitPeak: 4985MB
SystemCache: 4786MB
HandleCount: 20953
ProcessCount: 54
ThreadCount: 832
—> Process Memory <—
Private: 2000MB
WorkingSet: 1864MB
PeakWorkingSet: 1864MB
PageFaults: 4907914
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
—> Thread 0×1250 <—
[snipped mumbo jumbo, post too long]
—> Error Logs <—
m or fallbacks: aaaride
Model ‘0×07dca2’: Missing anim or fallbacks: ugtrunfidl
Model ‘0×006e1b’: Missing anim or fallbacks: wgtalrtwlkb
Model ‘0×00721d’: Missing anim or fallbacks: ugtwalkwlkfx
Model ‘0×0071f7’: Missing anim or fallbacks: ggtalrtrunr
Model ‘0×00f4ed’: UnlinkModel called on CModel without LinkComponent
Model ‘0×0071f7’: Missing anim or fallbacks: ggtalrtrunf
Model ‘0×0071f7’: Missing anim or fallbacks: ggtalrtrunl
Model ‘0×0071f7’: Missing anim or fallbacks: tgtrunlrunr
Model ‘0×0071f7’: Missing anim or fallbacks: tgtrunrrunl
Model ‘0×00721d’: Missing anim or fallbacks: ugtwalkwlkfx
Model ‘0×00f4ed’: UnlinkModel called on CModel without LinkComponent
Model ‘0×005e51’: Missing anim or fallbacks: wgukneel
Model ‘0×006e1b’: Missing anim or fallbacks: aaaride
Model ‘0×005e51’: Missing anim or fallbacks: ugtalrtrunf
Model ‘0×0071f7’: Missing anim or fallbacks: ggtalrtrunf
Model ‘0×00f4ed’: UnlinkModel called on CModel without LinkComponent
Model ‘0×0075ae’: Missing anim or fallbacks: wgtidlerunf
Model ‘0×00721d’: Missing anim or fallbacks: wgtidlerunf
Model ‘0×07dca2’: Missing anim or fallbacks: ugmturn l
Model ‘0×006eda’: Missing anim or fallbacks: ggtalrtwlkb
Model ‘0×00721d’: Missing anim or fallbacks: ugtwalkwlkfx
Model ‘0×07dca2’: Missing anim or fallbacks: ugmturn r
Model ‘0×07dca2’: Missing anim or fallbacks: ugtrunfidl
Model ‘0×0071e4’: Missing anim or fallbacks: ggtalrtrunr
Model ‘0×00f4ed’: UnlinkModel called on CModel without LinkComponent
Model ‘0×006e1b’: Missing anim or fallbacks: aaaride
Model ‘0×0071f7’: Missing anim or fallbacks: ggtalrtrunf
Model ‘0×0071e4’: Missing anim or fallbacks: ggtalrtrunl
Model ‘0×00721d’: Missing anim or fallbacks: ugtwalkwlkfx
Model ‘0×005e51’: Missing anim or fallbacks: ugtalrtrunf
Model ‘0×00f4ed’: UnlinkModel called on CModel without LinkComponent
Model ‘0×07dca2’: Missing anim or fallbacks: ugmturn l
Model ‘0×07dca2’: Missing anim or fallbacks: ugtrunfidl
Model ‘0×0071f7’: Missing anim or fallbacks: ggtalrtrunf
—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×1180
Version = 9.18.0013.2000
Description = NVIDIA GeForce GTX 680
Compat = 0×00100800
VidMem = 4042 MB
If I were you two, I would run a check disk on the hard drive that GW2 is stored on. Then, if that passes, I would run memtest on your RAM to make sure your RAM is functional.
You can get to checking the disk by going to ‘My Computer’ then right clicking the hard drive and clicking ‘Properties’ and then going to the ‘Tools’ tab and click ‘Check now…’.
You can find memtest at:
http://www.memtest.org/
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]
Technical Support
Hi Halmo – Your crash log indicates the fault module is “ntdll.dll.” Have your tried running Windows System File Checker? This should rule out any potential issues with ntdll.dll which is where I would start.
It sure looks like a memory error to me. The failing addresses are pretty high, so that eliminates a hardware device as the culprit.
The first address 73576b34 (hex) is right around the 2 gig mark. If a RAM check shows no errors (they don’t always show memory problems because they don’t really stress the RAM) – try swapping memory sticks around or removing one.
It’s not a memory error. Support ticket had me prime95, Memtest, swap out, etc. Didn’t do jack and everything is solid as a rock.
As for what Ashley suggested: the guy posted a log with 44 errors… and ntdll.dll shows up a whole two times. My errors don’t say ntdll.dll, but occasionally I get nvd3dum.dll as the fault. I think they had me driver sweeper my drivers half a dozen times in response, which also did nothing. I don’t think they have a clue.
(edited by Celeras.4980)
They have a clue, you just have an unusual problem.
Remember support cant actually SEE your computer and fix it themselves, they can only provide guidance on what the problem could be.
As far as nvd3dum.dll errors that points to a video driver issue, so what they asked you to do is completely reasonable.
@op In all your crash reports you are getting a c0000005 error, which is an access violation. Various things are triggering it and either this means you have a faulty/corrupted driver or faulty/corrupted system files.
To run system file checker:
open an administrative command prompt
(windows vista/7 click start type cmd in the search box, then right click it and run as administrator)
type sfc /scannow and press enter
Wait for the scan to complete, notice if it completed successfully. If it gives a message stating that it found corrupt files but could not fix them you need to reinstall your operating system. If it found corrupt files and successfully fixed them restart your computer.
Apathy Inc [Ai]
Cmon what is this? Crashing every 5 or 10 minutes even on standing on spawn
I was addressing Halmo in my post.
They have a clue, you just have an unusual problem.
Remember support cant actually SEE your computer and fix it themselves, they can only provide guidance on what the problem could be.
As far as nvd3dum.dll errors that points to a video driver issue, so what they asked you to do is completely reasonable.
@op In all your crash reports you are getting a c0000005 error, which is an access violation. Various things are triggering it and either this means you have a faulty/corrupted driver or faulty/corrupted system files.
To run system file checker:
open an administrative command prompt
(windows vista/7 click start type cmd in the search box, then right click it and run as administrator)
type sfc /scannow and press enter
Wait for the scan to complete, notice if it completed successfully. If it gives a message stating that it found corrupt files but could not fix them you need to reinstall your operating system. If it found corrupt files and successfully fixed them restart your computer.
At least youre suggesting things I haven’t heard before. I appreciate it, but no dice.
Having exactly the same problem… out of the blue started to happen and i already did a -repair and a chkdsk… like 5 people from my Guild are having the same issue as well.
I am also having issues similar to this. It is only happening on my Warrior who is in Southsun. It went from every 10-12 minutes to not even being able to log into his character. All my other characters (mostly parked in LA or other cities) are working just fine.
Berserker = Skilled http://i.imgur.com/g1rkIub.jpg
Never forget – http://i.imgur.com/Oxra9sj.jpg
I am also experiencing the same issue, it only started a few hours ago, my game just keep crashing every 10-12 minutes. I am not very computer savy so any help would be appreciated.
Attachments:
Blackgate Militia
This is happening to me to, it only started a few days ago and i can play for 5 minutes then i get extreme lag and get dc’d. its really annoying the game is unplayable for me
I can confirm it so far that only happens in Southsun Cove map, for me and my friends at least.
Just putting my $0.02. Getting the same error as the first poster and about as often. I just sent an error log on a crash right after a fresh -image.
Same thig, from a few days ago. keep crashing every 10-15 min its really annoing
—> Crash <—
Exception: c0000005
Memory at address 000000ef could not be read
App: Gw2.exe
Pid: 4840
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 18726
Module: nvd3dum.dll
When: 2013-05-25T03:10:37Z 2013-05-24T22:40:37-04:30
Uptime: 0 days 0:13:28
Flags: 0
—> System <—
Name: RICARDO-PC
IpAddr: 192.168.1.102
Processors: 4 [AuthenticAMD:15:4:2]
OSVersion: Windows 6.1 (64 bit)
—> System Memory <—
Physical: 1109MB/ 4094MB 27%
Paged: 4476MB/ 8187MB 54%
Virtual: 2120MB/ 4095MB 51%
Load: 72%
CommitTotal: 3710MB
CommitLimit: 8187MB
CommitPeak: 4417MB
SystemCache: 37988MB
HandleCount: 23940
ProcessCount: 69
ThreadCount: 832
—> Process Memory <—
Private: 1341MB
WorkingSet: 1106MB
PeakWorkingSet: 1269MB
PageFaults: 1842399
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7600.16385 (64/32-bit compatible)]
—> Thread 0×9a0 <—
—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×1086
Version = 9.18.0013.2018
Description = NVIDIA GeForce GTX 570
Compat = 0×00100800
VidMem = 3024 MB
This thread makes me feel a lot better. Clearly it’s a common issue, and likely not our fault but a problem with the game itself. Hopefully they recognize this and address it.