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Posted by: Grinchey.8142

Grinchey.8142

I was wondering if the FPS I am getting is normal for my specs:

560 Ti
Core i5-2400 @ 3.4 (Turbo)
4GB DDR3 RAM
nVidia 306.97 Drivers

Here is my FPS with graphics settings in a specific spot in LA:

http://imgur.com/n3OzV

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Posted by: kirito.4138

kirito.4138

http://www.twitch.tv/kirito4138
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Posted by: wauwi.9162

wauwi.9162

considering the fact that you are on the overflow server at LA while adding the game’s current optimization issues up to it, those framerates seem totally normal

you can get the most FPS back in LA by turning off reflections, in case you spend alot time there

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

(edited by wauwi.9162)

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Posted by: Rampage.7145

Rampage.7145

Yes normal, saddly but this is a perfect example about how this game performs on very decent rigs hehe

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Posted by: Grinchey.8142

Grinchey.8142

My brother has a GTX 460 and a Core i5 2500k and he gets approximately the same FPS as me. There is difference in spots where I get higher FPS like the Norn area. e.g I will have 100 FPS and he might have 90. In LA though, we both get about 30-35 at that spot near the Mystic Forge.

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Posted by: Rampage.7145

Rampage.7145

Indeed in Norn areas ur GPU can stretch their legs cuz they are less CPU intensive areas (too much snow, only few trees lol) But in a town u won’t see any difference because u have similar CPUs and that is what is holding back ur video cards. If u take off the 560 and get 3 gtx680 and SLI all of them u will still get 31 fps in that spot.

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Posted by: wauwi.9162

wauwi.9162

you might have different driver settings or in-game graphic settings
at the nvidia CP, go the “manage 3D setting”
set “triple-buffer” to “on”
set “power-management” to “prefer max performance”
set “multi-display/mixed GPU acceleration” to “single-display performance mode”
set "texture filtering – anisotrpic sample optimization to “on”
set “texture filtering – negative LOD bias” to “allow”
set “texture filtering – quality” to “performance”
set “texture filtering – trilinear optimization” to “on”
set “threaded optimization” to “on”
set “ambient occlusion” to “off” (might prevent invisible terrain if rendersmapling is set to “native” in-game")

edit: now that you mention it…i really have quite some performance spikes at norn-areas O.O

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

(edited by wauwi.9162)

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Posted by: Grinchey.8142

Grinchey.8142

I dont think I want to mess with the Nvidia settings, I want to keep them on default. I am happy just as long as the FPS I am getting is perfectly normal.

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Posted by: wauwi.9162

wauwi.9162

you don’t have to but i recommend them
you can just try them out and if you are not happy, go to the default settings again

tho, running nvidia’s default settings on GW2 is not a good idea imo

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

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Posted by: Squall Leonhart.2075

Squall Leonhart.2075

set “triple-buffer” to “on” – Doesn’t affect Direct3D
set “multi-display/mixed GPU acceleration” to “single-display performance mode” – Doesn’t affect Direct3D
set "texture filtering – anisotrpic sample optimization to “on” – Can cause texture corruption
set “texture filtering – negative LOD bias” to “allow” – Doesn’t affect Direct3D
set “texture filtering – quality” to “performance” – Can cause performance drops
set “texture filtering – trilinear optimization” to “on” – No point, since it doesn’t do anything unless Trilinear is used
set “threaded optimization” to “on” – Does not affect Direct3D