Guild leader rank
LOL, i’m still laughing at the way the kitty cat censor butchered your post. I didn’t realize that word was that offensive, but I suppose in some circles it is.
In GW1 when a leader leaves guild/got banned/steps down/or simply stops playing then the next senior officer would be auto-promoted in his place. That would be the highest ranking officer that has been in your guild the longest. I’m assuming something similiar is in place for GW2, however if you want a better answer you should contact support and ask them.
yes i thought someing was wrong i still cant write the topic correct :S but i hope peps will somewhat understand my issue thx for your awnser The Scarlet Raven.5416
LOL, i’m still laughing at the way the kitty cat censor butchered your post. I didn’t realize that word was that offensive, but I suppose in some circles it is.
In GW1 when a leader leaves guild/got banned/steps down/or simply stops playing then the next senior officer would be auto-promoted in his place. That would be the highest ranking officer that has been in your guild the longest. I’m assuming something similiar is in place for GW2, however if you want a better answer you should contact support and ask them.
I don’t think they have a system yet in place to remove/replace an absent guild leader. This topic has already come up where someone got banned or stopped playing and left the guild leaderless. Iirc, the final posting on those threads was there wasn’t any system in place for this. Contact support but don’t get your hopes up OP.
A guildleader will remain a guildleader forever. It is therefor advisable to always appoint a different person with the same rights and rank as the guildleader. Off course this person should be trustworthy beyond doubt. In your situation the only solution is to start all over again with a new guild.
Yes guildleaders are being hit harder, but they are supposed to set an example. Getting banned as a guildleader is in my opinion far worse then getting banned as a normal player. If it was my guild I would seriously doubt wether i would join a new guild with him as a leader. Not thathe/she should hang on the highest tree, but maybe just being a member udner new leadership would be appropiate.
This off course with all respect and assuming he was permantly suspended for a very valid reason.
Arise, opressed of Tyria!
ArenaNet Communications Manager
Sorry about the word filter. I reported that to the team.
And it’s correct that we do not have a system for replacing guild leaders. In fact, I don’t know that we will develop that because we try to let guilds have a level of privacy and autonomy that could be impacted by someone cleverly petitioning for help (and really seeking something wrong.)
You’ll need to sort this out internally but I take on board that a returning banned player is probably a risky person to have a guild leader, especially if he/she holds certain rights exclusively.
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet
They still need a guild leader though. How does a leaderless guild get one?
I agree that there needs to be an automated way to replace the existing guild leader. Making it automated poses no threat to guilds’ privacy and could not be abused by players petitioning for help.
It should be simple, effective, but lenient. Something like this:
If all guild leaders fit either of the following criteria, the player with the most permissions that has been in the guild longest and does not fit the following criteria gets promoted to leader:
- 180 days since last login
- Account banned and 60 days since last login (to give time to appeal)
Sorrow’s Furnace Commander
“You’re the mount, karka’s ride you instead, and thus they die happy!”-Colin Johanson
- 180 days since last login
No. Absolutely not.
I created the guild. I paid the fees. I purchased the upgrades with my own real world money. Just because I decide to take a break, you want to steal the guild out from under me? I don’t think so. One of the benefits of a free to play model like GW2 is you can stop playing and come back whenever you want, your idea would take that away from the guild leaders.
A guild should always have atleast 2 leaders. The founder, and 1 other with a lower rank. The second in command should have all the rights necessary to run the guild, except be able to kick the founder. If a guild leader creates a guild and does not give anyone else any permissions, it’s a poor leader and the guild is going to run in to problems. Most of these situations are caused by bad planning on the part of the guild leaders in the first place.
Sorry about the word filter. I reported that to the team.
And it’s correct that we do not have a system for replacing guild leaders. In fact, I don’t know that we will develop that because we try to let guilds have a level of privacy and autonomy that could be impacted by someone cleverly petitioning for help (and really seeking something wrong.)
You’ll need to sort this out internally but I take on board that a returning banned player is probably a risky person to have a guild leader, especially if he/she holds certain rights exclusively.
What about adding a 30 day demotion for leakitten ositions? In CoH to prevent this kind of situation, the highest rank required you to log in every so often (it was something the guild could set, 30 days was the default) or get demoted one rank. If you were the last at the highest rank, the next person to log in at the next highest rank was promoted.
Sorry about the word filter. I reported that to the team.
And it’s correct that we do not have a system for replacing guild leaders. In fact, I don’t know that we will develop that because we try to let guilds have a level of privacy and autonomy that could be impacted by someone cleverly petitioning for help (and really seeking something wrong.)
You’ll need to sort this out internally but I take on board that a returning banned player is probably a risky person to have a guild leader, especially if he/she holds certain rights exclusively.
What about adding a 30 day demotion for leakitten ositions? In CoH to prevent this kind of situation, the highest rank required you to log in every so often (it was something the guild could set, 30 days was the default) or get demoted one rank. If you were the last at the highest rank, the next person to log in at the next highest rank was promoted.
They did that in GW1, it did not work out very well. More then once a guild owner found himself without the guild that he put so much effort in to. It all comes down to bad planning on the guild leaders part. If they use the permissions system wisely, this problem can be avoided. If I am banned right this second, my guild would keep on going just like it always has. You have to remember, the guild belongs to the person who creates it, it is not yours to take away just because he decides not to play any longer, it’s his. To be blunt, the guild leader is the one who payed the fee to create the guild. It’s up to the leader if he wants to share it with the members, but in the end, it is his to do with what he wants. If he decides to stop playing, your perfectly free to leave the guild and join another, but there is no reason it should be taken away from him and given to you just because you want it.
Sorry, I have to disagree with ya, Squirrel. Like you said, if you leave your guild in that position then it’s poor planning and so someone else needs to clean up the mess.
You also said that a good leader will appoint a 2nd in command with all the privileges. If that’s the case then no action is needed and I agree, no action should happen. Everything will remain as it is and the 2nd will fulfill all the guild responsibilities. However if you decide to take a 180 day break from the game and leave the guild stranded with no one with permissions then what are they supposed to do? In this case, I think the game should take action. You can retain your leader rank with all it’s permissions, but I believe the most senior officer should then be promoted to Co-leader and given all of your permissions except that he cannot kick you or take away your permissions.
We had a milder version happen to us one evening. When the guild missions were first released we took a week to build them and planned a special guild event for the evening when the builds would be done. There was about 40 or 50 of us online and eager to start the first boss bounty when we discovered that no one except the leader had permission to kick off a mission, and he was offline for the evening. We were stuck. Fortunately, a few of the senior officers had his cell number and they called and told him to get in here and bump up our permissions.
Sorry, I have to disagree with ya, Squirrel. Like you said, if you leave your guild in that position then it’s poor planning and so someone else needs to clean up the mess.
You also said that a good leader will appoint a 2nd in command with all the privileges. If that’s the case then no action is needed and I agree, no action should happen. Everything will remain as it is and the 2nd will fulfill all the guild responsibilities. However if you decide to take a 180 day break from the game and leave the guild stranded with no one with permissions then what are they supposed to do? In this case, I think the game should take action. You can retain your leader rank with all it’s permissions, but I believe the most senior officer should then be promoted to Co-leader and given all of your permissions except that he cannot kick you or take away your permissions.
We had a milder version happen to us one evening. When the guild missions were first released we took a week to build them and planned a special guild event for the evening when the builds would be done. There was about 40 or 50 of us online and eager to start the first boss bounty when we discovered that no one except the leader had permission to kick off a mission, and he was offline for the evening. We were stuck. Fortunately, a few of the senior officers had his cell number and they called and told him to get in here and bump up our permissions.
I disagree with you Scarlet.
I am a member of a two person guild in gw2, I have paid for allmost all upgrades and my other member has access to the guildstash for extra storage. I don’t want to worry bout getting back in time if i want to take a break from the game. Even if I’m out of town for a long time, I still have invested a lot of money and want to stay the leader. In GW1 the replacement system is needed, but in GW2 the founder can appoint a secondary leader.
The permission system is very clear, and while a guildleader can make a msitake by not giving officers or co-leaders the proper permissions, that is in my opinion part of learning the system.
My other guild (the one I’m just an officer in) has done everything to fill in the loopholes and to be honest it is rather easy.
Anyways, this thread is derailing. the OP’s answer has been answered. The mechanic is clear as well as some good suggestions how to organise your guild. If you want the system to be different feel free to post a suggestion, but for this specific case I have to say case closed
Arise, opressed of Tyria!
I support ANet’s decision not to interfere with guild promotions. I don’t like the automatic GW1 system and I don’t want to see something like that here.
A number of people have suggested a good solution, which is that guilds should always find at least one back up (and more, for the largest guilds). It’s not only technically advantageous for situations like this, but it’s also good practice for the long-term survival of any social organization.
Instead of mandating a succession process, what ANet could do is to make it easier for guilds to realize this is important. For example:
- Adding a note in the rank tab, if the guild doesn’t have a backup for the top position (either at the same rank or with a second rank with the “promotion” rights).
- Adding a default rank for “Assistant Guild Leader” or something like that.