(edited by KrgWOW.9126)
Reflections = Stuttering?
Reflections all is the number one fps killer based on my own experiements. Terrain and Sky is more friendly.
i dont care about my fps you know? because drops like 8fps – 10fps, its not much
but the delay on my mouse and the TERRIBLE stuttering… that i cant handle
terrain and sky it is!
but i want to know, its really complicated to do reflexes of everything on liquids engine or something like that?
Yes it is very complicated. However I did read that there was a bug that caused reflections to be processed even when they are out of view. An example was the player was in a jungle, but the performance hit was still present cos apparently it was processing reflections that were happening to water UNDER the map and out of sight /:
Sea of Sorrows
Just put it to terrain only or better yet turn it off,you wont notice any difference in quality,water looks actually better imo with reflections turned off.And the stuttering is completely gone,something is really off with reflections.