Solutions for AMD cpu
Did you bought a new pc that came with a fx and a 1070? Such a waste of money…
Gw2 requires single core performance and AMD cpu are crap at it. There’s little you can do, even if you overclock (which I would be very cautious as you need certain motherboard and cooling/PSU capability) you’ll experience severe deeps.
Anyway, that 8320 is already bottlenecking your 1070. The best idea is to change the cpu to Skylake or wait for Zen, you’ll see improvements everywhere. And next time inform yourself before buying pre built configurations.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
To put it in a less LOL way, while your new PC may perform fairly well with modern game engines built around DirectX 11 support and multicore scaling, GW2 is not one of those games.
GW2’s game engine is built exclusively around Dx9 and only two primary threads. It’s also bottlenecked by single core performance rather than GPU performance. So lots of lower performing cores like what the FX-8320 has doesn’t directly help this game at all.
RIP City of Heroes
Im on a fx 8320 at 4.4 with a gtx 970..The game is running perfectly fine even when i still had my older gtx 560ti’s in sli a year back.Running mostly maxed out where my absolute lowest dip is 25fps in wvw in heavy 3 way fights.Where my average fps is well over 60 maxing to 100+ at times.
When you said this “Even completely turning everything to lowest my game seems to just constantly stutter and dip below 40 in the open world. The stuttering is too much it’s unplayable honestly.”
That makes me think there is something wrong with your system,bios settings or drivers.Make sure your gpu or cpu are not throttling aswell.
(edited by Caedmon.6798)
You could try running the game in -cuda mode. Give it a try, hopefully it works and offloads the game workload to the GPU.
MSI GTX 1080 Sea Hawk EK X 2xSLI 2025 / 11016 MHz, liquid cooling custom loop.
Samsung 850 Evo 500 GB. HTC Vive.
You could try running the game in -cuda mode. Give it a try, hopefully it works and offloads the game workload to the GPU.
That’s been a non-functioning command line argument for a long time though.