SweetFX
You can always try it.
I’m not familiar enough with how SweetFX works, but I’d be inclined to say that it wouldn’t work. There is a C drive, but it only contains what is absolutely necessary for GW2 to run, if you put something inside of it it won’t run itself and it won’t have it’s own cider files to tell it how to run. But as I said I’m not really familiar with SweetFX, so I could easily be wrong.
- I did a quick test, nothing comprehensive, but as far as I can tell it doesn’t work. It produced a log file which suggests it tried to initialise SweetFX, but there were no changes in game. I would assume that it won’t work because OSX does not have DirectX, which is what SweetFX uses to run (you place directX settings files inside the folder with the gw2.exe). I would suggest you have a go anyway since you’re probably more familiar with it than me? Let us know if your attempts yield any results
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(edited by FlamingFoxx.1305)
Thank you; that was my suspicion but I thought I would ask to see from people that probably know more than I do.
I did test and purposely set the SMAA so high that the image should have been greatly blurred and then tested the Sharpening option as well. I think it’s safe to say that in the translation from Cider to OS X that is not being taken into consideration. Bummer because it makes the game look beautiful. Obviously though this would work under Bootcamp but I like running the game in OS X so much better!