Consistent Latency issues
Same boat as you Arky.
Server: Darkhaven (fb.com/groups/guildwars2darkhaven)
Youtube: https://www.youtube.com/user/TheJayvux
Hi there,
Recently I’ve been noticing climbing latency, with it now peaking out at about 380ms. I live reasonably close to Anet, and no other application is reporting above 120ms latency. I’d like to point out, that this time last year I was in Europe playing GW2, and was experiencing about 150ms. Seems like something is slipping or going on.
Could someone please let me know what this is, or when a fix is coming? It’s really affecting some of our runs where we cut things to the wire.
Thanks.
What server provider do you have? What is your location in the states? 120ms is a bit high if you live in the states and have apps reporting that, so what are your downstream and upstream speeds?
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Hi there,
Recently I’ve been noticing climbing latency, with it now peaking out at about 380ms. I live reasonably close to Anet, and no other application is reporting above 120ms latency. I’d like to point out, that this time last year I was in Europe playing GW2, and was experiencing about 150ms. Seems like something is slipping or going on.
Could someone please let me know what this is, or when a fix is coming? It’s really affecting some of our runs where we cut things to the wire.
Thanks.
What server provider do you have? What is your location in the states? 120ms is a bit high if you live in the states and have apps reporting that, so what are your downstream and upstream speeds?
Service provider is fine. 120ms is average for anyone. Upstream & downstream speeds are more than capable of handling GW2 (Bandwidth of 20Mbps down, 5Mbps up).
If you spend any time whatsoever reading around this forum, you’ll see others reporting the same latency issues. Either in-game, on skills and utilities, or otherwise.
Being that 3 members of our run reported almost identical latency to GW2, it’s clear Guild Wars 2 is lagging bad for certain people rendering certain elements of the game unplayable. It’s up to us to notice, and up to Arenanet to fix it.
Obviously there are some things going on with the game and certain peoples’ setups, but at the same time 120ms is not a good local average, that number should be cut in half.
Btw, when you are checking the latency, are you checking the GAME server or are you looking at the LOGIN server latency? For instance, my game server latency to Jade Quarry is jumping between 47 – 60. You can type /ip ingame and check it against the Remote Address you are checking.
Mushkin Black 16gb 1600 | 500GB Samsung 840 Evo |2×2TB CavBlack| GALAX 980 SoC |
NZXT Switch 810 | Corsair HX850 | WooAudio WA7 Fireflies | Beyerdynamic T90
Obviously there are some things going on with the game and certain peoples’ setups, but at the same time 120ms is not a good local average, that number should be cut in half.
Btw, when you are checking the latency, are you checking the GAME server or are you looking at the LOGIN server latency? For instance, my game server latency to Jade Quarry is jumping between 47 – 60. You can type /ip ingame and check it against the Remote Address you are checking.
Yes Sobe.
I am sure it’s a problem with the game, and not with me.
Hi there,
Recently I’ve been noticing climbing latency, with it now peaking out at about 380ms. I live reasonably close to Anet, and no other application is reporting above 120ms latency. I’d like to point out, that this time last year I was in Europe playing GW2, and was experiencing about 150ms. Seems like something is slipping or going on.
Could someone please let me know what this is, or when a fix is coming? It’s really affecting some of our runs where we cut things to the wire.
Thanks.
Do you live in Washington state where Anet’s headquarter are or do you live in Texas where the game servers are, because if you live in Washington then you may be experiencing packet loss from some crapy node between you and the game servers in Texas. Not much you can do about it but contact your ISP and see if they can do something most of the problem lies with fiberoptic backbones and nodes owned by Verizon. Have you run a ping path between you and the game server it will tell you where the issue is
put the correct term in but not everyone has kittens
My ping to the server is about 50-60, when i cast skills it some times goes through on the moment i push the button, other times where there are many characters around, the skill some times goes through but the “effect” has a 10-30 seconds delay. It even happens when I roll, as a thief you see a short effect when you dodge but usually the effect triggers 20-30 seconds after i dodged for some reason (sound as well).
And in WvW some times skills will take more than 10 seconds to cast, some times even 30 seconds to 1 minute.
I have played gw2 since the first beta, it’s getting worse and worse every time.
Arky, what I meant was 120ms seems a bit on the high end when you should have no more than maybe 90 connecting across the states. If 120ms is your average ping to games, you may have other issues that need to be addressed.
Mushkin Black 16gb 1600 | 500GB Samsung 840 Evo |2×2TB CavBlack| GALAX 980 SoC |
NZXT Switch 810 | Corsair HX850 | WooAudio WA7 Fireflies | Beyerdynamic T90