Input Delay Dependent on FPS

Input Delay Dependent on FPS

in Account & Technical Support

Posted by: Anodyne.5497

Anodyne.5497

Hi everyone, I have a problem that probably has a really simple solution, but I haven’t been able to figure it out yet. I recently upgraded my computer, and on the new computer, there is a strange delay between when I press a key or move my mouse, and when the game actually responds. For example, if I press the key to move forward, my character won’t actually start moving for as much as 1 second after I first press the key.

This lag is definitely not related to internet latency; it affects even things like rotating the camera and walking. It is, however, related to the frames per second I’m getting; if I get 60 FPS, there is no lag, but at 10 FPS, the lag can be over 1 second.

I expect this problem is related to some graphics feature like vertical sync or something, but none of the settings I’ve tweaked so far have made a difference. I would appreciate any help you could give me with this problem, thanks!

Input Delay Dependent on FPS

in Account & Technical Support

Posted by: Espionage.3685

Espionage.3685

Are you using Windows 8 by some chance? I heard this issue appeared with some people when upgrading to Windows 8.

Input Delay Dependent on FPS

in Account & Technical Support

Posted by: Anodyne.5497

Anodyne.5497

That’s exactly right, the problem started when I upgraded to windows 8. It sounds like this is a common problem; is there a solution?

Input Delay Dependent on FPS

in Account & Technical Support

Posted by: Anodyne.5497

Anodyne.5497

I’ve read another thread on these forums, which is about a seemingly similar issue:
https://forum-en.gw2archive.eu/forum/support/tech/Yet-another-Windows-8-game-lag-keystroke-lag-post/first#post900326
But it seems like my problem is slightly different. In that thread, they mention that other characters seem to move erratically, and that there is no delay when typing in the chat window or using the interface. I haven’t noticed any erratic gameplay, and my interface does have a delay just like my use of skills. Because of that, it would seem like my issue is different from the one in that post. If that post is your reasoning for thinking that the problem is with windows 8, then it might be that my problem could be unrelated to windows 8, which puts me back at square 1.