Since the August 13th patch (or sometime around then), I’ve been having massive FPS drops in Guild Wars 2, with no sort of performance problems in any other game or program. Before that patch, I would only get unplayable levels of frame dropping in the zergiest wvw situations, and even then only sometimes. Since the patch, my average FPS in populated areas (such as Lion’s Arch or the Crown Pavilion) has dropped drastically. My FPS in unpopulated areas has stayed more or less the same. Additionally, in every part of the game, including unpopulated areas, I will get massive frame drops down to 5-10 fps – often when turning the camera, but it also happens a lot when I’m just running forward. This persists through computer restarts, and happens consistently every time I’m in the game. The poor performance in populated areas and frequent drops down to very low framerates persist regardless of what graphic settings I have – the first thing I did was to turn everything down to lowest from the medium settings that Auto-Detect gave me.
I’ve tried a lot of things on my end, including a full reinstall of Guild Wars 2 (cleaned out the local files and everything), various versions of NVidia drivers, system restore points, blowing out dust, running as administrator, running in XP SP3 compatibility mode, reinstalling Directx9, disabling Microsoft Security Essentials, and various tweaks in my NVidia Control Panel.
My apologies if this is not the right place for it, but my thread in Tech Support hasn’t garnered any sort of response. Since I’ve tried a myriad of things on my end with absolutely no change, I’m thinking that it’s an actual bug in the game. It could be something on my end, but I’ve more or less exhausted any fixes I can think of.
[edit] I posted this in game bugs and it got moved here… If a mod sees this and wonders why I’ve duplicated my topic, mind merging this thread with https://forum-en.gw2archive.eu/forum/support/tech/Terrible-FPS-Drops-Since-August-13th-Patch/first#post2666394 ?