THIS BUG HAS BEEN CONFIRMED MULTIPLE TIMES
It is still present in the 2014 build of the game.
Testing on this Performance Issue:
Go to lion’s arch, and go to the refugee camp.
Stand directly over the campfire and look straight down on top of your character with the camera zoomed all the way out. Your FPS should be fine at this point. However if you zoom in all the way, your FPS will tank to maybe a third of what you should be getting.
NOTE: this does not affect everyone, especially if you turn your animations setting down to low, you still not see any smoke coming from the fire meaning that you won’t be able to reproduce this performance issue.
see screenshots below as examples
it has been shown that this does not affect everyone.
For those that are replying to the thread, it would be helpful to include system specs, as well as a driver versions, anet log, etc.
Thanks in advance!
SMOKE EFFECTS not well optimized in game.
Engineers Bombs, Campfire, Dredge Bombs, Trebuchet, Mortars, Fire Elemental Spawning, Living Story Personnel Carrier Event Explosions etc etc.
If I zoom in on the smoke effect, my normally acceptable frame rate tanks to 5-10FPS.
I’ve search the forums, but only really old posts have surfaced. It’s clear that this problem has been around since launch and has never been addressed. This problem occurs in almost all aspects of the game, because smoke effects are used extensively throughout.
If this problem is solved, then there would be a significant performance gain for a large portion of the player base, especially during larger battles.
My Specs:
i5-3570
8GB DDR3
Samsung 830 SSD
nV GTX 460
Update 1 : SOLVED FOR THE CAMPFIRE
but issue still persists elsewhere in the world
ANYWHERE there is smoke…
At least for me, I’ve figured out a workaround for this issue, only for the campfire.
Animation quality, HIGH / MEDIUM settings FPS tanks to nothing when viewing smoke at close proximity, LOW setting for animation quality only fixes this issue because it completely removes smoke from the campfire.
If this setting were to remove all smoke effects from the game that would solve this performance issue.
Update 2 : This issue still persist as shown by the many posts below. It’s magnified the closer your point of view is to the smoke effect. For example during the dredge fractal at the bomb carrying spot, if you are downed next to a wall, your FPS will essentially stall from all the explosions and smoke effects being so close to your point of view.
Update 3 : It seems like this issue has cropped up more frequently for people after some of the most recent patches. I myself have experienced this since beta, which is also evident by some of the other threads that have posted on essentially the same topic. However, I am entertaining that this is a recently intorduced issue and hopefully Anet can iron it out for all of the affected parties.
Update 4 : I performed a completely new install of guild wars 2 and it didn’t seem to have any affect regarding this bug. So we can most likely rule out an issue with the patcher.
Update 5 : Fire Elemental Spawn has now been fixed, because Anet removed all smoke effects during the spawn. The performance issues remains a problem with all other smoke effects, including engineer bomb kits. My suggestion again, is that there be a checkbox to remove all smoke effects from the game in the options menu.
(edited by Lediath.7593)