Running at a custom resolution (half-Retina)?
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Posted by: Curran Twelve River.8346
Q:
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Posted by: Curran Twelve River.8346
Q:
I am running Guild Wars 2 under Windows 8.1 on a Retina MacBook Pro. (Because the Windows client runs a lot less hot than the Mac client.)
The Retina display is 2880×1800. I would like to run GW2 at exactly half that, 1440×900, to reduce blurriness. But there’s no such resolution available for me to choose in the settings – the closest is 1600×1024, which is blurry.
How do I run GW2 fullscreen at 1440×900 – how do I specify that exact resolution?
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Posted by: Curran Twelve River.8346
A:
Never mind; I figured it out. The game only uses the resolutions that the NVidia control panel lists, and the control panel has a way to add resolutions. I added 1440×900 via the NVidia control panel, and then I was able to select it and use it in GW2, and it works fine!
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Posted by: Behellagh.1468
Good to know.
15 charr
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Posted by: SolarNova.1052
FYI for any1 else interested. You can also do the oposite and go above ur native resolution. This is called downsampling.
I personaly run GW2 at 3200×1800 on a 1080p Plasma TV, with SuperSampling on Aswell. It removes every single jagged line..period. You will need to increase the UI scale to the maximum, and even then its only just big enough and thats on a 42" screen, on a smaller screen i expect such a resolution would make the UI to small.
Note ur maximum downsample resolution will be limited to the bandwidth available on ur Display connector/wire and Screen controller. For example if i go just 1 pixel higher than 3200×1800 it fails to show a full picture on screen, becouse the HDMI lead or TV controller cant handle any more data throughput.
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Posted by: Curran Twelve River.8346
SolarNova, keep in mind that the reason it removes every jagged line is that your display is being blurred. 1800 rows output / 1080 rows in the display = 5/3, meaning that every 5 rows of output from your video card are being blurred across 3 rows on your TV. This will tend to make your display muddy and blurry.
If you can raise your output to exactly double 1920×1080, which comes out to 3840×2160, then you’ll have a much clearer display but still no jagged lines. Or set your output to 1920×1080 and use 2x FSAA in the GW2 settings.
Or just use 1920×1080 output with no FSAA, and know that the jagged lines will be too small to see anyway.
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Posted by: SolarNova.1052
I understand about the bluryness, i cant stand running my Desktop above 1920×1080 for example, text looks like crap.
In games however, the slight blur is roughly the same as FXAA. So downsampling like i am is like augmented FXAA.
I would love to run at 4k now just from a testing point of view, infact thats the whle reaosn i got into downsampling. Alass i dont got the bandwidth with my HDMI connection so i cant. 3200×1800 is the absolute MAX i can go.
Remember im running on a 42" screen, so jaggies are VERY visiable. Im not squinting to look at somthing in an image through a ‘small’ 27" or lower sized monitor. If GW2 had 4x or 8x MSAA i would run it. But it doesnt, it has 1 option for SS, and FXAA. I choose to run SS + Downsampling with no FXAA.
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