Strange Graphical Artifacts

Strange Graphical Artifacts

in Account & Technical Support

Posted by: tasaunders.3746

tasaunders.3746

I had posted this in another thread, but decided it would probably better to make my own so I deleted that post. Basically, what’s going on here is I’m getting really strange graphical artifacts in-game, since the last small ‘fix-it’ patch as best as I can recall. Screenshots below:

http://www.mejuba.com/albums/tasaunders/249410/10868464/show/original
http://www.mejuba.com/albums/tasaunders/249410/10868837/show/original
http://www.mejuba.com/albums/tasaunders/249410/10868836/show/original

System Specs:
Video: AMD HD7870 GHz Edition 2GB (PowerColor w/ a factory overclock, Pitcairn chipset).
Video Driver: Catalyst 14.4 (tested beta drivers and downgraded to 13.2 for testing).
Processor: AMD FX-8320 Vishara
RAM: 12 GB g.skill Ripjaws
Motherboard: Biostar TA-970
OS: Win 7 Ultimate

I also found that using the switch -forwardrenderer seemed to cut down the amount of artifacts, but by no means stopped them all. I’ve tested all my other games extensively, including SWTOR, Smite, Battlefield 3, Firefall and Path of Exile and none of those games are showing any artifacts.

Things I’ve Already Done
1. Checked for overheating (everything’s running very cool. Case is well ventilated).
2. Video Card defect: Stress tested in Furmark. Everything’s fine there.
3. Checked voltage.
4. Deleted GW2 .dat files.
5. Clean install of the drivers.
6. Tested beta drivers.
7. Used older drivers.
8. Checked the RAM.
9. Did DirectX Diagnostics.

May try a few other things, but I’m open to suggestions. I’ll post my DirectX diagnostics report in the reply to this post. I’m honestly stumped.

(edited by tasaunders.3746)

Strange Graphical Artifacts

in Account & Technical Support

Posted by: tasaunders.3746

tasaunders.3746


Display Devices
———————-
Card name: AMD Radeon HD 7800 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0×6818)
DAC type: Internal DAC
Device Key: Enum\PCI\VEN_1002&DEV_6818&SUBSYS_23211787&REV_00
Display Memory: 3814 MB
Dedicated Memory: 2026 MB
Shared Memory: 1788 MB
Current Mode: 1600 × 900 (32 bit) (60Hz)
Monitor Name: HP 2009 Series Wide LCD Monitor
Monitor Model: HP 2009
Monitor Id: HWP2828
Native Mode: 1600 × 900(p) (60.000Hz)
Output Type: DVI
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1280 (English)
Driver Version: 14.100.0.0
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 4/17/2014 22:42:54, 1343272 bytes
WHQL Logo’d: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-2B58-11CF-3771-2B03BEC2C535}
Vendor ID: 0×1002
Device ID: 0×6818
SubSys ID: 0×23211787
Revision ID: 0×0000
Driver Strong Name: oem19.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_R575B:14.100.0.0:pci\ven_1002&dev_6818
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0×32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0×3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0×3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0×3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0×3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0×3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled

Strange Graphical Artifacts

in Account & Technical Support

Posted by: alexdpsg.8549

alexdpsg.8549

try to disable fxaa (fixed most of my bugs ) http://youtu.be/yxlW0XMkHjk?t=4m35s

funny thing, if i enable fxaa and smaa trough sweetFX (with disabled fxaa in guildwars2)- no issues

Strange Graphical Artifacts

in Account & Technical Support

Posted by: tasaunders.3746

tasaunders.3746

Score. But the thing I had to do was disable FXAA in both sweetFX and in GW2 and used just the smaa, and the -forwardrenderer switch. Artifacts gone. Weird, but wow it looks good now too!

Strange Graphical Artifacts

in Account & Technical Support

Posted by: alexdpsg.8549

alexdpsg.8549

just disable fxaa in gw2, running fxaa twice is realy buggy

Strange Graphical Artifacts

in Account & Technical Support

Posted by: tasaunders.3746

tasaunders.3746

Coming back to this, not as fixed as I thought. Artifacts are simply much less using sweetFX, but still show up. As stated, FXAA is off. Still tinkering with this and looking for suggestions that aren’t ‘replace the video card.’ The card I’m 100% sure now is not the problem, since it’s playing other games with no issues.

Strange Graphical Artifacts

in Account & Technical Support

Posted by: Ettanin.8271

Ettanin.8271

Does the issue also emerge without sweetfx? It might be that this kind of dll injection is malfunctioning gw2’s shader instructions.

Strange Graphical Artifacts

in Account & Technical Support

Posted by: tasaunders.3746

tasaunders.3746

Does the issue also emerge without sweetfx? It might be that this kind of dll injection is malfunctioning gw2’s shader instructions.

Yes it does. I installed sweetFX to address the artifact problem, as suggested in earlier posts, and it did seem to help a bit. Originally, no sweetFX, just the stock game. No other mods or overlays. Other games work fine, even after hours of play. This is why I think something’s changed in GW2 that, hopefully I can catch.