PREFACE:
I think this is the best place for this topic. If mods believe it would be better suited for another subsection, such as players helping players, feel free to move it there. I also apologize, that this will take up several posts. As there are massive walls of text.
INTRODUCTION:
Hello everyone. As im sure a lot of you know, season 1 started! And with it came a lot of achievements, and a lot of new faces from the PvE’rs looking to obtain them. Because of this, I decided i’d just type up this quick guide, to help you guys get your season keys asap, and maybe get you a little more up to speed on what you can do to help your server out.
The season key requires you to finish 15 achievements. However there are 19 possible achievements that count. This means that you dont actually have to do all of them. Thus I will be listing them in the order of easiest acquisition/completion. Please note, a majority of my experiences are with T1 matchups, having spent my year playing GW2 in a T1 server. Some achievements may seem easier or harder to you based on what league you are in, this is normal and to be expected! I’ll give explanations about why I think each achievement is easier/harder, so if you feel that it doesnt apply to you, that’s ok.
This guide also assumes that you have no idea how anything in WvW works, so first we’re just going to cover a few terms that will be used over the course of the guide. Feel free to skip this section
GLOSSARY:
Commander: Commanders are denoted by the blue pins that you can see on the map. Im sure you’ve seen them before. These players are there to lead your server to victory, and serve as an indicator of where your team usually is. Listen to their advice and follow their instructions!
Zerg: A large clustering of players. Generally speaking, anything over 15 players can be considered a zerg.
Scout: Scouting involves keeping a lookout for something. In most cases, a scout will be assigned a tower or keep. Their job is to stay there and warn the commanders if an enemy zerg shows up. Sometimes scouts are specifically assigned to find and keep tabs on the enemy zerg before they reach objectives. Scouts play a vital role in any WvW matchup
Blob: A blob is basically a zerg. Typically however it refers to a much larger than usual zerg. A map blob for instance, implies that the entire enemy team is in 1 place. Sometimes commanders will use blob to denote a group of players within a zerg. Such as “Hit that blob to our right.”
X up: X’ing up refers to putting an x in map chat, team chat, say chat, etc, when you intend to do the task that has been called for. For example, if a commander says, “I need a scout for south hills, can I get someone to x up in map chat” the person who puts an x in map chat, is then going to go scout hills. It’s a way for commanders to keep track of who is doing what job, and to not cause the zerg to seperate.
Bloodlust: Bloodlust refers to the buff “bloodlust” this buff gives your entire team additional stats, and points for finishing people with a finisher. Bloodlust is obtained by taking and then holding for 2 minutes at least 3 points in the center of a borderlands. After that, you must prevent any other team from holding 3 points for 2 minutes, but do not need to hold onto 3 points yourself.
Towers/Keeps/Camps: Your commanders and allies may refer to towers, keeps and camps by their initials, or by a shortened version of the name. Try to stay familiar with what things are called. Some examples are “Anz” “RQ” “WC” “MG” “QL” all of these are towers on Eternal Battle Grounds, and knowing exactly which tower is being referred too will be crucial to keeping track of the flow of battle.
That’s it for the glossary. Now onto the actual part you all care about.