Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season
Could we please have this changed so that male characters are animated in the same way as females?
Empower with the character levitating and radiating might to its allies just looks so much more commanding and sexxeh than crouching down in a weird pose that looks like my character is suffering a mild seizure…
Any thoughts, is it a big change to implement?
The poster is great – looks like those classic posters for monster movies.
“Splish splash. Four Norns in a bath.”
Cub: “I’m Logan, and I’m gonna run away”
To be honest, I don’t see why the Asian market wouldn’t feel honoured that a game had a huge part of its world inspired by Asian themes, in addition to Western and African. You’d think they would feel discriminated if “their” culture was the only one left out…
Some idiot in NCSoft corporate needs to get the sack for this stupid decision that Cantha (district in DR) couldn’t be in from the start…
Who or what is Suck at Love, and why the heck should I care when this post seems to be about a cheating player… they got caught and they’ve been banned, and good riddance.
in Super Adventure Box: Back to School
Posted by: Dondarrion.2748
There was no guide when we did it. We triggered about every trap to find the right way, so the death count is probably in the thousands.
Please modify your thread title then… death count in the thousands and ‘it was too easy’ sounds very silly!
But gratz on beating the difficult content, good job!! But difficulty level is still there, as you can tell from all the other threads, and if you don’t fix your thread title, I’ll take it as you meaning to troll everyone with a little “nyeah nyeah, i did it and you can’t”
(don’t look at me btw, haven’t started yet xD)
OP and anyone coming to the forums with these sentiments over Anet’s innocent plane emote should grow a few and get a grasp of context and reality.
Its getting to the point of stupid where people are assuming the stand of being offended for the sake of it. It’s a 1 day prank, get the kitten over it… no opting in/out, be happy Anet go the extra mile to add a little lighthearted fun to their games and can ridicule their own bugs since the betas.
in Super Adventure Box: Back to School
Posted by: Dondarrion.2748
To the higher-ups in Anet: let the man speak, his interaction with the players is EXACTLY what your game needs to thrive and build a player community that is as invested in your game as you are.
To the fellow colleagues of Josh; read this thread and see how he communicates with the fans – don’t be afraid to do the same with your own area of responsibility, more of you should take the Community Posting 101 class and tear up those papers and then go talk with Josh Foreman on what he does. That’s how you REALLY communicate; you tell people about your design choices, your concerns, and you listen. Not to the rage and trolling hyperbole, but to the thought through player feedback, those that really care about what you have done but are struggling maybe due to some design decision that didn’t work as well as first intended.
But most of all, Josh, keep posting and stay involved, you are awesome!
maybe i didn’t make it clear, but i was suggesting that this subscription should be 100% optional. in other words, you can remain casual, and not have the game feel like a “second job”. even though that argument makes absolutely no sense because right now the only way to get gold is pay x amount of money for y amount of gold with absolutely no variable based on how much you play or how well you play soooooooooooooooooooo yea. it’s already even worse than a second job.
Which turns this whole suggestion into making GW2 a P2W game. If you got the money, you get the advantages.
No. Just no. No.
No to subscription.
No to this.
No.
My take on NPE:
“Play the way you want to play” as long as it’s in concordance with all the unnatural barriers and hand-holding we(Anet) impose on you
Not levelling any new players until post-HoT when they’ve said trait unlocks at least will be gone again.
in Guild Wars 2: Heart of Thorns
Posted by: Dondarrion.2748
It’s probably mentioned by now in this 73-page, 3300+ post-thread, but the reason why I’m not prepurchasing until you (Anet) listen up and show your loyal veterans a little love, is:
For 50 USD new players can play the full HoT expansion.
By now, (most) veterans will have used up all their 5 char slots, and for 50 USD they CANNOT play the full HoT expansion with one of its core, new features; the Revenant. Somehow we’re forced to either buy an additional character slot for 10 USD – or be expected to grind out the gold to buy one in the gem store for gold -> gems equivalent of 10 USD. New players aren’t forced to do this.
1) Would never have bought it.
Subscription-model is a thing of the past and any game asking such amounts from players are ripping the players of. B2P is fine with a steep one-time entry fee, and then putting up expansions or gem/microtransactions for purchase later.
Yes, just another proof showing Anet is out of touch with the wishes of their player base. Sell as skin and anyone can choose to wear in full or just as pieces in mix and match – both crowds pleased.
Instead they anger the majority who want skins and just lose out of sales…
How about under F11 they add an option to enable a ‘Ctrl highlighting always on’ so you can turn it on or off permanently depending on where you are in the game world?
E.g. in Dry Top / Silverwastes, I’d switch it on to see all those items, and disable it elsewhere.
Is Revenge of the Capricorn even in the map selection anymore??
i haven’t seen it on map selelection after patch for 5 games now. Probably bugged, hope they fix it soon only 2 weeks for capricorn achievements left
I double checked and Capricorn should appear even though it is no longer pinned in unranked.
Pin both, in unranked people mostly play these two maps the next 6 weeks so its only natural both are always possible to vote on in addition to two core maps.
Otherwise you’ll have lots of people never managing to get Capricorn; see all the posts about this map not showing up even once during play tonight… and then you even have to manage to get enough votes AND get lucky. It’s as if you don’t want people to complete the achievements the two, final weeks.
Guys, this is pretty hard to implement so don’t espect it. You can expect, however, bunch of skins in gemstore and dozens of weapon skins, which you can get only by playing casino mini game.
Can’t you just take that snide remark and please leave this game and forum. Like, forever?
I just love Kasmeer’s ambient dialog when you interact with her. I was at the murder scene with Marjory and her and the story was turning grim, I pressed F and somehow interacted with Kasmeer instead of Marjory, so Kasmeer found it fitting to say
“I adore what you’re wearing, I must get a dress that colour”
I’m a male guardian btw…
Same… like proper, trimmed but full beards. I have a beard IRL and it’s definitely not the full, bushy Santa beard that is the only beard in-game… the rest of the options are seriously only stubbles, not beards.
Speaking from male human perspective.
The only thing I would question about what you said is the PVP thing, what do you mean a new player can’t pvp. Can you no longer enter the mist portal in LA to go to the mist early?
OP says it doesn’t unlock until higher level, but PvP actually gets unlocked at lvl 3 which is roughly after doing your starter area and completing 1 heart in your starter zone. I think that’s not a big issue.
That the WvW screen is locked until level 18 (although you can enter the portals in garrison in LA) is just ludicrous. I posted a bug about it; because the message when you hover the WvW icon says ‘World vs. World. This feature is unlocked at level 18’ ; but how on earth is a newbie to know they can actually bypass this if they just head to the portals in garrison in LA.
There’s just so many headshakingly terrible decisions made with the NPE; and it used to be so good before with the freedom you had in what to do. And to be honest, the lack of freedom under the NPE doesn’t take away any confusion an inexperienced newbie might have anyway. I got a 2nd account and although I can’t “undo” my experience, it still felt like after the starter tutorial I was just dumped in the starting zone and didn’t know where to go.
The game didn’t need restrictions on what you can do, what you can achieve or unlock like the current NPE forces down your throat. It needed more visual clues at early levels to direct you to hearts, vistas, skill challenges, PvP, WvW, etc.
I KNOW we haven’t even got the feature yet; but it seems kind of tedious you need to be falling in order to deploy your glider and wait for the opportune moment to fly off.
As mentioned by MattVisual in this interview (I’ve linked the exact moment for reference in this thread), I think we already now need to make the developers aware we want the option to deploy the glider simply by running off a cliff pressing some deployment keybind at our leisure, or even running down a hill and jumping into the air and then deploying it.
Simply put; ArcheAge did one thing right, and that was the glider. Guild Wars 2, you cannot give us a suboptimal glider. If anything, make it part of the mastery that not only can you deploy the glider as an emergency when you fall (default for 1 pt invested), but at a stage you also learn to deploy the glider running downhill, e.g. at will.
Anyone else agree?
(sorry if it’s already been mentioned, did a search but couldn’t find a topic to bump)
Haven’t you already got a lot of benefits from that infusion to make it worth the while – plus they gave you an option to still make it useful post-patch. You haven’t been robbed. The infusion still works, doesn’t it, so it’s just your trinket that needs rebranding to one of the now valid stat combos.
Please, stop the incessant whining over this patch… MF going account-wide was a necessary change.
LOL have you not been reading the forums at all? Anet just tried this and the backlash was phenomenal (and rightly so).
In my opinion, this should never happen. Yes to new armor skins, no to changing cultural armors.
That was only because they took the human light T3 armor… if they’d released all races’ cultural armors in one go, I’m sure no one would’ve complained because everyone had been treated the same. And style versatility in how you gear up your char must be a positive thing.
Anyhow – why isn’t cultural armor possible to buy across races, the cultural weapons are?
Some logic conundrum right there…
No sympathy for afk farmers whether (ab)using the mechanics of your class (necro/ranger).
Anet previously said wrt. multi boxing etc that you must actively play on your computer and I think you are in violation of that if you deem it ok to afk while letting something occur in game that passively plays for you.
Can not tell if trolling…
Epic captain’s log though. Almost merits a blog ^^
Yea, I can’t really tell if OP is genuine or trolling either… but Windu saved the day
Meanwhile Anet add stuff like plush, social backpacks and new dye colors to the shop – but they neglect the one thing which really matters now in terms of character modification.
Name change contracts!
It’s the old argument again, Anet, you released a Total Makeover Kit which allowed changing sex of your character, but 2 months later and still counting, there isn’t a name change option?
I feel I’ve been patient now – this feature can HARDLY be that tough to implement seeing as you can force them on names that infract your naming policy – and in addition, you’ve already got the distinction between ACCOUNT name and CHARACTER name so that even though if you change your CHARACTER name, anyone who’s got you in their friend/guild lists, etc. will still see you due to being the same account.
What’s taking so long on this renaming feature?
Please give us some insight, waiting 2-3+ months for a feature that – compared to a lot of the other optional stuff you’ve put out – hardly can take more than a few days of coding max is wearing my patience thin…
Don’t give up on Anet yet! I’m currently playing the GW2 Cantha expansion and other than being a little bit grindy, it’s great! They finally brought back Assassins and Ritualists, although I’m not too thrilled with the renaming of ritualist to summoner. Can’t have everything I guess!
I call that utter BnS
Since none of us know what the expansion will be, it’s probably not going to be majorly focused around Durmand Priory, Order of Whispers, The Vigil, so my thought while I’ve been back playing Guild Wars 1, was how these 3 factions could be made more interesting.
How about introducing new mission campaigns to further investigate your personal story choice with respect to faction – like in GW1 – that you can do for normal or hard mode and accumulate points rewards in the 3 factions in a similar sense with story books, etc.
At certain stages with your faction, you could get hold of new titles, boosts, armor types, weapon types, hopefully new skins, but if not at least a way to introduce the ascended armor/weapon types.
There’s maybe 5-6 faction-specific personal story quests so far in GW2 and nothing to make me feel really associated with my faction until it just merges into The Pact storyline, so it would be nice to get a parallel story/campaign – you can either solo or bring a party – esp if they make some challenging hard mode that could scale with party size.
Just a thought anyway…
They could’ve avoided this, we don’t see Attuned making fools of themselves with yesterday’s raids being released.
We all knew Attuned and Death and Taxes had been selected for raid testing; THAT was the real recognition of their guild.
Of course, any guild given early access to raids in testing are invalidated in any claim to official world first at release, it’s a given. That they post about it is disrespectful of the community of competitive guilds that do have world firsts as ambitions.
DnT could’ve enjoyed this recognition as one of the hardcore guilds that were selected for testing and creating the challenging raids for the rest of us, instead they squandered that opportunity and their boast has only got them kicked from the programme and now they’re ridiculed.
Allow me to bind [Enter] key to confirm any “Accept”-button that may appear in dialogs.
Are you sure you want to salvage? – “Accept [Enter]”
Are you sure you want to …? – “Accept [Enter]”
I loathe this name, but ArenaNet better put effort into the lore to justify this name. More importantly, I’m hoping that the revisions to the non-elite profession specializations means that they will be reworking the DH elite specializations. The names are uninspiring and hardly evocative of dragonhunting.
Bwaaagh, my name is Braham, Mordremoth killed my mother, Eir. Now I got to pick up her longbow and hunt him down for revenge. I am Dragon Hunter.
That’s the lore of it… :P
Town clothes/costumes seriously need to become a layer you can wear over your armor soon!
The tech is surely there – this can only be on Anet’s part not willing to do it – and if it’s because it breaks with immersion / lore that I’ve seen before, I’ll direct you to all the other fluff they’ve already put in the game that breaks it beyond a point that town clothes ever could… bows shooting unicorn trails, popgun rifles, princess wands, SAB, etc.
If this change comes to effect, it will completely collapse the whole point of the CDI initiative.
Yes, the community wanted coloured commander tags, heck I even wanted different icons (ribbons) to reflect your WvW rank so you could further differentiate 2 blue doritos.. oh hey, this commander is an invader, whilst this other dude is a Silver General – I think I’ll join the general’s squad…
But seriously, slamming a gold sink on acquisition of this…. seriously, Anet?
Seriously?
…
Had to time to reconsider? Still…. seriously???
No.
You just took the 14-page WvW: Commander System CDI and slapped us in the face…
I have done 7 events, and so far I have managed to get 2 ley-line energy balls….
This contention for “resources” belongs in an open-world PvP game with mob/kill stealing and node/resource battles; not introduced in GW2 like this.
Please patch and make the ball pump out a dozen more ley-line energy balls so everyone can get this achievement.
I need a total of 60 of these for both achievements… you planning on keeping this event running until LS3 is launched after summer? It sure will take that amount of time to get it done at least…
A few actually…
1. While we have the Ossan district with Elonian exiles, why does DR have this stupid Great Collapse that happens out of the blue and incidentally removed the Canthan district for nothing else than political (out-of-game) reasons…
2. As I’ve posted a new topic about; for an unbroken royal family line from Queen Salma to the current ruler, Queen Jennah, there sure is a lot of obscured details about the exact rules… heck, where is even Salma’s heir that is King Baede’s parent?
3. The Forgotten are placed on Tyria by the Gods, and the Gods arrive shortly “predating the Humans”. But we know the Humans appeared in Cantha back in 786 BE, but also that lore articles+interviews state that the Kingdom of Orr was the first to be established, by Gods and humans together, as stated by Ree
So, once long, long ago, the gods of the humans brought the humans to Tyria. And they founded a kingdom called Orr and the city of Arah.
I’m probably taking things a bit too literally, but the mystery of this timeline is slightly annoying I think they’re just honest mistakes, but I really hope the Anet Lore Bible doesn’t contain great holes in its logic.
I can’t go into details, but there were a tiny number of accounts that had false positives for cheating/hacking caused by a bug in the puzzle. We’re fixing that bug (if it hasn’t been fixed already) and reinstating the accounts that were incorrectly banned.
Whereas it is a relief you have discovered this bug, I suggest you also look into a compensation for the innocent players whose accounts you automatically banned because of “fool-proof”, 3rd-party hacking software. Players ranged all across the board from casual to hardcore with thousands of hours playtime, and to be slapped with an automatic ban and unruly dismissals by GMs calling them cheaters without letting them know what they stood accused of is very harsh.
In this case it’s probably a dozen or twice that judging by the desperate threads popping on Reddit since the incident, and some sort of compensation when you’ve been falsely accused (and judged) when it turns out it was your own doing.
I’m not one who was affected by this, but can only begin to feel what these banned, innocent players must feel and some even are struggling to motivate themselves getting back into the game.
Hi,
searched the suggestion forum without getting any relevant threads, but don’t hold me to it if it’s been suggested before – I think it’s worth another thread.
Could you add a tab in the bank collections for dungeon tokens?
Having done a bunch of tokens on various characters, I’ve been saving up a few from various places (original dungeons as well as FotM) and they’re occupying a lot of space in my inventory bags.
Seeing as they’re account bound anyway, couldn’t you introduce what you did for rare crafting material, and give us a bank collection tab for dungeon tokens where perhaps the stack size is even 1000? Alternatively, just setup a matrix with several slots per dungeon, e.g.
Tokens tab
AC CM TA SE CoF HW A FotM
AC CM TA SE CoF HW A FotM
AC CM TA SE CoF HW A FotM
AC CM TA SE CoF HW A FotM
e.g. could fit 1000 of each dungeon’s token type (4 rows x 250 stack limit)? I know some people have even more, but yeah, then it’s time to spend some tokens… 250 being a bit short if you’re saving for a weapon at 330 tokens, say, and 1000 being a good limit? Unless ofc you can do anything with stack sizes of certain items?
Ref. my previous post; excuse the crude sketch on the current launcher.
Dear Anet,
SAB is content that GW2 players has been deprived of for 3 years, and is there one thing GW2 has been deprived of the past 6 months since HoT, it’s fresh content, and before that it went another 9+ months without content updates between end of LS2 and HoT launch.
What is the harm of leaving SAB in as permanent content for everyone to enjoy at their leisure?
You have yourself also acknowledged a lack of content lately and are moving teams around and neglecting development of certain aspects of the game to favour new content (raids + LS3), but isn’t another quick remedy to keep SAB in.
Everybody loves it, and it’s not particularly Easter/April Fools-bound to be categorized as a festival like Halloween, Wintersday, etc. that are counterparts with distinct seasonal application. SAB is just a crowd pleaser, people can enjoy world 1&2 and the tribulation modes, and right now with ongoing PvP leagues, people can’t focus both and have to neglect stuff in game.
Your previous arguments about not adding too many new zones or too much new content in fear of spreading your player base too thin is no longer valid; the spreading players thin now is due to players leaving the game out of lack of content. As such, leaving SAB in as permanent content only has positives.
So, sincere question to you, Anet, why is it that SAB only returns for a short while only to be enjoyed by a handful?
AND it cannot be justified it’s about skin exclusivity/achievements, because for all other previous exclusive skins you have released new NPC vendors with one-off events to acquire those again. So why should SAB skins be in a different category…
(edited by Dondarrion.2748)
We can discuss WoW streamers because they started streaming GW2.
No bad words about Terry Pratchett, may he rest in peace, but the GW2 forum is not really the place for the obituary posts of all our favourite authors when they have no relation to GW2.
I mainly play Human or Norn characters, and in light of these news, I will stand side by side with any Sylvari who tries to defy the control of Mordremoth. They’ve been successful while the Pale Tree somehow protected them and have shown themselves as worthy allies all this time.
The moment they’re suddenly in trouble, we turn on them? I will be so godkitten angry if my character doesn’t take the side of Canach now, I demand that my character at the very least gets the choice whether or not to side with the Sylvari who still try to remain out of Mordremoth’s control.
Anet – please look: http://swalsh81.github.io/gw2improvedwallet/
As you now take a few items into the redesigned wallet, how about you also look at the following items:
Historical: (just like you’ve got historical achievements, add category historical currencies so that people don’t need to hog bank space in the event of an event (sic) returning someday… SAB anyone? :P)
Maybe a future Wintersday could introduce a new character traveling with another dolyak to take up the reigns… Sort of like a wintersday “advent calendar” to follow that person around… Don’t need the same ol’ Tixx for the nth time anyway, would much rather have a nice story.
Oh, how I love the salty tears of banned botters. And good work Charrbeque on screenshotting and staying one step ahead of the botters reporting them to Anet
A few thoughts;
- I like the new mechanics of the Boss Blitz and how they’re trying to make it more like the Marionette event. The full blob must split and some coordination will be helpful in order to not scale bosses out of hand and also kill order might impact what “buffs” the next area bosses get. Good move from the mindless zerg kills previous round.
- Lack of bag drops from mobs and no chest from bosses. No no no. I’ll just dub it the Ghost Pavilion already; once people get their achievements done no one will run here. At least the people fighting in the Queen’s Gauntlet won’t suffer any lag…
- Queen’s Gauntlet take-aways:
* Very nice addition of the Medic
* Sorry to see the camera angle “fixed” – all encounters are now much easier seeing as you don’t get that claustrophobic close-up that people both cursed and embraced.
A Liadri kill this time around is like a mouse fart compared to last year.
Chaos magic twarts her portal spell as she’s retiring back to her own chambers and she ends up as part of the wall structure in the royal palace never to be seen again apart from a low, muffled scream the servants sometimes hear while cleaning the place at night…
Yea, that’s it…
in Guild Wars 2: Heart of Thorns
Posted by: Dondarrion.2748
http://en.wikipedia.org/wiki/List_of_languages_by_total_number_of_speakers
Come back when Italy has climbed a bit, at least past the other languages that don’t have their own native support yet either
Players in 2014: We don’t like these fortnightly updates, give us an expansion!
Players in 2015: We don’t want to wait for the expansion, give us fortnightly updates!
Let me fix that for you;
Players in 2013: We don’t like these fortnightly updates, give us an expansion!
Players in 2014: We don’t like these fortnightly updates, give us an expansion!
Players in 2015: We don’t like these fortnightly updates; give us an expansion! Yay, it’s coming… oh, you don’t know when, AND you’re leaving the core, live game stale until it launches… Talk to us, Anet!
A WvW specific weapon/armor skin would be nice addition, after all that mini dolyak is sure to crop up in the gem store any moment soon so that anyone can grab it anyway and where’s the exclusivity then…
It shouldn’t be too hard to compensate, as it stands now, just looking at the current match-up thread for Viz/Piken/SFR, someone from Viz stated many have stopped WvW because they were so disappointed with the rewards, and I guess this isn’t just a problem on Viz. I never did it for the rewards myself, it was just part of playing WvW, but I agree the rewards were fairly mediocre and not anything distinct to remember Season 1 by…
in Guild Wars 2: Heart of Thorns
Posted by: Dondarrion.2748
Proper compensation (if any is given!) should be access to a beta event in the future. nothing more or less!
That is the only correct answer here.
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