Showing Posts For Durzlla.6295:

SB=Shortbow, not Soulbeast

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Posted by: Durzlla.6295

Durzlla.6295

SB will always be shortbow, and BM will always be beast mastery, and RaO will continue to be Rampage as One (strength of the pack) until the name is reused as a bunny thumper skill.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage cloak is not that good..

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Posted by: Durzlla.6295

Durzlla.6295

I don’t know why so many of you seem to think that me saying the elite specs shouldn’t be upgrades means that I don’t realize they currently are upgrades, whether intentional or not by abets part.

It’s not that you are saying that elite specs should not be upgrades but more that you are using this line of thought as an argument to justify shortcoming in Mirage.

It’s fine to have a disscussion about if elite specs should or should not be more powerful, but until one or the other is implemented (and currently they clearly are upgrades) you can’t go off arguing that single elite specs should not be upgrades.

Elite specs are upgrades, period. Every argument that stuff is okay based around elite specs not being upgrades is currently invalid until the time when arenanet either:

- declare their goal will be to tone down elite specs
- they actively tone down all elite specs to be sidegrades to core builds.

That’s fair, I’m more hoping that mirage, and Soulbeast are at the power level they are wanting elite specs to go towards and that the others will be meted down, but as I’ve mentioned in several other threads, if their intent is that elite specs are an upgrade then Mirage is woefully underperforming.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage cloak is not that good..

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Posted by: Durzlla.6295

Durzlla.6295

Which wont happen because it doesnt need it.

True. As beneficial as it would be (because let’s be honest, this spec was done from nothing but a name, no one had a concept they were following on a gameplay level, it’s quite noticeable), it’s not necessary. Just needs:

  • Lots more mirror production. Make all Deception skills spawn mirrors, and give shatter skills mirror production if phantasms are shattered.
  • x3-x7 damage on the ambush skills depending on which one it is.
  • Mirrors last ~10 seconds.
  • If this turns out too strong, make enemies able to destroy mirrors by touching them, but this generates a clone if a spot is free.

I would pick 1 or the other u cant have ambush hit like thief’s and have them 5 times more accessible. Sure we can make some qol changes to some ambush skills and gs needs a decent power buff but if you are able to access cloak alot of the time then the dmg should remain the same.

The third would make sense to have an icd of like 10-12sec.

I fully disagree, you absolutely could have then hit harder and available more often because it’d be balanced by the fact you need to run over to said mirrors to trigger them. Not to mention you’d be running over to them on a spec that is less mobile than base Mesmer unless you’re running jaunt, which would both make jaunt worth taking as an elite (super damage elite via mirror pick up), and still leave counter play for enemies in PvP by not letting you get to mirrors in the first place.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage cloak is not that good..

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Posted by: Durzlla.6295

Durzlla.6295

I don’t know why so many of you seem to think that me saying the elite specs shouldn’t be upgrades means that I don’t realize they currently are upgrades, whether intentional or not by abets part.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage cloak is not that good..

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Posted by: Durzlla.6295

Durzlla.6295

Durzlla has got to be the only person who still believes that elite specs aren’t upgrades to the core class.

Notice how he doesn’t go around to other class forums and ask for other elite specs to be brought down, he just sits here and insists that the one elite spec weaker then the core spec is fine.

I don’t go around to other class forums period, and regardless I’ve said the tier 1 elite specs have been too strong since they came out.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage cloak is not that good..

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Posted by: Durzlla.6295

Durzlla.6295

It does give you super speed as the 3rd GM (which is stupid that it takes up a GM slot), and it’s not actually distortion, if Mirage cloak gave us distortion Mirage would be absolutely kittening fantastic and I guarantee no one here would be complaining about it as much as they are.

Mirage cloak essentially sacs your mobility for a better pure defense evade since you can activate it at any point in time, including while you’re airborne or CCed, unlike dodge. Whether that’s worth the mobility trade off is debatable though.

Since they said specializations were upgrades to the classes, I think they should add a little blink to the cloak to make it useful. Otherwise I’m not getting into this spec which uses the weapon I hate most.

Have they said that elite specs are supposed to be upgraded? Because last I saw they said they were supposed to be side grades IE no overall improvement, just variation. But that was back when HoT was announced so their stance could’ve changed.

If it did change, yes, a blink would be fantastic, if not they better make superspeed work in all directions, but if they do it’d be alright.

They have changed. And yes, I don’t know the normal evade’s range but I’ll take it as 500, and I expect them to make a blink with 250 range.

You have a link to where they said they changed their mind? Because until then it’s just them kittening up on numbers.

And normal dodge roll is 300 units

Yeah, they kittened up numbers for over 2 years now and by a very high margin.

Man I wish I had the amount of delusions some people bring to these arguments.

Have you not seen Mesmers damage for the last 2 years? Or Ventari rev healing? Or Power reaper? Anet hasn’t been known for getting the numbers right

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Core Mesmer is better at attacking + evade

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Posted by: Durzlla.6295

Durzlla.6295

Yeah I get that, and it sucks not being able to swap to orb duty if needed, it’d be nice if Mesmers had a skill (even if it were an elite) where we could force our illusions onto a different target, then we’d be fantastic at orb duty by bouncing our phantasm from orb to orb.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage... I am depressed :(

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Posted by: Durzlla.6295

Durzlla.6295

superspeed does not work backward

Use the about-face button, or use the right click camera control.

But then I can’t run away while channeling Conflunding Images/throwing out a skill at an enemy and I’m literally just dodging worse in every way than base Mesmer instead of taking advantage of the evade frames I can do whatever I want in.

But you wouldn’t have been able to do those things dodging anyway. With Mirage Cloak, you can cast utility skills (especially heals and signets). With right click camera control, you can get a feel for how much of an angle you need to run to still keep a channel on an enemy, meaning you can run out of an aoe a lot faster, while invulnerable, and still be channeling on an enemy. A lot of times you want to dodge forward anyway to get in range for a shatter. You can combine Mirage Cloak with the ambushes (sword ambush for jump forward, scepter ambush for blink back) to move out of aoe while still attacking. There are a lot of things possible that simple roll dodging won’t let you do.

Yeah, I don’t care if I can use some gimmicky method to attack while dodging in any direction but forward, the selling point of Mirage is to be able to evade while doing anything, so if I’m giving up my dodge roll to be able do stuff, and then giving up one of my minors so I move fast while evading I expect to be able to go in any direction without having to about face, and ambush skill to get where I’m wanting to go.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage cloak is not that good..

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Posted by: Durzlla.6295

Durzlla.6295

It does give you super speed as the 3rd GM (which is stupid that it takes up a GM slot), and it’s not actually distortion, if Mirage cloak gave us distortion Mirage would be absolutely kittening fantastic and I guarantee no one here would be complaining about it as much as they are.

Mirage cloak essentially sacs your mobility for a better pure defense evade since you can activate it at any point in time, including while you’re airborne or CCed, unlike dodge. Whether that’s worth the mobility trade off is debatable though.

Since they said specializations were upgrades to the classes, I think they should add a little blink to the cloak to make it useful. Otherwise I’m not getting into this spec which uses the weapon I hate most.

Have they said that elite specs are supposed to be upgraded? Because last I saw they said they were supposed to be side grades IE no overall improvement, just variation. But that was back when HoT was announced so their stance could’ve changed.

If it did change, yes, a blink would be fantastic, if not they better make superspeed work in all directions, but if they do it’d be alright.

They have changed. And yes, I don’t know the normal evade’s range but I’ll take it as 500, and I expect them to make a blink with 250 range.

You have a link to where they said they changed their mind? Because until then it’s just them kittening up on numbers.

And normal dodge roll is 300 units

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

what is the new elite class role (pve)?

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Posted by: Durzlla.6295

Durzlla.6295

I have to disagree with most things the 2 people above me posted.

Soulbeast offers the ranger more than any other elite spec currently in the game does.
It gives you so many options, it’s a jack of all spec basically.

- For PvE condi and hybrid dps specs will use Soulbeast over Core ranger
- Power ranger could be a thing, but I honestly think Soulbeast was made with the new hybrid damage set in mind.

- I don’t know why you would think soulbeast is weak in roaming, if you think that you obviously haven’t looked close enought to the Beastmaster trait line and how it benefits Soulbeast greatly. Or how the shouts benefit you when in Beastmode.

- For WvW and PvP Bear stance has to be the best thing that could happen for rangers, you have an equal stun break trait as Druid’s CA has, stances and its mastery are actually very potent in WvW.

In general Soulbeast gives you a lot of options. How all that is going to play out in the end is just a guessing game, but you can’t look at soulbeast and think it is worse then a core spec, because it is not.

i really have to disagree with you , itried play power soul beast and in the end beside F3 and smock scale F2 its not good, no reasone to take stance
and as for condi no reason to take dagger … and stance

Then you were doing something wrong, Soul Beast has some sick combos you can do to people, makes it feel very fighter gamey tonme where you can just 100-0 someone with an ultra combo if they don’t break out of the kitten storm you throw at them.

And I was just using a dog + Iboga, I’m sure you can make more ridiculous kitten than that by having a pig + dog or two pigs/dogs, anything where you can chain CC from you, and your pet as you dance in and out of beast mode while dumping damage on them.

Can also become a juggernaught with bears.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Phantasmal force rework

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Posted by: Durzlla.6295

Durzlla.6295

I think this change would be absolutely fantastic and would make phantasms way more fun to play with, it might also get me to actually drop master of fragmentation for a different grand master without just feeling awful for doing it.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage... I am depressed :(

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Posted by: Durzlla.6295

Durzlla.6295

superspeed does not work backward

Use the about-face button, or use the right click camera control.

But then I can’t run away while channeling Conflunding Images/throwing out a skill at an enemy and I’m literally just dodging worse in every way than base Mesmer instead of taking advantage of the evade frames I can do whatever I want in.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage cloak is not that good..

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Posted by: Durzlla.6295

Durzlla.6295

It does give you super speed as the 3rd GM (which is stupid that it takes up a GM slot), and it’s not actually distortion, if Mirage cloak gave us distortion Mirage would be absolutely kittening fantastic and I guarantee no one here would be complaining about it as much as they are.

Mirage cloak essentially sacs your mobility for a better pure defense evade since you can activate it at any point in time, including while you’re airborne or CCed, unlike dodge. Whether that’s worth the mobility trade off is debatable though.

Since they said specializations were upgrades to the classes, I think they should add a little blink to the cloak to make it useful. Otherwise I’m not getting into this spec which uses the weapon I hate most.

Have they said that elite specs are supposed to be upgraded? Because last I saw they said they were supposed to be side grades IE no overall improvement, just variation. But that was back when HoT was announced so their stance could’ve changed.

If it did change, yes, a blink would be fantastic, if not they better make superspeed work in all directions, but if they do it’d be alright.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage... I am depressed :(

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Posted by: Durzlla.6295

Durzlla.6295

Adding a blink would defeat the purpose of the new dodge.

Why?
It should be quite easy to implement:
- you press dodge key without movement key depressed – Mirage cloak works as it is now
- you press dodge key WITH movement key depressed – you blink in the direction as you would dodge

The purpos of mirage cloack is to let u use skills during the evade frame blinking would take that away. And standing still to be able to use a skill would just be another blured frenzy. Instead just make superspeed work on every direction.

blink does not have a frame , blink is instantly what you are talking about ?

Blink will interupt some action depending how long in the channel u are and what not. Plus blinking could also interupt ressing and fail to stomps etc.

Actually, blinking while holding a key would be a huge upgrade, and would still let you just “hold your ground” if you wanted, and since blink does NOT interrupt actions, it would fit with the theme and make us even more slippery and annoying as a Mirage, especially if Infinite Horizon also blinked our clones.

I have phase retreat + Blink stomped so many people I can safely say it won’t interrupt anything.

Now, if Anet secretly reworked superspeed without telling everyone and it now works no matter what direction you’re moving in then we don’t NEED the blink, but until that happens…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Mirage cloak is not that good..

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Posted by: Durzlla.6295

Durzlla.6295

It does give you super speed as the 3rd GM (which is stupid that it takes up a GM slot), and it’s not actually distortion, if Mirage cloak gave us distortion Mirage would be absolutely kittening fantastic and I guarantee no one here would be complaining about it as much as they are.

Mirage cloak essentially sacs your mobility for a better pure defense evade since you can activate it at any point in time, including while you’re airborne or CCed, unlike dodge. Whether that’s worth the mobility trade off is debatable though.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Core Mesmer is better at attacking + evade

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Posted by: Durzlla.6295

Durzlla.6295

Forum bug is super effective!

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Core Mesmer is better at attacking + evade

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Posted by: Durzlla.6295

Durzlla.6295

Infact can we get into this great delusion that Anet are going to buff the numbers? It took 5 years for them to give us a decent damage % trait and we are still dead last in DPS builds, even without taking into account how our mechanics don’t mesh with PvE. We are still waiting for CD reductions, buffs to weak auto attacks and the laughable damage of the weak attacks slapped on to Phantasm summoning skills.

Dead last in dps on a golem and dead last on an actual raid isnt really the same.

True, but banking on the fact that realistic damage scenarios being in your favor versus a static and always similar test scenario is very foolish. Especially when the class you are playing has contradictory mechanics and a long windup time due to having to summon part of its damage. What’s your point?

Infact can we get into this great delusion that Anet are going to buff the numbers? It took 5 years for them to give us a decent damage % trait and we are still dead last in DPS builds, even without taking into account how our mechanics don’t mesh with PvE. We are still waiting for CD reductions, buffs to weak auto attacks and the laughable damage of the weak attacks slapped on to Phantasm summoning skills.

But something that took you 3 hours to cook you can finish in 10 minutes if you keep at it.

/s

I suppose you missed the meaning of that What im saying is that practice makes better.

No, he didn’t miss your meaning. You never talked about practice but instead are assuming arenanet are going to bring us some magical buffs which will improve the class. Guess what, if everything is fine and people are content with the crapfest of mirage as it is now, those buffs will never come.

Actually those buffs might never come regardless since arenanet are happy with mirages current state. That alone would have every semi-intelligent persons alarmbells go off.

Statement that anet is fine with current mirage? The community ahs been quite vocal about mirage’s underwhelming performance. What i dissagree with the general community on is that mirage needs tweaks and polish rather tha fundemental reworks. Also implied that its a matter of practice.

As for dps my dps isnt comming from me doing complex rotations. It comes from me summoning my phantasms at the start then aa my way to 30k. A 30k thats way easier to achieve than with power engi power thief guard ele condi dps/ps warr etc. Thats my point.

Everything is a matter of practice, that is valid for every class thus every class can be expected to improve.

Your 30k dps are clearly dps golem values and it becomes clear you’ve never actually played power mesmer in a raid, I have.

Guess what, even with a simple rotation which takes about 10 seconds to reach peak damage (which is insanely long compared to classes like elementalist or guardian who peak at the start of their rotation) we are dead last on just about every boss unless your dps are terrible players.

Sure engi has a very tough rotation, that’s bound to change with Holo. Necromancer isn’t meta for many fights too, might change with scourge. No mesmer will take damage placements from any semi decent warrior, elementalist, guardian, thief or even ranger.

Maybe actually play the classes you are commenting on first. You clearly have not played guardian, condi warrior or thief in raids.

The opener doesnt hold insane value in a raid where a boss kill can take anywhere from 2 mins to 4-5.

I have played thief and giard in raids and i have played power mesmer in fractals ( a little).

Its much easier to stay on a respectable number during stressful phases since alot of your dmg doesnt need you to be the one constandly attacking or landing ground targets.

Your dps also moves with the boss an upsaude for the lack of good aoe.

I doubt you really played raid that often . the opener matters for vg , sab , kc , xera ,whole wing 4 (except carin). and it still matters but not much for sloth and gors .

still you didn’t answer my question :
how you clean shards on xera , orb on gors etc etc with dps mesmer .
people don’t run dps mesmer for many reasons . your dps mes takes one slot then rest of your team have to make up for that lacking of aoe . it’s a huge problem for boss like xera .

power mes in fractal lol is even trashier than in raid .

And guard rotation is not much harder anyway . what’s stressful phases you can’t do higher number on DH , except that very situational matt .

Don’t disagree with most of your post, but in my raiding experience orbs on Gors are normally only dealt with by one or two people with AoE, like if you’re a condi ranger you just don’t touch the orbs because you’d be kitten at it, same with Hammer DH (so I’m told), so I wouldn’t use that as a reason for power mes being bad…

But other than that I agree, especially with power Mesmer fractals, the only reason it works in raid is because everything you fight is alive long enough for your phantasms to ramp up AND get summoned, but if you’ve got a PS warrior maybe it’d be alright? That’s the only way I can think of.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Elite Spec: Nightmare

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Posted by: Durzlla.6295

Durzlla.6295

I really like the thematic of those phantasm skillsas well as the idea of a nightmare/dream weaving Mesmer spec.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

NPC Mesmers

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Posted by: Durzlla.6295

Durzlla.6295

are there any mesmer Charr NPCs?

OMG I remember Lyssa in Orr, I’d like the ability where you can’t face her haha

The Honorless Gladium storyline has your father as a mesmer and he has some super cool abilities, one of which he enters a stealth that he can attack from without giving him reveal and doesn’t come out until you kill a bunch of little spider illusions.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Stress Test: Mirage Open world

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Posted by: Durzlla.6295

Durzlla.6295

Elusive Mind can replace Inspiration.

How can a stun break replace a line taken for its ability to heal, share distortion or provide an extra use of SoI?

What build are you even talking about?

For once i’m going to agree with Levetty, what is Elusive Mind doing that I don’t know about? Inspiration isn’t taken for a stun break, it’s taken for group support and more healing.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Please Give Signet of the Wild Back its Stab

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Posted by: Durzlla.6295

Durzlla.6295

either way ranger can not stay this way:

  • all the cleanses posibilites just in one trait
  • all the stability just in one skill
  • no good access to condi (no just torch is not a good access)

It is somehow ridiculous that class is so hard pigeonholed into two traitlines.

we actually have really good condi access, we have traps, axe, sword, dagger, and shortbow for condi access. Torch is just one of our few ways of getting burning.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Please Give Signet of the Wild Back its Stab

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Posted by: Durzlla.6295

Durzlla.6295

Honestly they could add 2 stacks of stability and 2s of resistance to the new signet of the Wild active and it still wouldn’t be OP, it would just give us a reason to take AND to activate it.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

best healer rune for druid?

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Posted by: Durzlla.6295

Durzlla.6295

with soul beast coming out… I wonder if its even worth it to start collecting this gear. I read somewhere that its pointless to try and min.max healing power and only to use Druid form to get into Avatar Celestial mode?

#out of the game for two years, returning dedicated Ranger

Essentially the worse your group is the more important healing power is, and if you’re like me and you believe all your groups are going to be as incompetent as possible, healing power isn’t going to be wasted, and in my experience I’ve only had a single group where I felt like I could’ve probably traded out some of my healing power gear.

Your job as a Druid healer is to keep people topped off so they can benefit from their scholar runes, while maintaining grace of the land on them, and giving them spirits and glyph of empowerment.

If you enjoy being a healer I’d recommend going and getting a set, it’s dirt cheap since no one wants to be a support, and it’ll get you groups pretty easily.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Druid's Future (Healer) - PoF

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Posted by: Durzlla.6295

Durzlla.6295

I can’t imagine healer Druid not being a thing so long as having healing is viabke, you keep the group topped off, while also increasing their damage by 10%, and bringing spirits so other rangers don’t have to. All very nice support and very useful. We may get other classes that can also fill the role of healer, but I doubt that in PoF we will NOT be taken.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Core Mesmer is better at attacking + evade

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Posted by: Durzlla.6295

Durzlla.6295

It also doesn’t help that Mesmer damage isn’t that great to begin with because of how bursty the class is as a whole, I feel like Mesmer could be way better in raids if there were legit burn phases where the Mesmer could just unload everything when they’re vulnerable and let their spikey game style get more mileage.

You hwot. Burn phases hurt condi builds more than power builds. Also “Mesmer spikey gamestyle”’s burst is about the same as other professions sustained DPS.

I mean sure, there’s phantasms for sustain, and that builds pretty good, but our condi doesn’t have that sorta luxury.

Also, has anyone tested our condi builds damage after torment and confusion have been reworked in PvE?

At best (boss doesn’t move or use abilities), it increases our DPS by <25%. At worst (boss moves and uses abilities), it does nothing.

Are you saying our spike damage averages out to the other classes sustain? Or that our spike is very low? And for the burn phase I was more just thinking for shatter builds, not necessarily condi, idk how to help our condi build in PvE without just splitting all the skills so we aren’t obscene in other aspects of the game.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Core Mesmer is better at attacking + evade

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Posted by: Durzlla.6295

Durzlla.6295

Ahh my bad thought u were refering at axe 2. Ye i remember that skill being clunky even tho iv see it be sucessfully performed wven if you dont face the target. Still it just needs some polish to work so not much work there.

You can say that to anything that’s broken, bugged, or even clunky. That doesn’t change anything.

Also, if you want to talk about Axe2, it’s kind of a bad skill because it almost forces you to dodge while using it. It’s a dash attack that doesn’t provide any defensive options. There are many small dashes similar to that, but almost every single one of them provide you with some defense (there is one exception).

Death’s Charge destroys projectiles and blinds foes.
Surge of the MIsts is an evade and knocks back foes.
Death Blossom is an evade.
Whirlwind Attack is an evade.
Weakening Charge is the only exception, but it does almost double the damage of Lingering Thoughts and doesn’t hamper the Daredevils damage output (see: LT summons a clone).

Yeah I feel like the Axe 2 either needs its own evade on it, or it needs to be way faster. As it is now you kinda leisurely spin towards the enemy and make yourself super vulnerable unless you burn one of your dodges.

As for your comment on Mantras, I actually really like the heal and daze Mantra in PvP nowadays, pain seems super underwhelming to me, and as strong as the condi cleanse and stability one are, once I’ve used both charges their cast is just hell and doesn’t give any worthwhile effect for finishing it. At least the daze gives 15s off diversion, and the heal gives a nice bandaid.

It’s obvious they want them to be risk vs reward, and honestly the only one that seems that way currently is the Mantra of distraction, and then the heal when it’s trained, all the other ones don’t feel all that rewarding to actually cast mid combat, so once the charges are spent I just kinda pray I won’t need them.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Stress Test: Mirage Open world

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Posted by: Durzlla.6295

Durzlla.6295

I just don’t think a 1 sec dodge animation really lowers your DPS that much. Therefor being able to continue attacking during that 1 sec isn’t going to make a huge difference.

Really, the best use of this ability is when channeling a long cast like Confusing Images. That way you don’t interrupt yourself. However, CI is the only channel cast mesmer has besides Blurred Frenzy, and Blurred Frenzy is already an evade… Good job.

And guess what, now you aren’t ambushing!

Nah you can normally dodge about halfway through CI (when most people start trying to stop you) and then be able to ambush immediately afterward.

I’m more a fan of being able to dodge while stunned, immobilized, airborne, and rezzing tbh, and what makes it better is most stuns are short enough that you can evade their burst and then retaliate with an ambush.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Core Mesmer is better at attacking + evade

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Posted by: Durzlla.6295

Durzlla.6295

The problem isn’t how Mirage is structured mechanically,

No, that is the kittening problem. Base Mesmer has the problem of Shatters vs Phantasms. Instead of doing a single thing to change this with the elite, like they have done with elite specs for other classes, they completly ignored the class mechanics, no new f skills, no changing the f skills, no change to phantasm summoning skills. Nothing. Instead they just replace our dodge with a worse one and add these stupid mirror things that were obviously never going to work and they were already told were never going to work when similar mechanics were ignored by other classes for being useless.

You keep ignoring this but MIRAGE ADDS NO NEW WAYS TO PLAY, I know you are ignoring it because you can’t deny it but I’ll say it again. Taking away dodges to give you a new way of doing something Mesmer can already do is not a new way to play.

They can buff the numbers all they want but you will still end up with a worse dodge, a mirror mechanic that works against the supposed benefits of this worse dodge, all the problems of core Mesmer and no new ways to play.

You also ignore the ambush skillies consistently, I thought Mirage played significantly differently than Mesmer and actually enjoyed the change in play style.

The ambush skills with the illusionary horizon already made the playstyle very different than base Mesmer by wanting Mirage to focus more on having clones and pretending to be the clone than to spawn phantasms for your damage.

Both the Axe and the deception skills had ways of breaking targeting on the enemies without using stealth which is also something different, and the only real problem with the mirrors is that they exist in the world for way too short and they’re too obvious for enemies to punish you for trying to go to if you’re not using jaunt, and also makes it very obvious you’re the Mesmer since you go bolting to the mirror.

What it sounds like to me is you have no grasp of mirage and just keep complaining it does nothing new despite that being wrong. It’s obvious that’s the case when you keep hringing up blurred frenzy as an example of base Mesmer attacking while evading better than Mirage despite Mirage being able to evade through any action.

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Posted by: Durzlla.6295

Durzlla.6295

Actually, DPS Druids damage is not even in the same ballpark as a dps ranger if they’re maintaining grace of the land, it’s more like the reason you’d run a zerker chrono over a tank chrono, to squeeze out as much damage as physically possible while still providing the support. You would never want to bring a DPS Druid over any other DPS role, and if your team actually needs the healing you’d much rather have a full on support Druid cause the damage Druids not gonna cut it.

In order for a druid to maintain grace of the lands he needs to be building astral force quick enough (IE healing) to be able to go into it off alacrity CD while also activating glyphs with the trait while you’re in the base Druid form so the buff gets refreshed, if you’re doing this as a DPS build you don’t run staff, and you probably only have one or two glyphs which drastically hinders your ability to maintain the buff and will result in you being unable to do it and thus is why 2 Druids are brought instead of just one.

DPS Druid is for Fractals where you’d rather have damage than heals unless you don’t trust your group. I wouldn’t bring a DPS Druid into a raid, because you have so many people with thumbs up their…

Also, the damage difference between Minstrel and Zerk Chrono vs Magi and Viper Druid is a huge difference. Obviously, the DPS Druid is going to have less damage than a Viper Ranger, but that difference is also a lot smaller than the difference between a Zerk Chrono (Boonbot) and a Zerk Mesmer/Chrono (DPS).

That’s fair, that’s mainly because the chrono, even as zerk, needs to go with some boon duration no matter what, where the Condi Druid is literally the same gear as a condi ranger, just using different skills, and traits and spending time in the avatar state.

It also doesn’t help that Mesmer damage isn’t that great to begin with because of how bursty the class is as a whole, I feel like Mesmer could be way better in raids if there were legit burn phases where the Mesmer could just unload everything when they’re vulnerable and let their spikey game style get more mileage. I mean sure, there’s phantasms for sustain, and that builds pretty good, but our condi doesn’t have that sorta luxury.

Also, has anyone tested our condi builds damage after torment and confusion have been reworked in PvE?

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Posted by: Durzlla.6295

Durzlla.6295

I personally would’ve liked for them to add that ability where you reappear after death (or was it a clone) skill to the Mirage elite spec. They could have it be a 60s or more trait where if you would take fatal damage, it looks like your player is downed but it actually shadowsteps your character away with a bit of health.

Almost like an illusion of weakness sort of thing.

I also agree about being able to place portals wherever you please. At this point, mounts and gliding making anything possible and with the scourge portal now, it only seems fair.

Being able to drop the portal within like, let’s just say 600 units of you would certainly make it useable in combat as well, right now it feels like it’s purely an out of combat ability which sucks for the kinda game GW2 is.

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Posted by: Durzlla.6295

Durzlla.6295

I’m a fan of Anises ability to summon like 6 phantasmal duelists at the end of the commoner human storyline, and I bekieve they did more than one attack too.

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Posted by: Durzlla.6295

Durzlla.6295

Oh I’m sorry I missed the part where you can dodge mid cast without interrupting as well as the part of Mirage that disallows them to use signets, sword, and the domination line.

The whole point of giving us a worse dodge is so we can carry on attacking while dodging. Mesmer provides better tools to do it. Mirage is pointless.

No need to be so confrontational.

Mesmer doesn’t give us better tools to do it though since we can use all of those tools while also having the tools the Mirage has, that’s what my post was saying.

Mirage doesn’t prevent you from using ANY of those tools from the core class, the only thing it takes away is the short roll from dodging, but if you really need that mobility you can trade out your elite for jaunt.

Mirage also takes an entire traitline and replaces it with a completely worthless one that has no throughput or group support traits outside the single two grandmasters.

So, yes, you are most definitely losing something by taking Mirage.

You’re not directly losing something it’s opportunity cost, this wasn’t an argument over “what’s better at support Mirage or Mesmer?” This was “Mesmer is better at evading while attacking” which is blatantly false. If your goal is to be offensive while being hard to hit you’d want Mirage over base Mesmer, and for that role you sacrifice very little.

That’s not what you said though. you exactly said:

Mirage doesn’t prevent you from using ANY of those tools from the core class

and in this case that is untrue since you can’t take 3 core traitlines with mirage thus you are effectively not able to use all your core abilities. Mirage is competing for a traitline slot and is barely better than the core trailines, which is the actual problem here.

Mirage does not prevent him from taking sword, signers, or the domination line as my original quote was talking about. But nice try.

And the elite specs really shouldn’t be that much stronger than the core specs, they should give a different playstyle, not an upgrade, just as Anet said they wanted it to be. The problem is they kittened up balance wise on the first batch and now everyone thinks elite specs are supposed to be a mandatory upgrade for you based on your role.

Well theres the problem isn’t it. You have two choices Durzlla

1) Elite Specs are better then core: Mirage is useless because its weaker then core Mesmer.

2) Elite Specs are sidegrades to core with new ways to play: Mesmer already has better tools to dodge while attacking, Mirage adds no new ways to play.

Still waiting for an answer to this.

Sorry, thought I had replied to this.

1) I fully agree with you if elite specs are supposed to be better than core, Mirage has low numbers, I’m not arguing with that, I just assumed the numbers would be buffed.

2) I disagree that Mirage is worse at dodging and attacking, since it literally does that better with the new dodge mechanic on top of what mes already has. will say that it’s got worse mobility than Mesmer though.

1) The mechanics are fundementally broken. Unless they buff the numbers up so Mirage axe is some auto attacking beast and you ignore most of what the elite spec offers but even then you will just end up a worse DD.

2) It adds no new ways to play. Mesmer provides ways to avoid damage while still attacking and then has dodges for when you need to move away from where you are. Mirage takes those dodges away.

Mesmer provides a way to attack while dodging (distortion), and I suppose blurred frenzy, but a mirage allows you to evade during literally any action you’re doing, which would mean every single attack it performs can work like blurred frenzy, or as if you had distortion on. Which means it does it straight up better than core Mesmer, as a tradeoff it loses the mobility of dodging, but does gain the ambush skills for a little burst, and the deception skills which add a ton of mobility to make up for what you lost should you choose to take it.

With mirage you’re literally choosing to have evades whenever you want + a sort of “counter attack” via ambushes at the cost of either group support or mobility. If elite specs are meant to be side grades I think it’s perfectly fine, clearly you don’t like the playstyle and what mirage has to offer but you don’t need to, and shouldn’t be forced to have to play the elite spec and that new playstyle just because it’s new and DPs oriented.

The problem isn’t how Mirage is structured mechanically, the problem is that some of the numbers are low in addition to people expecting Mirage to sky rocket Mesmer into high DPS roles. And now they’re upset because that didn’t happen, and they don’t like giving up the mobility on dodge.

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Posted by: Durzlla.6295

Durzlla.6295

Not saying Mirage is better than chrono, but the same thing literally happens for Druid, you’re allowed to play as. DPS ranger just like you’d be allowed to play as a Mirage, because you’re not competing for the same role as a chrono, just like a dps ranger isn’t competing for the Druids role so one being better than the other is irrelevant.

Will the group likely have a chrono AND Druid? Absolutely, does that suddenly mean Mirage and condi Druid can never be played because they’re arguably worse than Druid/chrono? No, because their goal is different, it’s to kill things, where Druid and chrono are to buff.

There’s a reason DPS Druid is ran, and it’s not ran for nearly the same reasons you’d bring a Mirage…

Grace of the Land
Spotter
Frost Spirit
Sun Spirit
Glyph of Empowerment

They offer wayyy too much support and can still bring near as much damage as Condi Ranger. The heals on Condi Druid are pitiful and it’s really only a good option if you’re confident in your groups damage output (see: static Fractal groups), otherwise you’re better off going Healing Druid to maintain Scholar on your DPS’.

Mirage (and Chrono) do not offer this same “fire and forget” attitude. Mirage offers nothing new in terms of utility, and the damage output is abysmal compared to core Mesmer. Axe itself is fighting with core Mesmer issues because all of the weapon skills are damage skills, but you can’t cast Axe2 with 3 Phants out. Sure, you can still run Reflects, but you’re not any better at reflecting, so why run Mirage?

Chrono can’t maintain Quickness and Alacrity while dealing high DPS (you’re looking at a peak of 1/3 your teammates dps if you run full zerk in a realistic raid). You can run DPS Chrono, but then you aren’t outputting any Quickness and your Alacrity is pretty horrid, meaning you’re just filling a DPS slot instead of meshing two roles (this is due to how low Quickness durations we give without Concentration).

If you wanted to kill things, I would recommend not running Mirage, as the condi dps gained is minimal and still puts it behind Power Mesmer.

Actually, DPS Druids damage is not even in the same ballpark as a dps ranger if they’re maintaining grace of the land, it’s more like the reason you’d run a zerker chrono over a tank chrono, to squeeze out as much damage as physically possible while still providing the support. You would never want to bring a DPS Druid over any other DPS role, and if your team actually needs the healing you’d much rather have a full on support Druid cause the damage Druids not gonna cut it.

In order for a druid to maintain grace of the lands he needs to be building astral force quick enough (IE healing) to be able to go into it off alacrity CD while also activating glyphs with the trait while you’re in the base Druid form so the buff gets refreshed, if you’re doing this as a DPS build you don’t run staff, and you probably only have one or two glyphs which drastically hinders your ability to maintain the buff and will result in you being unable to do it and thus is why 2 Druids are brought instead of just one.

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As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

Oh I’m sorry I missed the part where you can dodge mid cast without interrupting as well as the part of Mirage that disallows them to use signets, sword, and the domination line.

The whole point of giving us a worse dodge is so we can carry on attacking while dodging. Mesmer provides better tools to do it. Mirage is pointless.

No need to be so confrontational.

Mesmer doesn’t give us better tools to do it though since we can use all of those tools while also having the tools the Mirage has, that’s what my post was saying.

Mirage doesn’t prevent you from using ANY of those tools from the core class, the only thing it takes away is the short roll from dodging, but if you really need that mobility you can trade out your elite for jaunt.

Mirage also takes an entire traitline and replaces it with a completely worthless one that has no throughput or group support traits outside the single two grandmasters.

So, yes, you are most definitely losing something by taking Mirage.

You’re not directly losing something it’s opportunity cost, this wasn’t an argument over “what’s better at support Mirage or Mesmer?” This was “Mesmer is better at evading while attacking” which is blatantly false. If your goal is to be offensive while being hard to hit you’d want Mirage over base Mesmer, and for that role you sacrifice very little.

That’s not what you said though. you exactly said:

Mirage doesn’t prevent you from using ANY of those tools from the core class

and in this case that is untrue since you can’t take 3 core traitlines with mirage thus you are effectively not able to use all your core abilities. Mirage is competing for a traitline slot and is barely better than the core trailines, which is the actual problem here.

Mirage does not prevent him from taking sword, signers, or the domination line as my original quote was talking about. But nice try.

And the elite specs really shouldn’t be that much stronger than the core specs, they should give a different playstyle, not an upgrade, just as Anet said they wanted it to be. The problem is they kittened up balance wise on the first batch and now everyone thinks elite specs are supposed to be a mandatory upgrade for you based on your role.

Well theres the problem isn’t it. You have two choices Durzlla

1) Elite Specs are better then core: Mirage is useless because its weaker then core Mesmer.

2) Elite Specs are sidegrades to core with new ways to play: Mesmer already has better tools to dodge while attacking, Mirage adds no new ways to play.

Still waiting for an answer to this.

Sorry, thought I had replied to this.

1) I fully agree with you if elite specs are supposed to be better than core, Mirage has low numbers, I’m not arguing with that, I just assumed the numbers would be buffed.

2) I disagree that Mirage is worse at dodging and attacking, since it literally does that better with the new dodge mechanic on top of what mes already has. will say that it’s got worse mobility than Mesmer though.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

Oh I’m sorry I missed the part where you can dodge mid cast without interrupting as well as the part of Mirage that disallows them to use signets, sword, and the domination line.

The whole point of giving us a worse dodge is so we can carry on attacking while dodging. Mesmer provides better tools to do it. Mirage is pointless.

No need to be so confrontational.

Mesmer doesn’t give us better tools to do it though since we can use all of those tools while also having the tools the Mirage has, that’s what my post was saying.

Mirage doesn’t prevent you from using ANY of those tools from the core class, the only thing it takes away is the short roll from dodging, but if you really need that mobility you can trade out your elite for jaunt.

Mirage also takes an entire traitline and replaces it with a completely worthless one that has no throughput or group support traits outside the single two grandmasters.

So, yes, you are most definitely losing something by taking Mirage.

Doesnt have group support. Ok? Your point?

If it can’t support, it better exceed as a DPS role in a raid setting in a manner competitive to warrior/thief/guardian. It doesn’t.

You will NEVER be allowed to play Mirage in PvE over chrono so long as mirage stays a garbage DPS spec.

“Play mirage over chrono”. Since when chrono was a dps role and mirage or any other dps had to compete witht he chrono? Do you see what you are writing u dont make ANY sense. Also, when did you get to try mirage again in raids? Esp now that confusions an torment have bleed ticks.

You’re being painfully dense.

Chrono is a support role. A top tier, necessary support role. A raid won’t give up that role so you can play an inferior DPS spec. Which is why you need a top tier DPS spec, which the mirage isn’t.

Not saying Mirage is better than chrono, but the same thing literally happens for Druid, you’re allowed to play as. DPS ranger just like you’d be allowed to play as a Mirage, because you’re not competing for the same role as a chrono, just like a dps ranger isn’t competing for the Druids role so one being better than the other is irrelevant.

Will the group likely have a chrono AND Druid? Absolutely, does that suddenly mean Mirage and condi Druid can never be played because they’re arguably worse than Druid/chrono? No, because their goal is different, it’s to kill things, where Druid and chrono are to buff.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

To be honest, I’m kind of torn on how to approach this.

On one hand, I’m pretty sure axe condi mirage does more damage than base condi or power mesmer.

On the other hand, I agree that the evasion mechanic really holds this spec back in every aspect of the game except 1.

Mirage is a good open world spec, purely because of how fast it can get around with sword ambush

Although, I would probably still do open world with chrono, purely because Chrono comes with 25% run speed by default. And I really don’t want to see another traveler’s rune for as long as I live.

I don’t know. I’d have to see mirage’s numbers on a raid boss before I said base Mesmer was better.

Condi mirage sure as hell does not do more DPS than power mesmer in PvE.

Power mesmer is ahead of condi by as much as 6k DPS and condi mirage is a marginal upgrade over core condi mesmer.

What build is power Mesmer using to get that high? Because the last I saw of the dps tier list power Mesmer was still garbage tier. Which surprised me since I thought the new phantasm Gm + dueling GM with a sword build would do well…

https://qtfy.eu/guildwars/benchmarks-august-balance-patch/

There you go. Pure condi mesmer does better on static large bosses, and yet it’s still behind by 3k+ DPS.

Power mesmer is only 4k DPS behind top specs, and most of his damage is passive through phantasms and sword auto+blurred frenzy, which means actual raid DPS of power mesmers is realistically higher than the other classes with more complex rotations.

I suppose my issue, is that I don’t run in groups that have permanent quickness, permanent might, and permanent fury.

Soooooooo, I’ll never hit those numbers to begin with no matter what I run.

Fury can be easily maintained by a lot of classes, so that one shouldn’t be a problem.

And it looks like a few classes are getting the ability to might stack and Firebrand can do quickness so it might be a bit easier finding groups with these buffs 100%

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Posted by: Durzlla.6295

Durzlla.6295

To be honest, I’m kind of torn on how to approach this.

On one hand, I’m pretty sure axe condi mirage does more damage than base condi or power mesmer.

On the other hand, I agree that the evasion mechanic really holds this spec back in every aspect of the game except 1.

Mirage is a good open world spec, purely because of how fast it can get around with sword ambush

Although, I would probably still do open world with chrono, purely because Chrono comes with 25% run speed by default. And I really don’t want to see another traveler’s rune for as long as I live.

I don’t know. I’d have to see mirage’s numbers on a raid boss before I said base Mesmer was better.

Condi mirage sure as hell does not do more DPS than power mesmer in PvE.

Power mesmer is ahead of condi by as much as 6k DPS and condi mirage is a marginal upgrade over core condi mesmer.

What build is power Mesmer using to get that high? Because the last I saw of the dps tier list power Mesmer was still garbage tier. Which surprised me since I thought the new phantasm Gm + dueling GM with a sword build would do well…

https://qtfy.eu/guildwars/benchmarks-august-balance-patch/

There you go. Pure condi mesmer does better on static large bosses, and yet it’s still behind by 3k+ DPS.

Power mesmer is only 4k DPS behind top specs, and most of his damage is passive through phantasms and sword auto+blurred frenzy, which means actual raid DPS of power mesmers is realistically higher than the other classes with more complex rotations.

Ooooh, I like this, gonna have to give this build a run!

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

Oh I’m sorry I missed the part where you can dodge mid cast without interrupting as well as the part of Mirage that disallows them to use signets, sword, and the domination line.

The whole point of giving us a worse dodge is so we can carry on attacking while dodging. Mesmer provides better tools to do it. Mirage is pointless.

No need to be so confrontational.

Mesmer doesn’t give us better tools to do it though since we can use all of those tools while also having the tools the Mirage has, that’s what my post was saying.

Mirage doesn’t prevent you from using ANY of those tools from the core class, the only thing it takes away is the short roll from dodging, but if you really need that mobility you can trade out your elite for jaunt.

Mirage also takes an entire traitline and replaces it with a completely worthless one that has no throughput or group support traits outside the single two grandmasters.

So, yes, you are most definitely losing something by taking Mirage.

You’re not directly losing something it’s opportunity cost, this wasn’t an argument over “what’s better at support Mirage or Mesmer?” This was “Mesmer is better at evading while attacking” which is blatantly false. If your goal is to be offensive while being hard to hit you’d want Mirage over base Mesmer, and for that role you sacrifice very little.

That’s not what you said though. you exactly said:

Mirage doesn’t prevent you from using ANY of those tools from the core class

and in this case that is untrue since you can’t take 3 core traitlines with mirage thus you are effectively not able to use all your core abilities. Mirage is competing for a traitline slot and is barely better than the core trailines, which is the actual problem here.

Mirage does not prevent him from taking sword, signers, or the domination line as my original quote was talking about. But nice try.

And the elite specs really shouldn’t be that much stronger than the core specs, they should give a different playstyle, not an upgrade, just as Anet said they wanted it to be. The problem is they kittened up balance wise on the first batch and now everyone thinks elite specs are supposed to be a mandatory upgrade for you based on your role.

Ah “should be land”, yes while you are in “should be land” all the rest of us mesmer get to play with all the other classes and their new toys which provide new playstyles to their classes while also keeping the powerlevel even, at first elite level and not core level.

Mirage is absolutely fine when viewed through “should be” eyes, I agree.

You seem to be mistaking me saying that Mesmer is better at attacking while evading than base Mesmer with me thinking Mirage is totally fine as is.

Just because I think every elite spec should be about how mirage and Soulbeast are power level wise doesn’t mean that I don’t think they’re going to be woefully underpowered without changes when compared to the existing ones or the new ones.

Anet will need to make a choice to either stick with what they SAID they would do and nerf the numbers on most of the elite specs, or continue doing what they’ve been doing and buff some of the elite specs, Mirage included.

The only thing I think mirage is fine with ATM is the concept and the general feel of gameplay, the numbers need tweaking very badly, and some of the traits are just worthless/don’t belong imo.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

To be honest, I’m kind of torn on how to approach this.

On one hand, I’m pretty sure axe condi mirage does more damage than base condi or power mesmer.

On the other hand, I agree that the evasion mechanic really holds this spec back in every aspect of the game except 1.

Mirage is a good open world spec, purely because of how fast it can get around with sword ambush

Although, I would probably still do open world with chrono, purely because Chrono comes with 25% run speed by default. And I really don’t want to see another traveler’s rune for as long as I live.

I don’t know. I’d have to see mirage’s numbers on a raid boss before I said base Mesmer was better.

Condi mirage sure as hell does not do more DPS than power mesmer in PvE.

Power mesmer is ahead of condi by as much as 6k DPS and condi mirage is a marginal upgrade over core condi mesmer.

What build is power Mesmer using to get that high? Because the last I saw of the dps tier list power Mesmer was still garbage tier. Which surprised me since I thought the new phantasm Gm + dueling GM with a sword build would do well…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

Oh I’m sorry I missed the part where you can dodge mid cast without interrupting as well as the part of Mirage that disallows them to use signets, sword, and the domination line.

The whole point of giving us a worse dodge is so we can carry on attacking while dodging. Mesmer provides better tools to do it. Mirage is pointless.

No need to be so confrontational.

Mesmer doesn’t give us better tools to do it though since we can use all of those tools while also having the tools the Mirage has, that’s what my post was saying.

Mirage doesn’t prevent you from using ANY of those tools from the core class, the only thing it takes away is the short roll from dodging, but if you really need that mobility you can trade out your elite for jaunt.

Mirage also takes an entire traitline and replaces it with a completely worthless one that has no throughput or group support traits outside the single two grandmasters.

So, yes, you are most definitely losing something by taking Mirage.

You’re not directly losing something it’s opportunity cost, this wasn’t an argument over “what’s better at support Mirage or Mesmer?” This was “Mesmer is better at evading while attacking” which is blatantly false. If your goal is to be offensive while being hard to hit you’d want Mirage over base Mesmer, and for that role you sacrifice very little.

That’s not what you said though. you exactly said:

Mirage doesn’t prevent you from using ANY of those tools from the core class

and in this case that is untrue since you can’t take 3 core traitlines with mirage thus you are effectively not able to use all your core abilities. Mirage is competing for a traitline slot and is barely better than the core trailines, which is the actual problem here.

Mirage does not prevent him from taking sword, signers, or the domination line as my original quote was talking about. But nice try.

And the elite specs really shouldn’t be that much stronger than the core specs, they should give a different playstyle, not an upgrade, just as Anet said they wanted it to be. The problem is they kittened up balance wise on the first batch and now everyone thinks elite specs are supposed to be a mandatory upgrade for you based on your role.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

Oh I’m sorry I missed the part where you can dodge mid cast without interrupting as well as the part of Mirage that disallows them to use signets, sword, and the domination line.

The whole point of giving us a worse dodge is so we can carry on attacking while dodging. Mesmer provides better tools to do it. Mirage is pointless.

No need to be so confrontational.

Mesmer doesn’t give us better tools to do it though since we can use all of those tools while also having the tools the Mirage has, that’s what my post was saying.

Mirage doesn’t prevent you from using ANY of those tools from the core class, the only thing it takes away is the short roll from dodging, but if you really need that mobility you can trade out your elite for jaunt.

Mirage also takes an entire traitline and replaces it with a completely worthless one that has no throughput or group support traits outside the single two grandmasters.

So, yes, you are most definitely losing something by taking Mirage.

You’re not directly losing something it’s opportunity cost, this wasn’t an argument over “what’s better at support Mirage or Mesmer?” This was “Mesmer is better at evading while attacking” which is blatantly false. If your goal is to be offensive while being hard to hit you’d want Mirage over base Mesmer, and for that role you sacrifice very little.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Core Mesmer is better at attacking + evade

in Mesmer

Posted by: Durzlla.6295

Durzlla.6295

Oh I’m sorry I missed the part where you can dodge mid cast without interrupting as well as the part of Mirage that disallows them to use signets, sword, and the domination line.

The whole point of giving us a worse dodge is so we can carry on attacking while dodging. Mesmer provides better tools to do it. Mirage is pointless.

No need to be so confrontational.

Mesmer doesn’t give us better tools to do it though since we can use all of those tools while also having the tools the Mirage has, that’s what my post was saying.

Mirage doesn’t prevent you from using ANY of those tools from the core class, the only thing it takes away is the short roll from dodging, but if you really need that mobility you can trade out your elite for jaunt.

You can’t argue that mirage doesn’t take away anything and then list the things it takes away.

Having a worse dodge IS a huge deal. Having to replace the elite to compensate for this is no valid argument.

Having to give up 1 trait line IS a huge deal if it does not add anything significant versus core mesmer (which mirage does not).

If you add a lot of traits, utilities and mechanics and argue that variety is awlays a benefit I’ll just counterargue and state that this simply is not true when the stuff added is junk.

Also if you continue using all the core mesmer utilities, traits and skills while playing mirage, why bother picking up mirage in the first place if it adds nothing?

Try moving while blurred. Try casting while dodging. Mechanic is great , we just need more endurance regen.

Yes because mesmer has long cast times and GW2 in general is littered with casting spells left and right and almost no skills are instant, oh wait. /s

I’m pretty sure quite a lot of people would gladly give up the “castering while (dodging)” mechanic of mirage for some more congruent mechanic intune with the class.

It’s not a worse dodge, it’s a better dodge since you can use it at literally any point, you can even use it while you’re airborne (unlike every other skill in the game), base Mesmer can’t dodge while stunned or immobed, Mirage can, you can’t dodge while casting a spell without interrupting it, Mirage can. Literally all you lose is the tiny roll you do, which isn’t even beneficial all the time.

And I didn’t say you needed jaunt, I said if that small mobility roll is essential to you for whatever reason, but you’re still wanting Mirage, you can take jaunt.

There’s plenty of elite specs that don’t fill their bar with only the new utilities, scrapper and DH being two that immediately come to mind, so I don’t see any reason why you couldn’t run a signet Mesmer build with sword should you really want to just go full hog on the evading while attacking thing.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

[Idea] Mirage Mirror charges

in Mesmer

Posted by: Durzlla.6295

Durzlla.6295

Yeah the trivial “fix” to Mirage Mirror is:

  • Lasts 8-12 seconds.
  • All Deception-skills spawn them (making it their “thing”), including Jaunt which places it where you left.

Really? I thought the trivial fix was:

-Delete them all
-Reduce Deception cooldowns by 5-10 secs each

I would much rather have free dodges + ambush skills than to have shorter deception CDs

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Core Mesmer is better at attacking + evade

in Mesmer

Posted by: Durzlla.6295

Durzlla.6295

Oh I’m sorry I missed the part where you can dodge mid cast without interrupting as well as the part of Mirage that disallows them to use signets, sword, and the domination line.

The whole point of giving us a worse dodge is so we can carry on attacking while dodging. Mesmer provides better tools to do it. Mirage is pointless.

No need to be so confrontational.

Mesmer doesn’t give us better tools to do it though since we can use all of those tools while also having the tools the Mirage has, that’s what my post was saying.

Mirage doesn’t prevent you from using ANY of those tools from the core class, the only thing it takes away is the short roll from dodging, but if you really need that mobility you can trade out your elite for jaunt.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Core Mesmer is better at attacking + evade

in Mesmer

Posted by: Durzlla.6295

Durzlla.6295

Oh I’m sorry I missed the part where you can dodge mid cast without interrupting as well as the part of Mirage that disallows them to use signets, sword, and the domination line.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

[Concern] Will Anet actually fix the Mirage?

in Mesmer

Posted by: Durzlla.6295

Durzlla.6295

They claim they have made changes to elite specs but won’t be telling people till the expansion is released and you are playing it. I still wouldn’t expect any significant mirage changes though.

Very anti consumer to get you to buy a product without telling you whats in it.

This is an extremely stupid decision, they way they handled the elite spec changes with HoT was just flat out better. I want to know what is changing and why BEFORE the xpac is out so I can just play on launch instead of reading all the changes first.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

[Concern] Will Anet actually fix the Mirage?

in Mesmer

Posted by: Durzlla.6295

Durzlla.6295

I…Always just sustained illusions when I needed them sustained and shatters them when I wanted to shatter, since it isn’t hard to put up clones to fill the set while waiting for phantasms to recharge. I never got the sense of contradiction people are discussing.

I hate when people who obviously don’t play Mesmer come here to try and say everything is fine.

Yeah just use clones to fill up the slots while you wait for the massive cooldowns, that will help your damage.

Thief forums are over that way.

He didn’t say he used clones for his damage, he said he spawned clones while waiting for phantasms, which is hardly an uncommon thing to do, especially if you’re running dueling since your illusions apply bleed, and 0 condi bleed damage is better than no damage.

Are you actually implying that clone bleed damage in a power build is a reasonable solution for the destructive interaction between phantasms and shattering? I’m disappointed, I thought you were better than that.

Uh, no? All i did was defend the guy who said he spawned clones while waiting for phantasm CDs because doing that is better than not doing anything at all.

I’m still of the opinion (as I have been since launch), that our Phantasms should be their own thing and not tied to shatters at all.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

[Concern] Will Anet actually fix the Mirage?

in Mesmer

Posted by: Durzlla.6295

Durzlla.6295

I…Always just sustained illusions when I needed them sustained and shatters them when I wanted to shatter, since it isn’t hard to put up clones to fill the set while waiting for phantasms to recharge. I never got the sense of contradiction people are discussing.

I hate when people who obviously don’t play Mesmer come here to try and say everything is fine.

Yeah just use clones to fill up the slots while you wait for the massive cooldowns, that will help your damage.

Thief forums are over that way.

He didn’t say he used clones for his damage, he said he spawned clones while waiting for phantasms, which is hardly an uncommon thing to do, especially if you’re running dueling since your illusions apply bleed, and 0 condi bleed damage is better than no damage.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Legendary PvP Armor - Upgrade Fail!

in PvP

Posted by: Durzlla.6295

Durzlla.6295

Man I hope that’s a bug, I was fully intending on statting the precursor armor as I got it.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

shards of glory converter

in PvP

Posted by: Durzlla.6295

Durzlla.6295

Sometimes I think that you are a follower of arenanet and whatever you do you will defend it. I’m just saying,
1- They had not planned to take out the legendary armor of pvp and that’s why they took out the shards of glory converter.
2 – I am not saying that I return everything I recycled with the shards of glory converter.
3- Have option to re-exchange the shards of glory converter for the 50 tickets the pvp

They did not take out the shards of glory converter, I was staring at it the other day and debating on whether I wanted to buy it pre or post armor, you just can’t see it on the vendor anymore because you already bought it.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna