Showing Highly Rated Posts By Wondrouswall.7169:

Defiance and Soft Crowd Control

in Guild Wars 2: Heart of Thorns

Posted by: Wondrouswall.7169

Wondrouswall.7169

I dont really see the point in having soft CC’s if they dont actually provide unique effects. This is a bad change. It removes a layer of complexity to the game. And prevents certain approaches. Such as using chill and cripple to create a chance for players to recover by giving time to create distance (the entire purpose of those conditions).

Basically we have a ton of conditions in game but none of them work on anything anymore. It was bad enough that blind didnt work on bosses (although justified because of how overpowered it is). Now the rest wont work either. This is a step back.

I can understand you wanting to restrict these conditions due to broken effects like slow and blind. But that doesnt mean you should do it for every soft cc condition. Weakness, chill and cripple should all work as intended and not effect the breakbar. Immob is debatable.

This restriction further emphasizes the dominance of boons over conditions. And right before we even get the chance to see if harder content actually closes the gap and makes debuff conditions desirable. People were looking forward to debuffer classes maybe having a chance to compete with heavy buffers. Thats being completely shut down before it even started with this.

Really unhappy with this change. And i really hope you reconsider. Even if it means compromising and making some of those conditions work with reduced effectiveness on the big bosses.

Also whats the point in having unique hard CC’s and soft CC’s if they all provide the same predetermined effect/stun on breakbar destruction. Its dull. Please at least spare soft CC’s from this fate.

Completely agree.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Possible bug - Juv Electric Wyvern

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Common issue with pets. It’s not a bug – just bad design. You can reduce the likelihood of the Lightning Assault (or any pet F2) from acting up or firing in another direction where there are no enemies by pressing F1 to turn the pet towards a selected target, immediately followed by F2.

Still acts funky from time-to-time, so no guarantee. Lightning Wyvern is a special case since its F2 is instant and it occasionally attempts to adjust its position to flank a target. It will fire off in different directions since it’s changing the direction of where its facing when navigating around an enemy.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Stop murdering mommy Dolyaks

in Guild Wars 2 Discussion

Posted by: Wondrouswall.7169

Wondrouswall.7169

You do realize there’s an alternative way to complete the heart by killing the skelk that shadow and kill the baby dolyaks, right? It might take longer, but there’s that option if this guilts your conscience.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Ranger Bugs (Updated)

in Bugs: Game, Forum, Website

Posted by: Wondrouswall.7169

Wondrouswall.7169

Another addition to the list:

  • Swoop (Greatsword #3), Hornet’s Sting & Monarch’s Leap (Sword #2) distance is reduced while under the effect of Quickness.

Note that this seems to be the case with other leap/movement skills across all classes.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

Power Soulbeast Grandmaster in raids

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

would be cool if you see power soul beast, core cranger and healing druid all in one comp.

Think that should be done regardless – for science!

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Magic carpet as glider?

in Guild Wars 2 Discussion

Posted by: Wondrouswall.7169

Wondrouswall.7169

Only if they allowed the Witch’s Broom as a glider, too. :P

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Guild Wars 2 April fools 2015 [merged]

in Guild Wars 2 Discussion

Posted by: Wondrouswall.7169

Wondrouswall.7169

And to think all of this could have been avoided if it was a temporary timed buff when players logged on or if we got mystery tonics in the mail that applied this effect temporarily when used…

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Can Anybody explain elite spirit nerf

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

No idea. All I can say is that until Anet stops being stubborn with old design choices such as the % chance of passives and internal cooldowns, Spirits will never become viable as a whole and will remain niche or situational.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

AF Generation with Update

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Fern Hound’s F2 does regen AF.

Ah, you’re right! The bar increase was extremely subtle until I tried it in a group of people. Editing that in. Thanks!

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

State of Ranger 2017

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

If you think Druid remains untouchable for heals, you need to try Ventari Healer. Pure healing to healing, it burst 10-15k heals reliably every 3-5 seconds. Druid barely holds a candle to that, especially in other modes where Celestial Form’s cooldown was increased which further hinders its healing capabilities.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Druid Healer Confirmed - Feedback [merged]

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Turning projectiles to healing bolts, not a reflect. Though, I’ll say that it’s interestingly different.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Release date October 23rd

in Guild Wars 2: Heart of Thorns

Posted by: Wondrouswall.7169

Wondrouswall.7169

Leaving the porch light off to play HoT instead of giving trick-o-treaters candy this year. x)

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Axe Auto Attack suggestion.

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

No, it would not be too much. Granted, it all depends on perspective. Would be nice to have a bleed attached to it if the bounce hits a second target, like the cripple on DH longbow auto attack. It would compensate for the bounce reduction as the damage boost was not enough.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Pink Moa

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

It was mentioned in the patch notes thread in this sub-forum. Some mentioned it, but it’s not really looked upon since it was a revert, effect-wise.

Only inconsistency remains, because the Pink Moa went from three 1½s Dazes to one 2s Daze, while Black Moa remains with three 1s Dazes and the old default cast time.

And between the last patch and the one before it, all Rangers asked for was the Black Moa receive the same update the Pink Moa had of a reduced cast time and ½s Daze increases.

But apparently, they couldn’t even get that right. =/

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Sic'em: changing it right (and S&R)

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Unbuffed is 1k max.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

electric wyvern and friends

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

I’d really like for Electric Wyvern to create a lightning trail combo field like Revenant’s Inspiring Reinforcement (Jalis) so it can be easier to setup.

Wing Buffet aftercast definitely needs a look, as it does remain idle after executing the move for about full second.

Pet changes were definitely the highlight of this patch, and there is always room for improvement.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

[Suggestion] Toggle for Eternity

in Guild Wars 2 Discussion

Posted by: Wondrouswall.7169

Wondrouswall.7169

I’d rather Eternity get it’s own unique skin tbh. I’ve seen some amazing concept art on what it could look like and it honestly brings me down on how little the actual eternity changes when you take into consideration you’re sacrificing a whole legendary.

I sincerely doubt they’d ever bother to change it though

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/198096/Eternity_Idea.jpg

kitten … that Eternity looks really nice.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Traps and RNGus

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Testing in-game now to see if HS will heal the pet or if that’s still bugged…

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Healing Spring: Make It a Signet

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Ah, don’t take it so hard. A lot of Rangers like Healing Spring as is, and though your suggestions came from a good place, it would have been better to suggest a signet heal in general.

I state this since almost every class that uses Signets had one as a heal at launch, with the exception of Mesmer and Necromancer, in which their healing signet came later on. The Ranger has yet to receive theirs.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

[Sugestion]Poisonmaster Improvement

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Interesting. I like it.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

i have an idea for Anet about this new patch

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

5 second increase on 2 Tempest shouts seems more like an adjustment compared to what Druid received.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Patch Notes 5-17

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Mesmers and Revenants took a couple of hits. 2 Tempest shouts got a 5-second CD increase. That’s about it. On the flip-side, Dragonhunters can now see their off-hand weapons when throwing their Spear of Justice; something Rangers have been asking for since release when using main-hand Axe skills. xD

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Ranger balance preview from Devs...

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

(sigh) still waiting…

Attachments:

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

New Ranger Specialization: Soulbeast.

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

This is so funny, people are now complaining about possibly being petless.

If anyone remembers the ranger CDI, you should remember this elite spec since it was your (our) idea In the first place. I personally can’t wait.. also to see the new pets Elona has to offer!

To be fair, that CDI was a mess. We had a split between Rangers wanting to be petless and those that wanted pet improvements. The developers took a liking to an “Aspects” suggestion, and it seems to have come into fruition as Soulbeast.

The others that wanted improvements on pets, came about 3 years later, or 6 months ago if using now as a point of reference. What Rangers ended up gaining from that CDI was an evade on Swoop and Poison Master, which was later reduced in favor of Thief.

If the pets were fine, there would be a lot less fuss about Soulbeast’s reveal. Some Rangers enjoy the pet, and even though they are not forced to play as a Soulbeast, it sure does sting a bit knowing your other half has wonky AI and pathing issues.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Add damage effect to HMS Divinity

in Guild Wars 2: Heart of Thorns

Posted by: Wondrouswall.7169

Wondrouswall.7169

So strange that tool kits aren’t affected by this weapon too. Would really love it if I throw cannonball grenades for instance.

If I recall, Shooshadoo also doesn’t change grenades. Granted, if it did, Grenade Barrage would look just like the ice grenades from the #4 skill on the kit (which I wouldn’t mind).

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Empathic Bond thoughts.

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

I would not mind if the trait’s icon was placed on the pet with a 10s timer ticking down. Once it flashes and is about to expire is the indication on when the transfer happens. However, for that to work, we need Anet to allow us to see Pet boons, buffs, conditions, and debuffs on our UI first.

A bit greedy of me to say, but I want both.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Soulbeast Demo Weekend Feedback

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

So far, I can’t get over the main-hand auto chain and 2nd skill. That chain needs to be cut down to 3 hits by removing and distributing the damage from the first attack to the others. It’s so slow for a main-hand dagger that it comes off clunky.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

GS auto hits like a wet fish

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Yeah. I can’t recall the exact order of changes that happened to Maul. I remember that they changed the bleeding to vulnerability, and another change was a 14% damage increase. Not sure if that was done in the same change or in separate changes.

Edit: So, after forum-diving, here were the changes that happened (in order) for those interested. Also, my recollection was off. Haha!

March 26, 2013

  • Increased bleeding duration from 4 seconds to 6 seconds.
  • Increased base damage by 26%.

July 23, 2013

  • This skill now applies vulnerability instead of bleeding.

and finally, October 15, 2013

  • Damage for this skill has been increased by 7%. Vulnerability has been increased from 3 stacks to 5 stacks, and the duration has been increased from 6 seconds to 8 seconds.
PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

Celebration Tomorrow

in Guild Wars 2 Discussion

Posted by: Wondrouswall.7169

Wondrouswall.7169

The use of Reddit is so frequent I’m kind of surprised there isn’t a Reddit link above the official website yet. Ya know, where “GuildWars2.com | Forums | Support | Wiki” is.

Have fun with the celebration. I’ll just be going over patch notes instead, no offense.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Thief needs rifle, not melee staff

in Guild Wars 2: Heart of Thorns

Posted by: Wondrouswall.7169

Wondrouswall.7169

Well, even if Thief doesn’t get a rifle in this Elite Spec, there is always a chance it will eventually get it as a weapon in future specs.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Druid Healer Confirmed - Feedback [merged]

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Not an aspect, but a Celestial Form.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

[Suggestion] Rending Shroud trait change

in Necromancer

Posted by: Wondrouswall.7169

Wondrouswall.7169

Here I see 3 solutions as well:
a) adjust skill damage coefficients to higher values.
b) adjust skill cast times to lower values
c) introduce additional temporary direct damage % boost that activates with necro making some sort of play (facing enemy frontally, landing a crit, getting hit in shroud, on condi cleanse, ally heal..whatever). I’ll let others ponder on that for now.

I’m generally saying that before we go to town with whole raid group wide balance via a new dps profession specific buff, let’s first fix necro dps problem “inhouse” and then without the burden of “must fix his direct damage output” ponder on what to bring to the table in terms of group dps.

Have to agree with Zeft in this discussion, even though I like the OP’s idea. That being said, I believe some improvements found on others could help Necro out here.

a) Increase the damage of the final auto-attack chain of dagger so it isn’t a DPS loss.
b) Reduce the cast-times, after-casts, and contact points of the dagger auto-chain.
c) Few suggestions here:

  • Spiteful Talisman: “Deal +5% damage to foes without boons. Temporarily deal an additional +5% damage when you remove or corrupt boons. Buff duration: 5s.” Then, move the focus CD reduction to Chill of Death so the trait doesn’t do too much.
  • Strength of Undeath: “Deal +5% damage when Life Force is above 50%. Deal an additional +5% damage when Life Force is above 50% while in Shroud. Maximum Life Force increased.”
  • Soul Eater: Greatsword skills recharge 20% faster. Gain a stacking buff when you siphon or steal life that increases damage by +1% and Gravedigger’s damage by an additional +1% per stack. Buff duration: 8s. Stacks up to 10 times.
    This creates synergy with Blood Magic, access to Dark Fields, and other Life Siphons to link up a traitline that already has Necro’s unique group buff. It also retains the “Soul Eater” thematic aspect and current emphasis on Gravedigger while using Life Siphon as an activation for synergy rather than allocating it to a single move.

Other changes I think that would be nice is the ICD reduced on Chilling Darkness from 3s to 2s so Well of Darkness can chill 3x while Nightfall would still chill 2×. Maybe add in Well of Corruption damage to Well of Darkness and Well of Suffering damage to Well of Power so that they all do damage. Those should help a bit.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

Ranger downstate

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

When the devs patch 3 traits that apply to the F2 commands to work in a downed stated, I’m pretty sure it’s intended.

Source

  • Go for the Eyes: Fixed an issue that prevented this trait from activating while in a downed state.
  • Wilting Strike: Fixed an issue that prevented this trait from activating while in a downed state.
  • Beastly Warden: Fixed an issue that prevented this trait from activating while in a downed state.
PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Realistic Ranger tweaks??

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

  • Give pets more attacks that cleave multiple targets. At the very least increase the number of targets on auto attacks.
  • Allow pets to benefit from consumables.
PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

Hitting Multiple Targets

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

“Light on Your Feet” Grandmaster trait in Skirmishing is what you are looking for. “Lead the Wind” Grandmaster trait in Marksmanship is the Longbow version.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Why glyphs are not instant cast?

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Being instant isn’t a huge deal for the most part, especially when our most powerful one is instant, Equality.

What bothers me are 2 things:

  • Glyphs do not function underwater.
  • Glyph of Rejuvenation in CAF has a 1s cast time; double of the non-CAF version.
PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

Engineer + Hammer (Lack of animation)

in Engineer

Posted by: Wondrouswall.7169

Wondrouswall.7169

Kinda wish Legendary effects (foot falls, auras, etc.) would persist on Engineers with a Kit equipped. That, and have the effects apply to all grenade skills instead of just barrage.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Needed Buffs/Tweaks 2016

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

- Great Sword auto attack chain damage buffed by 20%

I suggest an alternative to this. Just like how the Reaper has slower GS attacks, since Ranger is viewed as a more agile fighter, increasing the attack speed of the auto attacks would fit more thematically.

It would increase the auto attack damage a different way, making the chain go from: ½s ½s ¾s to ¼s ¼s ½s. Naturally, the 1s evade from 1c would have to be reduced to ¾s, but the trade-off is accessing it faster due to shorter cast times in the chain.

Two-Handed Training could also use bump to the damage modifier from 5% to 10%

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

realistic ranger adjustments

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Signet of Stone’s active is 6 seconds last I checked, not 8, and Rangers are still vulnerable to CC and conditions. Plus, 80 second cooldown, 64 when traited. I believe it is fine where it is.

Edit: I think a more realistic adjustment to Signet of Stone is to have it considered a Stun Breaker. It is odd (to me) that it functions similar to a Warrior’s Endure Pain, but lacks the stun breaker.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

Pets in Raids

in Ranger

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Wondrouswall.7169

Yes, I noticed that minions didn’t take damage as well since I was a Reaper for the raids. Good stuff that they are allowing spirits and minions to be immune to all but direct damage from the boss.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Druid Healer Confirmed - Feedback [merged]

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Yeah, I’m regretting it now. Give us Aspects please.

Edit: Well, seems like a lesser Shroud form. It’s constantly degenerating, but we use our own health pool.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

Bunch of skins/finisher gone in 7 days

in Guild Wars 2 Discussion

Posted by: Wondrouswall.7169

Wondrouswall.7169

Yeah, that part you sectioned out makes me think PVP Finishers may come back as temporary reward tracks, kind of like how the Holiday Finishers were offered at the end of completing the Winter’s Day reward track. Pretty cool if that turns out that way.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Pet crit chance

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

Thanks man. It’d be interesting to see how much pet movement dps has changed as well :0

Been working on DPS tests post 2/22 update. It’s up now, with stationary and mobile targets. Bottom tab labeled: “Pet DPS” to the right of “Pet Precision.”

Though, currently bare-bones with 1 set of testing conditions: weak golem (1400 toughness, 1mil hp) with 25 vulnerability. No traits, boons, buffs, or BM were taken.

I wrote on the spreadsheet that I didn’t record hyena and bears vs mobile targets since they weren’t worth it. Currently going through them now because I might as well complete them all.

Will update it throughout the week with other tests such as full dps on certain pets with certain setups (ie: condition pets with condition ranger setup and power pets with power ranger setup – no druid traitline, though).

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

Stow pet keybind

in Ranger

Posted by: Wondrouswall.7169

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Well, took nearly 3 years to get a keybind for Guard/Avoid Combat. If the trend proceeds, they’ll add it during an update on 2017.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Pet crit chance

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

You didn’t test any of the HoT pets and why leave out the felines and birds?

If you are referring to the precision tests, read the notes under “Pets Used,” as it explains why. And Jaguars are felines.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Gliding in Central Tyria confirmed!

in Guild Wars 2: Heart of Thorns

Posted by: Wondrouswall.7169

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Attachments:

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

In case you forgot

in Ranger

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People haven’t forgotten, they are sad that they can’t get “free kills/loot bags” much anymore. Learning to play and adapt is hard for some people. So when mashing the keyboard in-game doesn’t work anymore, they mash the keyboard on forums, mostly hitting “Q” repeatedly, often times, twice in succession.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Ranger/Druid Patch Notes 10-18

in Ranger

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This is another patch that has a change for Warrior that should have also benefited the Ranger.

  • “On My Mark!”: This skill now applies revealed for 4 seconds in addition to vulnerability.

Seriously? Could we please have “Sic ’Em!” work like “On My Mark!” without requiring a target and applying its effects on the nearest foe when no foe is targeted?

Seems like another suggestion for Ranger that the developers said, “Oh, that’s cool. Let’s buff the Warrior shout to be a better Ranger shout instead”.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Superior Rune of the Trooper - Bugged in WvW

in Ranger

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While we’re on the topic of shouts, results, and these runes: Sic ‘Em! should be modified to work like Warrior’s “On My Mark!” shout whenever the rune update goes live.

No target required to activate the shout and apply the buff to the pet. When a target is selected during activation the reveal is applied like the vulnerability for “On My Mark!”

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Nature magic - Allies aid query

in Ranger

Posted by: Wondrouswall.7169

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85s/Yes

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.