Money tips:
- Buy harvesting tools. Harvest everything you see.
- Focus on completing your dailies at low levels (below 35).
- Don’t craft, sell your crafting materials. Later in the game you can think about crafting (35+).
- Sell everything on the trade post that you can (right click an item). Only sell items to vendors if you can’t get a better price on the trade post. Don’t bother with salvaging until you hit level 35+.
- Sell things that don’t have a large supply a few copper below the lowest seller. Sell things that have a lot of supply for as much as the highest buyer will give you
- At level 35 run Ascalon Catacombs (AC) for money. Spend the Ascalonian tears to buy gear and salvage the gear for rare materials to sell.
- Check the price of dyes before using them. Sell the expensive ones and use a similarly-colored cheap one for yourself.
- Stay alive. If you die you lose money on the repair bill.
Leveling Tips:
- Join a guild for XP bonuses.
- Always hunt with food XP bonuses.
- Complete dailies until level 35.
- Do AC with XP boosters at level 35+.
- Get gear every 5-10 levels. Use karma to buy trinkets and earned money to buy armor and weapons from the tradepost. Keeping up on this is cheap.
- Stay alive. If you die, you aren’t killing things.
Karma tips (since it was brought up):
- Do dailies for Karma jugs and save them
- Use them with karma boosters, guild banners, ice cream and the outmanned wvw bonus for up to 7,875 Karma instead of 4,500. (Thanks Esplen.)
Enjoying it Tips:
- Build Vitality and and Toughness at low levels. Worry about Power later.
- Read your skills’ tool tips and practice using them on easier mobs before running into the thick of it.
- Play with other people (your guild or your boyfriend and his friends).
- Stay alive, dying sucks. Run away to fight another day.
- Try different professions until one clicks.
- Don’t give up on a profession until after level 20ish.
Survivable Professions (without need for a specific build):
- Guardian = melee, great survivability
- Warrior = melee/ranged, decent survivability
- Necromancer = spellcaster, good survivability using death shroud (just don’t use minions), great survivability once you get elites (lvl 30)
- Ranger = melee/ranged, decent survivability (but nobody will want to play with you in difficult end game content)
Other professions (that you will specifically have to build for survivability):
- Mesmer = The most difficult profession at low levels. Suffer through it until you can get some elites. Even at higher levels it is still one of the least survivable professions.
- Thief = Can only survive by using stealth and dodging. Has poor heals.
- Engineer = Pretty much the gimp profession, skip it for now.
- Elementalist = Great survivability when built for it but low survivability for the first 30 levels.
Some of this is probably just common sense but some of it may be helpful.
(edited by Zonzai.2341)
