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Why is this a thing?

in PvP

Posted by: Allie Murdock

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Allie Murdock

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We aren’t second-class citizens. I know it kind of seems that way right now, but big things are coming that we just can’t talk about. We’re still cranking, trust me!

Would sPvP Make Me Better at WvW?

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Posted by: Allie Murdock

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Allie Murdock

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sPvP is very different from WvW, but they are both PvP so it wouldn’t hurt you to practice in sPvP.

Personally, I have a PvP background. When I started playing WvW, I learned that my experience does help in certain situations. In PvP, it’s all about surviving and strategy. In WvW, surviving is good if it means you can support the group in some way (in the zerg or even scouting). So, if you can refine those skills it’s definitely beneficial.

no aoe, better www

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Posted by: Allie Murdock

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Allie Murdock

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It is likely true that AoE will never be completely removed from the game, as the game is built with it being a factor. However, there are things we can look into doing to mitigate the importance of AoE in certain situations. Maybe even something we can do specifically for WvW.

We have a lot going on right now, so I’m not sure when we’d be able to get to it, but we can at least start thinking about our options.

Thanks for the feedback all!

Gift of Battle rank requirement update

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Posted by: Allie Murdock

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Allie Murdock

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Arenanet, thank you for this decission.
To the rest. This is a temporary thing.
I was one of the people who complained/asked for it.
I do not like WvW but I do understand the requirement to do WvW and I actually agree with it.

The reason I complained is cause I have over 2000 badges of honour and could have got the gift of battle ages ago. The only reason I did not do so is that badges of honour doesnt take up bankspace. As with all of these kind of change it is good custom to communicate this. Just as they are warning people to use up their glory in the next month, or announced the change on karma.

So I’m thankfull they are seeing it was a mistake to ninja this change wihtout any warning and are rectifying it. I’ll make sure I buy my gift this tuesday directly, and I’m certai nthat 2 weeks later the level cap will be put back with a warning before hand both here and on the frontpage.

Thank you Arenanet for doing the decent thing!

Thanks for being so reasonable and understanding, mercury ranique.

I’ll say this one last time before locking the thread. This is a temporary change until we can reassess how we’d like to add it back into the game.

Thanks for the feedback, everyone!

Why is this a thing?

in PvP

Posted by: Allie Murdock

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Allie Murdock

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Ok guys, here’s the dealio.

The designers wanted to give it a stat chooser, which meant that it couldn’t be used in PvP like a skin item can. They are looking into another way to allow you to use it in PvP, so hold on to it for that. Unfortunately, it won’t be coming very soon (sorry, I can’t give the date on it).

I’ll just put it this way, if it’s something you really like, it won’t hurt to work on getting it. Hope that helps!

Halp! Open Match Chests Nao?

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Posted by: Allie Murdock

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Allie Murdock

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You should be using your glory now. Use your crafting materials as well.

Why is this a thing?

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Posted by: Allie Murdock

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Allie Murdock

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Hey, I’ve asked the rewards team about this. The designer who worked on it is currently AFK, so I’ll let you know what the deal is when I find out.

-A

Halp! Use pvp crafting mats Nao?

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Posted by: Allie Murdock

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Allie Murdock

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Yes, use them.

Dev livestream: Ready Up: Feb 14 @ 2pm – Scrims & more!

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Posted by: Allie Murdock

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Allie Murdock

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Dev livestream: Ready Up: Feb 14 @ 2pm – Scrims & more!

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Posted by: Allie Murdock

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Allie Murdock

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We had other videos uploading so there is some delay.

Halp! Open Match Chests Nao?

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Posted by: Allie Murdock

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Allie Murdock

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That is correct, Hellmasker.1649.

Halp! Open Match Chests Nao?

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Posted by: Allie Murdock

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Allie Murdock

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No, the glory boosters will not be replaced, but they will be removed. The new rewards system is going to be awesome, so it should balance out. I realize that’s less than ideal, but it had to be done.

Dev livestream: Ready Up: Feb 14 @ 2pm – Scrims & more!

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Posted by: Allie Murdock

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Allie Murdock

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Hey all,

Just a heads up, I’ve got the video uploading to YouTube now. Since it’s pretty long, it may take a while. I’ll post a link here when it’s up.

-A

Halp! Open Match Chests Nao?

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Posted by: Allie Murdock

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Allie Murdock

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Hey guys,

The chests themselves will not be removed from the game. The update is that the chests will no longer be rewarded starting the 18th.

Sorry for any confusion!

Ready Up - share your content!

in WvW

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For the next episode of Ready Up (and likely those proceeding), we would like to feature some of the awesome content that you all generate in-game. We’re looking for short video clips of great moments that you have in the game (great plays, team effort, etc.).
If you have anything like this that you would like to share, please post it here.

NOTE: Please keep the clip under 2 minutes if possible.

Thanks!

Next Ready Up - share your content!

in The Edge of the Mists

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For the next episode of Ready Up (and likely those proceeding), we would like to feature some of the awesome content that you all generate in-game. We’re looking for short video clips of great moments that you have in the game (great plays, team effort, etc.).
If you have anything like this that you would like to share, please post it here.

NOTE: Please keep the clip under 2 minutes if possible.

Thanks!

Feature Build Balance Preview

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

I’m going to go ahead and lock this thread since it has gotten off-topic. We do have some additional notes to add here, so we will update the thread when we have them ready for you.

Thanks so much for all the great feedback!

Bad weekend for rank boost

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Posted by: Allie Murdock

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Allie Murdock

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We’ll just have to do it again some time!

500 bonus rank weekend - NOW LIVE!

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Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

During today’s episode of Ready Up, we had the viewers vote on which team would win in the scrimmage. After the end of the match, the total count was at 250. We have decided to give you guys an extra 250 to match!

As of right now, you will receive an extra 500 rank from winning in Solo and Team Arenas until the end of the weekend.

Thanks to those who tuned in and voted! We’ll see you next time!

Dev livestream: Ready Up: Feb 14 @ 2pm – Scrims & more!

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Posted by: Allie Murdock

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Allie Murdock

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Thanks everyone for tuning in! Based on your votes, you won an extra 250 rank bonus for this weekend. HOWEVER, we would like to match your winnings with an extra 250 rank!

Total bonus rank for this weekend: 500

This will be included in Arena chests that you receive from winning a match. THIS IS NOW LIVE!

The New CDI Topics

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

Thanks for the feedback so far! I have some requests:

  • Please keep the feedback focused on Ranger.
  • In your feedback, please tell us what area of the game you play the most (PvE/WvW/sPvP).
    • If possible, include stats on how much you play in each of those areas too.
  • Please include the profession you play the most, even if it isn’t Ranger.
  • Most importantly, Pleased keep your feedback as concise as possible. Using special formatting is really nice if your post is a long one.

Thanks,

Allie

Dev livestream: Ready Up: Feb 14 @ 2pm – Scrims & more!

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Posted by: Allie Murdock

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Allie Murdock

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Roster list is finalized! We’ll see you all soon!

The New CDI Topics

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

We tallied your votes, and Ranger came out on top. As such, we will have our first profession CDI focused on areas you would like to see the Ranger evolve in.

Thanks for voting!

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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Everyone, thank you for voting!

After tallying the vote up (and yes, removing repeats), Ranger will be our topic for the first CDI thread.

When does trash talk become "verbal abuse"?

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Posted by: Allie Murdock

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Allie Murdock

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The CS Team monitors in-game reports 24/7/365. If you report offensive language — truly offensive, not just something that irritates you — the team will investigate and take the appropriate action, often within minutes of your report.

Not every report results in action, because the agent looks at the big picture and considers our policies and sometimes what a player thinks is actionable is not exactly a breach of the RoC. However, for offensive name calling, you select the character, choose “verbal abuse” and the report is submitted immediately to CS.

(edited by Allie Murdock.8152)

Dev livestream: Ready Up: Feb 14 @ 2pm – Scrims & more!

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Posted by: Allie Murdock

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Allie Murdock

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The rank reward will be included in the bonus chest for winning Solo and Team Arenas.

Dev livestream: Ready Up: Feb 14 @ 2pm – Scrims & more!

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Posted by: Allie Murdock

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Allie Murdock

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It won’t be a Dev vs. community scrim this time around. We’re going to pick captains (likely some top players) and they will pick teams. We expect the devs will be on both teams!

Dev livestream: Ready Up: Feb 14 @ 2pm – Scrims & more!

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Posted by: Allie Murdock

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Allie Murdock

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This Friday, February 14th at 2pm pacific, we will be airing our 5th episode of Ready Up! This time around Jonathan “Chaplan” Sharp and Josh “Grouch” Davis will be providing an update on the glory changes, as well as previewing the newest finisher being added to the game on February 18th. After that, we’ll be joined by Authorized Shoutcaster Jebro to cast a very special scrimmage with some big names in the community along with a few of our developers!

The stream will be live on our twitch channel: www.twitch.tv/guildwars2

Why you won’t want to miss it:
After team picking, the viewers will vote on which team they think will win. If the team they vote on wins, we will increase rank reward by 250 for the weekend. We will do this for every win, up to 750 bonus rank points.

Developer players:
Hugh Norfolk
Karl McLain
Roy Cronacher
Tyler Chapman

Community players:
Wooden Potatoes
Matt Visual
Richie Procopio
Blu
C Caed
C Supcutie

So join us for a fun time and do your part in having a sweet rank-up weekend. Don’t forget, every vote counts! We’ll see you Friday afternoon!

(edited by Allie Murdock.8152)

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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Are we listing classes that need Balancing or Development Time?

Because I think the number tweaks between classes are largely okay. But there are definitely certain classes that have clunkier gameplay, lackluster utility choices, awkward traitlines, buggy or buggy-seeming performance, etc.

Dev time!

in this case, i think people voting ele should think about their vote. eles dont need much dev time to revamp the profession and its mechanics. eles require more balancing.

If it just needs balancing that is ok too. Anything we do is dev time.

Basically, I want people to think ‘what class would I never play right now because it’s just not viable’ and list the top 3. That goes for all game types.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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I took the liberty and counted ALL votes till svracak.9671. You guys are just too fast for me.
As it stands the results are now:
Elementalist: 230 Votes (22.66%)
Necromancer: 162 Votes (15.96%)
Engineer: 132 Votes (13.00%)
Guardian: 13 Votes (1.28%)
Warrior: 29 Votes (2.86%)
Thief: 74 Votes (7.29%)
Ranger: 299 Votes (29.46%)
Mesmer: 76 Votes (7.49%)
Total: 1015 Votes (100%)

If there is any interest I could give numbers on how often a profession was ranked 1. etc.

This is awesome. I was going to do this at the end, but it’s cool to keep an updated list like this. Thanks for taking the time to do that! How often a profession is ranked 1 would also be super awesome.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we would like to collect your ideas for professions that need balancing. Since there are 8 professions, we would like to do one at a time and would like you to vote on which one comes first.

Please pick the three professions that you feel need the most help right now and list them in order of priority like so:

Example
1. Profession1 (this needs the most help by far)
2. Profession2 (this needs help, but not more than 1)
3. Profession3 (this needs help, but not more than 1 & 2)

Please keep your post to just your 3 votes. If you have any questions, you may ask them here as well.

We will collect the information at the end of the day tomorrow (5:00pm pacific), so make sure to get your vote in before then!

Thanks!

You phrased the question in such a way that people are going to answer with professions which are in the worst shape (meaning underpowered and/or poor mechanics).

However, in order to achieve balance, wouldn’t it also make sense to ask what professions people feel are over the top (too powerful / synergy too stong)?

What if you have a situation where profession X, Y, and Z need the most help, but really it only appears that way because profession A is so overpowered it keeps X and Y from being more widely accepted?

For example, in tPvP, Mesmers and elementalists are nigh non-existent, but that’s actually because thief is so overpowered for that role, elementalists and mesmers have no place in the meta.

In PVE, elementalists are actually really awesome for dungeons, but are far outclassed by warriors because warriors are so overpowered for dungeons.

In WvW, elementalists are good in zergs, but again, warriors are simply better (leaving ele’s relegated to glorified might stackers).

Also, isn’t the primary objective of the balance team to kitten the profession balance in the game and make adjustments to achieve balance? Why do they need our input? Isn’t that kind of like the car manufacturer asking me where he should put the airbags?

Generally speaking, it’s not hard for us to find out or know what builds are over the top. Obviously, we need to find a good middle ground to encourage people to play underused classes while balancing out the classes that are a little too dominant.

Balancing is difficult because it affects all areas of the game. This is more to get an idea of what class you guys feel is hurting the most right now, and fix it where it’s hurting. That’s not to say it will be the only thing we work on, we just want to make sure that your feedback is being heard, so we had to find a way to get it more specific and take it one step at a time.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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Are we listing classes that need Balancing or Development Time?

Because I think the number tweaks between classes are largely okay. But there are definitely certain classes that have clunkier gameplay, lackluster utility choices, awkward traitlines, buggy or buggy-seeming performance, etc.

Dev time!

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

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Hello Allie, I think the game mode and build for the class should be specified when doing these votes to make things easier

Greek.4396, our plan is to ask for game mode during the actual CDI when asking for what specific changes should be made.

So far, I’m seeing that it’s pretty unanimous that people think Elementalist and Ranger need the most help in all areas. If we get to the point where people feel there are classes that only need help in certain areas, we can change it up.

Thanks for the suggestion!

ESL Weekly Cup #16 13/02 GET INVOLVED

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Posted by: Allie Murdock

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Allie Murdock

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Looking forward to it!

Please Re-Name SPVP as it is misleading

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Posted by: Allie Murdock

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Allie Murdock

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Closing this thread since nothing constructive seems to be coming from it anymore!

Please vote on the Profession Collaborative Development!

in WvW

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Please vote on the Profession Collaborative Development!

in PvP

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Please vote on the Profession Collaborative Development!

in Warrior

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Please vote on the Profession Collaborative Development!

in Thief

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Please vote on the Profession Collaborative Development!

in Ranger

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Please vote on the Profession Collaborative Development!

in Necromancer

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Please vote on the Profession Collaborative Development!

in Mesmer

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Please vote on the Profession Collaborative Development!

in Guardian

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Please vote on the Profession Collaborative Development!

in Engineer

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Please vote on the Profession Collaborative Development!

in Elementalist

Posted by: Allie Murdock

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Allie Murdock

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Hey everyone,

For our upcoming CDI projects, we’re going to start asking for feedback on specific professions.

Please vote here on which 3 professions you feel need the most help right now.

Thanks!

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Allie Murdock

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Allie Murdock

Community Coordinator

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Hey everyone,

For our upcoming CDI projects, we would like to collect your ideas for professions that need balancing. Since there are 8 professions, we would like to do one at a time and would like you to vote on which one comes first.

Please pick the three professions that you feel need the most help right now and list them in order of priority like so:

Example
1. Profession1 (this needs the most help by far)
2. Profession2 (this needs help, but not more than 1)
3. Profession3 (this needs help, but not more than 1 & 2)

Please keep your post to just your 3 votes. If you have any questions, you may ask them here as well.

We will collect the information at the end of the day tomorrow (5:00pm pacific), so make sure to get your vote in before then!

Thanks!

Please Re-Name SPVP as it is misleading

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Posted by: Allie Murdock

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Allie Murdock

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I could only see that change making sense once we have new game modes. Otherwise it would just say conquest in a game that is currently all conquest. Either way, I’ll pass it on to the team!

Thanks for the feedback, as always

Please Re-Name SPVP as it is misleading

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Posted by: Allie Murdock

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Allie Murdock

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The reason why it is called sPvP is because it is structured, and not the only form of PvP in our game.

PvP = WvW + sPvP in the world of Guild Wars 2.

I'm back!

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Allie Murdock

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It’s not an acceptable measure of anything, because it’s not accurate data or a consensus of what the majority of the playerbase wants. I was using it as an example to prove that it is not a majority request to have the map removed from Solo Arena.

Everyone, I appreciate you taking the time to catch me up, but since this thread has turned into a conversation about skyhammer, I’m going to go ahead and lock it.

I’m glad to be back, and look forward to helping you guys make a difference in our game.

A

Meteor Shower NEEDS a circle

in Elementalist

Posted by: Allie Murdock

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Ok everyone, it looks like this is actually a bug with the script. We will be implementing a fix for it, along with many other things to come. I realize some of you feel this bug fix will hurt Elementalists, but we will have a lot of great changes coming soon so you shouldn’t feel it too much.