I think the current HJ format is perhaps a bit too “random”.
Growing HJ as it is is bad from a “competitive PvP/rules/skills” standpoint, but good from a “population” point of view (so overall, I would say it is still a positive thing if HJ is growing, as more population = more fun).
I would like to see some changes to HJ, I’m not sure about the priority over other changes though.
When you have experienced the more “intelligent” soloQ/tPvP, HJ feels a bit of a let down sometimes.
I still play HJ from time to time, though, but the best HJ games are the ones ending with the teams scores very close to each other, when there was an actual challenge winning.
People should be allowed to leave the game in the middle of it (and get points for leaving during a game as well, frankly), as I don’t think that because 1-2 people left or joined that the game becomes imbalanced and that you lose 100-500.
I think that the main problem with HJ is that teams aren’t balanced by player level (as people can chose their teams, this can create huge imbalances) – people “hot joining” isn’t the problem, for me the dispatching system is the problem.
Maybe it is desirable for people to be able to chose their team manually so that they can play together? I don’t know.
Sure, I totally get where you’re coming from. I think the context here is that players are saying that the change we made to hot join is bad because they want to still earn rewards even if they leave the match early.
What I am asking is whether or not these changes made to hot join could actually make hot join a better place for new players. What I’m asking is whether making changes to hot join, away from what it currently is, could be better for the health of PvP. What I am not saying is that we are trying to build a playerbase on the current system.
Also, to add to what you are saying “the best HJ games are the ones ending with the teams scores very close” – is it not difficult to achieve that type of game when people are coming and going as they please?
We’ve had tons of threads and players upset about leavers in tPvP, but why should it be ok for people to randomly leave hot join?
These are questions I hope you are all asking yourselves when you share your feedback about this change here.
Thanks so much for keeping it constructive!