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Arcade Style Handicap to stop dead servers.

in WvW

Posted by: Baelnorn.5710

Baelnorn.5710

Were I a mod on this forum, I’d sticky this right at the top. Bravo.

Which still wouldn’t make it more true.

It’s a real shame that things have gotten this bad.

Then please explain how you’d resolve this situation:

  1. Server A has full queues with at least 30min waiting time on all 4 wuvwuv maps and is generally labeled as “full population”
  2. Servers B and C have no queues on any map and are labeled as “low population”
  3. Servers A, B and C are matched against each other
  4. because of #1 and #2 server A has about 3 times more players on server B’s own borderland than server B itself and can easily steamroll everything, JP camping and spawn camping included – every action from server B is retaliated swiftly and harshly, and capped camps barely last 5 minutes before being zerged into oblivion

How the frell is that supposed to be an even match? How has that anything to do with “being bad at pvp” rather than being a pure numbers problem?!

Population levels and numbers are pretty much everything in wuvwuv. Only – and really only – when all involved servers have an equal population level in the borderlands/battlegrounds then you get to a point where strategy and tactics get important.

But if your opponent outnumbers you 3:1 on your own borderland and facerolls you with sheer numbers there’s absolutely nothing you can do other than flipping sentries and capping camps (and perhaps siege a tower if you’re in a suicidal mood).

Perhaps you should come over to RoS for a few days to get a feeling what it is like to be hopelessly outnumbered and have absolutely no impact at all, even if you manage to grab a tower for a few minutes with good tactics. But hey, at least you get 33% more XP and karma over here… -.-"