Showing Posts For Biggusbiggus.5789:
I know they have a history of waiting until the full solution is in hand, then wiping out offenders in one fell swoop. They dealt with bots in this way, and they were notoriously tight-lipped about it. At least in that case, they dropped us a few hints, and made sure we were aware they were dealing with it.
The worst kind of censorship is self censorship, but can we try to resist slagging devs? We don’t want any more reason to delete discussions, and it doesn’t help when we’re asking them for a solution.
We’ve had several threads deleted over this matter, so let’s try and keep server names/guild names out of it entirely.
This is a matter which is causing concern to a great many people, so a response from Devs would be greatly appreciated. Any response. It’s having a detrimental effect on our enjoyment of the game, and on top of that, our faith in the developer.
Anet has a long history of following up on issues like this, but I think we’d all like to see some kind of response, if not action. In the meantime, we’re seeing more of these hackers.
I’m sure they’re well aware of the issue (with all of the complaints we’ve made and instances reported), so it’s no use going over old ground. If you have anything to add which may prompt a response, or assist with the problem, then by all means, share below.
Cheers
Mort
Just had the same issue. My map came up as Dredgehaunt Cliffs the first time with no waypoint’s etc, as per above. Travelled out and back via gate, and the map said the citadel was in the white no-man’s land part of the WvW overview map. Restarting seems to have fixed the issue I was having.
No one else reporting the same issue on map chat. Looks like it’s going to be a hard one to replicate. Good luck guys