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Amulet System in WvW

in WvW

Posted by: Cevni.2049

Cevni.2049

If the amulet system was introduced to WvW I’d probably look for a new game as that is the gamemode I play for. The reasons for this has mostly been stated before but I will bring them up again, they are the following:

1. It would reduce build diversity by a lot for example there are 4(??) amulets in sPvP atm with condition damage on them and 6^13/14 different combinations in WvW (if you only count the ones with condition damage as a primary which already is ignoring a big chunk of them and assume that all the weapons got the same stats and ignore Infusions ), which means there are 326517304 times as many compositions for condition damage builds (ignoring stat combos that have condition damage as a minor stat, which is making this number a lot smaller already). Note this was only the comparison for condition damage I’d guess the number would be even higher for things like heavily boon based builds, healer builds, tank builds and especially mixed builds. This would in my opinion by itself make the game mode a lot staler.

2. This is related to 1, but it is min maxing, this is an area that is not of importance for some players but very crucial for some (I fall in the later category), how is one supposed to fine tune their build if all you get is one big clumsy know with huge steps instead of 13 small knows with many steps on each and 18 very tiny knows (Infusions)? For example I got a warrior where I precisely wanted a certain amount of boon duration to max the stat without wasting anything by overcapping it and some condi builds where I wanted to reach certain thresholds for the durations of conditions without wasting any stat points on expertise beyond that. The fun in figuring this out would be all but gone.

3. The meta would be as disgusting as the sPvP one (assuming we get the same amulets), which is truly one of the most boring ones I’ve seen where it is just burst burst burst, in WvW atm power bursting is still the current meta but at there are some tankier options for those of us who thinks that burst is truly a boring playtime.

4. The game is an mmoRPG, maximizing your characters power level in comparison to others is one of the main draws, WvW is the gamemode where that shows, it is supposed to be unfair to some degree (and really only in some ways, profession imbalance or p2w is not cool for example). It is assymetrical combat after all.

5. Team diversity would suffer even worse than build diversity. If there is only 1/2 viable build for each profession (see sPvP for more info on this) instead of the current number (which is far greater) then how varied a team is will suffer, especially as there are far fewer amulets that are actually oriented fire anything beyond burst burst burst while in WvW you can make many creative builds that synergize (this is slightly possibly in WvW but not to nearly the same level).

6. Exotic armor (trinkets are easy with ls3 and getting just weapons is by no metric an unreasonable demand) already works “well enough” if you’re the kind of player that prefers amulets.

7. Power seep, the game already has a fairly low power level even in WvW (even more so in sPvP) no reason to lower it further.

8. Numbers > skill/preparedness would be even worse than rn as everyone would run the same few builds copied of metabattle.com

TL;DR: Idea sucks and would kill basically everything that makes WvW fun by killing build and team diversity.

Cevni – Reaper – Hardcore Erotic Roleplay [ERP] Smallscale Underwater GvG enthusiast
Youtube channel: https://www.youtube.com/channel/UC15zc8ImU3vnh_ASh4rpbsA

Remove aoe cap = wvw former glory

in WvW

Posted by: Cevni.2049

Cevni.2049

I am completely in favor of removing the AoE cap. Stacking should not be the counter to AoE, AoE should be the counter to stacking and spreading should be the counter to AoE, standing inside a damage field should not be beneficial in any single way. Can anyone disagree with this statement, if so, why?

About the issues that people have voiced

First off, server lag would decrease. This is because right now the server needs to calculate what 3/5 people get hit by the AoE (this is obviously not the sole thing causing server delay, but every bit counts). In addition to that, fights would be over very quickly should people still stack and if people do not stack, the AoEs causing server delay are not an issue.

Secondly, this would really give smaller groups a better chance versus larger ones. A smaller group will always see a larger % dmg increase compared to the larger group. The smaller group will now hit everyone in the larger group with their AoEs (assuming stacking obviously) which could be several times more damage done, while the larger group will barely hit any more people as the smaller group is already barely, if at all, above the AoE cap in size.

Thirdly this would be a great change as it would make fights in general more skill based and involve less spamming of AoE. This because people would have to spread out more, which in turn means AoE would become less effective unless the people you’re fighting are stupid enough to stack up in them, which seems like the perfect use of them to me. Right now the best skill to use in fights involving multiple people is almost exclusively AoEs as they will always hit the maximum amount of people due to previously mentioned stacking.

I am also assuming the thread means to only uncap offensive skills, uncapping buffing/healing/cleansing/whatever would be a horrible change.

Cevni – Reaper – Hardcore Erotic Roleplay [ERP] Smallscale Underwater GvG enthusiast
Youtube channel: https://www.youtube.com/channel/UC15zc8ImU3vnh_ASh4rpbsA

[VIDEO] - [ERP] vs AG/ER

in WvW

Posted by: Cevni.2049

Cevni.2049

This video contains content from SME, who has blocked it in your country on copyright grounds. Sorry about that.

Thanks for sharing, I guess.

Yeah, quite a failure from my part, I was notified about the block after uploading and publishing, sorry about that.

https://youtu.be/b2oxosOzo0U

Cevni – Reaper – Hardcore Erotic Roleplay [ERP] Smallscale Underwater GvG enthusiast
Youtube channel: https://www.youtube.com/channel/UC15zc8ImU3vnh_ASh4rpbsA

[VIDEO] - [ERP] vs AG/ER

in WvW

Posted by: Cevni.2049

Cevni.2049

Last night me and a few fellow [ERP]ers had a pair of rather interesting fights that I felt deserved posting here. Enjoy

EDIT: Previous link was copyright blocked in a lot of countries fixed the issue.

https://youtu.be/b2oxosOzo0U

Repost because old thread inexplicably deleted

Cevni – Reaper – Hardcore Erotic Roleplay [ERP] Smallscale Underwater GvG enthusiast
Youtube channel: https://www.youtube.com/channel/UC15zc8ImU3vnh_ASh4rpbsA

(edited by Cevni.2049)