Guild KöMÉ – §Strength, Honour & Duty§
Guild KöMÉ – §Strength, Honour & Duty§
Kailoq, thanks for your feedbacks. The combo is cast Churning Earth then teleport with Lightning Flash to the front of the mobs. I misread Lightning Flash as RTL therefore unable to execute.
By the way, “Play lots of WvW/craft to gain levels too”. What and How to do for WvW specified to leveling? Thanks again for your advise.
Guild KöMÉ – §Strength, Honour & Duty§
Thanks Orikx. You saved my day
How about using 4 x Rune of Altruism so that you have 4 x armor with +15% boon duration and use either 2 x Monk or Water? I believe extending the boon duration would be the key to this build. Would it be a +60% boon duration from armor or my understanding is wrong?
Thanks also for your feedback on 10/10/0/20/30 and daphoneix build 0/10/0/30/30. Now I don’t need to test on 10/10/0/20/30 anymore since aura share or condition removal are much more valuable than might stack.
Lol Lightning Flash :p now I know the trick. I have been experimenting with RTL for the last 5 days and it’s painful and sad to not be able to execute. It’s me who misread the actual combo.
By the way, I am not sure if I am doing it the right way. From level 1 to 20, I actually uses Condition Duration/Damage based items. I had a extremely hard time leveling. Now I have changed to Fine/Masterwork +Vitality and +Toughness items, leveling become a breeze though my damage still suck big time compared to my warrior friend. I believe D/D elementalist is a late bloomer profession.
Guild KöMÉ – §Strength, Honour & Duty§
Firstly, I wish to thank daphoenix for your in-depth guide. My D/D Elementalist is my first and only character and have been playing for a week :p level 30 ATM.
As I love to plan in ahead, I would like to have some advise for these points:
1. Is it better to use 6 x Rune of Divinity or 2 x Rune of Water/Monk/Divinity? Correct me if I am wrong, 6 x Rune means each armor would have +60 to All Stats and 12% Critical Damage. Compared that to 2 x Rune of Water/Monk/Divinity, is the 15% boon duration stacked on top of each other getting 60% increase in boon duration?
2. Can 2 x Superior sigil of battle be used on both daggers, getting 6 Might instead of 3 during weapon swap?
3. In your opinion, 10/10/0/20/30 compared to 0/10/0/30/30 (your build) is the 3 might stack gain from cantrip worth the sacrifice of 10 points from water? Since eventually, I will be mainly WvW and PvP in a 3 man party. Water 11 or 12 worth the sacrifice?
4. My final point :p I read somewhere in Elementalist section where we can do this combo, Earth 5 then when the Earth 5 is almost completed casting, RTL to the target. I have been practicing this combo but never once pull it off. Have this combo been patched or I am just simply too lousy to execute the timing?
Guild KöMÉ – §Strength, Honour & Duty§