Showing Posts For Conncept.7638:

Looking for discounted Heart of Thrones.

in Players Helping Players

Posted by: Conncept.7638

Conncept.7638

The math holds up because it’s not half of all the retailers. Read the rest of the sentence!

Lol I know, but I did specifically say US retailers, not digital retailers, of which there are only four, with two not carrying anymore, and I checked the broken site too just to make sure. Which only makes sense really, GW2 doesn’t have a real physical copy, just a cheapo case with a download link, the exact same download link you get if you purchase a digital copy. But it’s still kinda sad.

(edited by Conncept.7638)

Looking for discounted Heart of Thrones.

in Players Helping Players

Posted by: Conncept.7638

Conncept.7638

Two of the four

that’s not half

0_0

Why no condi reduction stat?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

I’ve always thought both boons and condition duration don’t have enough responses for a game that is supposedly all about ‘action and reaction’ play. Either you have the responses for them slotted, or you don’t. It’s like the original two blue mana Counterspell in MTG, its universally applicable and yet its only responses were itself and a few henpecked cards spread throughout the game. It was just all in all a terribly thought out and designed card and was eventually removed from most formats because of it.

Additionally they both seem regularly disrupt PvP and WvW balance with the slightest changes and create lasting dependencies on certain playstyles in PvE, like might stacking.

What I’d like to see, instead of just gimping the whole system or adding an unnecessary set of new stats, is making them work against each other the same way armor and power do elsewhere in the system. If they’re not balanced, make them balance each other out.

Each boon and condition would be partnered, with the intention that each cancel each other based on their durations when the countering boon or condition is applied. Note, their durations, NOT their stacks, so boon and condition duration are, if anything, more valuable, while having more counterplay. Because there isn’t a 1:1 ratio of boons to conditions I had to do some finagling with the existing boons and conditions.

Cunning(X)Bleeding (Note: New boon, Cunning – increases condition damage)
Might(X)Burning (Note: Might now only affects power damage)
Alacrity(X)Chill (Note: Alacrity is still not a boon, this is an exception to the rule)
Quickness(X)Slow
Stability(X)Immobilize
Daring(X)Torment (Note: New boon, Daring – Gain bonus damage on your next attack)
Fury(X)Weakness (Note: Weakness now only reduces critical damage)
Swiftness(X)Cripple
Vigor(X)Lethargy (Note: New condition, Lethargy- Reduced endurance regeneration)
Unerring(X)Blind (Note: New condition, Unerring- Your next attack is unblockable)
Retaliation(X)Confusion
Regeneration(X)Poison
Protection(X)Vulnerability
Resistance(X)Fear
Aegis(X)Taunt

Example:
You have 25 stacks of 8s might, that’s a total of 200 seconds of might, so if someone comes along and sticks you with 25 2s stacks of burning, that’s only a total of 50 seconds, and will cause you to lose 6 of your might stacks.

(edited by Conncept.7638)

Looking for discounted Heart of Thrones.

in Players Helping Players

Posted by: Conncept.7638

Conncept.7638

You can search list of Anet authorize retail in you country to see if there is sale. Probably not but you can look.

https://www.guildwars2.com/en/retailers/

Any place not on authorize retail list you might get scam and risk account suspend if buy a bad key.

Just checked for kicks and giggles, not only is it not on sale at any of the US retailers, but half of them have already stopped carrying it.

Egocentrism

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Gaile Gray.6029:
First, to address what I feel is the reason for this thread. I agree that posting an opinion as an opinion, not fact, is the correct thing to do. I also agree that making sweeping statements isn’t appropriate, for each of us players represents ourselves, not the community at large.

Problem is on these forums you invariably get throngs of ‘clever’ posters attacking any opinion as ‘illogical’ or whatever other buzzword they’ve latched on to. Clearly insulting peoples intelligence but getting no punishment because it strictly isn’t an insult, but a descriptive of their argument, though used with full intention to insult intelligence and character of the poster.

And worse, these types of posters frequently get moderator support for their actions simply because of the subject matter.

Heck try posting a thread in favor of mounts or open world PvP if you don’t believe me. You could post bloody fully functional code and the thread would still within minutes be filled with spamming, sarcastic remarks, and round after round of the most vitriolic attacks on the character of anyone who dares share a supportive opinion of the suggestion. And if you report any of these attacks, nothing happens, I know, I’ve reported many such posts which were incontestably against the rules. Entire threads of hundreds of posts of nothing but mockery and insults and general mean-spiritedness, totally ignored. Seemingly for no reason other than it has just become the norm to treat those of certain opinions like second class citizens on these forums, to the point that even the moderators turn a blind eye to it.

(edited by Conncept.7638)

Is Ascended Gear too Hard to Get?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

That’s correct. Ascended weapon chests drop at a pretty decent rate in fractals, world bosses, and PVP.

Fixed that for you, as far as I know, doing daily fractals and WB I got 0 ascended box so far.

Yeah… definitely thinking a player confusing personal experience with the norm.

I know players who have thousands of fractal runs, thousands of hours in PvP, and couldn’t even count the number of world events they’ve completed, who have never had a single ascended drop. And not just one, but a noticeable sample.

Obviously they drop, but the the drop rate research more than supports that they do so at a low enough drop rate that it is very plausible to play the game for any amount of time and still never get one. And that’s just not okay in my opinion.

(edited by Conncept.7638)

All I want are simple pants...where are they?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Maybe we’ll luck out and one of the designers will see the demand and make us a pair of pants. =)

Actually, they would not have to make them at all….there are plenty in the game, they just need to change the restrictions on them to allow light armor wearers to be able to use them.

They have said before that the reason that they can’t have mixing and matching across armor weights was because the 3 types of armor are “fundamentally incompatible.” From what they’ve said the problem seems to be dye channels that don’t match on the UI an each of the 3 weights have seams in different places. Heavy chests for example have seams at the waist. Medium chests have a seam further down. It’s probably really buggy, or even impossible, to try to get a piece with a seam on the legs to transmute to a place on the wardrobe UI that’s designed for a seam at the waist, and vice versa.

I remember them telling us about all that. Maybe you can answer this question for me:

Could they just take an existing pair of “pants” for the Light Armor Females, duplicate them, and then delete the skirt so that only the tights/pants remained?

They can design a pair of light armor pants without skirts. There’s already one ingame, the male version of the light Ascalonian armor. The problem seems to be that they have a certain look they want for the different classes and they don’t seem to be willing to budge on it. Not that they can’t design these looks.

That makes no sense given that you can wear outfits that clearly look like a completely different armor weight.

Can you invest in your...

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Technically yes but I phrased it that way to make a point. Something is only considered conjecture if the evidence in question exists at all, is available, and permissible as evidence. Therefore financial statistics which aren’t released to the public (and may not even exist) don’t count.

you phrased it in a silly way. he does not have the evidence, therefore anything he says based on evidence he does not have is conjecture. he can be corrected or affirmed by someone who has the evidence, but his lack of knowledge makes his opinion conjecture.

Has he played this game?
Has he played previous games?
Has he supported and seen those games supported to similar degrees?
Can he exercise basic logic?

If he complies with all of the above, then logically, he does have anecdotal evidence.

Is there any more evidence available that he could have presented? Thus far no one has presented any any less anecdotal than his own. If not, then again, logically, he is not exercising conjecture.

His argument may not be strong, but it is logically sound, and claiming it isn’t by attacking his argument without further evidence either disproving his experience or providing counter evidence to his experience, is Ad Hominem.

(edited by Conncept.7638)

Can you invest in your...

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Excluding any financial statements from Anet on earnings / cost relativity. In fact, he offers NO evidence whatsoever to back up any single point he’s made. Personal Experience and Viewpoint =/= evidence.

There are no financial statements released for ANet pertinent to the OPs point. In fact there technically aren’t any at all, as ANet doesn’t release financial statements, NCsoft does. And their reports say nothing whatsoever about per-project management of funds, only per IP management. They say how funds were used over the entire GW2 property, but not anything of the working projects within that property.

And personal experience is evidence, it’s just not proof, hence the term anecdotal evidence which means exactly that. Learn your terms.

“Straw Man fallacy is committed when a person simply ignores a person’s actual position and substitutes a distorted, exaggerated or misrepresented version of that position”.

Thank-you for proving my point, what was the original position he ignored? His own position, as he started the thread and no previous position had been presented.

Straw-man arguments because he’s saying “Anet isn’t doing X” when he really has no idea. He’s attacking them based on zero evidence provided. I think it’s a pretty clear misrepresented version of what Anet is doing, since he has no idea

He straw-manned his own argument then?

Additionally, if you had actually red the op, he doesn’t say the phrase “Anet isn’t doing” at any point in his post. He does claim that ANet hasn’t done things, past tense, equal to the potential output (in his experience) to the support they’ve been given. An opinion based on personal experience but in no way a logical fallacy.

As for anecdotal evidence, “there is a larger chance that they may be unreliable due to cherry-picked or otherwise non-representative samples of typical cases.”

This is so stupid I’m not even going to address it.

Ughlll… yes I am, it’s going to bother me knowing I allowed such stupidity to persist and potentially breed across the internet.

So, you would you just let a murderer or sex-offender or thief go because the only evidence of his or her crime was heaps of eye-witness testimony? Which is, by definition, anecdotal evidence.

Furthermore, that statement itself, is an illogical fallacy falling under unwarranted assumption, it is someones own opinion without evidence, anectodotal or otherwise. It is entirely based on an assumption of the average persons character regardless of the person or their experience as an observer of evidence.

All evidence is, in the end, based on someones observation of events, be it observation of the act in question, of forensic evidence, of confession, or of testimony. There is no logic whatsoever to justify that personal experience is any more or less reliable given where and when the experience took place. It is only with further compounding evidence that the persons testimony could somehow be proven correct or incorrect.

conjecture isnt excluding evidence, its the formation of an idea with incomplete information. i admit its more ad hominem than straw man though. but anecdotal evidence doesnt really help his argument that not only should anet reinvest the profits into the game but also that they arent, when clearly theyre paying people to put out a new raid wing in a week.

Technically yes but I phrased it that way to make a point. Something is only considered conjecture if the evidence in question exists at all, is available, and permissible as evidence. Therefore financial statistics which aren’t released to the public (and may not even exist) don’t count.

And no claim was made that they aren’t reinvesting any profits, only an open ended query that they invest, and a statement that, however much they are investing, must not be enough, since their output for that investment is (in the opinion of the OP) insufficient for the support given them, when compared to other games given similar support.

(edited by Conncept.7638)

Can you invest in your...

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Your post is predicated on conjecture, straw-man arguments, anecdotal evidence, and other logical fallacies.

~EW

W.e you say man…lmao

he pretty much right bro lmao

No he’s really not.

Conjecture is the formation of a conclusion while excluding evidence. Unless somebody round here has ears inside ANets office, he’s used all the evidence he, and we, have, being largely personal experience. He’s seen similar support given to ANet that has been given other games, and those games seem to have greater output from that support. No conjecture whatsoever.

Straw man fallacy… doesn’t even make sense in this context. It’s attacking an argument that your opponent didn’t make. Who was his opponent prior to this persons post and what argument did they make? Especially seeing as he was the very first poster after the OP.

Anecdotal evidence, is just evidence based on personal experience, again, this is a forum made for player to share their opinion based on their experience playing the game. And unless somebody here is a developer, it’s the only evidence anybody has.

Not saying the OPs right, but the first poster is just some jerk getting off on making other people feel inferior using buzzwords he doesn’t even know the meaning of, and he doesn’t make any point at all, let alone a correct one.

(edited by Conncept.7638)

Ele is viable and still not playing mine

in Elementalist

Posted by: Conncept.7638

Conncept.7638

I don’t see how this class was ever designed to be multidimensional.

From launch they kitten each attunement well past the point where they could begin to do anything on their own, enforcing attunement swapping as much as possible for both offense and utility, and granting no defense which relied on reaction and timing and strategy but instead on passive effects and constant use of high uptime sustain and defensive skills.

There was never meant to be any choice on how you used the attunement system, it was always designed for a single dimension of play depth.

This has just been a terribly designed class since launch, great concept, poor in execution. And the developers have all but said that they don’t agree with players on the flaws of the elementalist class mechanic and will never make major changes to it that it needs.

Actually, not ‘all but said’ at one point some hoity toity developer on the forum even stated that they would never majorly change the attunement system no matter the volume, intelligence, or correctness of player feedback on the subject. Players ‘just don’t understand the developers design goals’ as he put it.

Is Ascended Gear too Hard to Get?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Too annoying to get would be more accurate

EDIT: Though as someone who tends to have floods and famines of play time, when you can’t play a lot, it can become ridiculously difficult, obscenely expensive, and even impossible if you get far enough behind.

That’s a good point I forgot to mention. What if you don’t have a lot of time, and don’t farm t2-t4 mats to sell them? I can see it being reasonable if you play a lot, but I can’t. Plus I’m trying to get my elite specialization weapon, but I need to be in HoT and you don’t get much gold there

Yeah, if you have less playtime, the last thing you want to do is log in to the same area and do the same thing with your playtime every single day, because ANet has just flat out decided that X content is valuable for working towards your ascended gear and Y content is not. Especially when Y content takes up 90% of the game.

Wouldn’t be a problem if they stuck to their original plan of making ascended optional for everywhere but fractals, but it’s blatantly obvious between the higher attack speeds that nullify dodge, the higher HP more evasive enemies, and the content of raids that ANet balanced this expansion with ascended gear in mind, and will continue to do so in spite of their previous promises.

Is Ascended Gear too Hard to Get?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Too annoying to get would be more accurate

EDIT: Though as someone who tends to have floods and famines of play time, when you can’t play a lot, it can become ridiculously difficult, obscenely expensive, and even impossible if you get far enough behind.

(edited by Conncept.7638)

Funniest NPC Names

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Khulaid the conquerer, a big red ogre based on the Kool-Aid drink mascot. He even enters the event where you fight him by busting through a wall.

Why did they call this game "casual "

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

That’s what they said up until less than six months before they added ascended gear…

And they’ve held off on adding a new tier after ascended for the last what, 3 years?

Not the point, the point is it doesn’t take much time or much thought for ANet to pull a full face-heel turn on design principles they’ve touted and sold millions of copies of the game for. It shows an extreme lack of design and business integrity.

If the developers actually decided to make a grindier top tier of gear (which they did) long before the game released (which I don’t believe they decided, since they still lauded and even advertised the game for this design choice for months after its release) then they should have stated so and players may not have invested their time and money in to the game in the first place, knowing that it would become just the type of grindy experience they were trying to avoid by purchasing it.

But like I said, I don’t think they made any such decision before launch, I think they just saw how fast some players were blowing through the vanilla content and leaving, and decided they needed filler to slow them down while they worked on other end game content and got the LS running. And now this unfortunate crap has become a part of the game they are even balancing content around.

This game is for hardcore gamers only. To fully enjoy the game, you’ll need full ascended gears and legendaries. If you are prepared to grind for at least 5-8 hours every day and for one to two years , this game is for you.

But you don’t need to grind 5-8 hours every day for one to two years for Ascended gear. ._.

Maybe not to get it in two years but to get it in a reasonable amount of time that’s pretty accurate. Especially if the player actually wants to make things himself, y’know, actually play the game to progress instead of playing John Smiths sick and twisted personal game of monopoly. It takes 250 tier five mats to make any of the ascended pieces of gear, and several need more than that, the best farming spots I’ve ever seen in the game drop maybe 20-40 in an hour. You also need various lower level mats which don’t even freaking drop for you once you are the level that can use ascended gear!

Five to eight hours a day over a good couple of months actually sounds about right. And it’s a completely unreasonable amount of time which only exists as busy work for braindead players that blow through content so they can call themselves 1337 and hardcore, while the developers totally disrespect the time investment of casual players who actually enjoy the game and will stick around if treated well instead of moving on to the next shiny as soon as it comes out.

(edited by Conncept.7638)

Why do eles get to have permanent boons?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

As an Ele main since launch, I feel I speak for a large portion of the community (though probably not the competitive portion) when I say we would gladly give up our permaboons for some freaking innate defense and some semblance of build diversity.

Because I am sick of being forced to use every… single… freaking trait, weapon, utility, healing, elite, armor, sigil, and rune choice I have just to not die to anything and everything because I have no defense that doesn’t require me to proc an attunement or pop a skill.

We have had one build since launch, and they finally took that away, and oh look, we’re still at one build. As per usual ANets plans on class design is ‘as little work as possible’ and ‘one step forward, two steps back’.

All I want are simple pants...where are they?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Actually if you take a look at the “Mini Bandit Bomber” miniature. She is wearing the Country Coat light chest piece together with medium trousers.

Now why can’t we as players mix different armour categories again? Just for looks of course, but why? It is possible, the mini shows it clearly.

The miniatures are custom made, not scaled down copies of an original item. They aren’t actually wearing ingame armor but artwork that looks like armor.

Mistake on a miniature showing that they are artwork unrelated to the real thing. The Tybalt miniature. It has a female Charr tail.

NPCs are also not constructed the same way as player characters in the first place.

Why did they call this game "casual "

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Because

1. you don’t need ascended to do content, it’s not gated by armor, you can do quite nicely with exotics and

Was true, is no longer, the HoT areas, and especially the raids, are balanced around ascended gear. You have to have it, and getting is as hardcore and non-casual friendly a grind as you will find in any western MMO.

2. there’s no new tier of gear next week, or next month, or next year. Sure it might take you 2 months to get your gear. But that’s it. .

That’s what they said up until less than six months before they added ascended gear…

can't use Aetherblade Heavy Armor style?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

What I really want is armor skin that looks like leather pants with leather top (vest or long sleeve) with knee high boots (I already have some that work for this) and for the entire image to look like a “Biker Set” of riding leathers that can be dyed.

The image I am thinking of is similar to what “Sandy” wore in Grease. Loved that look. Of course she is wearing heels, but hey, that would be cool too…I am thinking of this outfit for my human elementalist…in red with silver accouterments (buttons, strips of chain…)

My son just said it looks really bad a** but he’s never seen any armor in games that have covered that genre of clothing, unless it was heavy and possibly medium armor … never in light. Of course he thinks his mom playing these games is hilarious…but I have fun.

The closest you can get is the Ascalonian Performer pants and Trickster’s Light Vest. The pants are from the Ascalonian Catacombs dungeon and the Trickster’s Light Vest is from an armor set they frequently cycle in and out of the gemstore.

Here: [&CmYCAAA=] [&AgFuqAAA]

But it’s not perfectly exact, the pants still have a skirt, and the only other light pairs of pants include a loincloth, waist cape, coat tails, or another type of skirt. Over three years and there is still no real pair of pants for light armor females and only one pair for males. I honestly don’t know where ANet gets their feedback from at this point because it clearly isn’t from us players.

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New Weapons (2haxe and polearms?)

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

I’d like to see more traditional mage weapons for the caster classes- tomes, crystal balls, wands and the like. The problem is that focus is literally comprised of any freaking object you can hold in one hand. What were they thinking with that weapon type?

EDIT: Not to mention focus is often the lamest and most unused weapon type on many classes where it’s found. Most builds which use a focus do so only because it tends to provide utility found nowhere else in the class’ repertoire of skills.

Idk, Focus is used pretty well on Mesmer in PvE and on Elementalist and Guardian in PvP. Only profession that doesnt really use it is Necro.

I like focus for certain skills on my ele and guard, but that’s kind of what I’m talking about. It provides utility that you take a gamble to bring, because it just isn’t always as useful as bringing something that flat out deals or prevents damage in a simpler way on a smaller cooldown.

New Weapons (2haxe and polearms?)

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

I’d like to see more traditional mage weapons for the caster classes- tomes, crystal balls, wands and the like. The problem is that focus is literally comprised of any freaking object you can hold in one hand. What were they thinking with that weapon type? It not only negates any new mage weapon but several new martial weapons

Not to mention focus is often the lamest and most unused weapon type on many classes where it’s found. Most builds which use a focus do so only because it tends to provide utility found nowhere else in the class’ repertoire of skills.

EDIT: For emphasis, list of things which count as a focus
Chains
Skulls
Gears
Cattle Prods
Cups
Steins
Chalices
Books
Scrolls
Ulus (skinning knives, why don’t these count as daggers?)
Knuckles (really should be its own weapon)
Crystals
Crystal Balls
Bottles (with one bottle counting as a dagger)
Shells
Votive Statues
Bells
Plants
Clocks
Hourglasses
Fans
Feathers
Flowers
Rocks! Bloody rocks for kittens sake!
Tentacles
Starfish
Thuribles
Lanterns
Asuran technical instruments
Charr technical instruments
Machines
A mechanical bird
Energy forms
Holograms
Keys
Candelabras
Dolls
Wheels
Bags
Bugs
Harps
Flutes
and a Snowglobe

(edited by Conncept.7638)

Is there any point to PvE dailies?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Because not everyone enjoys PvP.

I don’t think that the OPs point is that there should be one or the other.

It is that fulfilling any of the PvP daily achievements also meets the requirements for a noticable portion of PvP rewards and/or reward progress. While the majority of the PvE daily achievements, do not contribute to a noticeable amount of PvE rewards or reward progress.

(edited by Conncept.7638)

lets make anet some money to fix this game

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Employee reviews show they haven’t ever expanded their staff since initial launch.

They haven’t fixed competitive PvP or WvWs laughably one sided win condition, and in the case of PvP, refuse to even acknowledge it.

They’ve chosen to make the exact trinity content they claimed GW2 would never have at its launch, instead of simply fixing the break between the games build and active combat systems, solely because fixing it would take more work than they are willing to put in.

They’ve chosen to expand the build system with a time gated top gear tier requiring massive investment of playtime and account resources. Because such mindless filler content is an easy way to keep players around, and, once again, it’s too much work to make content for players to play through.

And finally, they released an expansion smaller than most DLC I’ve ever seen, and did so at nearly the full price of the original game.

The question we should be asking ourselves at this point, is not how we can support them, it’s what the bleeding hell they have done with the three years of support we’ve given them?!

(edited by Conncept.7638)

When the last time you felt thrilled in PvE?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Loot means nothing except in the content it opens, just a code on a server somewhere, and none of GW2s loot opens any content since everything these days is being balanced for stats only available by an obscene amount of time consuming gold farming.

Gameplaywise, last time PvE felt thrilling for me was the Battle for LA, how long ago was that?

(edited by Conncept.7638)

I want Tengu as the next playable race!

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Nope….we all want Largos to be the next playable race, none of us want to play an ugly overgrown chicken.

I’m not particular to either, there are way more interesting races than Largos and Tengu.

But so far as design goes… Largos are just really bad knockoffs of drow. They are supposed to be this society of assassins from the deep ocean yet prior to the awakening of the dragons, had no competition in their realm, their only neighbors being the quaggan, (the krait have kept close to shore since ancient times) no conflict or deity or anything at all to inspire such an odd culture. Their biology makes, no sense, rigid wings would provide absolutely zero propulsion in water. The terrible accents… the monochromatic color scheme, seriously what was the design team on when they thought these things up? Just their combination of attributes makes them sound like they were taken directly from the scribblings of a middle schoolers notebook.

(edited by Conncept.7638)

Dragon Ball is a chore and a bore

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

I have never understood how they calculate line of sight in this game and it has frustrated me to the point of abandoning more than one game mode and activity. So many instances in WvW, PvP, and activities where I can clearly see over half of my targets body and the projectile is hitting absolutely nothing between me and it, and yet I get obstructed over and over again while the enemy circles around a pillar like a troll.

PvP: Chill and Attunement swap

in Elementalist

Posted by: Conncept.7638

Conncept.7638

Shroud for necromancer is affected by chill, both its skills and its actual CD.

That’s because it’s actually a skill, not their substitute for a weapon swap.

Many people left because of HoT?

in Guild Wars 2: Heart of Thorns

Posted by: Conncept.7638

Conncept.7638

When HoT first came out, it got my guild up to 80-100 people a night for the first time in almost three years. It lasted like a week before it was down to 40, then another three weeks down to about 20. Now it’s down to 4-8. And I’m not talking about people representing the guild, just members that are logged in.

This was just an all around terribly designed expansion, that, even if it were better designed, did not have sufficient content to justify it’s purchase price. In fact, when you take in to account the amount of ‘expansion features’ that the developers stated they were planning to add to the base game before an expansion was ever released, it basically has no features at all save specializations and gliding.

(edited by Conncept.7638)

What is the purpose of precursor collections?

in Guild Wars 2: Heart of Thorns

Posted by: Conncept.7638

Conncept.7638

Getting people to buy the expansion for content that was promised would be added to the base game for two and a half years.

Elevator Pitch: Your Dream Expansion

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

My Dream Expansion:

Everything Heart of Thorns, wasn’t.

Shatterer Discussion [merged]

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Posted by: Conncept.7638

Conncept.7638

I was kinda expectin some hard content like tequatl

Yes, more content almost no one plays, exactly what we need.

Rip rtl..

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Posted by: Conncept.7638

Conncept.7638

u cant cast rtl while jumping anymore
rest in piece goating
please tell me this is a bug

I hope not they needed to make it so all skills are unusable when jumping it messes up the balances of the game badly.

Isn’t RTL an instant cast skill? All other instant cast skills can be cast while jumping.

I know it interrupts other skills currently in use unlike most instant cast skills, but it has no cast time and cannot be interrupted just like an instant cast skill. I always thought it interrupts skill use because it’s an instant cast in to a transformation, and transformation interrupts skill use.

(edited by Conncept.7638)

"Gall-uhm" and "Wivv-urn"

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Posted by: Conncept.7638

Conncept.7638

  • you can use ‘literally’ as an intensive rather than as precisely ‘literally’

No you can’t, not because it’s incorrect or unclear or doesn’t convey what you mean, but because objective language is a necessity and should not be destroyed because lazy and stupid people have an addiction to euphemisms.

Or in layman’s terms, when ‘literally’ no longer means ‘literally’, then our language no longer has a clearly defined adverb to use when we want to say something is ‘literal’. While there are good and plenty of ways to figuratively emphasize a point.

Language naturally changes and we can’t stop that, but the difference between evolving and devolving is whether or not it is becoming more or less clear that you have communicated what you intended to communicate.

(edited by Conncept.7638)

The American preference on Asian art style?

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Posted by: Conncept.7638

Conncept.7638

Hadn’t looked this up, just did.

It’s popular, because it’s borderline porn, and twitch’s audience, people that spend near all their time on entertainment streamed to them in their home without any more substantial pursuits, are pathetically needy. Truth hurts.

Let Down by HoT because...

in Guild Wars 2: Heart of Thorns

Posted by: Conncept.7638

Conncept.7638

I honestly wouldn’t care if the tempest’s new weapon was a pair of fuzzy pink bunny slippers so long as it was a mainhand weapon. As an offhand weapon, all it does is compete (largely unsuccessfully) against the support abilities we already have which are majorly found on our offhand weapons.

They basically made 7/10ths of a support spec.

That Scepter buff...

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Posted by: Conncept.7638

Conncept.7638

I dont think you know what a preview is…..

Every time ANet has done a balance and/or update preview, they’ve lauded the changes and claimed “And that’s not all” like they’re in a late night infomercial.

Then the patch comes, and that’s all.

Every. Single. Time.

Removing cele = removing ele

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Posted by: Conncept.7638

Conncept.7638

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

I’d rather suffer through an entire PvP season with nothing to do with my Ele than go through who knows how many more seasons with one single build. And in the end, that may just be what it takes to get the developers to finally admit their design mistakes concerning the ele and the attunement system.

…but we already had 1 FULL YEAR of ele being so utter garbage that you would be instantly flamed and harrassed in unranked for even having the guts to play an ele.

And even that didn’t get the designers to admit the obvious design flaws eles still have and basically had since the very first beta of the game.

Stop crushing my hopes… (T_T)

(edited by Conncept.7638)

Removing cele = removing ele

in Elementalist

Posted by: Conncept.7638

Conncept.7638

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

Yes, but they’re not doing that. All we get is a Shatterstone buff and a bad diamond skin rework. Remember, 100% of the time when Anet “previewed” balance changes, those were 100% of the changes.

I’d rather suffer through an entire PvP season with nothing to do with my Ele than go through who knows how many more seasons with one single build. And in the end, that may just be what it takes to get the developers to finally admit their design mistakes concerning the ele and the attunement system.

(edited by Conncept.7638)

Removing cele = removing ele

in Elementalist

Posted by: Conncept.7638

Conncept.7638

Or, maybe, since we won’t be able to have all three defensive stats simultaneously anymore, they will finally give the ele the reasonable defensive baseline it has needed since launch to ever have more than one build.

3 year old Guild Wars 2 myth... busted

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Posted by: Conncept.7638

Conncept.7638

I never even knew that this was a rumor. Why would people think this? If ANet wants to record any chat, they don’t need a character model in the game to do it. GMs, for example, can operate in the game without any character model. Secondly, if they wanted to see for themselves how a map chat was doing, wouldn’t the map chat act more naturally without a developer?

Shared Inventory Slot Feedback [merged]

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Posted by: Conncept.7638

Conncept.7638

Bought it because the description made it sound like it was a slot for a bag that would be shared between your account, like existing inventory slots available for purchase. Until the very last word of the description, which I unfortunately missed. Not saying it’s not my fault but I’ll be getting a refund, as this is a complete ripoff at 700 gems anyway, anybody who says otherwise is either incredibly stupid or overly privileged with their funds.

(edited by Conncept.7638)

Diamond Skin Counters Complete Builds

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Posted by: Conncept.7638

Conncept.7638

Yes it’s terrible design, but then again so are the entirety of two of our five trait trees.

Oh wait, pardon me, three out of six of our trait trees.

1 more month till balance[RANT or HYPE?]

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Posted by: Conncept.7638

Conncept.7638

I predict elementalist will go through a fourth year with one viable build.

[LORE] Wall of "Durmond priory" dead

in Guild Wars 2: Heart of Thorns

Posted by: Conncept.7638

Conncept.7638

Between this and Snaff, it seems Asura are becoming the token black guy.

Holiday JPs: please revert

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Posted by: Conncept.7638

Conncept.7638

It’s PvP so that people can’t cheat.

I remember during the first halloween when it was PvE, half the time you entered it some jerk was using the biggest transform they could find to obscure the entire puzzle and make completing it impossible for everyone in the instance. People had different speeds because there was always some buff, or trait, or food that the developers had forgotten about. And don’t even mention back when everyone had their standard models instead of the wisp forms, and it was impossible to complete on anything but a norn or charr.

Meanwhile, all that is prevented, with no detractions whatsoever, simply by making it a PvP instance with no PvP abilities available. It should remain a PvP instance.

Its literally the worst weapon ingame.

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Posted by: Conncept.7638

Conncept.7638

You know what would make it an awesome weapon? If they moved the skills over two slots and gave them an auto attack! So we could use it with the supportive offhands WE ALREADY HAVE TWO OF instead of having it compete with them.

Stop Putting Everything On TP.

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Posted by: Conncept.7638

Conncept.7638

I agree that these shouldn’t be on the TP, always thought the same of the legendaries.

But that didn’t stop me from buying a box to get the only fractal skin I want.

Fractals are just not fun for a lot of people, and it has nothing to do with the challenge (I actually love how hard they are) which is the first thing any fractal player will attack a ‘casual’ about. But is just as often about other inescapable portions of the content like the gear grind, the level grind, the massive time consumption, being reliant on other players, and the horrible flood/famine RNG drop system. ALL things which GW2 advertised you didn’t have to deal with in its game world.

But I was slowly working towards the skin I wanted since they finally at LEAST removed the RNG. Then I found out about the TP skins and now I’m done! DING DONG THE WITCH IS DEAD! NO MORE FRACTALS EVER AGAIN! Screw that crappy content and the horse it rode in on.

(edited by Conncept.7638)

New Black Lion Weapon Skins....Really?

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Posted by: Conncept.7638

Conncept.7638

FINALLY. A thread about this.
Improvized weapons set is absolutely awful. Its ugly. Im not willing to spend my ticket on these and I have yet to meet anyone that would

Then don’t spend your ticket on them…?

There are a dozen other weapon sets available and there will be who knows how many dozen more after.

Personally I think these are awesome, and judging by the trading post prices which began at about 40G higher than average per weapon, you may be the one with the minority opinion here.

It's KILLING ME! let us know!

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Posted by: Conncept.7638

Conncept.7638

the only way they could fill every single speace on the map that also makes sense if they remove zone instancing and also implement flying.

but non of them is realy possible or seriously hard thx to the events in zones etc.

What on earth are you going on about?

Instanced maps have no interraction with each other except for their placement on the world map, they could fill every space by creating areas that fit the space and butting them up against each other. No flying, no removing zones, no… nonsense.

Most relaxing profession to play?

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Posted by: Conncept.7638

Conncept.7638

Guardian – Lots of stability, protection, healing, condition or power damage, you even have a (decent) ranged weapon now. You have a use anywhere you want to go and can stand up to just about anything to some degree. They’re pretty much immune to cheese content and builds.