Showing Posts For D best.3547:

You like the new content for WvWvW? Yes-No

in WvW

Posted by: D best.3547

D best.3547

Love the content but buff should not give stats (only points on kill) so no…. But I really like how we have roamers paradise content so yes…. But the buff is ahmagad so bad so I just won’t vote.

Sea of Sorrows
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Ram mastery OP

in Bugs: Game, Forum, Website

Posted by: D best.3547

D best.3547

fix this pls.
http://www.youtube.com/watch?v=Jto1w5Sy7VE
or WvW will fall apart.
also test your stuff.

Sea of Sorrows
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Post a Screenshot of your Guardian

in Guardian

Posted by: D best.3547

D best.3547

I’m gonna go sit on tequatl until he is seared and then we can all eat him, then we can all say there was something in the water.

Attachments:

Sea of Sorrows
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(edited by D best.3547)

9/13 Kain/SF/GoM

in Match-ups

Posted by: D best.3547

D best.3547

Good luck with tomorrow’s patch

Sea of Sorrows
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SoS 3.0 - No NA/Ocx Guilds needed

in Looking for...

Posted by: D best.3547

D best.3547

I know a majority of CNB is wants to move to SoS. I’ve been visit your guy’s server and have 130 members who do stuff like this http://www.youtube.com/watch?v=mXff-ZgSWUM. we get 30-50 on a day from our mandatory WvW time (5-10pm server time) and like to take and upgrade keeps, only problem is we lose them durring the night I hear you can fix that.

You have any idea how nice it is to wake up and see three waypoints on the home BL’s and see every structure in the enemy borderlands be made of plywood?

Yup our guild leader just had a little meeting with you guys and you are our #1 choice I look forward to playing with you guys in a week or so… when we get the funds to transfer.

EDIT: some people got confused I meant to say SoS is currently our #1 server choice the final desicion will be known on Monday.

Sea of Sorrows
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(edited by D best.3547)

SoS 3.0 - No NA/Ocx Guilds needed

in Looking for...

Posted by: D best.3547

D best.3547

I know a majority of CNB is wants to move to SoS. I’ve been visit your guy’s server and have 130 members who do stuff like this http://www.youtube.com/watch?v=mXff-ZgSWUM. we get 30-50 on a day from our mandatory WvW time (5-10pm server time) and like to take and upgrade keeps, only problem is we lose them durring the night I hear you can fix that.

Sea of Sorrows
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9/13 Kain/SF/GoM

in Match-ups

Posted by: D best.3547

D best.3547

Is Kaineng running a karma train or something this morning? (I don’t mean that as an insult btw) They had a 30+ zerg that was pretty much steamrolling everything.

Oh ya sorry about that our daytime group only will ever karma train and we have famous karma training commanders if you can pull off half their numbers they melt since half of them are under levels. Don’t worry CNB will provide the real challenge tonight.

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Other ways to Acquire Ascended Weapons

in Guild Wars 2 Discussion

Posted by: D best.3547

D best.3547

In time there will surely be other ways of acquiring the same weapons trough different procedures. A substitution for the crafting procedure could be the mystic forge, but at a higher cost and higher efforts.

But one thing i must say: Effort should always be there!

I totally agree it should be harder to get ascended through the mystic forge than crafting, and it can still require most aspects of the game (sPvP not included) as long as we don’t grind crafting levels.

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Other ways to Acquire Ascended Weapons

in Guild Wars 2 Discussion

Posted by: D best.3547

D best.3547

Haven’t they said they were also an extremely rare chance drop from whatever drops ascended stuff? (and that counts in fractals)

After an entire day of WvW taking over camps and towers not one person on my borderland found a ascended weapon. So I’m counting that chance as lower than exotic which is not very good.

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Other ways to Acquire Ascended Weapons

in Guild Wars 2 Discussion

Posted by: D best.3547

D best.3547

To be fair, i believe that the higher tiered gear, should have an effort/reward associated to it. So to be handed as a reward (i.g.: Laurels) i don’t agree.

Ascended weapons aren’t that difficult to create. The biggest limitation is the time gating for it’ creation. I bet that if there was no time gating, a solid amount of players already would have full sets of these weapons!

When i saw how these weapons immediately said : “Cool, some effort related reward, as it should be”. Don’t expect to receive everything for free!

See the thing is Anet specifically has said they want players to have fun while playing their game. I truly want ascended available to me even if it takes 200+ hours for 1 weapon but I am not willing to no enjoy the time I take to get there. If you on the other hand enjoy crafting, then the currently implemented way of getting ascended is perfectly suited for you.

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Other ways to Acquire Ascended Weapons

in Guild Wars 2 Discussion

Posted by: D best.3547

D best.3547

We need other ways to get ascended weapons, we need this because crafting is not fun for anyone, and those of us like myself who don’t have much crafts at 400 are not willing to spend the time it takes to get to 500 crafting. So what other ways should We be able to get ascended weapons through? My first instinct is to use the Mystic Fountain, to do a similar type of crafting but with combining ascended crafting materials. Eventually like ledgendaries and their gifts you could make an ascended with strong enough ascended crafting materials.. I believe in this option because it would stop the materials from endlessly piling up in your bank. This method would be fair because crafting materials are acquired by playing the game and having fun. Also this same type of process is done for ascended back pieces.

(Don’t make this a complaint page it’s for suggestions. Also thank you to Anet because You guys get more complaints than You do compliments but you do truly great work. I’ve been in GW2 since beta and you do allot of hard work for us to enjoy the game the way we want to play it.)

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(edited by D best.3547)

Your Easiest Solution

in PvP

Posted by: D best.3547

D best.3547

Personally I think the marks should have like a 0.5-0.75 delay when they’re laid down, sort of like Karthus Lay Wastes from LoL, that on top of the better “telegraph” from the staff animation and it could be easy to read and react to.

See I just posted this idea right before you and I was thinking.. They should reduce the cast time of the mark to .25 seconds and have the rest of the cast time become the marks activation time on the ground. This could allow for a huge fast DPS burst to those not careful but would bring balanced point control to players who save their dodges or have clever positioning.

Aww yeah I didn’t notice that haha.

Great minds think alike. Also you were writing when I was there is a 2 minute delay between our suggestions. Also your new suggestion is approaching my number 4 condition removal is just not having enough damage reduction on condition builds

Sea of Sorrows
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(edited by D best.3547)

Your Easiest Solution

in PvP

Posted by: D best.3547

D best.3547

Personally I think the marks should have like a 0.5-0.75 delay when they’re laid down, sort of like Karthus Lay Wastes from LoL, that on top of the better “telegraph” from the staff animation and it could be easy to read and react to.

See I just posted this idea right before you and I was thinking.. They should reduce the cast time of the mark to .25 seconds and have the rest of the cast time become the marks activation time on the ground. This could allow for a huge fast DPS burst to those not careful but would bring balanced point control to players who save their dodges or have clever positioning.

Sea of Sorrows
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Your Easiest Solution

in PvP

Posted by: D best.3547

D best.3547

1. Add a 1 (or .5) second delay to marks, sort of like the toolkit grenade for engineers or a elementalist using AoE the damage tick can be avoided on a proper dodge, the instant mark damage is what truly makes the Necromancer incredible in team fights right now.

2. Stay awesome.(not a fix just something to do)

3. Give make a blank PvP map (flat nothing but flatness and 4 walls) and people make teams and kill each other until they are all dead or 5 minutes are up (no waypoints needed). Then make the game restart and give winners 100 PvP rank points. effect all the people whining about how we need death match stop.

4. Make conditions more longterm yet and slower to apply (through cooldowns and cast time) because a bunker guardian who removes.2 conditions every 10 seconds and 2 conditions on every shout only survives 10-15 seconds against a condition build (or make condition attacks like engineer pistol attack where no more than 3-4 bleeds can possibly be a solution as well.

5. That’s it top 2 are probably the most important. I need to be able to see damage incoming.

Sea of Sorrows
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(edited by D best.3547)

An Ingame Represantation of WoodenPotatoes

in Community Creations

Posted by: D best.3547

D best.3547

The first Wooden Potatoes I watched was about different types of dragons and the inquest’s Crucible of Eternity trying to capture the essence of the dragons. I had run the dungeon hundred of times before to gear up my thief (I hated CoF gear) and had never realized what an amazing story there was behind it. Not only did that video win him an instant subscription but I also went back to CoE to see all that he had explained.

I know I am just one of many but WP makes me want to play GW2, and I would probably not come back every update if not for his videos talking about them.

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Leap finisher on door

in Bugs: Game, Forum, Website

Posted by: D best.3547

D best.3547

I’m a commander on Kaineng and I would like to report a bug about being able to use leap finishers through doors. Earlier today I was commanding, we were taking over sunny hill, two of our rams broke down with the gate at 20% so we decided to use brute force. I used mighty blow and warped through the door of the tower. many other people were in with me and this allowed for a tower capture. I apologize to Storm Bluff Isle and all offended members for this illegal tower capture. please fix this bug so it doesn’t happen to anyone else. See you on the battle field

Sea of Sorrows
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Magic Find users: What would you like to see?

in Guild Wars 2 Discussion

Posted by: D best.3547

D best.3547

I’m running divinity ascended gear to get most of my magic find I would like to see condition duration or boon duration to replace MF in that type of gear. sort of how traits have all of the stats divinity should get that too. I’m also running the MF infusion in my pendant, that is something I dont think should go away because it is not a gear stat (neither is gaining extra karma or extra coins from monsters)

Sea of Sorrows
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(edited by D best.3547)

Modified Ammunition

in Engineer

Posted by: D best.3547

D best.3547

My big question was does coated bullets work with Modified ammunition, according to the wording Modified Ammunition Modified Ammunition: Damage is increased by 2% per condition on the target, when wielding a pistol or rifle. but this ends up applying to all foes, making it a very good team fight trait as well.

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Immobilize,Binding roots bug

in Bugs: Game, Forum, Website

Posted by: D best.3547

D best.3547

This has just happened to me as well. I had a binding root bug where I was immobilized facing away from the toot itself. this makes it impossible to break root. also the z axis will also cause a similar problem.

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"Elixir" trait bug

in Bugs: Game, Forum, Website

Posted by: D best.3547

D best.3547

Fast-Acting Elixirs, Potent Elixirs, HGH all those affects “Elixir” trait skills, howewer they do not work for Elixir gun skills with “Elixir” trait and Elixir X. It seams that not all skills with “Elixir” trait in tooltip are elixirs. You can see complete list of elixir skills on gw2 wiki http://wiki.guildwars2.com/wiki/Elixir
Also i am playing hard with elixir build, can you post info about repairing this issue after confirming it ?

this is still going on three weeks later not only that but riffled barrels trait is affecting condition duration with the elixir gun. it would be nice if the elixir gun could be fixed.

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