(edited by Diabolus Anur Kaya.8379)
I think that you really went too far on the CoF path 2 in making the part before the Cathedral extemely difficult with the spawn rushing magg and then the assassins being able to almost kill him in 1 hit
I put in a help ticket about this before I had even heard about the DR and here is the reply I got from Steve
“I can certainly appreciate your frustration with changes to drop rates in some areas of the game. Unfortunately, the game has to be reworked from time to time to best work against exploitation. I understand that you had no nefarious intentions with the items collected in this area, but choices have to be made by the dev teams to minimize the damage across multiple segments of the population.”
how can I have “nefarious intentions” when I just play the game, don’t run with that stupid zerg and the items I collected in that area were porous bones, white items, and maybe an off the wall blue?
I am calling BS on Steve and Anet on this.
It has already been stated that DR at the moment is, for want of a better word, bugged… or too harsh.
If the mechanic is working on a bracket-based system, and you ventured close to the bracket (ie. in one area for too long or killing too many mobs of the same type, etc etc) then you’ll be flagged by the system.
He already stated that you were NOT nefarious. The system will be fine-tuned, but currently the only way to iron out the wrinkles in the current state of play is to come down hard and then soften each blow afterwards.
I hope that helps.
I was tagged by the system by simply being in the Cursed Shore area. I stay away from the big groups. That type of play style is not fun and with the majority of bad guys in CS being Risen that respawn way too fast to stand still for any length of time then you get tagged for killing too many Risen…
I put in a help ticket about this before I had even heard about the DR and here is the reply I got from Steve
“I can certainly appreciate your frustration with changes to drop rates in some areas of the game. Unfortunately, the game has to be reworked from time to time to best work against exploitation. I understand that you had no nefarious intentions with the items collected in this area, but choices have to be made by the dev teams to minimize the damage across multiple segments of the population.”
how can I have “nefarious intentions” when I just play the game, don’t run with that stupid zerg and the items I collected in that area were porous bones, white items, and maybe an off the wall blue?
I am calling BS on Steve and Anet on this.