Well I am still exploring the world! But since I am lazy I can do that in my Dungeon orientated build/gear. So a build for Dungeons really. Currently running this:
I might take out 10 out of Inventions and put them in Explosions for exploding turrets!
Vit/Cond/Pow gear with Sigils of Undead (Tough+Cond) or at least that is my aim, is this a good aim?
EDIT: Also in a group/dungeon I remain in the background with my turrets, pewing at the enemy, using my Supply Drop on the melee/boss and Healing Turret to help my party members out! Sometimes I have an Elixer in my 1st Ulitlity slot and I use the Toolbelt skill also to help out my partners.
I would like to be a supporting person, that is beefier (I already die so quickly), but can still pack a punch, if that is even doable!
EDIT TWO: I looked into your guide: you are mentioning +healing for a supporting character, but I heard that it is not really viable, how true is this?
Also: I am not a fan of using Kits really, I might here and there as I HAVE to sometimes, but I stay away from it. I have 2 Turrets (Rifle and Rocket) always in my utilities and the 3rd is situational: Elixer or a 3rd Turret, depending on the situation. I like Elixer R though, but I am not sure if that is really viable, I might be overdemanding :p
EDIT THREE (can’t write it at the same time for some reason!): This is basically the cookie cutter build I want with the rest of the traits allocated to what suits best to what I’ve been describing:
Elixir-R is awesome. If you are rolling with a group, or even solo it can save you from some encounters. Using it as a stun breaker on knockdowns or roots as you are kiting is good too (plus the endurance for more dodges). I am assuming you are kiting things around your turrets while you shoot and dodge correct? Trying to tank mobs in this game is pretty futile.
The build you linked with the gear you are talking about doesn’t seem to synergize that well. You have 2 “on crit” traits, but not taking advantage of a high crit chance. The runes of undead give you extra condition damage based on your toughness, but your gear doesn’t give you any.
I take it that you want to support without going with a bomb kit? If thats so, I would use Elixirs and Crowd Control abilities to prevent damage. Healing power works better with a bomb support build (I don’t consider it un-viable, but it takes a special build).
Alright, so I am going to throw together some sample builds for you to test out in the mists. It seems like you want to remain versatile with your build to be able to perform all the roles in one package. Without kits, this may be pretty difficult… but I will give it a whirl and you let me know if these work for you:
Here is your build with a bit more optimized gear (imo): http://intothemists.com/calc/?build=-VRw;2cPkq0W6VQFx0;9;49TT;04;054B26B;9;1jwmAjwmA2Vp
Use your many blast finishers with water combo fields for lots of AoE healing!Here is a build I think would work better for what you want to do: http://intothemists.com/calc/?build=-V70;2Z;0g0c-VQFx0;9;49-TT-2;348A19A;9PcW5PcW53ND
It has over 18k health, over 3k armor, and healing power for huge durability. Using runes of earth, you gain protection when you are hit, and magnetic aura (reflect all projectiles) when you hit 20% health. It also has high power for decent damage. You can pump stacks of might up with your elixirs, while also curing conditions for allies. For raw healing, you can drop bombs near you allies to heal them, while also dealing damage to enemies. Elixir-U gives a good damage boost for you, and the toss blocks or reflects projectiles (and gives combo fields) which is good versus ranged PvE mobs.I would go to the mists and try the second build out to see if you can handle the bomb kit. If not, we can change it up to have more focus on elixirs. Let me know how it works for you!
Thanks for all the info, however the builds do not work, could you repost them please?
As you pointed out the gear was not optimal, this was because I did not know at the time I could select that as well, hehe. I was going for Carrion(cond, vit, power) gear with Undead Runes. But I think something else would be in place, something that features healing power, but if your links work then I would be able to see it!
I think I’ll give bomb kit a go again, wasn’t a big fan of them, but perhaps that will change! I think it will be either bomb kit or elixer(s) next to my turrets as I currently use two, but that too might change!