Showing Posts For Dustfinger.9510:

[Suggestion] Grenades auto-attack trait

in Engineer

Posted by: Dustfinger.9510

Dustfinger.9510

This is what happens when slow, long range projectiles are auto cast without ground target. I’m all for eliminating the need to constantly press “1” but notto take away the ground target. the inability to anticipate out opponents position would kill grenades due to it’s slow cast, great range and arching trajectory.

That wouldn’t really be so bad for PvE.

Another possible option would be to give grenade #1 a cooldown, while buffing its other stats, to make it into something like the #2-#4 skills on every single weapon in the game. Something you wouldn’t want to set on auto-cast.

ya. it works fine for mobs that stand in one place and only move toward you but it would only be workable in pve.

Interestingly enough, this doesn’t occur when fighting mobs underwater while using Grenade kit so it’s very possible, and #1 doesn’t need a CD it has one and it already has been nerfed multiple times. I vote for #1 to be an autotarget the rest can use ground but #1 has needed to be an AT for a long long time now.

it doesn’t seem to occur because mobs go straight toward you until they are dead. same with the above ground pve guardian scepter. So it actually does occur under water as well. The AI just doesn’t respond the way a human being does when they know they can beat the system by simple mini-straffing. Once your enemy stops being an AI, the AT on the #1 attack becomes near useless. This is why any Auto attack on any of the grenade kit skills should still be ground targeted. because we need to be able to anticipate and lead human controlled opponents.

(edited by Dustfinger.9510)

[Suggestion] Grenades auto-attack trait

in Engineer

Posted by: Dustfinger.9510

Dustfinger.9510

This is what happens when slow, long range projectiles are auto cast without ground target. I’m all for eliminating the need to constantly press “1” but notto take away the ground target. the inability to anticipate out opponents position would kill grenades due to it’s slow cast, great range and arching trajectory.

That wouldn’t really be so bad for PvE.

Another possible option would be to give grenade #1 a cooldown, while buffing its other stats, to make it into something like the #2-#4 skills on every single weapon in the game. Something you wouldn’t want to set on auto-cast.

ya. it works fine for mobs that stand in one place and only move toward you but it would only be workable in pve.

Vision of the mist on a norn warrior?

in Norn

Posted by: Dustfinger.9510

Dustfinger.9510

Everybody in Tyria has some type of magic. Even warriors.

Hold on a second....

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

Hmm, only one of those I have access to is the ecology. While they do use the generic title of Khan-Ur through out, it seems to me that it is speaking to whichever one is active at the time of the events. Whether it be one of multiple or one total. There is mention specifically however, of the last Khan-Ur when mentioning the start of the High Legions. “No Charr knows how many cubs the last Khan-Ur sired”. I don’t know why they would have mentioned him being the last one if there was only ever one true Khan-Ur. especially since no mention of attemps to have another Khan-ur is made until later in the timeline.

The page on the Khan-Ur does say there was only one however. The possible source isn’t active but it is in conjunction with the interview that confirmed that humans assassinated the last one. http://wiki.guildwars2.com/wiki/Khan-Ur Hopefully you have access to that interview. Iknow you were the first one I read that information from. It may confirm the number of Khan-Ur’s only being one, or it may confirm that it was only an assumption on a players part when they edited the article. The source is titled “Introducing Guild Wars 2’s Charr” from Gameplanet.

Hold on a second....

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

Actually, we do know that there was only one Khan-Ur, though there had been many attempts. We know this as it is said in different places that the first Khan-Ur’s children and the last Khan-Ur’s children formed the Four Legions upon the Khan-Ur’s death.

Do you have a link that says the first Khan Urs children formed the High legions? All I know is a link that says it was the last.

[Suggestion] Grenades auto-attack trait

in Engineer

Posted by: Dustfinger.9510

Dustfinger.9510

The point is to give players the option to choose. You can still keep it the way you want but other like me can have the auto attack.

Asking for the option to choose this is asking the devs to spend time and energy to recreate a system that is already broken.

Let me be clear, I’m not against an auto attack. I’m against an auto attack that eliminates the ground targeting because it only creates a broken system that is unusable as a long range or even a mid range kit.

The idea sounds good until we see the usefulness of the end result. And the slow speed of the scepter orb shows us that end result. I see no reason for a-net to purposefully create this broken system even if a small minority vow to use it. Then they’d have to create other broken systems for small minorities of other classes on the whims of every one else.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

Your and your peers have shown that you lack the ability to isolate the facts independent of its placement in Lore. Its obvious that you cannot accept any substantial opposition to how events and outcomes come to be in GW2 Lore.

Oh, I can accept many possibilities. I mean, I could accept the idea of humanity being strong enough to enslave other races for their own benefit (See: Kourna). But, once again, you’re changing the argument away into something which is about “Us vs You” when that’s not really the case at all.

No, see, the case is simply “this is what the lore is as it is written”. Sure, it is possible Kryta might be strong enough to unite under a single banner all the remnants of humanity to take back all the places they once lived. But that’s not what the lore stands as.

Sure, it’s also possible Ebonhawke can leverage the peace treaty into an opportunity to build up military might in secret until it can lay siege to and utterly crush the Black Citadel. However, that’s also not what the lore stands as.

And that’s the issue I have with how your claims are shaped, aside from moving from “according to how the lore could have gone” into “but that’s not what the writers want” . . . an argument which basically starts inside the game world and then moves to inside the writer’s heads, where once more . . . there’s no room to counter-argue at all.

This. There are an infinite number of possibilities that would allow humanity to be the unrivaled masters of Tyria. But none of those possibilities are “a foregone conclusion that is the only option that could logically have happened”.

Hold on a second....

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

And off topic, but Ascalon was not a charr homeland. The charr conquered it and lost it in the very same generation – known by the fact that the charr united together under the Khan-Ur’s early reign, and under his reign conquered what’s now the Blood Legion Homelands on the map, and Ascalon (the Ecology of the Charr says they swept north, east and then south, meaning that they basically did an n shape around the Blazeridge Mountains), and they lost Ascalon because they became disconcerted after the Khan-Ur’s assassination (suspected to have been by humans).

Small point here but all we know is that it was under the last Khan-Ur that the charr lost Ascalon. We don’t know that there was only one Khan-Ur that took and then lost Ascalon. But if there was only one then that means that the entire “Golden Age” of charr dominance lasted less than one generation. I doubt any one would refer to less than one generation of prosperity as a Golden Age of an empire.

[Suggestion] Grenades auto-attack trait

in Engineer

Posted by: Dustfinger.9510

Dustfinger.9510

This is what happens when slow, long range projectiles are auto cast without ground target. I’m all for eliminating the need to constantly press “1” but notto take away the ground target. the inability to anticipate out opponents position would kill grenades due to it’s slow cast, great range and arching trajectory.

Nightmare court

in Sylvari

Posted by: Dustfinger.9510

Dustfinger.9510

It’s possible. Mordremoth may have found a way around sylvari immunity to dragon corruption by opting to corrupt the source of the sylvari instead. Like poisoning the water supply of an enemy that you can’t get to.

My spill on why thief is not fair

in Thief

Posted by: Dustfinger.9510

Dustfinger.9510

No class is going to look fair when we only look at their advantages. And every class has their own advantages over other classes.

A more natural look while leveling.

in Sylvari

Posted by: Dustfinger.9510

Dustfinger.9510

No, that armor is the zodiac armor. it glows blue no matter who is wearing it.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

When an author wants a story to go a certain way, they introduce things to make it happen. Anet, I’m pretty sure, wanted to have a neutral city where all the races interacted and mingled, and that’s why LA is the way it is, NOT some evil scheme to weaken humanity.

And the reason LA was so successful was due to it’s independence from Kryta. Due to all the work that all the races contributed to LA’s success. And due to the fact that other races invested in LA’s success because they were assured of their safety due to LA’s independence. Kryta conquering it wouldn’t have made them “powerful enough to rival the charr”. Especially since we see how things were when LA was the capitol city of the kingdom.

(edited by Dustfinger.9510)

Question about Elder Dragon Champions

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

Having scanned both sides of the argument it seems the agreement here is that we don’t know.

Does the gas mask look well with my armor

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

depends on the look your going for. The first one is a classic armored warrior look. The second one looks a little sith warrior-ish.

Norn does less Whirling Wrath damage than Human

in Guardian

Posted by: Dustfinger.9510

Dustfinger.9510

It is an issue of perception. All hitboxes are equal. And the norn is required to stand in the mob to get max hits. This means that all races do the same damage but the problem is one of relative perception. A smaller race like human being right up on the target at arms length is closer to the center of the hit box. a larger race like norn looks like it is at the same distance (at arms length) but because it is larger it is actually further away from the center of the hitbox. the solution is to stand “closer” to the target on your norn to be the same distance as the human is from the target.

Necromancers and zombies

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

Ooo. That’s a good point about GW1 Kalavier. Since they go crazy in GW1 we can see that they do have a form of will power. Even if it’s just anger the way other fantasy universes portray risen dead. But if necros have started raising “flesh puppets” in GW2, it may indeed be for practicalities sake, as Derom said. It would be a constant effort to maintain controle the way it was done in GW1 so modern necros may see raising willful zombies as an outdated practice. With only the most powerful necros able to maintain the will power to reliably keep their minions will in check. As Zaitains minions say, his will is their own.

Necromancers and zombies

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

The reason it isn’t common is probably less to do with ethics and more to do with ability. Since we see in the literature that not everyone is ethical and norn culture finds unethical things allowable as long as it’s in pursuit of forging a legend. If a-net is following suite, it just takes a heck of alot more power to raise autonomous minions. It makes sense and it accounts for the unique ‘famous’ necros being able to do it.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

Nich, you’ve yet to acknowledge the fact that tyhe KRytan Crown had a chance to retake LA by force.. and they in the end granted it freedom.

You keep ranting about how the ONLY REASON LA is free is because at the time the Crown couldn’t reconquer it with force or otherwise due to being weakened, but that’s only true somewhat for Baede, not his successor.

And not his predecessor either.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

I think most of the issue with your posts is what happens when what you fill in directly conflicts with the lore and similar events that have taken place in RL.

So on one hand you say ’this is lore", when it is not. Then you say that it should be the lore because it is the logical course of events when RL history often disagrees with you.

Aside from which, you say there is “just enough details”. But with so few details you come to one and only one conclusion that you say could possibly happen. Out of all the infinite possibilities to could happen, you say only one is possible. It makes no sense.

But of course you will disagree with this post because of your flawed logic. Seewhatididthar?

Basic lore bits discussion.

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

On the first point, as Konig has eluded to, the integration of the cultures is still new. e.g.: Dev interview has stated that only the most adventurous of individuals will even be found in other racial cities. The nations are still a coalition of friendly yet individual city-states. It’s not all one big happy family of “united states”.

What is on the Sylvari head?

in Sylvari

Posted by: Dustfinger.9510

Dustfinger.9510

The image is just another mirror image of the tree callus. It’s half a callus with it’s mirror image.

one of the ear options is also a tree callus.

Gw2 rifles, pistols... their ammunation?

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

It weapons varie. Norn are confirmed by dev to prefer back powder weapons. And we know that flintlocks and single shot handguns exist that we see humans use. In “Sea of Sorrows”, Grimjaw the Ash Legion charr uses a repeating pistol that fires a “ball of iron”. In charr starting area, the charr at the scrap yard adds tar to her ammo to create a burning shot that sticks.

So, there is no standardized weapon type but round metal shot seems like it may be common across the board.

Warrior in the Iron Legion

in Charr

Posted by: Dustfinger.9510

Dustfinger.9510

The adamant guard of the black Citadel are Iron legion aren’t they?

Indeedy they are. The BC is the capitol of the Iron Legion nation.

Stealth, Why you no?

in Thief

Posted by: Dustfinger.9510

Dustfinger.9510

Did you ever played WoW or any other MMORPG where a Thief based class can stay in stealth forever if he wants? Now that’s annoying and not this in Gw2

Watching, waiting, …… judging. Sitting close by as two mighty men of valor duke it out. Until finally one is left standing with the faulty assumption that they’ve won the right to live another day. Fools.

Necromancy and the Sylvari

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

So.. Thoughts? Could a necromancer stop the decay on a detached Sylvari Limb.. or Transfer life force from a minion or dieing creature into another Sylvari as a form of healing??

These are good questions. On one hand, stopping the decay of plant life seems like it would be in Melandru’s (or even Dwayna) realm of influence rather than Grenth’s. I think we’d really have to know more about how necromancer works to determine it but I doubt necromancy stops the decay of plant life. Or even animal life to any great extent.

If necromancy is tied to blood the way it is in other game universe then necromancers may have little influence over plants. or, it may just be a different body of knowledge to incorporate necromancy that affects sylvari the same way sylvari need their own special brand of healers (menders).

Though, since all being in Tyria embody magic the life force transfer may be possible. perhaps dead plant material doesn’t hold on to magic life energy the way flesh does.

Sylvari white deer personal story - spoiler

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

She told the guard to talk or she would cut the guards tongue out. The PC interjects and says “No, wait”. Then goes on to make the promise. when the PC tries to stop Caithe, her reasoning is that she is making sure the guard carries no warning to the Courtiers. Given the permanently corrupted disposition of the courtiers, that was a sure consequence of letting her go.

Sylvari white deer personal story - spoiler

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

She didn’t really force you to not deliver on your promise though. You just made a promise that you thought was obligating both of you to keep without even checking with her. Your promise was really trying to force her not to kill when she had no intentions of that.

Your expectations of your promise did just what you are faulting her for doing. except, Caithe isn’t trying to dictate your actions. She’s only dictating her own.

edit: Plus, she is working with information that the PC doesn’t have. She knows that once courtiers turn to nightmare that they are lost. At that point, the PC is really just niave about the struggle between Dreamers and Courtiers. It’s a war for the entire existence and spirit of the sylvari and Pale Tree. And Caithe has been on the front line since the start of it.

(edited by Dustfinger.9510)

Sylvari white deer personal story - spoiler

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

She definitely killed her. But you made the promise. Not Caithe :P

The Charr and human remnants in Ascalon

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

Rytlock isn’t too abnormal for a charr. He’s just on the more tolerant and reasonable side of the line. 3 generations ago when LA was being rebuilt the charr gave a bunch of holy relics to kryta as a gesture of good will. Unfortunately peace treaties were delayed when Cobiah Mariner hijacked the ship and sold them to a private collector. According to Sea of Sorrows.

Smaller Charr in Character Select

in Charr

Posted by: Dustfinger.9510

Dustfinger.9510

I prefer the way it is now. I get a full view of each character. rather than a full size norn and charr with tiny asura that I can’t zoom in on.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

While many of the races aren’t completely cohesive to the individual, there are notable racial tendancies that shine through in the societies.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

Thus when HRH Jennah the recognised leader of all humanity in Tyria shows undeniable proof that Kryta’s former capital and main port has been occupied by a rogue cartel of pirates – the Races of Tyria will mobilise and neutralise the criminals – without mercy – unless the Captain’s Council give their complete official surrender to the Crown of Kryta.

“We promised King Baede that we’de stick close to his gold. You won it from Moran fair and square, but that doesn’t release us from our promise.” – Grymm, Norn priory agent. Sea of Sorrows

Your logic doesn’t seem to match the different races of Tyria.

My opinion on why GW1 plot > GW2 plot

in Lore

Posted by: Dustfinger.9510

Dustfinger.9510

You’re comparing one Living Story release to a story line that took 7 months to come out.

I’m comfortable with comparison being held against the entirety of the Living Story (and I’ve made it a few times – hence the broken record). The story of Tryia, the events going on, they seem to take a back seat to the prominence given to the biconics. When Lion’s Arch is about to be destroyed, the story was told from the perspectives of the nobody biconics instead of having the players directly interact with the Captain’s Council and really put Lion’s Arch and its people at the front of things.

I think one of the things that made the story of GW1 more satisfying for me than Living Story is that while GW1 has truly iconic characters (some people would argue the Ascalon five- Mhenlo, Devonna, Cynn, Eve and Aiden, but henchemen and protagonist NPCs like Nika, Togo, Kormir, and the heroes, were all strong story characters) they were very appropriate to the story. GW1 didn’t deliver as much fan service dialogue (we never knew where Cynn and Mhenlo lived, their sleeping arrangements etc, we know about Marjory and Kasmeer’s first kiss, house, holiday bungalow, even their curtains) but all its story NPCs were important to the plot (most of the time the biconics are only important to themselves, they aren’t iconic of Lion’s Arch). I usually knew who a character was and why I was dealing with them and not someone else. When the Ebon Vanguard turned up in Kryta, their motivations and purpose was explained. When we took on Abaddon, the Ascalon five were present but Koss, Melonni and the crew took centre stage. We still had stories about people, their history, their relationships and all that, but they had a time and place.

I think the Personal Story of GW2 tried to do this, but there were a bunch of problems with the execution. One is the unique choices. Not only does that vastly increase the work load to account for all options, it massively limits what you can do with these characters. Recently we were introduced as the leader of the biconics and I’m sure I’m not the only one who was bothered by this. Even if I wasn’t a Pact commander, I have a history before that. Charr players have their own warband! But that will never matter because while Dinky might be alive for me, he’s dead for someone who chose Eurayle. The story gave us options but it can’t make use of them outside of instances because they conflict with other players’ options. It’s also too much work to include all options in future releases, so these choices end up not mattering 10 levels down the road.

Because of the segregated nature of the Personal Story, it was jarring to go from being a charr hero to an Order recruit. The people and places you dealt with 10 levels ago didn’t matter 10 levels later. While the individual arcs of the story were interesting, the progression wasn’t smooth. Even at the end when it is all supposed to tie together, many of the NPCs “returning” were either never seen before, or forgotten (that’s when you ignore the bugs, of which there were many) – now we have the opposite problem where the biconics don’t step down even when it makes sense for them to do so. My first run through I didn’t recognise most of the characters in Orr. It takes so long to get through the story and the rewards are so bad, going through numerous times isn’t very appealing. Dividing the story details into each path was supposed to encourage repeated play throughs but all it did was make the story come across as disjointed or incomplete.

To put it simply, Zhaitan or any Elder Dragon that has no personality, not motives or any of the kinds of things that makes villains so interesting, I think that’s a weak villain.

personally, I’d rather have a giant world full of basic lore. That’s a solid base that any writer can be brought in to build upon. That’s how WarHammer got so huge.

Newbie Question Regarding Norn Size

in Norn

Posted by: Dustfinger.9510

Dustfinger.9510

That’s a good point. The tallest human is still pretty tall as far as human terms go.

Newbie Question Regarding Norn Size

in Norn

Posted by: Dustfinger.9510

Dustfinger.9510

The scale is the latest one. I haven’t heard anything about any resizing since that scale came out. Though, I have a free character slot so I can test human vs short female norn.

edit: the first two are tallest male and female human. The last one is shortest female norn. They seem to be about the same size. the norn can be half a head taller than the male depending on the stance.

Attachments:

(edited by Dustfinger.9510)

Newbie Question Regarding Norn Size

in Norn

Posted by: Dustfinger.9510

Dustfinger.9510

Norn have definitely been shrunk down a couple times due to mechanics. I made my norn about mid height for the same reason but am thinking about max scaling him just to make him ‘norny’.

edit: I wouldn’t use the game scale since it seems to be inconsistant with the lore. The charr have been described as human size plus another half. In Sea of sorrows, Sikox is a tall charr and the two norn brothers are still a head and shoulders taller than him. But the game scale doesn’t allow that kind of disparity.

Attachments:

(edited by Dustfinger.9510)

A more natural look while leveling.

in Sylvari

Posted by: Dustfinger.9510

Dustfinger.9510

Confirmed. You can hide the gloves and helm but not the shoulders.

Why such long CDs on Norn Shapeshifts

in Norn

Posted by: Dustfinger.9510

Dustfinger.9510

While playing an asura is some kind of advantage, a-net did state that they don’t feel it’s a big advantage for players familiar with the game.

Anet is wrong. All player hosted/run/organized tournaments have banned Asura for this reason. The animations are too small to see with all the particle effect and the animations go farther than they seem capable of.

The same advantage goes for human vs norn. Player hosted tournies have their own rules for their own reasons. Right or wrong. Fan opinions on these forums is a big reason I wouldn’t use players as the basis for imperical truth. That rule may help eliminate any advanatage but unless they only allow one race with one set size the reasoning falls flat.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

Do care to provide this irrefutable evidence that the other nations would openly accept Kryta screaming about LA being ruled illegally? IT was destroyed after all, and then the crown gave the council legitimacy and power by allowing them to remain independent. After LA was destroyed Kryta stopped controlling it.

My guess is that it will be the same evidence that says no one deals with the USA because it forced Great Britains hand in an ‘illegal fashion’.

D. The major races don’t have the power to allow or disallow the operation of the orders. remember that the Order of Whispers has been operating since palawa’s fall.

(edited by Dustfinger.9510)

A more natural look while leveling.

in Sylvari

Posted by: Dustfinger.9510

Dustfinger.9510

yep. Switched from the pirate to the chef. Now my Mesmer looks like an awesome wandering sylvari traveler that you wouldn’t want to mess with. Thanks Reikou!

Attachments:

Is the charr a dog or a cat?

in Charr

Posted by: Dustfinger.9510

Dustfinger.9510

Well, yes, that’s there. But I didn’t know that when I started. =P

Thanks for posting the link.

Np

Most games don’t do it so not many people would look for something like this, expecting to find it on the site.

Explain the Asura ranger to me..

in Asura

Posted by: Dustfinger.9510

Dustfinger.9510

“rangers can adapt to any situation”

Refusing to be adaptable is a contradiction of the description. The term ranger has nothing to do with ranged weapons. It is a synonym for wanderer or traveler. A ranger is one who ranges great distances.

Norn Animal Transformations

in Norn

Posted by: Dustfinger.9510

Dustfinger.9510

As Bezebu said, only were-form. I assume it takes a havroun or shaman with a great relationship with that particular animal spirit to have complete animal form. or even to grant it. Remember, our own were-forms are based on a cultural and even personal relationship with the Spirits of the Wild.

Is the charr a dog or a cat?

in Charr

Posted by: Dustfinger.9510

Dustfinger.9510

It’s little confusions like this that make me wish MMOs, not just GW2, had brief culture guides to their more unique races. I’m a stickler for getting a naming scheme right, and going into a new game makes that impossible, unless you have a way to scout the field first.

For FF14, it was … kitten near every race. Lalafell, Roegadyn, Miqo’te… All with unique and interesting patterns.

For GW2, Charr carry the most weight. Their names actually tell a bit of a story, but I had no idea what they were about at the start.

http://wiki.guildwars2.com/wiki/Charr

New faces (and your 'cute-obsession')

in Asura

Posted by: Dustfinger.9510

Dustfinger.9510

Asura do have the option to be not-at-all cute. But they just aren’t as commonly used because like the prettier options of the other races, just aren’t in high demand.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

Kalavier and Sartharina hit it pretty well.

Have they? They have just illustrated my point even more clearer than I have thus far. Yes the Crown in the personage of King Beade did concede defeat since the Krytan nation at the time did not have the resources to defend its borders and was seriously economically crippled.

They absolutely did.

And as the opinions of the occupants of Lion’s Arch? How would their position be anything other than insistent that they have legitimate claim to the city? Of course they would claim Lion’s Arch as their own. A criminal of course would claim that what he or she is able to steal and keep is rightfully theirs to hold and their peers would thus accept this – since they all are the same – enemies of the state.

They absolutely would Just as The present day United States would.

Once HRH Jennah presents her claims to her people through the full seating of Ministry body with all representatives present – it would be clear to all that the claims of the occupiers of Lion’s Arch – can be declared NULL AND VOID.

Cam be declared null and void according to the people that may want to take someone elses land that was given to them. That’s very convenient.

Thus the her findings as well the agreement of The Krytan Ministry would be documented and officially recorded. Copies would then be sent to the Ambassadors of the other four major races informing them that the occupiers of Lion’s Arch have been found to be guilty of high treason and are thus enemies of the state – and therefore do not have the right to call on any of them for protection.

why would any other nation adhere to kryta’s laws?

And its clear that I must again remind the interested parties that the resources that the rogue city-state of Lion’s Arch possesses are the result of the “recovered” gold from the sunken Krytan naval vessel – Salma’s Grace. This gold massively enhanced the financial power of this pirate cartel allowing them to buy the best ships, equipment and crews to match. All of which as has been made clear in the official Lore as well as myself and interested parties.

when kryta conceeded defeat, they …. conceded defeat. How would this gold matter now when it didn’t matter after a defeat?

Further the other four major races would expect HRH Jennah to put down this rebellion as part of her leadership of her own country in exchange for their full respect and aid to repel any current or future threat coming from Orr.

Since the Orrian threat does not only threaten Kryta but the whole of Tyria.

We see that this simply isn’t true. Not in the current state of Tyria and not in the current real world when countries deal with Great Britain.

which colleges should i go with?

in Asura

Posted by: Dustfinger.9510

Dustfinger.9510

Small point. Asura are inventors. So those from the college of dynamics do invent. But their inventions tend to perfect already existing technologies. That’s why all three colleges participate in the Snaff award.

“they prefer to perfect well-understood tools, and the asura owe the high performance and extreme efficiency of many of their standby technologies to generations of Static development and polish.”

http://wiki.guildwars2.com/wiki/College_of_Statics

(edited by Dustfinger.9510)

Would You Fight To Reclaim Ascalon?

in Human

Posted by: Dustfinger.9510

Dustfinger.9510

Kalavier and Sartharina hit it pretty well.

Do Sylvari actually have sexuality?

in Sylvari

Posted by: Dustfinger.9510

Dustfinger.9510

Nobody knows. I suspect that it may be the case though.