Showing Posts For Funky.9762:
Actually if you spec for healing / toughness, you cannot be killed by conditions and you have enough to sustain you for a long time against direct damage, but you have to accept that you will kill slow.
We have skills and traits that stack bleeds on crit and that works with trap pulse crits.
max toughness, max healing, protect me, bear pet, condition removal signet, hot signet, max evasion skills in weapons combination.
We have several skills that add change to apply bleed on crit + a sigil, works with traps => chance to apply bleed with each trap pulse ( aoe ).
I’ve tested it => high crit/cond dmg items + 3 ( bleed, snakes, fire ) + quickness on pet swap = 25 stacks of bleed + burning + poison
it’s not exactely easy to pull off each time, but in the worst case if specced right crit helps you apply a few extra bleed stacks
Conditions do not crit
1. Traps crit
2. Traps pulses crit
3. We have numerous traits and items that apply bleed on crit
1+2+3 => Additional chance to apply bleed stacks on each trap pulse ( considenring you get some reasonalble crit rate)
So in a way crit + traps can be beneficial.