FOV (Field of View) Changes Beta Test - Feedback Thread
in Account & Technical Support
Posted by: Gazareth.7230
(edited by Gazareth.7230)
in Account & Technical Support
Posted by: Gazareth.7230
See my post above. It’s not simply a zoom adjustment.
I’m failing to see how your post proves that it’s not just a ‘zoom out’ change. I am open to belief that the FoV has been changed but I’m thinking that this produces the same effect as being zoomed out. I’ve studied my images over and over, and it really does just look like I’ve zoomed in, taken a screenshot and then zoomed out, and taken a screenshot.
Try it yourself, view the images in full resolution in adjacent tabs, press F11 to go full screen and then press [Ctrl+Tab] to go forward and [Ctrl+Shift+Tab] to go backwards. (I’m not sure if this will work if you’re not in 1920×1080 or with browsers other than Google’s Chrome).
I still think it’s a good change and I really like it, just trying to get the facts straight here.
(edited by Gazareth.7230)
in Account & Technical Support
Posted by: Gazareth.7230
I made an album of 6 images: 3 with, and 3 without the change.
Flicking between them you can see that this change seems to just ‘zoom out’.
It’s not completely noticeable unless you quickly switch between these modes and, in fact, before seeing the images side-by-side I wasn’t quite sure that the change did anything at all!
It is irrefutable that the ‘zoomed out’ situation is objectively a better experience though.
Being able to see more is always a great thing, until you see too much. I believe with this change we are still not seeing too much, and I wonder: why was this value chosen? How far can we go before our characters start looking too small/things become warped? I’d like to go right up to this barrier (if we aren’t already there), and I hope I’m not the only one who does.
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