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Your honest problem with dueling?

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Posted by: Hoyvin.3241

Hoyvin.3241

Yes to open world duel

all those that say no have ego issues and are being kittenly kitty.

Nonsense. I was on a 2v2 and 3v3 arena team in WoW and I hate open world dueling with a passion.

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

It’s absolutely necessary for a MMO to have it.

No, it’s not.

Ok, ok, let me word it differently. Its absolutely necessary for an MMO to have it if it wan’ts to be taken seriously. Because many people don’t take this game seriously for reasons such as this.

Nonsense. Many people like this game in part because there is no dueling. This thread is full of them.

I’ve yet to see a post by anyone who has categorically stated “No dueling under any circumstances!” Everyone who is generally anti-dueling seems to be fine with dueling arenas.

Even Blizzard has no dueling in cities. Therefore Goldshire and the gate of Stormwind is full of idiots measuring their kitten. “Dool meh, Brah!”

Do you not like seeing other MMO players? Who cares what they say BLOCK and AUTO DECLINE DUELS there you go no more complaints, really dude.

And taking it to an arena hurts you how? Believe me, I’ll have auto-decline turned on the minute I log in after the patch tonight.

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

It’s absolutely necessary for a MMO to have it.

No, it’s not.

Ok, ok, let me word it differently. Its absolutely necessary for an MMO to have it if it wan’ts to be taken seriously. Because many people don’t take this game seriously for reasons such as this.

The very people who don’t take this game seriously because it doesn’t have dueling are the very people we don’t need in this community.

You win 1 internets.

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

It’s absolutely necessary for a MMO to have it.

No, it’s not.

Ok, ok, let me word it differently. Its absolutely necessary for an MMO to have it if it wan’ts to be taken seriously. Because many people don’t take this game seriously for reasons such as this.

Nonsense. Many people like this game in part because there is no dueling. This thread is full of them.

I’ve yet to see a post by anyone who has categorically stated “No dueling under any circumstances!” Everyone who is generally anti-dueling seems to be fine with dueling arenas.

Even Blizzard has no dueling in cities. Therefore Goldshire and the gate of Stormwind is full of idiots measuring their kitten. “Dool meh, Brah!”

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

It’s absolutely necessary for a MMO to have it.

No, it’s not.

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

Perhaps I just havnt seen it but why are duels such a no?

Cause most of the players are scared they will get destroyed by experienced players. And that fps will be less then 5 in LA.

Actually I’m not scared of that at all. I’m just thinking of the general player type that enjoys dueling, compared to the general player type who plays games that I like to play. It’s a thought process.

People who like to challenge people randomly, for no reason, just for lulz aren’t my demographic of game player. I’m not interested, particularly, in playing with those people. It’s not the game I play.

I think if people were dueling in the streets, the Lionguard would come and arrest them. It’s immersion breaking on that level.

The costume brawl, on the other hand, is obviously a celebration. A free for all. Something that doesn’t just feed someone’s ego.

So yeah, it’s not about not being able to. It’s about the kind of player that kind of thing attracts.

This. Leave Goldshire to Blizzard.

In my opinion, GW2 is dying

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Posted by: Hoyvin.3241

Hoyvin.3241

The only ones that actually have any kind of real numbers are ArenaNet and they have stated that the number of players are INCREASING.

To be fair, and speaking as a business analyst with an accounting degree, they can say anything they want, too. You can make numbers say what you want them to say.

That being said, I’ve seen these types of threads in every forum from every MMO I’ve played. But you’re right, the only people that know for sure is A-Net.

In my opinion, GW2 is dying

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Posted by: Hoyvin.3241

Hoyvin.3241

I think this game will have a bigger turnover of old players leaving and new players joining than GW1 did, there’s no real content to keep old players here and people get bored.

See, I don’t get this. I’ve played GW2 for far longer than every other MMO I’ve played because there’s more to do. And the list of ones I’ve played is pretty long, starting with vanilla Everquest. I have seven toons (everything but necro which I will roll someday), four of which are level 80. I’ve never had that many in an MMO before. I don’t even have dungeon master, world completion or 100% of fractal frequenter yet. I have I think 900 hours in the game, which is not small.

What’s “real” content? The current raid that everyone grinds until the next one comes out, making all that crap you ground for useless?

Don’t take this wrong, it’s not a personal attack, just genuine lack of understanding of the attitude. Seems like lots of people have it.

(edited by Hoyvin.3241)

In my opinion, GW2 is dying

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Posted by: Hoyvin.3241

Hoyvin.3241

Yak’s Bend seems to do pretty well. Plus, its name is Yak’s Bend.

In my opinion, GW2 is dying

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Posted by: Hoyvin.3241

Hoyvin.3241

Did you play at the servers prime-time? And did you check many areas or just the one you were currently in?

The game is far from dead.

Please don’t get me wrong as I am not trying to say that the sky is falling or anything but I couldn’t find anyone but that one guy. I went all over the place from the start areas to the high lvl ones and nothing…. Why is the server load listed as very high if there’s nobody there?

No idea. Did you try Lion’s Arch? On Yak’s Bend, there are always a ton of people there. Depending on what’s going on, there can be an overflow there.

2) Grinding open world bosses that give rares.

There are always a ton of players at these, too. Dragons, Frozen Maw, Shadow Behemoth, etc. I always see a dozen or so trying to open Grenth, too. Never happens, but you gotta admire persistence.

(edited by Hoyvin.3241)

Guild Wars 2 Economy Review

in Black Lion Trading Co

Posted by: Hoyvin.3241

Hoyvin.3241

Pre-endgame economy.

“With the exception of craft materials, the pre-endgame item economy is broken.” His bold.

With that said, he also says: “Thus the pre-endgame item economy in GW2 is one of the worst I have studied in the last 14 years.”

This I thought was particularly apropos, considering that karma used to be hard to come by:

“Karma, despite being more rare than copper, has a value in the economy of much less than one copper, making it almost valueless in the economy.”

And this is the reason they should nerf the crap out of CoF P1:

“Coin is scarce, which is good as it makes the primary currency economy tight.”

Otherwise one of the things they got right will become no so right.

More Skimpy Armor Please? [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

You =/= We

He has a kitten in his pocket, apparently.

More Skimpy Armor Please? [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

You’re a dude, right?

Leveling is a chore.

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Posted by: Hoyvin.3241

Hoyvin.3241

Even look at single player games like Skyrim. Quests are repetitive. At least with GW2 hearts, there are more than one way to complete them.

There is a need for ascendant valkyrie gear !

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Posted by: Hoyvin.3241

Hoyvin.3241

A guardian in my guild was just complaining about that, in fact. Valkyrie ascended gear would be good.

I am feeling a lot like this guy

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Posted by: Hoyvin.3241

Hoyvin.3241

that’s why they put bunnies in the game

Evil.

I am feeling a lot like this guy

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Posted by: Hoyvin.3241

Hoyvin.3241

Level scaling is vastly superior to not doing it for a few reasons.

1) It leaves the whole map available to both the player and A-Net to do zone level appropriate events (like Flame & Frost) without having high level characters monopolize the events by one-shotting everything in sight.

2) You can go play with a lower level friend and not just either power-level him or watch him while he kills mobs. I’m levelling a gnome thief in Hellfire Penninsula and I want/need the one group dungeon quest, I forget which one it is. I call a lvl 85 guildie and follow him through the dungeon looting dead mobs while he one-shots everything so I can get some nice piece of gear for my level but gonna throw away in two levels anyway. How is that fun? How is that not a waste of content?

3) The low level zones don’t have to become wastelands full of content that no one but leveling alts and new players even see. Northrend is practically empty. Shattrath even more so. I quit before Pandas, but I assume all the Cataclysm zones are the same.

4) High levels going for map completion don’t roll over everything leaving nothing for the level appropriate toons until they respawn. How many times have you been in a zone in another game, doing a quest like “Kill 10 rock-dogs” or whatever, and there is only 4 spawns of them in the first place, and some high level toon is there before you going for the “complete all quests” achievement so he can get the exclamation point tabard and title, one-shotting them before you can even get near them?

Weigh that against “but I wanna feel powerful!” Sorry, but I’ll take level scaling any day.

(edited by Hoyvin.3241)

How is it, that games get this broken?

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Posted by: Hoyvin.3241

Hoyvin.3241

I did play WoW. For 6 years. Most of them as a hunter and warlock.

And if you’re even coming close to insinuating that the pet AI and mechanics are better in this game than in WoW you’re out of your “real gamer” frickin’ mind.

This. About the most “broken” thing about GW2, IMO, is the “pet/minion/illusion/elemental” mechanic. In open world, it’s generally fine, but in instances, it’s broken beyond belief. With mesmers and elementalists, it’s not as big a deal, but for rangers and necros, it’s horrible. With rangers, their pets DPS is, for want of a real number, 33% of their total DPS. Boss mechanics generally destroy you if you dont dodge at the right time or get out of the red circles, which means pets get slaughtered during most boss fights unless you either swap at the right time or recall your pet.

Yes, I know all the counter arguments, but the fact is, there are times when your pet cannot avoid getting blasted to oblivion, and that to me is a horrible situation.

Other than this, I’m generally very satisfied with the state of GW2. If that makes me a fanboy, then so be it. Are there things that don’t need some attention, absolutely, but that doesn’t mean that the game is “broken.”

The Norn viewpoint and the Asura..

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Posted by: Hoyvin.3241

Hoyvin.3241

From an Asura who visits the forums when I point out threads to him, but doesn’t post:

“Tell the Norn that we Asura are well aware that out diminutive stature is difficult for the Norn mind to grasp, and that we are also aware that ‘fire burns’. It’s not necessary to incessantly remark on it.”

I truly enjoy playing this game. Do you?

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Posted by: Hoyvin.3241

Hoyvin.3241

Am I the only person that truly enjoys playing this game?

I’ve played:

Everquest
Asheron’s Call
Dark Age of Camelot
Anarchy Online
Star Wars Galaxies
Lord of The Rings Online
World of Warcraft
The Secret World
Guild Wars 2

Guild Wars 2 is by far my favorite of them all. For whatever that’s worth.

Jade maw and pets, the solution?

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Posted by: Hoyvin.3241

Hoyvin.3241

Or, the ranger/necro/mesmer picks up a crystal and it applies to the pet as well.

Over 70 asc rings and nothing to do with

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Posted by: Hoyvin.3241

Hoyvin.3241

There are plenty of ways for them to add things to do with the rings that won’t unbalance anything.

1. Make rings salvagable for mist essence and/or ectos
2. Make rings capable of being thrown into the MF for a chance at a new ring
3. Make rings capable of being salvaged for pristine relics so you can buy other rings that you actually want
4. Make rings capable of being salvaged for 30-40 fractal relics since those have many uses.

There, almost 0 development time, no bad economic impact, solutions abound.

This strikes me as a fair way to do it. Dunno about #3 tho. Maybe if they made it a chance at a pristine.

Why Do People Exploit?

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Posted by: Hoyvin.3241

Hoyvin.3241

why should you be able to blink trough boulders though? Shouldn’t that be considered an exploit?

Since you can’t blink through it the whole way (as far as I know) it would not be an exploit, since you are still risking getting hit by the first boulder or so.
You are not completely bypassing it.

I’m not the mesmer doing the portal, so I’m not sure.

Why Do People Exploit?

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Posted by: Hoyvin.3241

Hoyvin.3241

We have a guy honestly saying that a Mesmer using portals to get other players from point A to point B is an exploit. Are you kidding me!?

CoF case – you’re skipping a whole event you’re not supposed to skip by portalling TROUGH A WALL.

I think you and I are thinking about different things. Or maybe people are doing it differently than my regular party. We don’t go through any walls, we just put down a portal on one side of the boulders, the mesmer blinks through the boulders and puts down the other side of the portal, then the rest of us step through.

Going through a wall would be an exploit, regardless, I would think.

why should you be able to blink trough boulders though? Shouldn’t that be considered an exploit?

Why shouldn’t I be able to?

I’m using a skill of the class that seems to me to be an obvious solution to the problem. It wouldn’t have occurred to me to be an exploit. How would something like that get through a beta? It’s so obvious. There’s nothing about this particular use of portal/blink that strikes me as incongruous. It’s not a “put your cursor on this particular pixel and it takes advantage of some glitch in the mesh of the wall and you can get through” kind of thing. At the right time, there is nothing but open air between you and where you want to blink to.

This is the kind of instance where, if A-Net were to disapprove, then they should change the terrain feature enough so that you can’t use this method. To go back to my analogy, if you don’t want me going 70 mph here then post it, because it doesn’t strike me as unreasonable.

(edited by Hoyvin.3241)

Why Do People Exploit?

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Posted by: Hoyvin.3241

Hoyvin.3241

We have a guy honestly saying that a Mesmer using portals to get other players from point A to point B is an exploit. Are you kidding me!?

CoF case – you’re skipping a whole event you’re not supposed to skip by portalling TROUGH A WALL.

I think you and I are thinking about different things. Or maybe people are doing it differently than my regular party. We don’t go through any walls, we just put down a portal on one side of the boulders, the mesmer blinks through the boulders and puts down the other side of the portal, then the rest of us step through.

Going through a wall would be an exploit, regardless, I would think.

Why Do People Exploit?

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Posted by: Hoyvin.3241

Hoyvin.3241

But people used it to gain an unfair advantage, which is part of lordkrall’s definition of an exploit.

How on earth do you detect it?

Here’s the issue with the term exploit and what it entails: it’s totally subjective. The law is the same way sometimes and therefore you hear the term “spirit of the law” when you see a judge rule on something.

So here goes:

The mesmer using a portal to get people past the jumping puzzle is against the “spirit” of the concept of jumping puzzles, but I’m not going to lose any sleep over it. In the end, who cares. I would expect that, if A-Net had a problem with it, and I’m not sure they do, and they caught you, your first offense would be a warning. After that it gets more severe. But I’m not sure how practical keeping track of all that is. A players “warning” status or whatever. That being said, I wouldn’t do it, personally.

The mesmer using a portal to get past the boulders in CoF P1 or the past bandit horde in CM butler path is not an exploit, because what else is the portal for? Why have it in the game at all if you couldn’t use it like this? Is there another real use for a portal? It doesn’t violate the spirit of the portal, but using iot to skip a jumping puzzle violates the spirit of the puzzle. That’s the purpose of the puzzle. The purpose of CoF P1 is NOT the boulder trap. Make sense, or am I talking garbage?

Also the law has a concept of “reasonableness” that we can apply here, too. Like the one cheap vendor item that’s vastly cheaper than other comparable items on that same vendor. What does a reasonable person think? I think in general, most people would feel that abusing that, buying 500 and putting them in the mystic forge is an exploit.

The game let me! Is not an excuse or mitigation. Your car lets you drive 100 miles an hour, but that doesn’t mean you should. Ah, but there is a posted speed limit, you may say. Sure, there is. But what’s the law when there is no posted speed limit? Most places have a reasonable and safe catch-all rule in those cases. It’s an inexact allegory, but I think it fits. Google “no posted speed limit law” if you want. Here’s Minnesota’s if anyone cares:

No person shall drive a vehicle on a highway at a speed greater than is reasonable and prudent under the conditions.

You’re never going to get a concrete definition of an exploit, because there just isn’t one.

Molten Alliance Pick [merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

‘ROI’ would imply this item is an investment.

it’s not.

What is ROI supposed to mean in this context anyway? Rate of increase?

Return On Investment.

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

idon’t see why those guys have to take away from having an option to duel if there is an auto decline feature

I don’t think they have to, if dueling is implemented the way we’ve discussed.

General question to those of us here on the anti side of this debate: do any of you have a problem with an arena type solution with an auto-decline checkbox in the options tab?

Open world Duels [Merged]

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Hoyvin.3241

you’re assuming that what people want to do. it’s a really stupid assumption btw.

You have to admit, there are a lot of “dool meh, brah!” people out there. The Goldshire meme didn’t just appear for no reason.

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

For months, most of the posts for dueling have been asking for open world PvP.

I don’t get why A-Net wouldn’t have a couple PVP servers. That sort of surprised me. I played for a time on a PVP server in Asheron’s Call a hunnert years ago, not my cup of tea, but I dunno why they would just ignore it altogether.

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

what?

why are you assuming that i have a problem with an arena?

i absolutely love that idea and if thats the way they decided to implement it i would be more than happy…

This sort of implies that.

you don’t want to see them???? good…look away.
Wp to the place you’re trying to go.
just run past the people dueling and pay them no mind at all.
you have so many options

if people only want duels so other people can watch them…then fine. don’t watch them duel, destroy all their hopes of having people watch them by simply not watching them.

i just solved every single problem you have with dueling besides the fact that you’re probably a selfish kitten

But if we’re of the same opinion, then thread over, I guess.

(edited by Hoyvin.3241)

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

The same reason why people don’t want dps meters and mods like that. It caters to a certain type a player that festers in the community like a slow cancer.

This. It’s not dueling in and of itself, but the kittens it attracts.

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

i’m completely open to hearing any logical reasons people have to oppose dueling

I doubt many people have any objection to you going to an arena to duel. Why do you feel the need to do it elsewhere? Because you want to? An arena gives everyone what they want, except for the weenie wavers who want to do it in the middle of Lion’s Arch and don’t give a rat’s kitten who objects.

Open world Duels [Merged]

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Hoyvin.3241

You most likely won’t be playing GW2 much longer than. It is a known fact that custom arenas will be added to the game and one of those reasons is specifically to add dueling, which the developers think is a good and necessary part of an MMO.

So, is it REALLY worth quitting over dueling if you like the rest of the game?

I doubt many people have an objection to an arena where where players can go and duel, because you have to opt in to something like that. Anyone objecting to that is selfish, IMO. You going off somewhere else to duel doesn’t affect me in the slightest. There is enough desire in the player base to justify developer time in creating an arena for people to duel in, and a way for people to watch those duels.

However, wanting to wave your weenie around Lion’s Arch while labeling those of us that don’t want to be forced watch as selfish is hypocritical in the extreme.

Understand the difference, Clay, or should I go back to ignoring your opinion on the matter? Either way is fine, but I’d just as soon not be uncivil.

I don’t see the difference. I think the OP is just asking for the ability to 1v1 without having to do something that wasn’t intended, such as using an empty PvP space or go into WvW.

What am I missing?

I thought dueling was optional in other games as well. Is that not the case?

Sorry, I just reread the thread and realized that it wasn’t you. Wrong guy. I should have addressed this to jayb.

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

You most likely won’t be playing GW2 much longer than. It is a known fact that custom arenas will be added to the game and one of those reasons is specifically to add dueling, which the developers think is a good and necessary part of an MMO.

So, is it REALLY worth quitting over dueling if you like the rest of the game?

I doubt many people have an objection to an arena where where players can go and duel, because you have to opt in to something like that. Anyone objecting to that is selfish, IMO. You going off somewhere else to duel doesn’t affect me in the slightest. There is enough desire in the player base to justify developer time in creating an arena for people to duel in, and a way for people to watch those duels.

However, wanting to wave your weenie around Lion’s Arch while labeling those of us that don’t want to be forced watch as selfish is hypocritical in the extreme.

Understand the difference, Clay, or should I go back to ignoring your opinion on the matter? Either way is fine, but I’d just as soon not be uncivil.

(edited by Hoyvin.3241)

Open world Duels [Merged]

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Hoyvin.3241

it seems to me like the Anti-duel side is composed of people who only want things to be their way

I would much rather have them fix the bugs and work on expansions that ALL players can enjoy then wasting resources on trying to make a small group of players happy.

like i said…..

The anti-duel side is composed of people who only want things their way.

So stating my preference is “only wanting it my way?” LOL!
Well, I guess the rest of your comments can be skipped over now as anything else you have to say is pretty much meaningless to me.

yeah…
when your “preference” is to completely skip an option that alot of player want simply because you don’t want to see it, or you don’t want to be spammed with duel requests when we’ve already proposed a filter for duel requests then yeah…. you obviously only want it your way

The hypocrisy of your opinion on selfishness is truly astounding. Bravo, sir. {golf clap}

An honest question

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Hoyvin.3241

Apologizes, I did indeed miss the point of your post.

Blasphemy! There is no room for civility on the internets!

Open world Duels [Merged]

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Posted by: Hoyvin.3241

Hoyvin.3241

So you’re going to take out a major part of a game that many players would absolutely love to have, simply so you don’t have to go into your options a single time and check a single box?

Yeah….selfish

Seriously? Selfish? A major part of the game? What are you? Five? You sound like a kid who’s dad told him to stop bouncing the ball up against the house.

First of all, it’s not a major part of this game. It’s not in this game at all. Therefore there is nothing to take out.

Second, it’s my opinion, not fact. I have no control over what goes or does not go into the game. I don’t care one way or the other if you can duel or not. Not one little bit. It’s less trouble for me if they don’t put it in, but, and let me be perfectly clear to you: I don’t care one bit either way.

But, if I have to chose, then, no, I don’t want duels. If they want to make a special arena for infantile kitten measuring contests that you have to opt in to rather than out of then fine. Go have your jollies.

(edited by Hoyvin.3241)

Open world Duels [Merged]

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Hoyvin.3241

Costume Brawls (something that nobody does outside of when they have to for dailies) was added before duels…..

What was anet thinking exactly?

I hate duels. I hate the duel system in most MMOs. I have blocked so many annoying “duelists” in other MMOs just for this.

Costume brawls are voluntary. You “suit” up and go. It’s a blast to me because it’s not a bunch of little morons running around asking for duals to ppl that just don’t care to. Almost irritates me as much as the old gold moochers did.

This. I hate duels with a passion. I turned off duels in WoW because some kitten would always plop down out of nowhere and want to duel when I was in the middle of farming or whatever.

If A-Net never put in a dueling system, I wouldn’t give it a second thought. Just one less checkbox I have to check in the options panel.

2nd Day of Login Issues.

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Hoyvin.3241

Me neither. I’ve been off and on all night.

An honest question

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Hoyvin.3241

Once a player has exotic gear, map completion and a legendary what is there to do? Honestly, we can’t figure it out.

Let me ask you an honest question. By the same token, when you get max gear in WoW what is there to do? Honestly, I can’t figure it out. WoW has no gear progression either.

Begining of an expansion

Normal dungeon
Heroic dungeon

Raid 1
lfr gear tier 1
normal gear tier 1
heroic gear tier 1
2 months
Raid 2
Lfg gear upgrade tier 2
normal gear upgrade tier 2
heroic gear upgrade tier 2
2 months
raid 3
lfg gear upgrade tier 3
normal upgrade tier 3
heroic upgrade tier 3
2months

Next patch:

Outdoor raid
(…)
3 months
Farm valor points which has a weekly cap of 1000 to upgrade your gear.

Next patch:

Repeat

Repeat

Repeat.

And that’s why I hate WoW and love GW2. Wipe 300 friggin times on Ragnaros in the Firelands because your healer can’t figure out when to move out of the friggin rings of fire, only to have the fight become irrelevant once Dragon Soul comes out.

(edited by Hoyvin.3241)

RL rich = ingame Rich and vice-versa

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Hoyvin.3241

It’s not an MMORPG. It’s a B2P online RPG, the legacy of Guild Wars 1. MMORPGs are virtual worlds such as Ultima Online: The Second Age, this is an RPG where sometimes a faceless horde will show up to do an event with you.

If they’ve designed the game as such that box sales cannot cover server overhead, and require “whales” (actual marketing term), IE the three and four (and sometimes five) figure spenders to keep the game afloat, then they shouldn’t market the game as an online RPG like Guild Wars 1, they should market it as Farmville, because its companies like Zynga and Mobage and such that typically play that way.

Argue semantics all you want, we all know what an MMO is. MMO stands for “Massively-Multiplayer Online” I think you know that. You’ve already said it was an RPG. So, by definition, it is an MMORPG. How is GW2 not a virtual world?

This is the business model they’ve chosen, and I expect we’ll see more of it in the future. And, because of this business model, you are allowed to continue to play, without a monthly fee, because people pay them money for gem store items.

Nobody has designed an online game where the boxed cost covers server overhead for the life of the game. Not with the volume we’re talking about here.

(edited by Hoyvin.3241)

RL rich = ingame Rich and vice-versa

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Posted by: Hoyvin.3241

Hoyvin.3241

It’s been my understanding that their philosophy has been “nothing sold in the store is required to compete in the game.” IMO, they have been consistent in that philosophy.

Absolutely 100% consistant.

RL rich = ingame Rich and vice-versa

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Posted by: Hoyvin.3241

Hoyvin.3241

The people that buy gems for real cash are the ones providing A-Net with a cash flow in order to keep the doors open, servers on and new content coming all the time.

It’s either that or pay $15/month. Pick your choice.

It’s that simple.

The people who paid the box cost already fund those, because the product is sold as finished goods with a service guarantee.

Nonsense. In order for A-Net to stay open, they have to have cash flow. Up-front sales is not going to do that, especially in light of the “no paid expansion soon” declaration. The money we paid for the original box went to pay NC-Soft for the 5 years of development that they fronted to A-Net. The cash for five years of paying developers has to come from somewhere. NC-Soft isn’t doing it out of the goodness of their hearts, and neither is A-Net.

Finished goods? In an MMO? An MMO, or at least a successful MMO, is never “finished goods.” Let’s look at WoW. Four expansions that you had to pay for. Numerous non-paid expasions like Firelands or Dragon Soul. They have a $15/month fee. GW2 does not, for comparatively priced base products. Why do you suppose that is?

Read the EULA. I guarantee in there is a clause in there that they can change whatever they want in that game whenever they want, for whatever reason they want, and without telling you about it.

(edited by Hoyvin.3241)

RL rich = ingame Rich and vice-versa

in Guild Wars 2 Discussion

Posted by: Hoyvin.3241

Hoyvin.3241

The people that buy gems for real cash are the ones providing A-Net with a cash flow in order to keep the doors open, servers on and new content coming all the time.

It’s either that or pay $15/month. Pick your choice.

It’s that simple.

Node Teleport Hackers

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Posted by: Hoyvin.3241

Hoyvin.3241

easy fix:
1) place unreachable node under textures
2) log all ze gatherers
3) banhammerzeit

A-Net, you reading this? I’m mad I didn’t think of it.

Tanks being tankier, dedicated healing class

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Posted by: Hoyvin.3241

Hoyvin.3241

No trinity. No raids. If they do that, I’m done. I’ve enjoyed this game far more than any other MMO I’ve played (since vanilla Everquest, FWIW) because there’s no trinity. I’m so tired of people that can’t seem to understand a game without it trolling that we need the trinity.

(edited by Hoyvin.3241)

Legendary Transmutation?

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Posted by: Hoyvin.3241

Hoyvin.3241

I’d like to know this, too.

Tyria is a lonely place.

in Players Helping Players

Posted by: Hoyvin.3241

Hoyvin.3241

It has a tendency to be a little vacant in the lower level zones. Try Lions Arch. It’s the Stormwind/Orgrimmar of GW2. Every race’s home city has an asura gate to there.

Also, check your dailies. There is usually a daily for say Ascalon killer or Maguuma killer or whatever. If there is, there is usually lots of people in the low level areas of those places doing events.

Wayfarer Foothills for Shiverpeaks
Queensdale for Kryta
Plains of Ashford for Ascalon
Metrica Province or Caledon forest for Maguuma

What is the point of leader boards?

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Posted by: Hoyvin.3241

Hoyvin.3241

First, I want to say I appreciate the regular additions to the game, and I accept that not every new feature or content will be relevant to every player.

Sorry. There is no room for rational thought on these forums. I’m afraid we’re going to have to ask you to leave.