Showing Posts For Kai.3680:
These runes have been a pretty awesome find. Running a 0/30/0/30/10 build with sitting duck, hgh, juggernaut, and elixir traits. I use FT in combination with the runes, jugg, and hgh to have a consistent burst of 15-18 stacks of might. Throughout battle I rarely see my might drop below 10 and with proper elixar rotation you can maintain more than that. Elixir H, B, and utility goggles provide a nice mixture of boons and specifically a source of almost perma fury. I can’t say enough about sitting duck in combination with all this. Might doesn’t seem to do for us engi’s what it does for other classes but when your stacked with might and facing an enemy full of vunerability then your damage can be impressive. In a mixture of Knights and PTV gear I typically have a FT pulse ranging from 2500 to over 3000 not to mention proc crit boons/conditions like crazy. Take your choice of p/p or rifle to take advantage of sitting duck. I love when you have a well placed glue shot and put vunerability on a whole pack of mobs. Of course you could also run sitting duck with the trait that procs vulnerability on crit and then maybe a sigil that procs vuln on crit and see what kind of stacks you could get. Granting the party might and fury has given noticeable differences in dps especially if you decide to swap in a healing kit instead of the elixir. I haven’t even tried the might granting sigils so who knows what you could achieve with those.