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Mining Nodes appear then disappear after hitting 1 node in area

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Posted by: Kalok.4273

Kalok.4273

I can go into an area, see mith and ori nodes available to harvest.

After I hit 1 of mith all the mith turn off.

After I hit 1 of an ori all the Ori turn off.

Only getting 1 node to harvest of ea type.

This doesnt happent every day did day before yesterday, I blew it off as everything was fine yesterday. However today its doing the vanishing act again

See zero!!! Mining nodes of any kind

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Posted by: Kalok.4273

Kalok.4273

Formal inquiry requested please.

I am still goose eggs in Cursed and Malchors,

Very Few in Forstgorge (12 Mith) , and even less in Straits of Devastion (8)

These numbers are not exagerations.

I am a 50year old disabaled vet, and play approx. 8 hours a day, if this has flagged me for some type of anti farming code because I play alot, well what the hell.

I have never botted, nor used any exploits ever.

I do not feel that this request is unwarranted at all. I know you have alot of players and things that you much attend to, but this really inhibits my progress.

I decided to craft a Vision of The Mists Greassword. I chose not to grind dungeons for a legandary at this point, as I could not bring myself to do that after spending the last 6 1/2 years in raid/dungeons.

The fact that we can get very nice gear via Karma in open world activities was fantastic.

I spent many many hours collecting the materials to craft rares to crush them into ectos for the 250 required in my recipe

Now I am impeaded from completeing the rest of the recipe. I see others that can see nodes and readilly share the information on locales to others. I can not see any of them.

Could someone kindly look into this PLEASE!!!!.

Charcter Aegian, Isle of Janthir

See zero!!! Mining nodes of any kind

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Posted by: Kalok.4273

Kalok.4273

Forgot to kitten that it includes and Acient wood trees,

Regular Trees all over the place, and plants.

I know you dont look and individual circumstances, but this is worse then it was before.

Some of us actally play the game as inteneded and work many hours to gather the things we need to craft items for ourselves, not to just make money trade.

At this rate I will never get my sword made I still need 125 Orichalcum Greatblades, now like thats really gonna happen lol

See zero!!! Mining nodes of any kind

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Posted by: Kalok.4273

Kalok.4273

Zero nodes period, Malchoors, Cursed, Frost, and Straits.

Zero…….

Ori nodes not showing up as minable - Friend showed me spawns I see a ruined base like I mined it but I haven't, can mine 2 out of 5

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Posted by: Kalok.4273

Kalok.4273

Sad to say, nothing is going to happen.

I was repremanded by the forum moderator for requesting an official response.

I did no flamming of any type mearly requested a formal reply so we would not be left hanging.

Pretty much the real issue of why DR is a problem for people

in Guild Wars 2 Discussion

Posted by: Kalok.4273

Kalok.4273

The problem is that currently DR is based on Mob Name.

So how many zones from 70-80 have the exactly named mobs….answer all of them.

Chaning zones or doing event on the other side of the zone wont change a single thing

Since 2nd rebuild last Night I see no active Mining nodes at in 3 areas up to 80

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Posted by: Kalok.4273

Kalok.4273

Update had 1 ori Node and 2 mith finally show up on Cursed Shore, so thats progress….

I think….

Transmutation stones

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Posted by: Kalok.4273

Kalok.4273

Patch notes said you cant transmute any armor you are currently wearing anymore. Now thats nice isnt it….

Defeats the purpose of the transmute stones

Patch made DR worse, Explanation?

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Posted by: Kalok.4273

Kalok.4273

The Biggest Issue I see with DR is ALL the mobs are named the same in 4 Zones, change zones doesnt help it still counts.

Here is a wild Idea, give diff names to diff zones for mobs. The the Dr would be more acuratelly represented when it happens on the same actual mobs, not the same named mob that level 80,78,76, 74 ect

Ori nodes not showing up as minable - Friend showed me spawns I see a ruined base like I mined it but I haven't, can mine 2 out of 5

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Posted by: Kalok.4273

Kalok.4273

Exactly what happened to me^

lv400 crafting nodes bugged/empty

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Posted by: Kalok.4273

Kalok.4273

Yep, I am having same issues, I dont think they beleive, that people other then farming bots have alot of time to play.

I do as a disbaled vet. I dont have anything else to do.

If this is their way to control the farmers, I am not about to go alt happy in this game been there done that.

Would think that the number of farming groups at fixed spawned events would get more attention then some of us that literally have to run all over the maps to harvest things….

Since 2nd rebuild last Night I see no active Mining nodes at in 3 areas up to 80

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Posted by: Kalok.4273

Kalok.4273

On a side note, when I got to an area to harvest stuff I literally clear anything that moves when I do.

If this is somehow trigured some internal anti-farming code, then I am not the one with issues.

I am doing exactly what I am expected to do kill stuff to harvest

Since 2nd rebuild last Night I see no active Mining nodes at in 3 areas up to 80

in Bugs: Game, Forum, Website

Posted by: Kalok.4273

Kalok.4273

I see zero mining nodes of Mithril as well as Ori.

The 3 Zones are Cursed Shore, Mlachors Leap and Frostforgesound.

I see no Ancient Trees either.

I can SEE the nodes but not interact with any at all.

I am on Isle of Janthir, Character aegian