Nothing in what I read in this thread, disputed the OP in a way I would find plausible – based on what I read on druid spec. It seems clear that everything about druid elite is about healing. Staff skills, glyphs, profession mechanic, even specialisations – it’s all geared on healing. Weapon swap isn’t going to swap your specialisations, or your utility skills, or your profession mechanic.
Yeah, because you can’t swap your utility skills or specializations in an instance…
Yes, you have an option to do ‘hybrid’ of some kind, by simply not using the glyphs. But then what’s the point of the elite spec? You have a full spec tree dedicated for healing, which will be basically wasted unless that’s what you focus on.
Explain how a build isn’t a hybrid unless you completely ignore that you can take 2 other spec lines and you have the option swap in whatever utilities you want, use whatever gear types you want or what weapon skills you want to use.
And the spec line does have traits that do more than heal. There is soft and hard CC in the tree. Are you intentionally ignoring that?
The way I see it this leads back to OP. Nothing in the current game content requires that much healing. And if that much healing isn’t needed then it’s not wanted in groups either – because it means one group member is contributing next to nothing to DPS. Taking in a druid to the group means that -everyone else- will have to alter their build and approach, and that’s not going to happen. Not to mention you can clear almost anything with a group that maximizes DPS anyway (and sometimes that’s not just possible, but pretty much required).. in which case giving up a DPS ‘slot’ for healer is simply a straight out loss.
Even -if- some of the new content required more healing power, that would still make it useless elite in more than 99% of scenarios. And having your elite spec dedicated to some almost non-existent content like that doesn’t sound very tempting.
On top of that, in all honestly the elite sounded boring. Ranger already feels like too simplistic profession, and I was kind of hoping this elite would bring something more complex on table, but it doesn’t sound like that’s going to happen.
There might be one slight saving grace in this. Part of ranger’s damage comes from the pet, and going to druid spec shouldn’t affect that overly much. So even if your own DPS goes to toilet, it doesn’t affect you quite as absolutely as it might another profession.
You should preface your argument with PvP, WvW or PvE. Obviously you’re talking from a PvE point of view and I’d agree with you about most content not needed a lot of healing but that still doesn’t invalidate the other portions of the game that may benefit from a specific specialization.
However, I can’t agree with you because your speculation is far too close-minded. You’ve obviously jumped on the “It’s a healer ONLY” bandwagon and forewent any other possible combinations of skills resulting in new approaches for the Ranger. I mean, you do realize much of the complaints about Ranger in groups was their lack of group support, yes? Not only does the spec offer a good amount of possible healing but also the amount of CC (dazes and immobilize) can offer lots of added benefit for your group and your pet.
Posters like yourself, I can almost certainly read exactly your viewpoint like an open book: The Ranger didn’t get a perma-stow pet or non-pet spec option thus it already was a strike-out for you. It’d be a lot easier if you help the entire forum out if you just admit this first and cease all this “omg healz, DOOM” nonsense.