ANet has already commented on the feasibility of players designing armor in this quote
Regina BGimmeSylvariHi ! Will there ever be any official armor design contests?
Like the guild emblem creation, but for a full armor set? (Snip: question about emotes)
Armor is one of the most expensive things in the game to create. Armor is complicated and needs to be created with many considerations in mind, and these considerations may not be easily apparent or describable to fan armor designers. It isn’t a bad idea to run a contest like this, but it’s many orders more involved than other types of contests, which may be a better use of our limited development and marketing resources. We always have to weigh the pros and cons of any type of contest based on our marketing goals. (Snip)
thats why i said concept art. Players make concept art, anet then makes it feasible.
Concept art isn’t the hard part. I’m sure ANet already has lots of artists working for them who can make all sorts of armor concept art.
I never implied it was the hard part. my suggestion was to avoid anet having to worry “will the players buy this?” because they players could answer a poll saying whether they would or not. and players can contribute ideas they like. The point wasnt to make their job easier the point was so make skins overall more appealing for players by letting them contribute opinions and ideas before anet puts a lot of work into skins people might not buy or like. someone said maybe they make more outfits because skins sets have a higher work load for the risk of few players purchasing it so outfits are less risk , i was addressing that statement.
No doubt a nice idea. However each concept art is only what that individual player would like and it doesn’t say anything about whether it would be more appealing than anything an ANet artist could make. Which means it could be designed, accepted, a lot of work done and then still be a bust as few like it.
In addition, the non ANet artists would be creating without knowing or necesarily taking care to stay within the design considerations, meaning that concept art that needs to be heavily reworked to be feasible won’t be any faster or less costly than concept art made by ANet artists who know and respect the boundaries.
and thats why letting the players judge or at least do a poll of “yes i would buy this” or “no i wouldnt” would be in place for ANET designs (and was my primary point. with player designs being a ‘well maybe if the system is working, then why not’). They could easily put an ad in the gemstore “hey, head to the forums and let us know what you think of this batch of designs”
Anet does the easy part, make concept art, players say if they want it or not. if players say yes, its worth their time to make a whole skin set. if players dont, they scrap it and try again.
I think what he’s trying to say is, regardless of if it looks good or not, those players that are pro-armor/anti-outfit will drop gems on any armor skin put in the game so it doesn’t matter if you poll players or not.
The next question would be, just how much cash can those pro-armor/anti-outfit players generate for Anet?