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Crafting to 500

in Guild Wars 2 Discussion

Posted by: MikeyGrey.2496

MikeyGrey.2496

World vs world was never meant to be balanced. See 1v1v1. Individual skill was never in the equation. Next complaint..

i was talking about pvp in general… not just WvWvW and that is definitely not the only method of pvp. regardless, a million x 0 is just a bigger 0. if the individual members of your zerg dont know how to play then you arent gonna get anything done.

Be who you are and say what you feel,
because those who mind don’t matter and those who matter don’t mind

Crafting to 500

in Guild Wars 2 Discussion

Posted by: MikeyGrey.2496

MikeyGrey.2496

I don’t think they will add more content that requires ascended stuff and I hope they don’t. That aside, players can be kittens. That shouldn’t stop anet from adding new stuff to the game. They can’t balance for kittens.

And in wvw there is always going to be new players and old players mixed together with varying tiers of gear and skill. You can’t balance for that either. Unless you just remove all gear stats in wvw.

So the only valid complaint is that anet might in the future add harder content that requires ascended. Other than that it seems like your complaint is with the uplevel balancing and not ascended gear.

And a player in full exotics will beat a player in full ascended if they know their class better and are just generally better at the game pretty easily. Past that in small groups or zergs it doesn’t matter to much who has what.

disregarding the fact that high lvl fractals already requires ascended equipment…why would they not add additional content that requires ascended gear? players are being forced to spend considerably more time (in waiting) and resources to make something and it isnt even going to be of any use? after all the extra time and effort spent to get complete ascended, it is not that different in performance than full exotic? anet should limit their future content because of a limitation placed by a previous content release? does that even make sense?
a year old player in no armor at upscaled 80 could possibly beat a second old player with full legendary (whenever we get to that) but thats not the point. we arent talking about whats possible. only thing determining the winner in combat was supposed to be the skill of the user; balance did exist in the fact that max lvl gear was accessible in variety of ways. the ease of acquisition actually somewhat nullified the gearing problem of those with multiple characters/gear. for those that wanted to go the extra mile, there was legendary.
its quite remarkable how one update can bring about so many problems

Be who you are and say what you feel,
because those who mind don’t matter and those who matter don’t mind