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General Dungeon Discussion Thread - Part 1

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

I start to despise staff guardians more than bearbows… kitten .

Urban battleground fractal changes ?

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

I’m not sure when it changed, but yes, it did. It’s already a month or maybe even longer like this. In turn, you have less NPCs with you too.

Stacking and Exploiting

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

When a cleric(sorry, TVH) AH Healing Symbol Hammer Guardian AFK’s and spams 1 it’s a skilled “tank” and “healer”

Is this a real thing?

Personally I’d just like to see the AI be a little less stupid about all running to the same spot and standing there waiting to eat steel. Locking them down wouldn’t be hard at all for organized groups. I have always been confused why centaur archers in open world will try and keep distance between you and them while no dungeon mob shows that degree of complexity. Except for maybe the scouts in CM seraph path who like to go get friends when they are almost dead.

Fyonna does, but hey, there’s a wall behind her.

Too many ascended rings! Flush them....

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

If I’d get 4s95c for every infused ring I get… oh wait.

In other words yeah, I have every ring available infused on my bank and keep getting more. Throwing rings into the forge would be a good idea if you can get amulets and accessories this way.

never join a guild dunguon group

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Pugs we’ve taken with us always were quite happy. Heh.

To all the solo players

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NovaanVerdiano.6174

Nah, that’s stupid.

Best dungeon runs for Gold

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NovaanVerdiano.6174

Twilight Arbor Up and Forward. The paths are named slight differently in TA.

Exactly. You don’t start by choosing your path (instead you choose if you want to do a level 55 or the level 80 path), but you will be asked mid-dungeon if you want to go up or keep going forward.

Best dungeon runs for Gold

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Ac 1+3 (2 too, but may bug out), CM 1+3, TA up + fw, SE 1+3, CoF 1+2, HotW 1, CoE 1+2+3, Arah 1+2+3

Lilith's Fashionable Dungeon Run Challenge

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

I am totally okay with asura day if they’re all as cute as that.

+1

Fractal rewards

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Level 38 today:
Me: Fractal hammer
Pug1: Fractal longbow
Pug2: Fractal rifle
Pug3: Junk ring
Pug4: nothing

What a haul!

I’d prolly been pug 4.
Congrats.

Fractal rewards

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Have ANet even acknowledged this topic/issue? You’d think with this thread’s size we’d have gotten a response by now. I guess the lack thereof speaks for itself; no plans to make drops more frequent or skins attainable some other way.

You’re new here, huh?

Volcanic (grawl) fractal

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Volcanic exclusively spawns as third fractal.

You can get Swampland, Aquatic Ruins, Urban Battleground and Uncategorized as first fractal, the latter two also as second.

Best fractals for fractal skins?

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

40 is afaik the best for skins.

//I got skins from every tier, it’s just RNG… kittenty rng, as you said.

Allowed or not allowed?

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NovaanVerdiano.6174

Yes it is allowed as long as he doesn’t use any exploits and doesn’t scam you.

Maguma Dry Top Dungeon

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Can we have a new dungeon in Dry Top or new parts of the map and the npc sell salvageable exotic Nomad Gear like the rest of the dungeons?

This amberite and everything you need to make an ascended armor is sooo scares right now. Even materials what are in game since day one some of them are still expensive. This new stuff cost as much as a precursor

http://www.gw2tp.com/item/66650-sheet-of-ambrite

300g for a sheet of amberite… and you need 5 sheets per insignia.

300g? It’s bugged. Look it up on the TP and click on it, it’s approximately 2g for a sheet. You can probably get it even cheaper if you craft it on your own.

I HATE BERSERKER GEAR.

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NovaanVerdiano.6174

I was biten by a fox, not sure if those tranfer nomadism.

I guess that’s one way to enforce a new meta…

I HATE BERSERKER GEAR.

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Worry not, I will soon enforce the rabid meta.

Why not Nomad?

Revert Mai Trin, put lvl 80 fractals

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Yet I find it a lot easier to solo it on my thief due to the unreal number of skills with evade frames e.g. withdraw and roll for initiative, won’t even get into the acrobatics tree.
Smoke screen blocks Mai Trin’s lightning shot -> shadowstep ability and well stealth makes cannon phase a walk in the park literally.

Though I must agree that it is out of line when compared to the other final fractals, they’ll need to either buff the remaining final fractals or tone this one down a bit.

You don’t need that many evades as long as you’re fast enough to walk off of horrik’s circles. What I was saying is that smokescreen has a higher CD than her shadowshot, thus, a thief can’t solo Mai Trin, unless you play stealth to recover CD’s for which will take forever to complete.

I’ll assume dodging her shadowshot is out of the question then when smoke screen is on cooldown?

How do you want to dodge an undodgeable? Given we’re talking about Pistol Shot or Teleporting Shot here.

Please assign creatures to their groups

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

During storyquests, kills also don’t count for either guardian’s traited F1 (recharge on kill) or for stacking sigils like bloodlust.

Mai Trin now impossible :\

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/157127/gw021.png

Got this from reddit.
Its a low level fractal her autochain can down you without even considering conditions.

Waitwat, my combat log made its way to reddit?

@Purple: Yeah, the teleporting shot downed me, the rest followed up. The numbers were pretty much like this the whole fight though, with Horrik’s hardest hitting shoe being 8,383 (when being alive, during the cannon phase) as Necromancer.

Mai Trin now impossible :\

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Yeah, she aims her pistol at you as she shoots instantly and then one shots you. Such an amazing tell!

I’m going to take a stab at being civil unlike you, and say it is possible that with lag or a poor internet connection it might look like an instant shot. That’s a possibility but for me, with an excellent internet connection on both my EU and NA accounts the time between the point and the shot is literally 2 seconds.

You count fast, unfortunately seconds are a universal standard so even if you count really fast instant (for the sake of practicality) is still instant and not 2 seconds.

With that said, they might as well remove agony as a mechanic because having a mechanic like AR is pointless when the bosses are so OP all of her attacks are one shots. No class has that many dodges and blocks and invulnerability.

scratches head

My ele has that many. Warriors and Guardians too. Mesmers have multiple, more than I can count. Engis and thieves might have a rough time but rangers and necro are the only class I can see that doesn’t have as much access as the rest and I could be wrong about ranger… I don’t really play mine.

I’m sure you have the best intentions and all but I can tell you my information is completely accurate. I’m not a scrub and I’m not exactly a fractal casual, I pretty much live there nowadays.

Ranger does have a block on his greatsword. Necromancer gets shafted as usual.

Good to know. I sport my dreamer full time on my ranger Buahahahaha

I’m joking. Sorta. She’s just a fashion icon.

Poor necro.

My necro cries herself into sleep every night, it’s that bad.

Also… dreamer… fashion… do not comprehend.

Mai Trin now impossible :\

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Yeah, she aims her pistol at you as she shoots instantly and then one shots you. Such an amazing tell!

I’m going to take a stab at being civil unlike you, and say it is possible that with lag or a poor internet connection it might look like an instant shot. That’s a possibility but for me, with an excellent internet connection on both my EU and NA accounts the time between the point and the shot is literally 2 seconds.

You count fast, unfortunately seconds are a universal standard so even if you count really fast instant (for the sake of practicality) is still instant and not 2 seconds.

With that said, they might as well remove agony as a mechanic because having a mechanic like AR is pointless when the bosses are so OP all of her attacks are one shots. No class has that many dodges and blocks and invulnerability.

scratches head

My ele has that many. Warriors and Guardians too. Mesmers have multiple, more than I can count. Engis and thieves might have a rough time but rangers and necro are the only class I can see that doesn’t have as much access as the rest and I could be wrong about ranger… I don’t really play mine.

I’m sure you have the best intentions and all but I can tell you my information is completely accurate. I’m not a scrub and I’m not exactly a fractal casual, I pretty much live there nowadays.

Ranger does have a block on his greatsword. Necromancer gets shafted as usual.

Mai Trin now impossible :\

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Even if her teleport and lightning attacks did 100k damage you won’t die if you don’t get hit. Please review guides related to Mai Trin to glean some insight on strategies that work, practice the fight, and become one of the people who say it’s easy when threads like this are made.

“You won’t die if you don’t get hit” – Yes, that’s wonderful, except they’re undodgeable. I know exactly that only the target farthest away will be targeted for her teleporting shot, yet you can’t always evade becoming the target, at least in pugs. Content should be pugable as long as it’s not said otherwise, especially if the rest of the whole instance is faceroll compared to Mai Trin as it is now. Also, a fight with undodgeables is unacceptable as long as there are classes without or with less blocks than other classes.

While it is a l2p issue to a certain degree, there are other things wrong with the encounter or even the game/classes themselves which make the encounter in its current state not acceptable imo.

Mai Trin Fractal Level Scaling

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

After reading a lot about new Mai on forums I was so excited about this fight and finally we got it today(even twice: 38 and 49).
I can describe this fight like that: 70% of the fight in melee, dodging mostly horrik’s attacks, meleeing mai trin(jumping aroung her like rabbit from time to time)… Yes-I was on guard, yes-I had 0-0-6-6-2 build, yes-I had knight gear with soldier runes on me, yes-we had 3 guards in party but another 2 guards had zerk gear(dont know about build)+zerk warrior and zerk mesmer.
I just want to say that there is no need to whine about difficulty: if you dont try to change something about you, people you play with->less chance to succeed
P.s. teamwork rocks

So what you’re saying is “have basically infinite blocks with you”.

General Dungeon Discussion Thread - Part 1

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Have they changed fractal rewards recently?
I’ve done about 5 runs above level 10 since the update and so far I’ve seen
1 Dagger Skin,(Sorry) 1 GS Skin, 1 Torch, 1 Scepter..

Seen or got on your own?
In any case, just sheer randomness I assume.

Rangers Useless in Dungeons

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Till dps will be the betterand faster way to complete contents this game will never stop with those sh*ts… if for example condition should applyed only if u have >= x condi dmg cindi classes ( so also necro) will have a chance for be usefull, if an healer ( with new stats we can have it) will be the only way for do a content we will have other profession usefull, so 1 condi, 1 healer, 2 pure dps, 1suport etc etc

This is no Trinity-MMO.

Rangers Useless in Dungeons

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Rangers are not booted from PUG groups because of lack of dps. It’s the lack of everything else that gets them kicked out.

You got that mixed up with Necromancers.

Mai Trin Fractal Level Scaling

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Nearlight, you can always play necro until you get the Mai Trin fight, and then relog to another class that makes the fight easier for you….. The Mai Trin fight is a minor part of the fractal run…

It still is unacceptable to not be able to use a certain class during an encounter.

@Iris: That’s extremely awesome imo.

Lilith's Fashionable Dungeon Run Challenge

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NovaanVerdiano.6174

Fashion. Come in a pack of four Asuras – http://youtu.be/ruGYtPeMOEE

I can’t watch that video in my lovely country due to copyright reasons. Curse you GEMA!

l2unblock.

Those Asuras have a lot of munies though.

Mai Trin Fractal Level Scaling

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

as said i think nobody can say the fractal is balanced.
Try it at 20-30 and you see why it is not.

At 50 may be (yet is unintended, time consuming and not even fun) but at any lower level is just a mistake.

Having a level 2X mai trinn harder than any other level 50 fractal can t be justifyied.

And when such mistakes are done, fast patch rollbacks should be the norm… but i know we ll stick with this for months.

P.S. in mai trinn case, stack is NOT a trick… its the intended mechanic.
What people is doing now are workarounds.

She is immune to most CC just to tell (at least totally immune to mesmer sw2-2, chill, most cripples and stuff)

She is immune to most cc as long as she has enough stacks of her shield.

@Purple: In terms of pugs and boss fights, it’s the other way around for me. My pugs never had problems with the Molten Duo (except a stupid wipe because we just failed), whereas Mai Trin could still cause a lot of problems. Also, Molten Duo is not as prone to failure due to a player doing every mistake you could (we had that in the other thread). I still stand by the point that the buff itself isn’t the problem, however they should either open higher levels + put the new Mai Trin in there, make the other fractals harder too so people know what they’re in to instead of letting them go through there for a hour and then get their kitten kicked or give us the possibility to freely choose a fractal for training runs so that you can actually practice Mai without having to spend a hour+ first and then have to fear that you may not be able to do it. Also, make undodgeables dodgeable and fix aoe indicators.

Heal not working

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

The description of agony tells you that iirc.
If not, they may want to add it though.

Mai Trin now impossible :\

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Well thank you for enlightening me more about necros. I find it ridiculous how ill-equipped they are for PvE— all classes should have access to at least one block and have strengths/unique buffs/party-wide boons to offer for group play.

By the way I agree with you about how it seems a little odd to go through a relatively trivial FotM run and suddenly a challenging boss. However I don’t think that the problem is necessarily the boss being too hard as much as that the other ones aren’t hard enough (too many people can get by without even having to learn the mechanics of an encounter).

Many will disagree with me, but I’m OK with that.

It’s funny, because I don’t think the Necro is exactly well suited for PvP either. He’s not bad there (and much better than in PvE), but not the best either. I heard playing wells is quite nice in a WvW-zerg, but I rarely touch WvW at all. I have most fun when playing as a Necromancer, but by making the class more and more useless I feel forced to play another one (probably just like Mesmer-players feel with all those bugs they have). With the new Mai Trin, I doubt I’ll use my necro for any fractal even though I felt like the utilities have at least an use in fractals.

I actually agree with you on that point, I would be okay with way more difficult 40+ or even 30+ fractals. If even the Mossman or Bloomhunger completely destroy you and the trash in the second frac does too, you know what you’re in for and you can leave without losing too much time. In case they really go this way, they need to up the rewards for high levels fracs by a lot.
What I don’t like is the fact that uninformed players can make the fight harder (next to you have to carry deadweight). If someone constantly pulls Mai out of the electro AoEs or pulls her to the either side of the arena for example… Well. “This won’t end well” to quote a certain not really liked Sylvari.

Mai Trin now impossible :\

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

We have no additional dodge-skills either. We have two (three) ports; Death Shroud skill 2 which ports sends out a projectile which ports you to the enemy when hit, the flesh wurm as free port, which sadly has a very long cast time and spectral walk which allows us to return to the position we first activated that skill for 8 seconds. We have no additional dodge-skills and our only way to get vigor is by using well of power to convert bleeding into vigor (which is basically "get hit by enemies with bleeding our use blood is power + well is blood).
As I said, it’s not mainly the Mai Trin tweak on it’s own, it’s all those things around it (classes lacking/having less blocks, hit/aoe indicators which are not accurate enough, skill difference to other fractals etc.) – I would even less mind Mai Trin being like this if it was already as hard to simply get to her, as people who manage to get to her will have the coordination + skill. As it is now, most fractals are rather easy, even on 49 and then suddenly you get thrown into that beast of a fight.

Mai Trin now impossible :\

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Well thinking about level 50 molten duo, I’m pretty sure that basically everything that touches you will either 1-shot you or come close to it if you have low health pool (an ele for example). Doesn’t that seem adequate when describing Mai’s attacks now?

The only thing that 1-shots you in this encounter at all is her teleportation projectile which has to be blocked. I don’t believe this needs to be changed because there’s a very obvious tell for it except perhaps make it only damage the person that she targeted. This seems fair, because it doesn’t make sense for the entire party to be instantly ganked due to someone else’s mistake. This reminds me of alphard’s bugged pull which would instantly kill anyone who didn’t evade it along with the whole party. I always thought that it was perfectly fine and great for it to OHKO the person who was pulled but not the entire party.

So putting that attack aside, what about the electric AoE projectiles that can’t be blocked and can only be dodged? Those once again have a pretty clear tell and I don’t really think should be changed.

Horrik’s AoEs are very easy to get away from giving you a good ~2 seconds to get out of the way.

That leaves us with her regular attacks where she applies lots and lots of bleed stacks + deals lots and lots of damage provided you don’t move or evade once she starts hitting you. I don’t see anything wrong with them :/

I agree with you about giving players more of an incentive to kill Mai Trin but I honestly don’t think she should be toned down. In fact, I think if anything the changes to her seem very in line, considering this is supposed to be our endgame content here. The only tweaking I’d support would be what I mentioned with her projectile teleport only damaging the person she teleports to instead of it being AoE, and removal of the pointless timegate cannon phase.

I only run 49, but even there the berserker’s auto doesn’t hit for 6k+.

“Which has to be blocked” – right. So, for Necromancers this means either giving up their Death Shroud or relying on their team, which you simply can’t do when playing with pugs. Given, this is (one of many) necromancer-sided, but as long as it is not sorted out, such things shouldn’t be ingame. If your block is on cooldown, you’re done for too.

The AoEs themselves are fine, I was referring to the cannon barrage mainly. Also, being able to dodge them but not block them is better than being able to block, but not dodge them.

The damage she deals isn’t the main issue here imo, it’s the unblockables, the timegate as you said and that the difficulty is now out of line with the other bosses/fractals due to the damage which now is in line with other bosses.

Mai Trin now impossible :\

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Lol

It’s a lot less forgiving now and you’ll die if you don’t block her teleport projectile attack, but I think it’s about time people have a reason to coordinate better and learn this boss’s mechanics well.

I actually think that the encounter itself is fine, but replace the stupid timegate cannon phase with something else or change it. That’s the only part that I think needs to changed because it’s just plain goofy. You can’t attack the boss at all and don’t do anything but stand outside of red circles.

Now, your last statement… “Please resolve this!”

Think about what you’re saying… you’re telling Arenanet to resolve the issue of you and your teammates not being able to beat a boss. The situation is subjective because it’s not an impossible encounter at all as plenty of groups have been able to beat it since they buffed it yesterday.

Being able to coordinate with pugs is a miracle on it’s own.
I don’t even mind the damage itself all that much, I mind the unblock/dodgeables way more.
Of course the encounter is not impossible, yet, as Jerus said, the difficulty is far above all other fractals – and it’s the last one you get thrown into.
Horrik’s AoE is also a problem on it’s own as with it’s massive damage increase the fact that they actually have a little more range than indicated by the red circle is way, way more dangerous than before.

Heal not working

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Agony reduces your healing by 50% PER STACK. So if you have 2+ stacks Agony on you, you simply receive 0 healing. Working as intended.

Mai Trin now impossible :\

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Frac 50 Post Patch Mai Trin Warrior Solo

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

What CytoSlide said.

I’d like to see this done with any other class.

General Dungeon Discussion Thread - Part 1

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Blessed be the new Mai Trin.

We got utterly rekt and felt like complete noobs again.

Attachments:

Mai Trin Fractal Level Scaling

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

I’m sure ANET didn’t test about their “fixed” about Mai trin
wtf their attack?
Before patch, Horrik’s shot is 3K, now it’s 15K+
Mai trin’s shock attack now can one hit kill ppls.
It’s too noob design… if every thing they do can one hit kill us, wtf we can play?
Or ANET just means “hey, those light armor character, go away” ???

plz change it back

Blocks, reflects, evades. It’s how you’d play at Giganticus Lupicus in Arah.

Necromancer.

inb4 no one plays necro/death shroud. Doesn’t matter, Necro still lacks all of it and some of her skills are undodgeable, which has to be the most stupid idea ever anyway.

General Dungeon Discussion Thread - Part 1

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Did the Aetherblade fractal got buffed, guys, any observations? Today for the first time ever I got 11 agony stacks in level 29. I’m quite sure I’ve never seen more than 4 stacks.

My record was 13 or so stacks, it can happen if you get hit stupidly by the walls.

Ah, I see. Yea, I think I got pulled through a few walls and then they went through me again. Thanks, mate.

Yep, that was it. Even worse in the last phase when you get hit by both the small and big wall at the same time.

what armor set should i use for dungeons ?

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

My advice, learn the content with a warrior, in full zerks. Then slowly do it with the rest of your level 80 toons. Warrior -> Guard, Mesmer -> Thief, Ranger -> Ele, Engi.

Nec? :’(

Anyway, I’m surprised no one advised Nomad’s just to troll him.

General Dungeon Discussion Thread - Part 1

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Did the Aetherblade fractal got buffed, guys, any observations? Today for the first time ever I got 11 agony stacks in level 29. I’m quite sure I’ve never seen more than 4 stacks.

My record was 13 or so stacks, it can happen if you get hit stupidly by the walls.

Unskipable dialog?

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Is there any way to skip the dialog if I don’t want to listen to it? This would immensely shorten the time spend in the instances and would be extremely useful when going for achievements or doing the story quests with a second character.
As of now, it feels like I’m more listening to unskipable dialog than I’m actually playing and only drags it on for what feels like forever.

Mai Trin Fractal Level Scaling

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Time to get TVH-gear then I guess.

General Dungeon Discussion Thread - Part 1

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NovaanVerdiano.6174

That’s why they’re bringing in TVH gear! To increase the amount of leechers/increase the amount of pre drops, thus lowering pre prices.

…brb, crafting TVH.

Btw, they really did add Season 1 rewards to the Laurel Vendor… meh.

General Dungeon Discussion Thread - Part 1

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

I always thought people who perform like crap in a run or leech/get carried have a better chance to get good drops. This proves it.

General Dungeon Discussion Thread - Part 1

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Update: I am now the most hated forumer worldwide.

You are? Guess I need to hate you too then, even though the frac run with you was pretty cool. Too bad.

Sparring rock master achieve

in Living World

Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Stability does work, I did it with stability, got damage and the achievement still popped.

TVH Armor Set - New Dungeon Meta

in Fractals, Dungeons & Raids

Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

I mades dis.

Should’ve used a picture of battlecat for the berserker kitten.

Arches back side stepping while hissing violently

Much, much better.