Isle of Janthir. Everyone is friendly and crack :p I mean, we are serious but not too serious. We know how to have fun – which is the most important thing why we’re playing a game – to have fun.
And we help each other too – a lot.
If you are not asking for dyes to be shared among characters and just looking for some evidence that ANet said something in that line, it doesn’t matter. Because things do change.
Remember when they said that GW2 will still have heroes but when the tests started it doesn’t have one? Same thing with dye, whether they said it or not, they changed their mind for the better.
Better because, it is better this way. Dyes are a market in itself.
Going forward, upload a video to YouTube. That’s the best evidence you can gather. In fact, with a clear video (and by clear meaning you can read the accused’s name [so you have to get near if you can, or select-target him]), you are making ANet’s live easier.
With just screenshots and the number of people claiming they saw him and they support the OP, etc. They still have to go in-game, wait for the guy to hack, gather their own video evidence, before they can ban him.
By providing a video, it is faster to get the person banned.
Just a tip.
theory which places the Pale Tree as a champion of an unnamed Elder Dragon
This “theory” seriously needs to die. :|
Can’t agree more there! It really needs to die.
Like c’mon people, why would they let us play a race that’s going to be an enemy sooner or later? That will put all the other races of Tyria into a dilemma, do they have to kill all sylvari and all pale trees since there’s proof that they were breeds or offsprings of an ED?
So no.
I’ll give you guys a + if you change your theory that one particular pale tree was being manipulated and deceived (or is in the process), but saying sylvari as a whole and the pale trees are offspring or whatever of an ED or his minions can not and will never fly.
Just look at WoW, they have to create a huge lore to support why there are playable undead race – the Forsaken, a splintered group. The splintered sylvari group or a corrupted pale tree may fit, but never the current “theory”.
There’s an anti-farming pop-up?! Wow, glad I haven’t encountered it yet but that is hell annoying if I ever decide doing events all around.
Yep, weapons, shields, off-hand items, everything.
Yes also to Town Clothes, if not automatic, which other people will not like, there should be an option to set a keybind to it. I looked for it but it’s not there unfortunately. So yes, +1 to a keybind.
Item in the Invisible Bag should also be Invisible to the Mystic Forge / Tradeskills
in Suggestions
Posted by: Shael.4703
Not to mention, they’re visible in TP too, which kind of clutters when opening the sell stuff on TP.
Well, everything in-game has a lore backing it up. Your suggestion would work if they’re going to sell “personal waypoint marker” or something. 
Same. That’s the first thing I looked for when I saw the permissions. The most important thing of all is missing – invite permission.
Personally, I don’t want to promote ten people in the Admin/GL group just to get them to invite. New members usually sees the top rank as GL, when in reality, they’re just there to do invites. Causes confusion only.
Rangers are, in most fiction and gaming (I said ‘most’ not ‘all’), are more into nature than technology. They’re closer to magic even if you want to go that far – which further puts them away from technology.
They don’t hate technology, metalurgy, guns, etc. but it’s not their style. In GW2, we have gun-wielding range characters – Engineer.
It’s not weird, that’s how it should be.
Well, the sad thing here is that, you guys are not the only customers of Guild Wars 2. If they changes the reset to favor you, all of us are going to request the same thing.
So to be safe, better not change it, lest they receive tons and tons of tickets requesting that it happen 12mn their local time.
I thought the reset is happening 12mn PST. If it is 8pm EST then it’s 4pm PST correct? (I don’t live in the US if that isn’t obvious :p )
Hmm… so that mean it resets on our end 8am ACT (Asean Common Time)
You can’t just ‘keep playing’.
It was a suggestion, an option, I don’t mean it to sound something else, pardon me for that if it sounded that way.
If it didn’t work after trying to continue with the quest, then you really have to restart and try again. It will probably take longer for a fix to get patched for whatever reason. Although personally, it’s a blocker-type bug and should be a priority – but they sure have a lot of priority items already, which are blocker-type bugs as well.
If you are up to it, just keep trying, whatever happened on my end that I was able to finish it even with the key NPCs following me, might also happen to you. Or, just wait for the fix.
No. That’s not an exploit at all. It is just another way of reaching your goal. There are many such cases in GW2 and I usually find the easy way in :p Being an explorer in almost every game I played (offline or online), alternative routes are easy to find for me. It challenges me.
It’s only when ANet did it so well that I give up (especially if my aspieness starts to kicks-in). There are a couple where ANet did it so well that there’s only one way of doing it and that one way is very tricky. Those I applaud a lot – big time.
So don’t worry about it. That video you found online is just one of the many alternate routes you can find in the game to reach certain areas. Explorer type gamers are not new to those. 
We transferred to a new server last night and lost all of our guild points and upgrades. Is this intentional or a bug?
No, it is not intentional to lose it – you never lost anything, guild influence and guild upgrades are server-locked. You can’t carry it over to another server.
You only have wiki.guildwars.com and wiki.guildwars2.com.
For books, I only know of Edge of Destiny.
There is something mysterious with the dream, and people splitting from the established norm like the nightmare court, doesn’t do it for mere “I want to be a hero” reasons, something prompted them to do that.
That was actually already covered in detail. One of the secondborn Sylvari became jealous and disillusioned after the death of one of the other Sylvari, and essentially began the Nightmare Court for revenge.
Yes, but still I doubt it all just stem from that. You know, “whispers”. “Invisible hands” guiding you and me. And if you think about it, the sylvari race refuses to believe in gods and things they can not prove. They’re a race of “to see is to believe”, which makes them easier to manipulate and deceive.
Remember, on the planet Tyria, the existence of gods is a fact, only the sylvari refuses because they have yet to see and experience that they do exist. I wouldn’t be surprise if some dragon whispered to some of these sylvari. They want destruction and domination, minions, this method of attack could be the style and essence of this dragon – probably the 6th indeed.
But hey, just keeping the ideas flowing. I don’t necessarily believe that it is the case. It’s a possibility however.
I’m fine with no Dwarves and most people are more concerned about playing as
Skirtt, Hylek, Centaurs, and Tengu. Mostly Tengu and Skritt from what I know.
Skritt?!! I’d rather play Quaggan, Coo!!
I’d say Tengu is almost a certain player race in an expansion. When GW2 goes to Asian market at the latest.
What the heck does that mean? O.O Almost everyone who played GW1 wants to play a tengu, it isn’t an Asian thing. Many of us are from Asean (formerly known as “South-East Asia”) and Middle-East, we are all “Asian(s)”. GW2 is the “in-thing” here.
That would be really interesting.
And imagine if the Nightmare Court found and corrupted a tree. They could rise from “Dangerous annoyance” to ‘world-threatening superpower’ nearly overnight.
They are probably aware already and doing something about it. But due to technical reasons, we can not follow-up on that branch of the story about a second pale tree in existence.
So far, correct me if I’m wrong, the official revelation is that there is a second pale tree west of the asuran/sylvari lands. We don’t have information if there is a third, a fourth, a fifth pale tree. Correct?
I can already disregard this theory.
Anyone NOT done his personal story yet, please don’t read any further.Putting it between spoiler tags, just in case!
In a personal quest on Orr you have to go to the altar of Grenth and you summon one of the 7 avatars of Grenth. He tells you that the Keeper has fallen to Zhaitan and that Grenth wants him back. Basically this right here tells me that the Human Gods are not the Elder Dragons or dragons however you want to put it.
However I can agree that they look similar though. But there are 6 Human Gods and only 5 Elder Dragons. If they are from the same coin, does this mean there is an unknown 6th Elder dragon as well? This means that the Tengu must know this as well. Or should know it. Unless that Elder dragon is not that old yet.
There are six Elder Dragons.
Guys, there are six Elder Dragons.
We have the following:
Zhaitan
Primordus
Jormag
Kralkatorrik
Deep Sea Dragon (Bubbles)
1 Unknown.We have 5 human gods so it doesn’t make any sense. Also, Tequatl is not an Elder dragon, he is simply a general for Zhaitan.
Speculations are that the 6th Elder dragon is the Pale Tree from which the Sylvari are born. This explains why you fight the dragon in your dream.
There six gods.
It seems more likely that the gods are being fed upon by the dragons, as opposed to the dragons actually being them.
During the Asura Story you cover how the Dragons consume vast amounts of magic around them, and with each of the Dragons having an element the same as each god, it’s possible that it’s just that.
Which brings us to the cycles. First there were the six Elder Dragons. Then when they went to slumber, the Forgotten brought the six gods from the mists. Then these six gods brought the human race to Tyria, dropped them off “south of Cantha”.
Now, the cycle has returned to the ED again, where are the six gods? Silent. Retreated behind the scenes. Silent.
Ironically, the six gods were also the gods of the Jotun and other elder races. So there’s a problem there, because the six gods were supposedly brought by the Forgotten from the mist.
Unless there was an overlap. When the ED are starting to go into slumber, the Forgotten brought the six gods over. Remember how in GW1, the six gods were still active but starting to keep their silence while the ED are starting to stir?
They probably are using the same pool of magical leyline. Two sides of the same coin. Two groups siphoning the same source of power.
Ive had a look but the issue I have is that Elonian, Canthan and Tyrian cultures are all very different. I dont see all those vary diverse cultures evolving in quite a small area of land particularly if you take into account physiological differences like skin color. There isnt anything Ive seen that suggests that Elona or Orr was a colony of Cantha. There are the Margonites too who quite possibly had a unique culture themselves.
If the humans came through the Rift from another world the place they entered Tyria could have easily have been a location in the south and spread from there particularly if the Gods were overseeing them.
Yes, they are all different, when people migrate and time passes, things change. Elona or Orr are not colonies of Cantha, no one said that. But it doesn’t mean humanity did not come from “south of Cantha”.
In the real-world, scientists claim that we all came from Africa and migrated northwards to the fertile crescent. From there we spread out all over the world. So, Africa is your “south of Cantha”. The fertile crescent is your “continent of Cantha” (Dragon Empire, Kurzick, Luxon after thousands of years). From there, the human race spread all over tyria – to what later will be known as Elona, Orr, Ascalon, Kryta, Vabbi, etc.
And you mentioned the margonites. They’re just another group (I don’t want to use ‘tribe’ since we don’t know their culture or how many they were originally) of humans that worshipped Abaddon exclusively, and has the guts to defile the other 5 gods.
But that also mean that the human race has been worshipping the 6 gods since before the event known as Exodus of the gods. That’s a pretty long history for humanity to spread out, change in skin color, develop their own culture, establish kingdoms and destroy other races.
At the end, the human race still originated “south of Cantha”, granted, maybe the six gods dropped them there, “south of Cantha”, and found move northward to Cantha, the “fertile crescent”.
I never did like Cantha because it didn’t feel original by the creative team because they just basically copied Asian themes. It would be cool if they completely revamped and changed Cantha to something more original. Maybe say, one of the elder dragons completely corrupts it by the time we get there to explore.
It would be funny if I say, I never did like Tyria because it’s western or Elona because it’s middle-eastern, because it didn’t feel original, that they just copied Western and Middle-Eastern themes.
Point is, to make it appeal to a wide audience, you have to base it on some national or regional culture and history in real-world planet earth. Otherwise you’re going to have a limited audience who is into exotic, out-of-this-world, sci-fi-ish, weird, wild, crazy world and cultures (which usually can only be found in books-series).
But I never said I never liked Tyria and Elona because of being Western and Middle-Eastern, even though I’m Asian and we have a long history of the Western world doing plenty of stuff against us, I never disliked your culture.
And mind you, Elona is Asian too. It is based on Middle-Eastern culture, Middle-East = continent of Asia. So…
For all we know, the Emperor may have succeeded in his purge of all things inhuman in Cantha, including the Tengu, and began his push into Elona. Which would put him against Palawa Joko.
Who knows.
He did. That’s why the Tengu created the Dominion of the Winds. For all we know, the banishment of the Canthan tengus prompted them to once again unite and stay in one place and call it home. After all, the EDs are awakening (during that time), no better way to defend yourself but by uniting (or making yourself extinct by staying in one place).
The fifht race are Dwarves of Deldrimor. After all, we know the Jotuns were great giants, norns are from the same roots as them – Giganticus Lupicus. What happened to jotuns/norns was that Gods stopped favoring them, created humans, and gave the gift of magic to them, after taking it from jotuns/norns. Norns turned to spirts of the wild, but jotuns… wage war against each other and failed….
jotuns and norns have the same roots? And possibly of Giganticus Lupicus? Or I misunderstood you there?
Currently, the only information about the origin of the norns came from the kodans:
In ancient times, the kodan once spread across the land, only hindered by the sea and had brought balance to the spirits that they had encountered. However, during an event now referred to as the great storm, a tribe of kodan without a Voice had sought out food and began to travel south and never returned. It is speculated by scholars and Voices that the norn are descended from this tribe, and if so that the norn are spiritual failures and may soon follow the fate of the dwarves.
@Eeeee.3048
I doubt it was rushed. Zhaitan being the first ED we hunted down obviously tells us that he is not much of a challenge as compared to the other EDs. All the knowledge provided by the Whispers and Priory could have helped in deciding “let’s hit Zhaitan first” (of course, we don’t have a choice as players here, ANet decided for us technically speaking).
Add to that, Zhaitan was the most active one currently. Attacking the three orders, the cities, etc. So obviously, he’ll be the first target lore-wise, for the heroes.
I wouldn’t be surprise if Primordus is the last ED we’re going to face. So far, he is depicted as the oldest of the Elder Dragons. Primordus “the first”; “beginning”.
Primordus: the first; beginning
Jormag: the serpent
Zhaitan: Satan
“Bubbles”: no official name released yet
Kralkatorrik: ???
6th Dragon: — which we have no other information other than the fact that there is a 6th dragon, no nicknames were given yet that people can agree to
So, Zhaitan first. Probably Jormag is next. Then Kralkatorrik. Then Bubbles, then the 6th, then last, Primordus.
weakest to strongest
dumbest to wisest
most war freak to least war freak
power hungry to “I’ll bid my time”
But all 6 EDs only want one thing – destruction and domination.
Lolz @Hero
Your theory is too far-fetched.
First off, non-lore wise, we are playing a sylvari born from a Pale Tree, being guided by a ‘mother’. The playable sylvari can not be part of one of the ED, a commander, a lt., or the ED itself.
Secondly, lore wise, it is a known fact that there are more than one Pale Tree. Two if you want to be really exact, the playable sylvari’s pale tree and the pale tree located somewhere west of asuran zones.
The theory that the pale tree or the sylvari are minions created by or manipulated by the 6th Elder Dragon can only fly if and only if that 2nd pale tree is the corrupted one / created one, and all the sylvari born from it. It will never be the pale tree the playable sylvari are from.
You could also say that the dream is a by-product of the 6th ED, I’ll give you that. There is something mysterious with the dream, and people splitting from the established norm like the nightmare court, doesn’t do it for mere “I want to be a hero” reasons, something prompted them to do that.
But saying that the pale tree itself and the sylvari born from it, is the ED or whatever minion of the ED can not be possible. Otherwise, the other races will be forced to kill the pale tree of the playable sylvari.
Ok fine, they can do it. Probably in the future, the other pale trees will be the new playable sylvari, and the remaining sylvari will be some sort of ‘ancient’ sylvari. Granted. But going technical here again, you’re going to ditch a lot of zones, quests, and what not just to switch from one pale tree to another pale tree as the source of the sylvari race.
The source of this information is very reliable. It comes from Glint himself. He was a former servant of Kralkatorrik.
Glint was never reliable. She told us her own version of history. She lied to us for her own benefit. Glint was a dragon that believes in “result is all that matters, to hell with the means”. All she wanted was to create heroes that will have a chance in defeating her former master – which she knew very well, once he wakes up, she’s the first objective. And that’s what Kralkatorrik exactly did, kill her.
This is just one of the things that I dont understand with people selling. Getting less for an item by using TP to sell it instead of running to the vendor boggles me. There is a vendor at every possible point as you level, no excuses to getting a full backpack, every heart is a vendor you can sell to, every repair guy and you guessed it, every merchant will take your stuff.
So what else bothers me with people that use the TP to sell or place buy orders. Well I sit here with some crafting mats in my backpack/bank that I dont use, I feel like I should sell it for some fast cash on TP. I go have a look and check the highest buyer. Turns out hes offering 2c less per unit than a vendor would. Why should I bother selling to him when I can run 10 yards down some stairs to a vendor and just sell it to him, instead of running all the way to TP and get less?
Are people really that cheap in this game? Like why should i sell butter sticks to a player for 1c when the vendor gives 1c aswell, I lose on selling to the player.
And this isnt just some odd crafting mats we are talking about, its many of them, they just arent worth selling on TP, still the demand can be quite large, large but very cheap.
IMO A-Net should implement a lowest price on TP which is 1.5 times vendor price. Currently you need to take 1.15 times the vendor price to break even. If A-net sets a lowest price for sell orders and buy orders I think more people will bother selling at the TP instead of just vendoring the stuff people are too cheap to place a proper buy order on.
What we need is this
We need to kill that perma-listed items and that “match the lowest seller” feature. Replace it with better ones as I explained above and in the link I shared.
Just a suggestion. I and some others I know prefer to buy stuff with real money (gems and then items bought with gems) on a website.
I have no issue with the in game system, but some of us would like this ability so we can buy stuff before we get in game and then spend our game time playing. Especially useful when at work or such, then the items are ready waiting for me when i log in
just an idea, and afterall im sure you will make more money if you were to do so
Just convert your USD to gems, then gems to gold, then buy the items from the TP which is super low currently
lower the gem to gold coversion. its horrible. 20.00 US is only 3 gold.
You have to prevent the players from trading gem to gold for that to happen.
If I understand it correctly, Gem to Gold conversion rate is based on the number of people converting. So the more people converting Gem to Gold, the lower the conversion will be = losing.
It is not tied-in to the Gold to Gem conversion. The two markets are independent of each other.
Oh my god! Why?
Seriously this post got me so angry, I can’t even write a decent response…
Whats the problem for me to pay a high amount of in game gold to get a serial key and give for example, as a birthday gift for a friend?
We get gems with gold because someone got gems with MONEY so the game is payed, and IF that someone is selling its because he want in game gold. Why? I dont care at all, everyone have their reasons.
Well, ANet will not earn anything from gold to gem conversion. So posting codes to be buyable as gems is not an option… unless they create a new type of gem, say a red gem, which is only acquirable by converting real-world money to red gems.
I mean, people will eventually get 100gold and who knows how richer more. Convert those to gems, buy an account, and then how can ANet convert that to real-world money?
That’s probably the reason why the Gold to Gem conversion isn’t tied-in to Gem to Gold conversion just like how it is in the real-world setting where one currency to another currency conversion rate is two-way the same.
Let’s face it, the Trading Post isn’t working as it should work. It is swamped with trash items and is overly super uber low low of the lowest low price.
There are a couple of reasons why this is so:
- Because we can list items in the TP regardless of where we are, many players are using it as a “trash bin”
- Because items do not expire (correct me if I’m wrong but my items still haven’t expired), we get swamped with even more trash items
- Because there’s a feature and automatically selected “match the lowest seller”, the prices stay low even for non-trash items
Combine two or all of those above together, we get the kind of TP that we see today. And personally, I highly doubt it will fix itself in the next 12-24 months even if more players have 1000gold and that’s being generous.
How to solve it? Here’s a solution I can think of currently:
- Add expiration to listed items: 1-day, 3-days, 7-days, and 15-days
- The longer the days, the expensive the listing fee is
- Make the hidden sales fee react to the type of item being sold – it’s rarity colour
- Remove the “match the lowest seller” and replace it with “current average price for the past 24 hours”
- The average price of the item takes into account all the prices of the item that is listed for the past 24 hours. Every 24 hours, the average price is recomputed.
- Probably add some other wildcard factor there like the rarity of the item or how many items were sold, listed, or expired for the past 7-days, so players won’t be able to game the average price.
That way, TP will be able to recover and be useful. People will probably start converting gems to gold even once the prices goes up. There will also be a lot of gold to gems conversion since people will start earning from TP for real this time.
Feel free to improve the suggestion, that’s just what is on the top of head right now.
:)
Correct me if I’m wrong, but one reason why the prices are so so so low is because the items people put in TP doesn’t expire. We get flooded by low priced items that nets us less than the vendor because, drum roll please, of the default option to “match the lowest price”!!
With those two combined, we get a TP that will never fix itself even if we everybody starts amassing 1000 golds each.
We need a long-term solution.
- All posted items should have expiration.
- The players can choose from 1-day, 3-days, 7-days, and 15-days.
- The higher the ‘days’ of posting, the expensive the listing fee will be
- The ‘hidden’ sales fee depends on the rarity type of the item
- Instead of “match the lowest seller”, it should be “match the average price” or better yet just show the average price of the item instead of offering “match the average price”
- It is better that way because the average price will always fluctuate based on the lowest and the highest prices. (Of course, use a couple of items to compute it, not just the lowest and highest, otherwise, players will be able to hijack the average price, making it useless).
By doing things that way, they can even add events like “TP sales day for the next 60 minutes, in celebration of <PLayer> finding the rarest item of all and putting it up in the TP!” And who knows what else.
Honestly, the TP does need a major change. Again, the “match the lowest seller” and the “permanent listing” is what’s killing the TP prices across the board. It’s deadly and we’re seeing the effects. I highly doubt it will correct itself in the next 12-24 months with those two features intact.
People doesn’t like to check, and because we can post listing to the TP regardless of where we are, people are making it a “trash can”. They don’t really care if they are losing money, as long as they don’t need to run to an NPC just to get inventory space.
In other words, people just click “sell” and “ok”, with the setting defaulting to “match the lowest seller”, and those items not expiring. Boom. Dead TP.
i wouldnt mind this to keep me busy at work xD
^ that. And being able to buy and sell via our mobile phones too. That’s the next thing in MMORPGs
The difficulty here is where the Race specific and then global storylines merge. Not to spoil it but at some point all our stories become the same. The smoothness of the transition may have some rough edges.
Sure it would have been nice to keep it more personal and race oriented all the way to the end, but that just isn’t logistically possible…or is it?
I think it seems a bit more disconnected coming from the Sylvari line, because there is more of a connection to Caith and Traherne and others at the beginning. And then that familiarity dissapears.
I found it odd that Caithe virtually disappeared from my storyline until the end…
Yep. From Claw Island onwards, I’m no longer a Sylvari. I’m a “stranger”, of a different group, as if I was born on a different pale tree. I’m a friend of his, as the mother addressed me, and so on.
However, I disagree that it isn’t logistically possible. It is logistically possible, they already did it with the rest of the game to begin with. It’s just that, it appears that because the Sylvari was the last race they developed or put their minds into (I remember reading somewhere that they changed it from one concept and story to another before revealing it completely to us), and with the deadline (they do have a deadline), they didn’t have time to sync the rest of the personal stories to the sylvari race.
So I hope they’ll release a patch down the road to add these sync’ing that is needed so future sylvari players won’t get confused and feel “wth just happened? You don’t know me anymore?” which was what I exactly felt.
With that, I hope they’ll say something that they’ll release such a patch, that way I’ll reserve my other sylvari character for that ‘correction’.
Oh, repeat the Tybalt voice acting and script, and improve it further. That should do it. Because in all honesty, so far, Tybalt is the best NPC and cutscenes and script and voice acting I’ve seen in GW2.
^_^
That’s why I got sad when he died… no more ‘immersion’. It was a good break.
And Trahearne! He’s the most “dead” NPC I’ve ever seen. Even more dead than the undead. He doesn’t excite me when his dialogue obviously tells me I should be riled up “RAISE YOUR BANNERS! FIGHT FOR YOUR FREEDOM!!” type.
:)
To ANet, (since you’re keeping track of this thread), count me in with what they’ve said. In fact, I notice it at the very start of the game, just the first few dialogues in both Sylvari, Human, and Norn.
Nothing there. Just plain, “reading the script” tone as well as general/common ‘speeches’ if you will. As one of the poster said, “no speaks like that”. In other words, it is not natural. Instead of it pulling us further in immersion, it actually pushes us out.
When I noticed this lack of – I don’t know what to call it, emotions? realism in conversion? – right at the beginning of the game (after character creation – you know the tutorial area and right after the tutorial), I immediately set my mind to ignore the script essence and the voice acting, so as not to disappoint myself.
That’s how it is currently. Being a bookworm and bibliophile, it’s something that I noticed immediately, and is going to be part of my GW2 review when I get the time to finish and post it on my blog. But since this thread is here, might as well share it first here.
Well, knowing ANet, there will be improvements. So I’m hopeful there.
I echo the other players here in that it was made as is, to use a weapon you do not know because well, lore-wise you really do not have any information about the sword.
Secondly, again lore-wise, it was about getting back the sword, and you as the “hero” gets a taste of the sword and figure out yourself what’s so special about the sword that it led to the treachery of this human.
I did it as a ranger and had no problems with it. Friends of mine who are necromancers had no problems with it either. It is just a matter of being able to adjust and adapt your strategy.
I admit, I almost died because “wth, how do you use this?” I changed my style, adapted, and won.
Yep, I noticed it as well. It’s no longer my story.
That’s the exact effect and by posting that here, you’ve just proven that the plan worked.
They teach you that in creative writing courses
a friend of mine told me (unfortunately) that there is a flesh dwarf inside the game, but since it’s the last one alive i don’t see how they will reproduce, maybe some spell could be cast or maybe that book of the dwarf that we found inside a cave has the secret to bring dwarfs back to flesh?
Wow, they live that long in GW universe too? In any case, that dwarf will probably cast the stone immortality spell sooner or later to help his brothers. Though of course we won’t see it. Or if we defeat the EDs before he has any need to, he may not need to cast it, and wait for the Great Dwarf to recreate the mortal dwarven race.
In-game, it appears that no one is aware of the 6th dragon. It is just us players, so it’s out-of-character (OOC).
The tengu will no doubt ally themselves with us. They are after all observing us how we’re dealing with it. And since Zhaitan is a goner as the first Act of GW1, there are no more reasons why the tengu will refuse to help the rest.
I’m not surprised at all because in GW1 it was never stated that there was only one seed. It just so happen that the pale tree for us players is “different” because they dream, their firstborn dreamed too, and they have Ronan and Veltari and his tablets to guide them.
More or less, the PC pale tree is “more matured” or “more organized” and probably more knowledgeable as well. While the other pale trees have to learn from scratch, as if regular babies and children – and that will be very hard for them.
But I don’t like the idea of these other pale trees being recruited. Let them have their freedom. Let them go back to their own pale tree and discuss amongst themselves and decide for their pale tree alone.
If they want to ally with the PC pale tree, then good. If they want to stay neutral, then good luck. If they want to join the enemies, then see you in the battlefields.
It won’t be a playable race – not until the elder dragons are defeated or sleeps again. Because, as was said above, when we were in GW1, the Great Dwarf created the dwarven race and if I am correct, that happened when the EDs were already hibernating.
And the dwarven race chose to become the Great Dwarf because of the EDs themselves. So until then, the Great Dwarf will always be with us, helping us in the sidelines.
As to the “hive-mind”, having a unified consciousness doesn’t need to be zombie-like. There are many examples of races in fiction that have a collective mind. Especially in this case, because they are the Great Dwarf himself, not exactly individual beings. The Ogden you talked to is more likely than not, just a former consciousness being used by the Great Dwarf so as to make it easy to non-great beings
Then maybe, after the EDs are killed or put back to slumber, the Great Dwarf will recreate the fleshy dwarven race, destined to go back into their stone form and resurrect the Great Dwarf again when the cycle of the EDs is getting close again.
If humanity was brought over by the six gods from another world via the Mists, then the hints we were given in GW1 were false – that humanity originated in the lands beyond the continent of Cantha (which at that time, is a continent divided into three – the Dragon Empire, the Kurzicks, and the Luxons).
That there were lands east of the Luxons; south of the Kurzicks; and south-east of the continent. With the overlay maps based on the data file that was found and posted, it shows us that what we know as the continent of Cantha is but a part of a bigger island. Which perfectly fits what was given to us in-game back in GW1.
well yeah, but the Gods brought the Humans to Tyria
that’s old news, we have in game sources that they were not brought to this world by the gods, they originated from south of cantha, and rose to power from being savages.
We have one Jotun who is the last of his kind’s storytellers and who is very likely, like most ingame records, baised vs. multiple direct quotes from the story writers. Id say the humans arent native. Plus there isnt really much land south of Cantha for them to come from. Plus we have a quote from an Ogre, one of the oldest races in Tyria, that refers to times when ‘Magic came into the world’ and ‘Before there were humans’.
You should look at the overlays of the “continent of Cantha” to the island where the said continent sits. You know, the global and planetary map in-game and data files. It shows there that there is much land just like how it was told in GW1 that the human race originated beyond what is the continent of Cantha, to the lands east, south, and south-east.
well yeah, but the Gods brought the Humans to Tyria
that’s old news, we have in game sources that they were not brought to this world by the gods, they originated from south of cantha, and rose to power from being savages.
wut? they where brought to the south of Cantha, not? can you link me that source? I am very interested
Yes, it has been known since GW1 that the human race came from an area south of the continent we know as Cantha.
With the Planetary map revealed in-game and in hidden files, our assumptions that the continent of Cantha is just a part of an island was proven. If anything, the human race came from the same island – whatever the name of that island is. Oh, the island’s name can not be Cantha because it was hinted and repeated in GW1 that “there are lands East, South, and South-East of Cantha, Kurzicks, and Luxons” (something like that).
Then humanity thrived in what we know in Factions as the “Continent of Cantha” (ie the Dragon Empire, the Kurzick, and the Luxon territories). From there, humanity explored the seas.
Some ended up in the continent of Elona, some in the continent of Tyria (note: continent, not planet). What I am not sure is if the humans who stayed in the continent of Tyria traveled by way of Elona or by the sea and landed on what we know today as Orr and Arah.
From there, the rest is history.
^^
As to the OP:
It has been officially stated that the Dragon Empire defeated the Kurzicks and Luxons and annexed their lands, people, and culture to the Empire. Thus making the continent of Cantha fully controlled by the Empire.
Then they drove out all non-human races out of the empire’s territories.
And the jade sea recovering… slowly.
Now for my guesses:
I think the Emperors have acquired some ancient tome or artifact or someone warned them about the Elder Dragons. Decided to shove all non-humans out since the last time the ED were wreaking havoc, it was 5 non-human races that failed and instead waged war on each other.
They probably thought that, to better protect themselves and the rest of the human race, it is better to close their borders off, strengthen themselves, keep to themselves. Don’t let anyone fall to the influence of the EDs lest they found out the secrets the empire has learned and is hiding and developing.
They probably are also waging in years-long wars with their neighbors. Especially those non-human races they drove out.
Also of note, the tengu also ended up doing the same thing – coming together and shunning themselves from the world. The tengu probably saw the wisdom in what the Canthans did.
Other than that, I’m not sure, they’re secretive after all.
Maybe they already control the whole island, and probably even discovered more artifacts and the actual birthplace of the human race.
The mursaat (lowercase ‘m’ for race names, as mandated by ArenaNet) will just do what they best do – enslave the human race and wage war with the other races. If you’ve read the post of the other lore nerds, they found out in-game that the last time the elder dragons were wreaking havoc on the continent of Tyria, 5 races joined together to defeat them.
But something happened and they failed and disbanded, eventually waging war on each other, especially the mursaat and Seer (uppercase ‘S’ for Seer race because it is not their official name [you’ll know in-game]).
Whatever happened during that time is what is driving the oldest of races the continent of Tyria have known. The Forgotten, the Seer, the mursaat, the jotun, and another one I can’t remember. The Forgotten and the Seer are friendly to humans, while the mursaat and jotun are not.
You get the idea
I’m more inclined to the possibility that the two groups are drawing their powers from the same “coin” so-to-speak, and then they have cycles. One dawns, the other sets, and the process repeats.
We can even argue that there is a possibility of ‘balance’ here. If an elder dragon is killed and no one replaced it, a god may either weaken or gets stronger than the rest. Remember how in GW, Kormir has to take the place of Abaddon? Why is it that they always have to remain 6, not less? Could it be that, if there is one less god, a particular elder dragon counterpart will either get weaker or stronger than the rest of the two groups, causing imbalance?
Remember, (sorry going technical here) stories like this always end up with “(keeping the) balance”. If the scale tips to one side or one individual, it may spell doom to the world. Some stories like D&D ended up creating a “neutral” alignment or Ultima7 Serpent Isle introducing “Balance” keeping the balance between “Chaos” and “Order”. In U7, when the serpent named Balance died (or was killed? can’t remember), the serpents Order and Chaos waged war against each other and almost destroyed the Serpent Isle.
In D&D’s DragonLance, the Light and Dark pantheons have to always be equal. The Red (neutral) pantheon must never have one less god than the Light and Dark pantheons lest a war breaks out. (It’s fine to have the Red/neutral group to have one more god/goddess than the Light and Dark.)
I wouldn’t be surprised if GW/GW2 lore ended up that way – keeping the balance. 6 elder dragons on the other side, and 6 gods on the other side. Good and evil = story.
Personally, I think there’s no need to match up the two sides. It probably wouldn’t work that way. What is important is that, it has been established that both groups have 6 members which represents two different sides of a coin.
They’re problematic for other reasons, as well. The existence of waypoints as “go from anywhere to any waypoint” is a bit rough on a lot of dramatic tension. For instance, I played a story instance that involved a fort being overrun and the defenders having to fall back. Once we were out of danger, we… had to run to our escape method. Nobody just used their waypoints to get away from the enemy, we had to all go by a traditional method of travel. It was rather jarring, if you think waypoints are common in-game. And given that you can use them from your first moments as a character, it seems unlikely that guards and soldiers are barred access to them because they’re not special enough.
Hmm… I don’t think I’ve seen a mission where the waypoint gadget was floating and active. Yes it shows in the map, but the map is for our convenience – so we know we’ve unlocked it. But when we’re in a storyline mission, these waypoint gadgets are not working, off or something.
So by that, it means no one can just use the waypoints.
Although I’ll agree with you there that dynamic events are not using the waypoints. Well, after all, we do have to pay a fee :p
Don’t believe what those who said “it’s a pure gameplay mechanic and is not part of the lore” are saying, they didn’t read the dialogues, talked to NPCs, or did research :p No seriously.
As some already said and explained, the waypoints and the Mists are very much part of the lore and is not just a gameplay mechanic. Even in GW, if I remember correctly, the fast-travel was explained lore-wise too.
ANet doesn’t leave things to “gameplay mechanics” type of explanations. Everybody who came from Blizzy doesn’t leave things to “ah, it’s just gameplay mechanics, ignore it, no lore there” (like in Firefall, another company who hails from Blizzy, they don’t do “there’s no lore here, just gameplay mechanics”).
The real question here is, how deep the explanation is and how much involved the waypoints are. At least for the Mists, we know how deep it’s involvement is and how it affects the world or worlds.
I was wondering this myself. I don’t know of any allusion to this in the books, but if somebody wants to enlighten the community that’d be great. Always hated the little things in Ascalon, but their Crippling-Anguish-you-while-running tactics hold a special place in my heart.
Same. As much as I hate it, but their strategy is memorable, hehe.
Maybe they went back to wherever they originally came from when they sensed the elder dragons awakening.
Or…
Or…
Or…
We can just go play GW again and prevent their disappearance from happening :p