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The Problems with Ele: Bit of a Rant, Really

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

That accounts for the first few payments, but at a certain point it becomes too much.

According to you.

No, that’s my argument.

People need to stop throwing out the word “opinion” as if it invalidates what the other person is saying, as if it were a hack in the discussion’s programming that let you safely ignore someone’s points.

I already said, multiple times, that an opinion can’t be invalid, because it’s based on personal beliefs. If you are the kind of person that thinks the opnions of others are invalid, that’s your problem.

Opinions aren’t ultimately based on anything except personal preference, so they aren’t arguable. We are arguing about judgements, which are inferences based on facts. There’s a degree of fuzziness there, but the purpose of an argument is to resolve that fuzziness.

But that’s exactly why opinions are arguable. They are based on the way one sees the facts. And the fuzziness can’t be resolved. That’s why neither of us has yet said “oh, yeah, you are right, i was wrong”.

Your band analogy doesn’t apply to this situation, though. I’m not trying to say the Elementalist is the greatest or worst profession. That speaks to a question on “fun,” and fun is largely subjective. I’m saying the Elementalist is somewhat underpowered, which is a claim about objective reality. I may be wrong or I may be right, but you and I can’t both be right if we disagree about this, whereas there’s no conflict if you say you prefer one band while I say I prefer another.

Objective reality? No, it’s a very subjective reality based on personal preference and style. We can both be right, for ourselves. I’m right for me and you are right for you. This is exactly what makes it personal and subjective. If you don’t lke my example, substitute it with a football team. Then think about how often people argue about those(to the point of physical balance).

For starters, “some people disagree with you, so obviously you’re wrong” is not a valid argument.

How about the actual argument of “obviously you are not stating the ultimate objective truth based on the ultimate hard facts if there are people who disagree with you?”

But, again, my preferences are not the topic of the discussion. What I like (subjective question, about me) is wholly irrelevant to the question of whether the Elementalist is underpowered (objective question, about a digital object written in 1s and 0s).

I have already asked you nicely to please cease this line of discussion. It’s insulting, rude, off-topic, and fallacious. I’m not claiming to be an authority on Elementalists, I’m just trying to present arguments. At best, you’re telling me I suck and my ego is out of control, neither of which is an acceptable thing to say in a polite discussion. To go back to the band analogy, it’s like I said I like the Beatles but think they were better with Pete Best, and you respond by telling me that maybe I should just listen to another band then because obviously the Beatles just aren’t for me. (That’s a random example, by the way. I have no preference for Pete Best one way or the other.) Or, maybe I express annoyance that my hypothetical significant other leaves her purse in weird places and you tell me to dump her and get someone else.

To be clear, because apparently it is necessary to go on record, I enjoy the Elementalist profession. I think it’s fundamentally well-designed and cohesive. It mostly just needs numbers tweaks to be on par with the other professions (and everyone needs work to become perfect from par, but that’s neither here nor there).

After reading this, yeah, your ego is out of control since you seem to believe that if you are not good at everything you “suck” and if smb dares say you a certain activity is not for you, you take it as in insult, because you see yorself as the image of perfection and the mere thought of you having a flaw is insulting. And since one can never win against pride or even have a normal discussion with pride….I’m done.

(edited by TWMagimay.9057)

The Problems with Ele: Bit of a Rant, Really

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

It doesn’t have to be a bad trade-off to be a trade-off. My argument isn’t that these costs are onerous individually but that we’re paying one too many times.

We are paying a price and getting smth in return though. For me, it’s worth it, because I like playing jack of all trades char. I can spec for smth and still have a bit of everything else

I’m inclined to think there’s less power tied up in finisher skills than in fields, but that’s debatable. I’m also inclined to

Fields hang around for a bit though, while finishers are generally a 1time deal. I don’t think anyone can judge which skill is better. Thing is, everybody has more of one kind, ut just because a field is not finished, doesn’t mean it was wasted. I still got some hp back or slowed down the mobs or dealt good dmg…

A few things.

1) Yes, different attunements provide versatility, but other factors drag down our versatility. We net greater versatility than other classes, but not so much more as to justify all the costs.

2) DPS in Earth is largely less impressive than DPS in Fire. It’s there, true, but weaker for most weapons (Dagger offhand has some serious damage, to be sure, though it has other drawbacks).

3) An Elementalist sticking to one attunement is worse off than another profession sticking to one weapon. You can hold back on casting spells so they don’t go on cooldown, but then your DPS suffers again.

1. But that is your opinion.
2. Meh, daggers. I dun like it either, but on staff it’s pretty good. And it depends a lot on the build, but while one would be lower by default, weaker =/= weak. I find staff earth a very good middle ground with both dmg and survival under the same hood.

Because for other professions, it’s a legitimate way to end a combo and not just something to do while lazy.

Not all of them. Actually, autoattacking on my mesmer would end worse compared to my ele. But anyway, autoattacking is…boring.

I am attempting to state universal facts, as are you. If we weren’t, we couldn’t be having any sort of a discussion at all. We certainly couldn’t in any way disagree with each other (as it’s impossible to disagree with a personal preference), but obviously we do.

Ermmm, I have to disagree. You can’t really argue about facts, only opinions. If I said…dog are mammals(fact), you couldn;t disagree with me. But if I were to say that…Dire Straights is the best band ever(my opinion), you could argue that Deep Purple are better. And while we could keep bringing up awards, albums sold, concerts etc to support each opinion with facts, it doesn’t mean the argument itself is based on facts. Because that implies one of us has to be wrong while the other one is right….and a discussion where one is ultimately right/wrong is virtually pointless. Think about debate club in school….

I find it rude and presumptuous in the extreme for you to attempt to define my preferences for me. Furthermore, doing such as part of a discussion about a third-party topic is essentially an attempt to muscle me out in a way that doesn’t address my points.

So I’ll put this simply: please stop telling me what I like and what I don’t like. Whether I like the Elementalist or not is irrelevant to whether I’m correct that they’ve been overcharged for the attunement mechanic.

Where did I say you don’t like the elementalist? My grandpa loves sweet things. He’s also diabetic. Does that mean he should keep eating sweet stuff and then complain he ends up in the hospital every time? And would it be the cakes fault?

And if I’m wrong and the class is perfect for you, how come you see it as flawed while others don’t? The mere fact that this topic isn;t filled with “omg, you are totally right” should tip you off thta maybe the issue is not with the class itself but in the way you interact with it. Everything you point out as “bad” is my very reason for playing a ele. How can you claim to be objective and not person in that case?

The Problems with Ele: Bit of a Rant, Really

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

Sorry for truncating your replies, I’m just trying to scrape under the post limit.

I’ve been struggling with it all day TT_TT

When a Warrior presses F1, he get an effect.

Not an effect, but a skill. One skill. But my point was that it’s really not that much more. Necro…yeah, I’d call that an effect. Warrior and mesmer? No, not really better(possibly even worse).

The staff is a great weapon.

I truly enjoy staff and prefer it in every situation except running around to gather(one with air + rtl = now you see me, now you don’t). Sure, single target dps is lower, but the survival is higher. Mobs won’t run away from you(they generally tend to do the opposite), so all the gap closers on daggers become more of selfstuns. And staff allows me to have more skills running at the same time….

[quot]…. Which is a trade-off. Every profession can go DPS, Control, or Support, but the Attunement system offers the ability to switch between spheres more fluidly. And we have subpar damage as a result. Again, I’m not saying this is inherently bad (it would be nice if had the option of specializing like everyone else, but that’s probably not mechanically feasible), I’m saying it’s another cost to add to the list.[/quote]

But we do have that option. Most people just don’t take it. And the attunements just make every build a bit more than what it is. Yes, it’s a trade-off in that sense, but I wouldn’t call it a bad one.

Weapon swaps are a close analogy to Attunements, and Mesmers get a lower base weapon swap cooldown. They don’t need to spend points for that.

But the trait line is for shatter cd. Which means that the devs decided shatter cd = attunement cd.

[quot]Which means their abilities don’t have their power tied up in the idea that they can start combos. Having a combo field and being unable to proc it is worse than not having a combo field because it means that skill has less of something else as a result (or it’s an overpowered skill).[/quote]

But warriors have a ton of finishers. How is it any different? Ele has a field s/he can’t finish, warrior has a finisher with no field…

Because the Ele’s finishers and fields are in different Attunements, making use of them all becomes highly impractical, if not sometimes impossible. A Mesmer with both a combo field and a combo finisher can combo whenever they’re off cooldown, but the Elementalist needs to work around his attunement cooldowns as well. It’s an additional impediment for a class with so much power in its ability to create fields.

It just means you need to put a bit of planning when you swap attunements and what combos you want to get off. For th rest….your party helps a lot.

The problem is, you actually lose versatility if you aren’t given the reasonable option to stay in one attunement. I can’t just say “This situation calls for DPS, so I’ll just keep throwing out Fire spells until the situation changes.” Our abnormally long cooldowns fight that sort of choice, because you’ll be stuck throwing dinky Fireballs for awhile. But if you switch attunements, you’re locked out of your DPS for potentially even longer.

Well, that’s why we have different attunements that can provide us different aspects. Dps is not limited to fire only(earth can rock some good dmg too) and support isn’t limited to water either(earth and air can aid as well). Also, you can stick to a certain attunement if needed. Nobody said you have to blow all your cds all the time….

Not really. I can finish mobs off with my Thief’s autoattacks pretty easily, and the same with my Engineer (and my new Necro, it would appear). If my other skills are on cooldown or I just don’t feel like pushing buttons, I can usually auto someone to death. Try that with an Ele and it’ll take forever to kill anything.

I often get lazy and just go with staff fire 1 till things die. It takes longer, but I’m being lazy, why would I care xD

Because my preferences are not at issue here. I am making a claim about the Elementalist and you are trying to make a claim about me.

But your claim is based on your personal preferences. You are not stating universal facts, you are expressing your opinion of the class. A class I enjoy in every possible way thus disagree with you. I’ve seen broken, underdeveloped and generally UP classes. Ele ain’t one of them. And since you seem to like other classes, I find it pretty obvious that ele simply isn’t a match for you. And there is absolutely nothing wrong with that…except that you actually take it as an insult…which is weird….

The Problems with Ele: Bit of a Rant, Really

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

Well, first, it would be 15 extra skills, first off.

First off, other classes have 10 weapon skills, ele has 20. 20-10=10, not 15. And what F1 skill has no limitations? Or what class has no limitation on weapon change? Yeah, that. Then, dunno how you play, but I don;t generally blow all my attunement cds and then go like “oh, i wanna combo now”. Without arcana one would have to plan a bit more careful and generally play a bit smarter. But then again, arcana has some pretty good traits. I don’t have points in it because of attunement cd, I have them mostly because I want the bigger range on staff aoes.

For people who don’t have trouble with moving two steps to the left = missing, daggers are more effective at soloing mobs. Its not a criticism of the staff, there would be something very wrong if aoe attacks did more damage than single target attacks.

I was going more for…it’s a different playstyle. Neither is by default worse or better. What staff lacks in dmg, it more than makes up for with kiting ability.

WIthout evasive arcana, I dont see how a staff ele is effective at support. In a game designed to basically not have healers.

Precisely the bolded part. For one, support is not just healing(seriously, I wonder what kind of healers you all played with till now). I can support my party by slowing down/immobilizing/blinding/stunning a mob/boss/group of mobs. For two, it’s a party effort. I put the fields down, they finish them. When I need an extra heal/might/w.e, I finish the fields myself. Most people are aware of how combos work and happily utilize mine(dun think I ever put down healing rain and didn’t see a blast finisher go off in it).

The cooldown on attunements is so high to start that the profession line only brings it to managable levels. It doesn’t give a boost, it corrects a pitiful design flaw.

That’d be your opinion, not a fact. Who’s to say that shatter cd isn’t too long to begin with and the trait line is just fixing a design flaw? You? Or another person not from the dev team?

What the hell is the point in having 6 combo fields when playing solo? Even in a party. You would only need multiple combo fields of the same type if they both have long cooldowns.

Oh, so it’s ok to force the warrior into using longbow and banners as utility skills, but it’s not ok to force the ele into using anything, right? Ele must have access to everything, instantly without any limitations or it’s a broken class?

Getting back to it, the elementalist cant finish his own blast fields that well. 2 blast finishers is awful when you are laying fields all over the place.

The mesmer doesn’t have as many fields, blast finishers, but also isn’t a, what did you call it, healer character?

Why is it awful? And how is it any more awful than having 1 blast finisher only? Or is it bugging you because you have whole 6 fields and only 5 finishers(remember how it was agreed upon that blast is not the only finisher?)?

Ah, so the whole dmg argument is retracted. Good, we agree ele dmg is just fine.

http://www.guildwars2guru.com/topic/63335-elementalist-vs-ranger-comparison/#entry1914453
Elementalists are more aggressively meh
Also, you are forced to use attunement switching. Its the class design.

Oh, this is funny. Especially the part where warrior long bow(you know, the warrior mandatory weapon according to you) takes 1min40s. Ele attacks seem fairly ok compared to the rest and having in mind the attunement background and how we agreed that ele is closer to healer than to mage.

I found that statement to be quite rude itself.

An opinion can be invalid. An argument that has no support, that is inconsistent. Which is what you are basically trying to do by saying his problems come from him not know what he is doing.

An argument without support, sure. But how can an opinion be invalid? It’s based on smb’s personal belief, not on facts. You can view an opinion as invalid, because it contradicts your opinion, but that doesn’t make it invalid.

Yeah, and I think it’s rude to call me rude for not thinking he’s flawless, pure perfection and exceptionally skilled at everything or otherwise…that he’s a superhumen. I just don;t believe in superhumans.

PS: grrrrrr

Here is my problem - Dungeons

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

I see a lot of you jumping on Jordan but I think his complaint is legit.

He doesn’t just want to do AC, he wants to do them all but feel he is being forced into doing Sorrows because its the only source of gear with the stats he wants.

The easy solution would be to have dungeons give a universal token instead of a dungeon specific token.

SE is NOT the only source, it’s the only source OP found. The other source is 10 steps to the right(namely, the arah npc). And then there is crafting/TP and everything in between….

The Problems with Ele: Bit of a Rant, Really

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

This is probably because of your build, and/or playstyle
The staff to me plays like a multi target nuke, because thats the only time I actually need to use the staff.

But this still ties into what I said.

Its all about how you build and trait your class to function.

I do agree with you, ele can be specced into anything, never said otherwise. I’m just a bit jumpy about the idea people have about healers…. Cause a good healer is just like an ele: she can become everything you want and more. You just need to know what it is you want and how to make it work. And, ofc, have somewhat realistic expectations….

The Problems with Ele: Bit of a Rant, Really

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

This game doesnt have healers…
The Ele plays nothing like a traditional healer.
The ele can be a nuker if you build for it
It can be support if you build for it.
It can be a sustained dps if you build for it.

Its all about how you build and trait the class to function

Actually, staff ele plays exactly like a healer. Not like a traditional healer, but like a good healer. As in, more support, less healing.

Asura vs. Human: Tell Us Your SAY!!!

in Asura

Posted by: TWMagimay.9057

TWMagimay.9057

Create asura. Log in. Do the following:
1. type /laugh
2. type /cry
3. type /cheer
4. type /cower
5. dodge
6. get a speed buff and go swimming
If you still have any doubts after that….nah, that’d be impossible xD

Anet seems to show favoritism

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

1. Armor. Have you seen heavy armored compared to the rest?

Yeah, I have. Every time my warrior friend shows me a new outfit, I go like “dear, you plan on, like, wearing that in…public?!”

2. Weapons. I use rifle mostly and pistols. Not so much shield. It seems they made some weapon skins look…well amazing. Most of the unique exotic focuses, staffs, scepters, shields (yes i know we can use these, but so can many other classes), ESPECIALLY greatswords, regular swords, axes, and some longbows. I took the time today to write down all the unique named exotics and look at them online…WOW. Those weapon classes that I just listed had some amazing looking weapons. Don’t get me wrong, rifle has some cool ones. But many of them are eh. Hyperbeam and Charrzzoka are about the coolest. Most pistols just look bad except for maybe 3 (the rest have skins you can easily get) and combine that with the concept that every peice of light armor seems to have some kind of small skirt/trench coat that hides the weapons you hardly see them unless your in combat. Take the Halloween update. Chainsaw swords, Cool looking staffs, amongst the other cool skins. What do rifles get? A vine with a small pumpkin…

Obviously, it’s easier to make big weapons detailed and “shiney”. But this is, again, a matter of taste. You liked the Halloween staff skins? I didn’t. I thought they were too on the “dark side” and having in mind my current staff skin is a blue ball on a stick…your pumpkin on a vine actually sounds good…

The Problems with Ele: Bit of a Rant, Really

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

It’s not a matter of more or less similar. Ele’s don’t get actual content from their profession mechanic unless you Trait for it.

And warriors get content? 1 extra skill per weapon is content but 20 extra skills per weapon isn’t?! How does that work exactly…? Shroud is basically extra hp and some skills, not much different either. Shatters are 4 extra skills, which is, again, more content than 20?!

I’m sorry, but I’m simply going to have to disagree with you.

Like, if I knew a guy who could whittle awesome statues with just a claw hammer, that doesn’t mean a pocket knife isn’t a better tool for whittling.

It might be for the general public, aka the less skilled with a hammer. But it also doesn’t mean hammer is not a great tool. I like the range, cc and aoes of staff. It allows me to be mobile without missing skills. With a dagger moving 2 steps to the left = miss.

You’re misunderstanding me.

My point is, lower damage is an additional cost we’re paying for our versatility. I’m making an argument about an aggregate cost. Lower damage would be ok as a trade-off, but we’ve already made so many trade-offs that it’s starting to feel unnecessary.

No, I think you are misudnerstanding. For me the low dmg is not a “trade-off”. Ele plays a lot like a healer. Low dmg, medium survival, high support(at least staff ele does). And, as you know, not everybody can play a healer, most people can’t. And there’s nothing wrong with that. The problem is, people expect ele to be a nuker(maybe at some point that were true), but it’s more of a support-dmg hybrid which, ofc, means subpar dps.

Yes, but every profession gets a special effect from leveling up their Profession line. In the Ele’s case, that’s reducing the cooldown on Attunement, which starts out as much too high. It’s like how stores will often raise prices before a sale: they’re claiming to give you a coupon for 50% off, but really they just jacked up the prices by 100% so you need the coupon merely to get back to retail price.

Ermmm, yeah, mesmer gets reduced cd on shatter skills instead…doesn’t sound particularly “more special” to me somehow…

Ok first, there are more kinds of finishers than blast.

Second, MMO or not, GW2 was explicitly intended to allow all sorts of play, including solo play. You should benefit from playing with a group, but playing with a group shouldn’t be required.

And warrior still has only one field. If combos were a “requirement” for solo play, warriors would then be the single most UP class in the game…which i don’t think they are. Also, since blast finishers are not the only finishers…a staff ele has 6 fields and gasp 5 finishers(3 projectile, 2 blast). Doesn’t sound bad to me, when you consider that a mesmer with 6 fields can only have 2 finishers(leap) at best. Or 5 fields, 3 finishers(2 leap, 1 blast).

Which, again, would be fine if there aren’t already so many drawbacks to having Attunements.

And you’re forced to swap if you want to play at even remotely an optimal level. Our #1 skills are all pretty terrible, so you can’t just sit there and autoattack. You’re also paying all the aforementioned costs for attunements whether you use them or not, so not using them basically leaves you as playing with one hand and two feet tied behind your back.

Which would be the…class design…. And I wouldn’t say ele autoattacks are that bad… I mean, they are autoattacks after all, all of them are pretty meh, for all classes.

This is an incredibly rude thing to say and an even more rude way to say it. It’s also dishonest argumentation. I’m making an argument about the Elementalist Profession, but you’re trying to make things personal in order to invalidate my points.

Why is it rude? You expect to be perfect at every class and click with every class? Just because you have such high opinion of yourself doesn’t mean that if smb doesn;t share it, they are automatically insulting you. Or maybe it does…ego is a powerful thing. And, yes, it is personal. Because it is your personal view of the class and not some universal facts. I can’t invalidate an opinion, because, well, by definition an opinion is neither valid nor invalid.

PS: stupid post length limit………

The Problems with Ele: Bit of a Rant, Really

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

In order to have 4 weapon sets available at all times, the Elementalist had to give up the following:

1) Profession mechanic. Every other profession gets something special for their F1-4 keys. We just get different weapon skills. This is a perfectly fair trade-off, except it’s just the start of the bill.

Special?! Who does? Mesmer gets shatters, necro gets shroud, warrior gets an extra skill based on the weapon, engi gets kits…. None of those is any more special that what ele gets….

2) Weapon swaps. This kinda makes sense. If we could swap weapons, we would have 40 weapon skills available at any given time in combat and it would be way too complicated and wonky. Nevertheless, we lose the ability to switch from melee to ranged. If you’re using a staff because it’s a DE and suddenly you need to solo some monster, you /can/ do it, but it’s going to be much rougher than if you could switch to D/D or S/D.

I have absolutely no problem soloing mobs with a staff… Actually, for me it’s easier than dagger or scepter or w/e else you might wanna use.

3) Damage. Yeah, I know we can still deal damage. I know it’s enough damage to scrape by in PvE (if you kite like crazy and abuse the Glyphs of Elementals). But we flatly deal less damage than the other professions. I have an Engineer and a Thief alt (and just started a Necro alt) and it’s hilarious how much easier it is for them to kill mobs. It’s not even close.

Then, obviously, ele is not the class for you. I have ele and mesmer. Absolutely prefer my ele, everything just feels easier. In every way.

4) Tankiness. It makes sense for a high-damage class to be squishy. If someone can kill you very quickly, it’s only fair for you to be able to kill them quickly as well, if you play your cards right. But Elementalists have poor damage, so their exceptional squishiness is out of place.

That I partially agree with. I’m still looking for the reason why my ele has 10k hp and my mesmer has 20k when the mesmer has more purely defensive skills(clones, which my girl can spawn faster than you can blink).

5) Profession trait line bonus. Normally, weapon swaps have a 10 second recharge to switch back.

What? Arcana isn;t just cd reduction on attunement swap…

6) Combo finishers. Especially now that EA has been gutted, Eles are sorely lacking in ways to complete our own combos. It’s great that we can throw down a lot of combo fields, but you know what? Everyone has combo fields and just about everyone has easy ways of completing their own combos. Many professions get combo finishers on their Weapon autoattacks. How awesome would it be if Fireball counted as a Blast Finisher (20% chance)? But nope, we get nothing as shiny as that because then we’d be too versatile or something.

Again, what…? I just checked warrior(ya know, the “OP” class)…one combo field. Total. From all weapon and utility skills. Thief, mesmer and ranger each have one blast finisher to show. If you look at the wiki page, you might notice that all classes have pretty much the same field-finisher abilities as ele. That’s why GW2 is an MMO and not SP game…I put down the fields and my party finishes in them. And when I feel like it, i’ll finish myself for a blast…

7) Reasonable cooldowns.

More skills to use -> longer cooldowns. I’m pretty sure they gave us 4 skill sets instead of 2 with the expectation that we’ll be using them. You are not “forced” to swap, it’s the basic class design. Also, you can deal dmg in other elements and provide support in other elements. Every healer will tell you that healing is the smallest part of support one provides to a party. Well, to a good party. But the way GW2 was made, a bad party is beyond support anyway….

Basically, playing an Elementalist feels like we borrowed some money from a shady loan shark who’s charging 400% interest. It feels like our deadbeat friend drove us to work one time and takes it as an excuse to crash on our couch for a week every few months and eat everything in our fridge every time he comes over. Obviously this is being hyperbolic, but it’s how I feel.

Thus, the wrong class for you

PS: had to snip a bit due to post length limit

Login error

in Bugs: Game, Forum, Website

Posted by: TWMagimay.9057

TWMagimay.9057

Made it in, my account was rolled back…

Login error

in Bugs: Game, Forum, Website

Posted by: TWMagimay.9057

TWMagimay.9057

Same here…just got dung party, relogged…and…login error….

The Problems with Ele: Bit of a Rant, Really

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

5: Elementalist abilities are “balanced” around elemental traits. E.g. if you’re going to be using fire you’d better have Pyromancer’s Alacrity (20% reduced cooldowns in fire). Thing is, those exist for every element and the elements are mediocre without them. Yeah you HAVE four attunements, but you have to CHOOSE which one/ones are going to be good, where you can absolutely have the traits points you need for weapon swaps.

Or you can make a universal attunement build instead. Stuff like…glyph/cantrip/signet related traits, shields, conjured weapons etc. I have exactly 1 major trait that’s attunement related: cleanse when switching to water(unless you count one with air which i only use for gathering, glyph cd for everything else).

But an Elementalist with a staff is kitten if he’s not at 1200 range

This just just bs.

I have 400+ hours of experience with my ex-main elementalist. The SINGLE advantage elementalist had over other classes was it’s ability to easily combo off it’s own combo fields. Then Evasive Arcana was removed last patch. The class is garbage. Listen to me. Read my lips. I’ve been trying since the game came out to make this class work and feel fair. I’ve played with every build out there. Elementalist can do a lot of things mediocre, but nothing well. You want burst? Roll a backstab thief. You want tankiness? Guardian or warrior. Melee damage? Warrior. Condition damage? Necromancer. Support? Guardian/Shout Warrior. All with better survivability and more versatile range.

I HATE that this class is bad because when it comes to these games, I have Wizzard written on my hat and on my heart. And it’s not like I’ve not practiced, or experimented, or that I’m just bad. I love PvP, I play competitive Starcraft. Losing in Starcraft though… it’s FAIR. When you play well, you win by a lot. When you play poorly you get rolled. I can look at what I’ve done wrong and the conclusion is never “my race is underpowered.” I can always DO something to improve. And in Guild Wars 2, the improvement that I made was rerolling. I am done with that class. You can play much better than your opponent and win by 200 hp. You can watch your opponent make mistake after mistake and win, or lose by just a fraction. WINNING is frustrating on this class.

That’s your opinion and your problem. Ele is 90% the same playstyle as I’ve had in every other game as a healer. I’m only lacking the tag and some better focused healing. Which doesn’t stop me for being a support-dd hybrid.

The perfect MMORPG.

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

10$/month for PvE content.
15$/month for PvE+WvW.
20$/month for PvE+WvW+PvP.
extra 5$/month to have a fixed a Magical Find bonus instead of having to wear dedicated gear for it.
extra 5$/month to have a fixed XP bonus.

In my opinion players should be able to pay for what they want to use.

Thanks and best regards,

Red

Yeah, good luck with $30/month sub when buying a p2p game is $20 a couple months after release….

That aside…wait, where is that “gear grind” in GW2?! You don’t like running dungeons for tokens? Good, buy the gear with karma. Or craft it. Or buy it from the TP. Whatever floats your boat. Exotics are perfectly fine for any content(except higher lvls fotm, but to need to farm the gear, you need to already be into farming the dungeon) and just lvling to 80 will generate you enough gold for a decent set.

Lastly, there is no such thing as a perfect MMO. Because everybody has a different idea of what “perfect” is. Mine would be…6 games in one xD

Final Rest, how do you get it?

in Crafting

Posted by: TWMagimay.9057

TWMagimay.9057

I wanted a Clear answer so I asked a GM in the support option, the GM basicly said that they cant access the item drop locations and rate and linked me to this post:

“While we’d like to be able to provide specific details for every gameplay question, there are so many different aspects of the game that it’s not always possible for us to do so. I recommend checking the Guild Wars 2 Wiki (http://wiki.guildwars2.com/wiki/Main_Page).”

The rest of the thing was just a link to the strategy guide and a link to this post, so if this thing is bugged/glitched whatever GMs would not know about it and the staff is cursed to non existance.

This could even be a old game model supposed to be used in the game but were removed or maybe supposed to be wield by a npc and like all of you have said theres no1 in the game that has it no1 all events has been done MANY times all the prelegendaries have been dropped, legendaries has been made, This weapon is obviously not in the game and i would believe the picture of it is Taken within a beta version or on some type of private server.

With this i mean its basicly pointless farming specific events to get it even if its not bugged the droprate will be low the weapon is obviously not BOA since BOA is quest or vendor items EVERYTHING that drops is BoP except specific quest items or maybe things like tokens etc but EVERY equip is BoP.

Unless GMs can confirm it you shouldnt waste time, I know a dev said its from a large boss chest but that might just been like a “idk but its most likely from a Boss chest” answer, If u guys want a scythe try getting the skin or get the deathwish which also got the dead look about it.

Hope this post helped anyone (Not trying to prove people wrong just saying that this is most likely things why no1 has ever gotten it).

Imo, this would be a very good thing to look into. I find it hard to believe that nobody on the GW2 team can access the loot tables and find out what happened to this staff. I also doubt it’d take more than 5 min to check and post the result.

And as nice as your suggestion is, this topic is about people who want this particular staff and not a vague look. There are enough “dead” staves out there(the scythe, the Halloween crafted one, the pact one and even some “racial” ones), but that’s not the issue. I want this staff…or at least I want to know if it’s possible to get it.

Gold/Gem exchange rate is making me sad

in Black Lion Trading Co

Posted by: TWMagimay.9057

TWMagimay.9057

>ArenaNet makes a game and puts some things that should be included in the game into the cash shop
>Say that you can exchange gold for gems
>Works well at first
>Rapid inflation making your gold worthless
>You are forced to buy gems with real money
>Profit

By doing it this way, ArenaNet avoided a mob of players calling the game pay 2 win since you had to option of buying gems with gold. Now, because of inflation, the average player can’t really purchase enough gems to do anything with.

And what item in the cash shop makes the game “pay 2 win”? How many gems do you need to be able to “do anything”? And what exactly might that “anything” be?

Gold/Gem exchange rate is making me sad

in Black Lion Trading Co

Posted by: TWMagimay.9057

TWMagimay.9057

Um your tirade kinda lost me, are you talking about the programmers, or players when you say work?

If its programmers, then its not my job to inherently support them. They make a product, they put it on the market, and if it suits me I buy it, if it don’t, then I don’t buy it.

Thousands of companies go belly up because they bring a product to market, and for whatever reason the market is against that product. Welcome to the free market comrade!!

That would be like blaming me for GM layoffs because I chose to buy a better product then the one they offered.

If your talking players, then first, time to realize its only a game, and if your “working” at a game, then I might suggest you find a better hobby.

Or hell, maybe you believe that Anet actually hires people to farm pixelated gems from a fictional mine off in Tron land?

Or maybe, just maybe, I think that -gasp- real people spend real money on gems? And that believing that 3h of game time is more effort than 1h of working is ridiculous? And that if gem prices in gold make smb “sad” that smb should go get a job and buy gems with real money so s/he can be happy again?

What I Use to do In GW2... And What I Now Do.

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Posted by: TWMagimay.9057

TWMagimay.9057

my point is the systems requirements don’t make nearly the difference you are intimating and that you are using a red herring to justify gear grinds.

You ever pvped with 3fps vs smb who has 60 fps? When you do, come back and tell me how small the difference is. Also, I’m not justifying it, I’m saying it’s still a matter of choice. If gear made a big difference, people wouldn’t be pvping on lvl 1-40 chars in lvl 1-40 gear…

That’s like saying that breathing is a matter of choice. Sorry if you wish to enjoy a game that isn’t stacked against you, there is no choice.

Breathing? No. But eating chocolate is. And if you are such a scrub that ascended gear totally ruins your fun, MMOs just aren’t for you. Because people will always have an advantage and you obviously lack the skill to overcome it.

Ectos Nerf

in Crafting

Posted by: TWMagimay.9057

TWMagimay.9057

Actually no…because ANY mathematician worth his weight in water will tell you that no one can make an equation that generates an absolutely random result, there is always a variance of + or – in which Anet definitely has their finger on to adjust one way or another. So please don’t insult our intelligence by telling us that.

You don’t really know how RNG works, do you? You can achieve close to complete randomness in programming because you have access to actual random numbers. My fav example…take time down to milliseconds as a variable in your equation. While still mathematically processed, calculating based on a constantly changing event generates enough randomness for it to be RNG.

Secondly, My last dealings with salvaging was on 4 rares (because MF just absolutely refuses to give me better drops so I found by not using it I have a higher chance of rares oddly) and when I used their BLC kit with 50% chance of rare mats I got 0 globs.

There’s something wrong when you have a 100% chance of getting nothing.

Oh, darn, smb tempered with my coin! I just got tails 4 times in a roll. Any mathematician worth his wait in water would tell you that the larger the sample, the closer it gets to the actual probability of an event. And that 4 tries is not even close to enough to draw a conclusion. Because, based on your logic, there is 0% chance of getting heads, thus we should always bet on tails.

PS: Isn’t the discussion whether ectos are considered “rare” still ongoing? I always use the pink-ish salvage kits on rare items while my ecto supplier uses basic…guess which one of us gets more ectos…

population and state of gw2

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

Its a large enough sample size to be some what representative of popularity. League of Legends is the most played game in the world and that is represented on there. Tons of people still play the original Modern Warfare and that’s on there. Obviously you can accurately predict a trend that GW2 being in the top 5 with games like those and Diablo 3, probably means GW2 is still pretty popular.

Looking at Steam stats DOTA 2 has around 170,000-200,000 players a day and that’s good enough for 10 on Xfire so its safe to say that GW2 sees more then that in a day since its sitting at 5 on Xfire.

Personally I barely play it. I actually started to get bored after the first few beta weekends lol but still bought the game knowing full well I probably would only last a month or two. That doesn’t mean that others aren’t playing it and its not fun though. I just would rather they let us do skill and ability hunting for progression like GW1 rather than gear grind.

Most people I’ve seen on xfire play multiple games. Which naturally results in them playing less of xxx game. It’s a sample, but it is a biased one. A couple years ago some youth political group wanted to make marijuana legal in Austria. They did a survey and, what do you know, based on their sample 90% of the population agreed with it. How did that happen? Easy, they only asked students. They picked their sample from a part of the population prone to be biased and got their results. The opposing group retaliated by going to retirement homes and getting the exact opposite result.

The only people who can provide reliable information are ArenaNet. No surveys or external sites can come even close to the real numbers or the real trend. For all you know, 100 000 people who don’t use xfire returned to the game while 1000 people who do use xfire left.

What I Use to do In GW2... And What I Now Do.

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Posted by: TWMagimay.9057

TWMagimay.9057

my point is the systems requirements don’t make nearly the difference you are intimating and that you are using a red herring to justify gear grinds.

You ever pvped with 3fps vs smb who has 60 fps? When you do, come back and tell me how small the difference is. Also, I’m not justifying it, I’m saying it’s still a matter of choice. If gear made a big difference, people wouldn’t be pvping on lvl 1-40 chars in lvl 1-40 gear…

If you don't attunement swap, your doing it wrong

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

I just keep wondering…if ele feels like such hard work…did it ever occur to any of you that you might simply be playing the wrong class? I never felt like i’m working harder than anybody else or putting in more effort. So, ok, I press more buttons…big whoop. After 2 months with the class, i can do it blindfolded… Do some traits need work? Yes(seriously, what’s with the first air trait?! at least it could stack with the rest and pretend it’s useful). If the class particularly hard or UP? Not even close…

What I Use to do In GW2... And What I Now Do.

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Posted by: TWMagimay.9057

TWMagimay.9057

That is such an annoying comment. If player A has better gear stats then player B then player A will always have an advantage over player B, no matter what class you play.

It doesn’t mean you WILL lose or that player A will ALWAYS win; just that there is an advantage and you want to be equal in wvwvw.

Yeah, and if player A has better PC and internet, player A will also have an advantage over player B. So, are you sending complaints to internet providers and hardware stores? Some people will always have some advantage over others. The question is, is it gamebreaking? This one isn’t. If people can pvp on lvl 40 chars in lvl 30ish gear, why can;t you pvp in lvl 80 exotic? I actually saw smb go from lvl 1 to lvl 80 without leaving wvwvw….and he was having tons of fun killing people…

Do the GW developers control ISP quality? Bad analogy.

The devs could just tear out the engine and we could play WvWvW on the Pong engine if you like – then everyone’s PC will be able to handle the engine at exceptionally high FPS. I’ll go ask the forum-goers and see if they like that idea.

Point being, plenty of things are out of dev control, plenty of things are within dev control. But the fundamental thing that affects WvWvW are the players themselves.

Can’t change them.

the gear grind is clearly within their control.

So are the min system requirements. Your point?

What I Use to do In GW2... And What I Now Do.

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Posted by: TWMagimay.9057

TWMagimay.9057

That is such an annoying comment. If player A has better gear stats then player B then player A will always have an advantage over player B, no matter what class you play.

It doesn’t mean you WILL lose or that player A will ALWAYS win; just that there is an advantage and you want to be equal in wvwvw.

Yeah, and if player A has better PC and internet, player A will also have an advantage over player B. So, are you sending complaints to internet providers and hardware stores? Some people will always have some advantage over others. The question is, is it gamebreaking? This one isn’t. If people can pvp on lvl 40 chars in lvl 30ish gear, why can;t you pvp in lvl 80 exotic? I actually saw smb go from lvl 1 to lvl 80 without leaving wvwvw….and he was having tons of fun killing people…

What I Use to do In GW2... And What I Now Do.

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Posted by: TWMagimay.9057

TWMagimay.9057

I guess if you enjoy getting curb stomped in WvWvW, the near gear isn’t mandatory, lol.

Or if you can actually play your class. That also makes it not mandatory.

What I Use to do In GW2... And What I Now Do.

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Posted by: TWMagimay.9057

TWMagimay.9057

I used to WvWvW, now I grind for mats for the new, mandatory, backpack.

What mandatory backpack O.O ?

Anyway, you make your own game. The only things that changed for me recently:
- I now do WvWvW because I found out the month achi rewards are really good and I need the jumping puzzle rewards for my legendary
- I run fotm occasionally because it’s more fun than other dungeons on my staff ele(the destruction makes me smile)
As for the swamp level…a mesmer is always good to have. If not…some classes are better at running the relics, you just have to figure out who in your party is good for that(like, ele, warrior, guardian although i’ve seen all classes except mesmer do good there). If you don’t have a mesmer, you want 1 person to stand near the trees and dot the openings in the walls, so your runners don’t get lost. Sometimes puppies will happen(like my 15s faceplant once or walls closing right under your nose), but if you don’t get frustrated and start blaming each other, eventually you’ll make it.

Lastly, if you don’t enjoy it, don’t do it. Nothing is truly mandatory in GW2….

Why I'm never bothering with FotM again

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Posted by: TWMagimay.9057

TWMagimay.9057

People don’t “exclude” you on purpose, they do it because most people don’t go out of their way to help others.

True. Which is why FOTM is such a badly designed dungeon. Think about how other mechanics in GW2 make the selfish behavior the cooperative one:
– Sharing the rewards for kills means that helping someone kill a tough foe is the selfish decision.
– The same for dynamic events.
– Ressing someone awards you with xp. So people will at least stop to res you as they are running somewhere.
– For dungeons other than FOTM, you want to run quickly. The time spent trying for a perfect party member isn’t worth it, so the selfish option is to grab the first level 80s that want to join you.

The only times GW2 encourages selfish behavior to the detriment of other players is Magic Find gear* and FOTM grouping. Why should we tolerate such exceptions to such a beautiful design choice ?

*Too small of an effect for me to care about.

And let’s look at it again:
- To kill the foe you have to be near it, in the same zone, and have the goal of killing that foe. Do you stop every single time you see smb fighting a mob even if you are just running through?
- Yeah, true, same. You only take part in the events you are close to/need. Otherwise the devourer champ in that charr map wouldn’t be staying on for days at a time…
- Depends…if you are in the middle of mobs, they might just as well ignore u xD
- So, if you want to run TA story, you gonna invite the first lvl 80 who looks for Arah exp?

So, how is it any different from FotM again? All FotM does is create a bit more goals. But not even that many. People will generally run it for 3 reasons:
- ascended gear: they’ll settle for the optimal farming lvl
- progression: they will keep going
- obsidian shards: they’ll will run pretty much everything
FotM isn’t the first aspect of the game to offer different goals. It just offers more possible goals compared to other activities, but that doesn’t really make it different.

PS: I don’t get it…people are constantly looking for lvl 1-5 groups. It takes me exactly 2min to find a group(i’m after OS, so the lvl is barely relevant and when pugging, i’d rather go for smth I know I can carry others through) after shouting “LF fotm 1-8”. Am I, like, the only one?!

Southsun cove: a bad level 80 area

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Posted by: TWMagimay.9057

TWMagimay.9057

You missed the jumping puzzles? There are the only decent thing in the zone? lol

2 jumping puzzles, 1 laughably easy and the other frustrating to no end, all 3 chests gave me “what did i just waste my time for?!”-rewards. Skipping stones can also be rather frustrating for those who aren’t good at fast jumping, the other one can be exploited with jump skills.

Aside from that…yeah…that map blows. I went from rounding up 4-5 enemies to waiting on projectile reflect shield to come off cd before attacking a young karka. 75 more karka to go for monthly and then I’m out of there for good…

One good tip. Young karka is really easy. Double dodge when you see them do that range attack (its kinda like a cat stretching pose).

I know about that, but I still find the shield better since their own attack brings them down to 25-50% hp(depending on crits) and my dmg feels rather low on them so the extra dps they do is welcome. But either way, engaging more than one is still just too much trouble to be worth the result…

Southsun cove: a bad level 80 area

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

You missed the jumping puzzles? There are the only decent thing in the zone? lol

2 jumping puzzles, 1 laughably easy and the other frustrating to no end, all 3 chests gave me “what did i just waste my time for?!”-rewards. Skipping stones can also be rather frustrating for those who aren’t good at fast jumping, the other one can be exploited with jump skills.

Aside from that…yeah…that map blows. I went from rounding up 4-5 enemies to waiting on projectile reflect shield to come off cd before attacking a young karka. 75 more karka to go for monthly and then I’m out of there for good…

Why I'm never bothering with FotM again

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Posted by: TWMagimay.9057

TWMagimay.9057

People “get theirs”, and then turn on and exclude those who are trying to play the game for the experience because they’d be an “inconvenience”, and you are calling the excluded people “entitled” for believing they should be able to play the game they paid for without being excluded, in a game which is designed to be inclusive which was the major presented tagline intent of the devs?!

How hypocritical can you get.

The devs put into place a terrible design which rewards people for excluding others, and it’s resulted in this. THAT Is why so many people are pissed.

People don’t “exclude” you on purpose, they do it because most people don’t go out of their way to help others. Do you pull over at the bus stop and offer random people a lift to the other end of the city? Doubtful. Do the people at the bus stop throw stones at your car and call you elitist for excluding them from your car? Unlikely. It’s human nature to be out for yourself and you can’t insult people for being human.

Let’s bring it back to the game. Did you miss the whole, ammm, dungeon system, maps and the general “different activities” part of the game? Do you insult people for running Arah when you need TA? Are those doing WvWvW while you try to get the rich ori in LS excluding you because they are not helping you with the champion? Are the people in a full spvp match excluding you by not being in your match? Are the people running dungeons excluding you because they won’t go do keg matches with you?

The mere fact that you feel excluded and have the need to insult others for trying to achieve their goals instead of your goals is what makes you sound entitled. And I’m tired of people like you. Because you are always the first to insult when smth doesn’t go your way. Do you know how many times I’ve typed “sorry, can’t help you now, maybe later”(because, duhhh, I want to enjoy the game for myself as well) and gotten a “f—- you, b——” as a response? And then that same person would pm me 30min later and ask for my help again. That’s being entitled. Believing that people owe you help while you obviously don’t owe them respect.

But let’s put you to the test. I still need about 70 dungeon runs. How about you run them with me? I mean, you wouldn’t want me to feel excluded, right? That’s not how you play the game. So, please, prove you walk the walk and drop anything you are doing to run those dungeons with me.

Unless you were there, don’t tell me what did and didn’t happen. You are the player type I avoid.

Oh, that’s great, because you are also the kind of player I avoid.

(edited by TWMagimay.9057)

Why I'm never bothering with FotM again

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

While one cannot disagree that this is increasing the rudeness of people, crushes all the “friendly community game” we were seing on betas and so much more, one also has to see the positive side.

Having you seen a topic “I’m lvl 20 fotm and all those noobs keep shouting for lvl 2 so I can’t get a party”? Cause I haven’t. But this is at least the 3rd “I’m lvl 2 and all those elitist lvl 10+ don’t wanna do it with me” that I read. It’s the entitled vs the elitist. Where apparently everybody who won’t go out of their way to run a dungeon they don’t need with a complete stranger is an elitist. Imo, the rudeness originates in the entitled group and the elitist just react to it. That’s also why I find OP unbelievable. I’ve been pugging fotm for a while now and nobody has yet told me to “die in fire” or insulted me in any way. I doubt it’s my lovely personality though….

Amounts of t6 mats :(

in Crafting

Posted by: TWMagimay.9057

TWMagimay.9057

It is literally impossible unless prices considerably drop in the future.
You know it, I know it, everyone know it.
There are 0 opportunities to make a large sum of gold besides a very low RNG as things are at the moment.

Are you willing to bet on it? It can’t be done as fast as it was with various “exploits”, but it is still do-able. I missed every single event on your list and am half-way there. But then again, I’m one of the people legendaries were aimed at in the first place(farmers). Enjoying that stuff helps a lot.

Why I'm never bothering with FotM again

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

1. You want me to post the names? I even had people in my finally-found group say “Man that (name) guy needs to get stuffed” and “dude people are rude in LA tonight.” Yes, that’s what happened.

Because, obviously, you are always right and everybody else is always wrong. The mere fact that you forgot your own OP(namely the part about “why it was so kittening hard to find a FotM team below level 5” and how you likely said more than that to piss so many people off) rather supports that.

2. I also have a job and two dogs and a wife and real friends outside the game. I’ll say it again: I don’t want to find an entirely new guild just to run one dungeon. I’d gladly play the other world dungeons, but hardly anyone seems to run them anymore in favor of FotM.

Well, if you don’t want to find a new guild, don’t complain that strangers don’t respect you or want to help you. If anything, FotM brought the “i’m entitled to everything and you owe me your soul unless you want me to call you elitist and selfish”-attitude.

3. I didn’t say anything was ruining anything. I said I can’t find groups for any other world dungeons anymore because it appears that everyone’s running FotM instead. I didn’t say Exp mode was elitist and I sure as hell didn’t insinuate that I was doing this for gear. If you read my OP you’ll notice that I actually like to run the Fractals because they’re visually beautiful. This has absolutely nothing to do with gear and everything to do with the behavior of players forming FotM teams. How about not putting words in my mouth?

Please reread my original post and get back to me when you know what it is I’m talking about.

Or you can reread my post and notice that 1 and 2 started with “OP” while 3 didn’t…what does that tell you? Right, that it wasn’t directed at you. Hard to believe, right? That you might not be the centre of every attention….

Share the combo you like to use

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

Staff. Fighting a lot of mobs on my own or in dungeons:
air25→earth24→elemental(in dungeons i use seed turrets more often)→glyph of storms→earth2→fire2435→water423→air25
Events: mostly stick to fire, to tag as many mobs as I can, as fast as I can
Karka: earth532, next please

Karka Champion and the rich Ori node

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

On top of everything the ore itself can be “annoying”

P.S. Before you ask i always use Ori Picks.

That can happen with pretty much any resource. I -think- it has smth to do with getting hit while gathering…even though the item description doesn’t mention it…

Why I'm never bothering with FotM again

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

fing a guild
team up with guildies
do fractals

I like to play solo. What should I do if there is no group of Frackt for my level.

Well, since you like to play solo, you don’t need a group. What’s the problem?

A few other things:

1. OP…seriously? You were politely asking for group and suddenly not one, but many people started insulting you? I find that extremely hard to believe. A more realistic version would be…you asked a couple of times, got nothing and started calling people out for not wanting to cater to your needs. And some of them reacted. One person being rude for no apparent reason I can understand…when 2 people are rude to you, you might wanna think about your behaviour.

2. OP….wanna play with your friends? Well, go ahead. Oh, but you don’t have any because they quit? Find new ones. But you don’t want to look for new friends in a new guild because you want to play with your old friends that are never online? Yeah, that is indeed a bad situation…

3. Fractals ruining what now? So, if everybody is running Arah exp and you want to run Arah story…does that mean explorable modes are bad and those running them are elitist? I don’t think so… Don’t think of FotM as one dungeon, think of it as multiple dungeons with multiple paths. Different people naturally need different stuff from it. I wasn’t QQing when I was waiting 5h for a CM party and wasn’t bickering about how other dungeons are screwing the game and only CM should be available so I could get my noble rune set… Because that’d be very selfish and stupid…

Dear gamers, please don't ruin this for me.

in Guild Wars 2 Discussion

Posted by: TWMagimay.9057

TWMagimay.9057

This forum’s community i guess, not the worldwide playerbase not even able to read english language forums etc (or would be way worst now) The majority complains about what i wrote. 99 angry post 1 “you’re amazing , everything is perfect (lol)”. Does it sound familiar, or is just me? Do you want to read some more forums on other languages, and their feedback too? Or you truly think all this anger and blame for the content is just on this forum on this language?

I have no idea what other languages have to do with this…that aside… No, that’s not true. Every suggestion is liked and disliked by equal amount of people. Few say everything is perfect, but the majority have different ideas of what is good and what needs to be changed and then in what way does it need to be changed. But let’s look at your list:
- Every patch has a list of ~20 bugs fixed. I’m pretty sure there are working on those as fast and as good as they can. It’s not like they are deliberately keeping bugs in the game….
- Noone asked for geargrind? Did you miss all the “i’m bored of this game, nothing to do in it”-QQ?
- Racism in fractials? Ok, I’m not going with charr any more, they smell funny… Splitting the community? So does every map, every dungeon, every story quest, every spvp match, every WvWvW…what’s your point?

Final Rest, how do you get it?

in Crafting

Posted by: TWMagimay.9057

TWMagimay.9057

Upon spawning from his coffin, the Legendary Eye of Zhaitan says: “How dare you disturb my resting place!” The Eye of Zhaitan is specifically stating in dialogue that this catacomb is his final resting place. How perfect is it that after he dies he spawns a “LARGE chest.”?

This part is actually a bit… The eye say “resting place”not “final resting place” based on your quote. It could mean the eye takes naps there and you just woke it up.

Anyway, I got hooked on this staff….would make a great Christmas present for my necro partner….I’m sure he’d love it….so…any info would be appreciated….why are the devs being so secretive about it…..not like people are asking for it to be mailed to them…just where to spend the next xxx hours farming…for all we know, there is some very well hidden event that nobody even found….

D/D "Aura Cannon" Vs Southsun Cove

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

Since there are many posts complaining about how hard Soutshsun Cove is, I want to give my 2c to fellows Elementalists:

don’t think there is much to say about Young Karkas, as their only real threat is the first ranged attack they burst out: dodge roll on one side, then the other side, if you are quick enough you will avoid 100% of the attack, resulting in 0% damage to you.

For staff users….earth3 is just awesome. Young Karka almost 1shot themselves on it xD

Signet of Restoration is really weak?

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

Glyph of storms, meteor shower, lavafont, burning retreat. Easy enough to get all those 4 ticking at the same time. In pve easy enough to gather 5 targets. In wvw too.
Bad side is that even if they split it pvp/pve, it´s still needs to be balanced with 5 max targets in mind, so fighting anything less it would be rather useless skill.
Another problem is the amount of skills ele can fire in rapid succession. For example channel churning earth, lightning flash in, arcane wave, lightning swap, lightning strike, blinding flash, rtl, backdraft, fire swap, phoenix, fire grab. That´s 10 (backdraft doesn´t hae damage) spells within few seconds, some of them possible hitting 1-5 opponents. And the overall effectiveness of the skill would need to be balanced with this kind of chains, abundance of aoe and multiple ways to stack fields in mind.

Glyph of storms is on 1+s cast time, Meteor shower is on 4+s cast time, Lava Font has a delay between cast and dmg And if you manage to get 5 players in BR, I’ll be very surprised. Most ele aoes either cast slowly(thus giving the enemy time to move out) or a close range(thus reducing the expected amount of targets). Which basically means that it can only be OP against mobs but then again…karka(main reason I started feeling meh about SoR…when a mob can hit me for 10k in 2s and I’m regenerating 250 hp/sec…it just isn’t fun…). The skill could be tweaked to decrease heal based on targets. Like, if you have one opponent, it does 250 per hit, on 5 it does 100 per target per hit…

Oh, and if bunkers are the problem…it could also work as a life leech. 10% of dmg goes to hp…or 5% or w/e. So a class cannon would benefit most while a bunker wouldn’t. Which could fix the common belief that bunker=best for ele.

Amounts of t6 mats :(

in Crafting

Posted by: TWMagimay.9057

TWMagimay.9057

becouse GW2 isn t a farming game xd

U need to farm for it or make money and buy it on LT

Or you just…don’t do it. There is no item with 250 T6 mats requirement that one actually needs….

Quality of life change - Vapor Form

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

Nothing wrong with spell. It is working as intended.

If you pressed 2 and got downed before the skill triggered(happens rly often with staff), VF will trigger instead. That doesn’t quite sound normal to me….

Signet of Restoration is really weak?

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

That would be so insanely overpowered =D

Imagine spamming fast cast AoE with stacked healing. 350 × 5 for one spell that might have taken 1/2 second to cast.

It just needs to be a little better for weapons that don’t have 1/2 second cast and instacast abilities.

How many fast-castable, spammable aoes can you think of that constantly hit 5 targets? Oh, and how many “5 targets” can you think of whose combined dps is less than 2k?

Signet of Restoration is really weak?

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

Would be nightmare to balance.

Not really… The more targets you fight, the faster you die. And actually hitting smth with your skills requires more effort than just randomly casting… Staff has an easier time to aoe enemies, but the spells are slower. They can lower the heal per by a bit(~150) if needed and it shouldn’t be a problem….

Should Legendary items be truly Legendary?

in Crafting

Posted by: TWMagimay.9057

TWMagimay.9057

From the Oxford English Dictionary:
Legendary: 1. of or connected with legends. 2. described or based on a legend. 3. remarkable enough to be the subject of legends.

So, which one of those exactly implies the way to obtain a legendary item? If you trip on Excalibur while walking your dog…does that make the sword itself any less legendary? No, it doesn’t. Because its status is based on the legend behind it not the way you got it. I think you should reread the definition you gave yourself and think why your post makes no sense.

Signet of Restoration is really weak?

in Elementalist

Posted by: TWMagimay.9057

TWMagimay.9057

SoR should scale with casting time the way it did with energy cost in GW1.

Fast casts (anything 1/2 second or less) would still heal for ~200 with no +healing, the way they do now, but longer casts would scale proportionally to their cast time.

I’d much rather have it work on hit instead of cast. Would make more sense since ele is an aoe-based class after all…

FotM, LFG level, worst then LF Healer

in The Lost Shores

Posted by: TWMagimay.9057

TWMagimay.9057

I just /m “LFG fotm 1-8”. Till now, never had to wait more than 2-3min for invite… When I want to progress, I go with guildies. Either fix your expectations or your social skills.

Suggestion for Community: Better PC?

in The Lost Shores

Posted by: TWMagimay.9057

TWMagimay.9057

So I do really recommend something like a 2400K or better. $350 for mb/proc/ram or around a G for a whole new system.

GW2: $70
PC to run GW2: $2000
Your expression when the login server crashes: priceless

Suggestion for Community: Better PC?

in The Lost Shores

Posted by: TWMagimay.9057

TWMagimay.9057

because many people do not know difference between latency and FPS and complain how everything was laggy yet they got 5 fps

You do realise that ultimately having 5fps is a game design flaw, right? If you meet the recommended requirements and still find yourself in that situation, it’s not really your PC’s fault. I’ve seen that enough times. Some games are created to support massive player gatherings. While others are just too focused on the vanity side of things. Nothing wrong with that, but the devs should know the limitations of their game and work with them. If you know you didn’t optimize the game for 100+ people to be on the same spot at the same time, why the puppy would you make an event that forces 100+ people to be on the same spot at the same time?