Showing Posts For ZachariahtheBullfrog.5302:
Jishika.8206
Would be awsome if there was playable races who lives under water, ok we have the quaggan but maybe a race that are a fusion btw human and a lionfish ect ect. Not an ordinary mermaid shape of course something unique but very beautiful! =)
So I’m new to the forum thing, and I’m not sure how to reply to a certain comment. But whatevs.
There’s the Largos, who are an underwater species, but can still go above water.
Exactly, both the Hylek and Kodan are both very spiritual. There could be a “High Chief Hylek”, or whoever who is in charge of the Hylek home-area. The Kodan are more Native American like in the way they name themselves after their personality and stuff. There are many possibilities for the Kodan living in the far north where players haven’t been able to explore yet.
They both form tribes. So, maybe, in creating a character, you can choose what tribe you are in. Kinda like the Blood, Iron, and Ash legions of the Charr.
30. More under water areas.
31. Class specific pvp finishers (thieves throat cut, engineers execute them with a shot to the head)
32. New skills or new weapons, or maybe even a new class.
33. Bring in the armors from GW1
34. I saw another post about a “mini-me” that sounded pretty awesome, having a mini you following you around!
The list never ends!
I miss dying my weapons to match my armor in GW1! Like, matellic weapons wouldn’t show much of a change, but weapons like the Mursaat weapons, the chaos axe, and the Storm Bow looked awesome when dyed!
I also don’t think legendaries should be dyable! Who wants a pink Twilight?
This post was to throw out some ideas, and hopefully spark new ones. I do think it is very possible to expand on the Centuars, the Dwarves, the Hylek, the Tengu, and definately the Kodan.
There are lots of armor models for centaurs already, look at Zhed Shadowhoof! I personally think it would be fun to play as a centaur. http://wiki.guildwars.com/wiki/Centaur More info on centaurs can be found here. The Elonan centaurs are more gazelle like than Tyrian centaurs, and I’m sure you could change your body type between them, making you more like a horse, or gazelle, or whatever. plus the fur patterns, like the Charr. You could make a centaur zebra if you wanted!
I think the Kodan would be really fun. Again, there are already many armor models for them. They could easily be put in the far north, having problems with other tribes, or problems with some other antagonist. Creating a Kodan would be fun too! Changing the color of the fur, big or small, fat or skinny, plus their tribal markings/ tattoos! http://wiki.guildwars2.com/wiki/Kodan
Tengu would also be very fun to play, and the vast vibrant colors the Tengu come in would be fun to play around with. You could make a parrot man, or a sparrow man, or an eagle man if you wanted to! There is already a lot of armor for the Tengu, and they wouldn’t be hard to put into the game in Tyria as well, because they live in solitude in the Dominion of Winds.
Hylek would also be fun, because their sun-religion thing they have, and their vast knowledge of poisons and herbs and stuff could easily be made into racial skills. They could be located North-West of the Asuran and Sylvari homelands, and they could be battling with other tribes, or again, some other antagonist. Creating a Hylek would be fun, and there is already many armor possibilities for them. They could come in varying colors, and skin markings, like frogs could also be very colorful.
I’m sure the guys that make the game could come up with something far better than what I could imagine. I was just throwing some ideas out there, and trying get some other peoples input.
Exactly! Ogden Stonehealer is the only dwarf that still communicates with the above ground world. There’s no telling what’s going on under ground! The GW2 Wiki says "As of the present, no dwarf of FLESH AND BLOOD remains. There could still be stone dwarves under ground battling destroyers, boogins, and other monsters of the underground.
The finishers are all the same for PVP, and it gets boring, just summoning a banner. There should be class specific finishers! I was thinking:
Thief – Throat cuts the player.
Ranger – Summons birds or some kind of animal to finish them.
Engineer – Executes the player with a shot to the head.
Elementalist – (fire) burns the foe with a bed of coals, (water) turns the player into ice, (air) summons a lightning finisher, (earth) a giant rock crushes them.
Warrior – Stomps on the foe
Necromancer – Skeletal hands pull the foe under.
Guardian – Beams a holy light down on the player.
Mesmer – Creates a Portal Entry on the ground and the player falls through it.
Mortal Kombat this stuff up!
You make a good point about not being able to incorporate the characters into the original storyline, but some of the ideas could still be used. Like the Luxion/Kurzick thing and the war in Elona. The Tengu, and Centaurs could still both be introduced, and would both be really fun to play. Kodan and Wardens would also be fun.
During the “A Weapon of Legend” quest, there are fairly intelligent Jotun worshiping the Dragon, Jormag. In the “Echoes of Ages Past” quest, it explains the fall of the Jotun. I think it would be interesting to see the Jotun rise to power again. The Jotun and Kodan could go to war in the far north or something?
In addition to the original Human race of Guild Wars, in the first part of Guild Wars 2, Asura, Charr, Norn, and Sylvari were all introduced as playable characters. I think, to follow up with such an outstanding introduction to the new Guild Wars 2, new races should be introduced in each following expansion.
Cantha – In the Canthan expansion, players should be able to play as Hylek, Naga, Tengu, and Warden
Elona – In the Elonan expansion, players should be able to play as Centaurs, Largos, Grawl, and Undead (such as Palawa Joko)
In a Tyrian expansion, like Eye of the North, Jotun, Yeti, Kodan, and Dwarves should be introduced as playable characters.
Factions definitely need to be brought back! The races of Cantha can be faction specific. For example, Hylek and Tengu are Luxion specific, while Naga and Wardens are Kurzick specific.
Since Palawa Joko has retaken control of Elona, the players should be able to choose which side to be on. Again, the races could be limited to which side you choose. The undead, and Largos being pro-Palawa, while the Centaurs and Grawl come together to rebel against Palawa Joko.
The game explains how the Jotun were once a great race of powerful, and magical people, it even compares the Jotun to gods. I think, in the expansion, the Jotun arise back to power, forming more sophisticated forms of government, and building great cities in the far North, living alongside their not as intelligent, but more mighty relative , the Yeti
The Kodan are also expanding their territory. Only, instead of building great cities in the north, they live under the surfaces of Tyria, in the old Dwarven cities, along with the dwindling race of Dwarves. The dwarves appearances have been changed due to the ritual their race performed in order to fight the Destroyers.
I believe that, in creating such a diversity of playable races, players would definitely not get bored with the story lines. The new races and alliances should also bring in more players, who have played other MMORPG’s such as World of Warcraft.