Hey. When I saw this thread I knew I gotta make an input to it.
Yes, you are right to some extent. It is a stupid and non-skilled way to aproach dungeons with skip-stack technique but at the same time, they are the ones who do insane speed records on the bosses and dungeon runs and I guess that compensates to the “no-skill stack/skip”.
Anyways, after playing XxX and mostly XXXX Online (names hidden to avoid advertising), the biggest thing I miss in Guild Wars 2 are BAM (Big kitten monsters) fights. 99% of all the bosses (be it end bosses or mid stage bosses) are at the size of an average human. I wouldn’t be bothered by that but at the same time it makes no sence that 5 players who are the same (or even bigger size) than the boss itself, would actually be struggling to kill it. Therefore you have BAMs in most of very good MMORPGs. BAM fights are EPIC, require a very high skill of attention and timing your dodges and attacks. Every BAM has stages and in each stage he surprises players with new and different attacks they have to adapt to and that said, it’s the thing that makes playing MMOs fun and epic.
99% of bosses (within dungeons) in Guild Wars 2 maintain same skills through out all the fight and the easiest way to defeat them is to actually stack on the wall and hit them with everything you’ve got – because walls will never make you loose mob’s/bosses’ hit-box. The only boss that I would call something like a BAM is Lupicus in all Arah paths but even he has some things that will never make him a true BAM.
Most boss fights in Guild Wars 2 last for barely 1 minute (in some cases more, in some less) where as the epic BAM fights are intended to last well over 10 minutes. Well, it may seem like a lot of time but unlike in Guild Wars 2, BAMs WILL ALWAYS DROP VALUABLE THINGS. They aren’t limited by RNG and “Account ’un’lucky-curse” like in Guild Wars 2 and will actually reward you properly for being up to the challenge (The only thing you have to worry about is whether you get those valuables for your class or not – but hey, on the other hand that only pushes towards players making more classes) – Not to mention, the bigger the challange, the bigger and better the rewards you get (Unlike in Guild Wars 2 where rewards are the same in Arah and in Ascalonian Catacombs – champ boxes and globs of globy goop).
To proceed to somewhat next stage of my reply, BAMs are so hard until you learn, that you have to take “Holy Trinity” to your adventure. What is the Holy Trinity? It’s a concept of party construction where every party must consist of a Healer, Tank and Damage dealers in order to be successful on their adventure. Yes, in my honest opinion, that’s as high as you can get with skill as it’s possible – to be able to harmonize.
That being said, Guild Wars 2 at this very moment has most of dungeon parties consisting of 5 full berserker, maximum DPS classes (Usually a guardian, elementalist, a warrior or two and usually a ranger or a thief for stealth + 10% damage boosts). Many of you call this elitism but I don’t and I do belong to these speed runners. It is currently the most efficient way to make profit. My account in Guild Wars 2 is cursed with “unlucky curse” as I like to call it. In a year and a half of playing, doing dungeons, participating in all aspects of the game, spending 500 gold+ in Mystic Forge, my account has NEVER EVER seen a thing that would go for over 50 gold on trading post. The most valuable (and the only) thing I’ve gotten so far was Molten pet from last winter/spring living story. On the other hand, I have friends that have gotten 10+ precursers putting less or the same amount of effort in the game. So the only way for me to make profit and to compensate to those “luckers” is to do speedfarms – with them I consume around 50 gold per day – without them, I’d consume 50 gold per week or two.
Reward system in Guild Wars 2 seems very unfair to me – I want to be rewarded for the time I spend doing different kinds of things. I want to enjoy BAM fights, I want to finally experience diversity in classes and builds, I want to play Guild Wars 2 as a proper MMO, not 10 minute dungeon run stack/skip game. I don’t give a flying kitten if I have to spend 2 hours in a dungeon because I know that I will get rewarded for my efforts.