Showing Posts For musu.9205:

tinfoil hat post about SoI

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Posted by: musu.9205

musu.9205

what you guys think of that potential change ?

https://www.reddit.com/r/Guildwars2/comments/55meve/signet_of_inspiration_changes/

Note : i just want to joke that someone in this subforum are alway saying mes support is so amazing and greatest etc etc while ignoring the ps war and druid doing more than a mes .
and now if anet nerfed SoI , all those so amazing support will be gone (someone is talking about 2 chronos for raids if this is true )., we will have to work harder to do quicknness sharing . and we have to change our entire raid sets(zerk with chrono rune) to commander sets (rip my concentration sigil on a zerk sword )

Even this change doesnt happen , we still have to consider this how much our so called amazing support is actually reliant on a single niche skill for pve .Its like ps war situation but war have banner and okish damage also they can play condi or power and still take ps trait unlike mes who have to use entire skill bar to build a specific support role. and its easier to mess up mes than its to war.

And it will look too stupid for me if anet nerf SoI due to wvw ,it will feel like the entire bomb factory is on fire( all those boon generator )but hey we have to remove that tiny oil spot on the floor. people will run more rev and do a bit less damage but still unstoppable in wvw anyway .

WTS: We Saw Every Class Except...

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Posted by: musu.9205

musu.9205

Hehehe, it’s funny how you guys come out of the woodwork after you watch the WTS. Really, Warrior is fine. I believe it was some of you here who said Ele is bad because no team is playing it and all of a sudden Eles were being used in every team in this WTS. Wow, I wonder why… cos they certainly weren’t buffed in any of the recent patches.

So if YOU guys are the ones saying Warrior is bad and needs a buff… yea, I wouldn’t believe you even if you gave me a million pounds.

Thieves don’t need buffing, Warriors don’t need buffing. In fact, if you don’t see a Warrior replace Necros in the next WTSs, I’d be very surprised.

well anet just need to nerf rev , and war and thief will become much more viable .rev is just too good for its damage + mobility + sustain + cc . its like combined s/d thief + hambow .

How are Mesmers supposed to keep up?

in Mesmer

Posted by: musu.9205

musu.9205

Just use MoP with some wells and GS/staff for weapons, OP. I can assure you I can tag multiple foes with this set-up

i think op’s point is that either you use that almost a full build setup for some pity aoe damage or cant do “harder” open world or living story content fast enough .
and any other classes will have that damage easily just for doing their AA chain .

it can be done . but i just play my ele or engi for living story now .much much more fun than a mes .

Thief compared to other classes

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Posted by: musu.9205

musu.9205

remember before hot ,SR was considered a great rez tool , now it isnt that great anymore .
thief was considered weak in team fight but it wasnt this weak before .
anet could give thief something for team fight but without giving them sustain . elite stomp seems a experiment . but it failed its purpose due to the overall too much aoe from every class.
maybe a ranged ability to disable all damage done to downed player. or an small aoe trait preventing damage when stomp(still can be interrupted ). give thief better chance in 2v2 ,3v3 .

worst anet would do is adding more damage with more sustain.

Thief compared to other classes

in PvP

Posted by: musu.9205

musu.9205

Dont worry thief is balanced around the pro top 1% of players, just look at how well it performed at worlds…lol….

it was exactly like a thief in spvp, useless, getting insta gibbed, couldnt join any fights.

The opponents said themselves in interview after, they didnt really care about him, they just played their off point kill game.

So best thieves getting slaughtered and being useless, is what the balance is supposed to be, no wonder lesser players have trouble playing thieves.

Thief is useless? Wat.
Thief doesn’t work for coordinated high end pvp tournaments, cause it isn’t build for sustain (which every other class has).
Calling them useless? Bs. Thieves are very good in soloq, especially with their decap potential. I’d rather face a team full of dragonhunters, than a good thief. You can kill or outrotate DHs. A good thief will be putting pressure on 2 or even 3 points at once with its mobility, then decap, then finish ppl, stomp… Just because it’s not in meta due to dragonhunter being such a big counter to thief, doesn’t mean it’s useless.

You can’t give a sustain spec type of brawler spec to thieves..they’d broken AF, we had something similar when s/d set was buffed first time..guardians and eles got deleted from PvP for close to one year and necro was close to it. Most soloq matches were 2-3 thieves per team…a nightmare.

Thieves have Stealth and Initiative, not even counting their mobility, you can’t give them the sustain of say..a revenant

agree thieves cant have all fancy stuff .

but mes and engi have stealth as well and current meta engi build has more reliable stealth .thief still has best mobility but rev kinda replaced that role with a mes helping team rotation .

and initiative lol are u trolling ?
that’s just thief’s form of cooldown/rev energy .and lets be honest , apart of shadow bow 5 , headshot and staff 5 ,it has little advantage than normal cooldown. and a clear disadvantage being their weapons share same amount of initiative .

btw superme , ele is in almost every world champion team while u guys kept saying its worst class .its being a healbot and not many like that role, its still in meta for real .and other classes are forced into single build too . so ele players are not that special here.

Suggestion: New condition introduced

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Posted by: musu.9205

musu.9205

LETS buff condition mesmers moar yeah best idea evah

You really expect condi mesmers to go for the Domination trait line which is focused on raw power? :p
Really though, most condi mesmers can’t benefit a lot from that rework, if they want to use it they’d be forced to lose a LOT on tankiness (Inspiration) and most wouldn’t think it’s worth it.

i think they expected mes running famous op meta build since 2012 which is 6 /6 /6 /6/6/6/6 build

Clone Death Should Return

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Posted by: musu.9205

musu.9205

1. clone death traits were not interesting traits to begin with
2.its not what power shatter needs ,i would like anet make HS back as minor trait for dom line .and move current +0.5 %damage to vulne target to GM and buff it .
3.we dont use cancer to counter cancer .

mes in pvp class rank

in Mesmer

Posted by: musu.9205

musu.9205

i just saw this post today .
https://www.reddit.com/r/Guildwars2/comments/4y2p1w/pvp_class_tier_lists/

what you guys thought of it ?

personally i felt mes is a bit better when solo for small maps like forest . Staff DD started getting nasty to fight with now tho.

How to fight DH premades/soloQ

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Posted by: musu.9205

musu.9205

balance :

healing trap needs a nerf either the cast time or allow people to dodge it and maybe prevent minions active it .

fix f1 pull

reduce healing power gain from block from 50 to 30 or reduce the the lasting time for each stack (prefer late change )

increase sword 2 cd but make sword 3 mobile

scepter 3 could be something like thief wire , work same way as it is but with clear visual effect .

reduce heal from f2 or reduce the condi removal from 2 to 1

make f3 active effect :reapply aegis to guard and allies every second , with current version it just looks cool but very buggy to use or play against .also its crazy how you could use it then channel buff in temple

longbow 5: stunbreak teleport skill should let player fly away without more knockdown .
Hunter’s Fortification, damage reduce should be around 7% or 5% .

Hunter’s Determination is too strong but idk what to do with it , with nerfs above it should be fine .

Nerf Guardian PVP

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Posted by: musu.9205

musu.9205

The trait carrying Guardian sustain is either their aegis sources/numerous blocks or their new DH trait that lets them removed a condition as they block. (A trait that makes condition builds useless against them entirely which is good.) The issue is that they should sacrifice blocks for condition removal not block with ridiculous condition removal. That is their sustain issue. The second issue is that this class is the only one which can effectively decap a point. If you are going to make a class a good decap you have to share the love to other class or reduce their sustain when they spec decap. Finally, if they wont fix guardian sustain. Then they have to fix damage. I love guardian damage so this is not my go to but if sustain stays damage has to go.

My enemy Teams have averaged 2-3 guardians over 78 games and that’s just on the enemy team not my team. One match I played as guardian and we ended up solo qued with 4 of us. (We also won by a landslide)

Also the nerf to Basilisk venom hurt thief as that was one of their most useful unblock-able skills. Like Rev they need more ability to counter block.

their new DH trait that lets them removed a condition as they block

What new trait?..it seems to me that you didn’t know what DH was prior to this patch, the trait been there since HoT launch

Also you just don’t get it…nerfs to on one side..makes other side stronger, so inevitably nerfs will fall on the other side too, you can’t possibly expect that you will keep your shield block/frenzy/distortion infinite chain or your “10 dodges in a row” or chronophantasma with no freaking CD which makes dodging shatter completely pointless

before patch guard doesnt have aegis on shield . also sword scepter dont have symbol .
now all weapons covered with symbol meaning symbol heal + damage from trait and that block condtion removal trait + every block gives DH healing power increase trait +symbol trait + medi heal made the whole meta symbolic sustain superior . while the fury from pack rune + medi give DH a good damage .

btw i like how people who deny DH is pretty good now if not god mode on forum are always saying traps and bows which clearly showed they dont know much about their precious DH at all.

and ps : superme , you always like to call something balanced op like distortion lol ,and you were totally against nerfs to healing ele before balance patch since its only build for ele when every other class has / had only one viable build too .i dont know why everyone should take your idea of balance serious ?

since when you have changed from ultimately ele defender to unholy whatever godmode defender ?

Resistance Equivalent to Protection

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Posted by: musu.9205

musu.9205

Condi user unable to get his bombs off on a proper warri..Lets ask for resist nerf…Just no,nerf condi’s before you ever touch resistance.condi play is already braindead enough atm.

what you basically said is : nerf war before ever nerf war

Resistance Equivalent to Protection

in PvP

Posted by: musu.9205

musu.9205

Condi user unable to get his bombs off on a proper warri..Lets ask for resist nerf…Just no,nerf condi’s before you ever touch resistance.condi play is already braindead enough atm.

A proper war lol , since when a proper balanced class is supposed to facetank a damage type while just mindless land his mace which btw is doing worst condi damage on a single skill with a freaking low cd .

do you realize that your idea of the proper war is exactly what you called “braindead condi bomb”

can you be even funnier?

“oops i didnt know im part of the problem”right ?

Revenenge on Capricon - tactics, thoughts? [Merged]

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Posted by: musu.9205

musu.9205

one thing about this map tho i feel anet could really reduce some useless meaningless structure in it . some are just standing there being pointless . also they need to change the terrain around bell and that lion . currently many spots are so buggy while often a failed cast would cost team a game when fighting around bell . also it needs a bit more los around bell . right now the circle is small and not much los spots . the more aoe the easier to win .

GW2 PvP is Dying

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Posted by: musu.9205

musu.9205

gw2 pvp is dead if you consider what anet originally wanted to achieve .
if you consider it as an addition fun game from main pve game , then it is far from dead or dying .

Mesmer literally 1/6th dps of other classes

in Mesmer

Posted by: musu.9205

musu.9205

You can’t buff mesmer base damage without making the already condition damage builds stronger. It would be best just to tweek the damage multiplier ratios to be inline with the meta damage wise for shatter and the weapon sets. As far as I have seen, sustain is fine and in a good spot for team play. Now mesmer needs its damage to be on par for non condition builds.

Sustain could be reduced for all classes but at its current skill-less state it is at least more balanced than any mmorpg I have played.

cant say i got what you said here
we are talking about sustain dps in pve ,man you dont need to claim that sustain is out of control in every single posts .

and the very point most mes made here is : mes dps in solo play is not fine while you jump in and claim it is fine by word “as i have seen ”.

may i ask , what you have seen : the number from dps test or theory craft is low . the actual game play in open world or living story or anything that is not raid feel clunky unfun and powerless and people here have given many many example (you can even check what dulfy guide said about living story each of past guide ).

btw there is no such a thing called base damage in gw2 ,and fay or someone else in this thread already said this before .
example :
https://wiki.guildwars2.com/wiki/Mind_Wrack

Season 4 league predictions... what its like

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Posted by: musu.9205

musu.9205

with all the nerf to other class u will see a huge chunk of players playing mesmer_ from my experience , war is still far easier and better to play than mes .and mes got huge nerfs in season 3 mid season while other classes being almot untouched . the short memory of gw2 pvp forum lol

DH will see more play ,the semi bunker build with symbol heal + medi heal trait is pretty good for pugs vs pugs . but for high lvl pvp , it can be countered by well timed cc chain (you have to bait out one passive stunbreak and at least one stunbreak skills )
for longbow DH tho , its slow easy to kill after burn out medi skills .DH bunker seems better bunker alone to distract from other point or be the rez bunker like chronbunker in season 1.for team fight ,druid is better option with more damage more heal better rez ability and far better mobility in most maps (guard has better mobilty in Kyhlo).

so you will see war / engi /druid dominating high lvl pvp while people got stomped by guard and mes in low lvl.

Stop adding new currencies

in Guild Wars 2: Heart of Thorns

Posted by: musu.9205

musu.9205

They did not have different currencies in the core Tyria and people constantly asked for specific currencies. They wanted Teq weapons, they wanted wurm ascended and so on. So frankly it was players who kept demanding various currencies that led to them implementing (I agree too many different ones) currencies to everything now.

i agree that players want specific currencies as in the past you can buy anything with gold ,but right now it seems too much ,new players hardly catch up while vets feel too grindy .

and it is certainly a way anet tried to keep map popular .a forced way like any other mmo on the market .

Stop adding new currencies

in Guild Wars 2: Heart of Thorns

Posted by: musu.9205

musu.9205

https://www.reddit.com/r/Guildwars2/comments/4wcg24/unbound_magic_is_a_seasonwide_currency/

just read this

the boring farm which forced player into single map or limited play time is unfun and the main problem people complaint about hot being grindy .

just i thought anet said they will make content less grindy .another failed promise?

if you wanna keep players play new maps , better just make map event reward players special tokens for vendor access along with interesting reward like skin ,rare drop etc . so players can earn currencies from other map but they need to actually do something in certain map for that . this way , more freedom and less grind .

i dont mind farm hot maps or new bloodstone map but farming a single map for hours for a single skin/equipment is insane .
and lets be honest , the new map events get boring fast

also adding new currencies too often will make those stuff meaningless lore wise since it will feel more like just another new name new icon to farm .look at black soul .one single currency and meaningful for lore .

(edited by musu.9205)

Chronomancer Buffs Across Board?

in Mesmer

Posted by: musu.9205

musu.9205

@Ross Biddle.2367

with all those immune , are you implying he is a war main shouting for great justice . that totally made a lot of sense now .

only one question left ,why Azukas.1426 math skill is failing so hard ?

auramancer build are fine, use magi amulet.

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Posted by: musu.9205

musu.9205

why in gods name somebody would play with magi. u have zero dmg and nearly squishy as menders. mender is way to go otherwise ur just usless. pls stop confusing new players magi is pure trash. if u cant play mender change class rly

Magi has more healing and vitality, why would damage matter for a healer build? Get more familiar with roles pls.

because one of the best ways to mitigate damage is to put pressure on your opponent so that they can’t focus entirely on doing damage to you. Magi’s does no damage at all and barely has any more healing, so you take a lot more damage.

i thought gw2 pvp is team play . guess i’m . we must give other dps role better heal now also add selfportal for everyone so everyone can fight on all points at same time while doing good dps and heal up like eles.

Chronomancer Buffs Across Board?

in Mesmer

Posted by: musu.9205

musu.9205

We mesmers got buffed everywhere EVEN condi. The rest of the patch does indeed help the condi build unfortunately

What you can take from this post-

Nonviable mesmer stuff got buffed.

Nonviable buffed mesmer stuff still nonviable.

Yes, this is unfortunate

XD

P.S. Nothing was buffed that the meta condi chrono build uses. How this was missed by this mesmer is astounding. We mesmers know otherwise.

~Posturing like a boss.

Read the rest of the patch notes and you’ll see what i’m talking about. Was the build directly buffed no, but it was indirectly buffed.

“Indirectly buffed” You keep using that phrase. I don’t think you fully understand what it means though.

Just because other classes had their sustain toned down isn’t a buff to mesmers, not even indirectly. That is just class balancing. Making them easier to kill period is not a buff to mesmers, it just isn’t. All it does is bring them more in line with other classes.

So the build which was God tier last meta didn’t get nerfed but ALL the builds it faces/has problems with did…..and you claim it wasn’t indirectly buffed.

The defense rests.

Great, so you concede that S3 Condi Chrono build wasn’t buffed, and your statement was factually wrong. Glad we cleared that up.

Ooo facts, let’s go over some. Meta Condi Chrono was hard countered by both condi berserker and power berserker, and still is now. Meta Condi chrono has zero boon removal and can’t do anything to high resistant uptime. Condi chrono relies HEAVILY on blocks, and fails completely to unblockables. Condi chrono is susceptible to range pressure, has poor kiting ability, and zero stealth for target drop. Meta condi chrono has a single stun break, and zero stability, making it susceptible to CC/interrupt/lockdown. Meta condi chrono isnt weak by any stretch, and can have other lesser troubles not mentioned here (heavy direct aoe pressure killing clones for example), but if you don’t know how to take down a condi chrono, and thinks its super OP, it’s 100% a learn to play issue on your part.

Here’s how a typical fight goes against a meta condi chrono when you A: know what you’re doing, and B: come prepared (pro tip: note the unblockables shutting down all his “OP” defences, and his inability to escape heavy ranged pressure)
https://youtu.be/_78YhAAcs6w?t=111

~Much <3 4 Azukas.

PS: If anything the balancing of other classes will allow for the entry of more classes/builds to deal with things like meta condi chrono. This is a good thing.

Indirect is something you should look up.

Also please don’t post videos of non meta builds claiming counter. A condi Mesmer can hold out long enough vs a condi warrior for help to arrive or just out maneuver him.

Please use real examples next time

Are you suggesting bringing a “meta” build to a fight that isnt capable of doing the job?

I don’t think you realize how playing to win works.

You claim Meta Condi Chrono is “God tier”. I prove Meta Condi Chrono is HARD counterable (meaning utterly defeatable). You ignore/evade the argument as always.

FYI, in conquest, pushing the meta condi chrono off point for the decap is a victory for the fight. Of course the chrono can “avoid” (staff kite, f4 distortion). He looses the point regardless.

Any argument that “help can arrive” aka “Meta condi chrono saved by rotations” is at best a weak argument because A: That means his team is weaker on the other two points, and B: the other team can simply rotate to make it an even 2v2.

Please, continue with your “God tier” argument. I’d like to hear more

~Still a L2P issue.

I got the entire ESL pro league on my side bruh. You got yourself running a non meta warrior who you built to counter 1 specific build.

So can you tell me which team ran a power warrior in the finals? Can you tell me which teams ran condi mesmers ^^

Again come at me when you have legitimate examples and facts instead of “Look what I did in Hot Join bruh!”

Actually you’re wrong and misinformed as usual Azukas citing who you believe to know better but without understanding what they say or do for yourself.

In the pro league finals didn’t you think it was weird that TCG condi warrior ran the non condition damage greatsword?

Helseth explained the reasoning behind this afterwards on his stream (can’t link as you need to sub to see vods now) and that was that it allowed the warrior to win match ups it usually wouldn’t and they knew what the likely team comp of Rank 55 was.

Just to explain the point clearly: You adjust your builds to counter what you’re fighting. In Ross’ examples power warrior is alright against things that do not apply tons of poison and/or blinds which put him at a favourable match up vs mesmer, ele, druid and can do alright vs engy and rev. This is mostly due to CI and adrenal healing with HS giving 1k/s regen and blinds/blocks (note you can proc off pets) would shut it down hard.

Highlighted everything that mattered. Again come at me when you see a power warrior in the finals.

The claim was “Power AND condi berserker hard counter meta condi chrono”. So yeah, thanks for affirming you have no basis for an argument once again

You say: God Tier, needs a nerf. Got buffs this balance patch!!!! <- XD

People who know say: Solid build, strong, looking good all things considered. Not immortal, has weaknesses, and is counterable (both downable and able to be forced off point).

Reasonable people know: Hmm, if a supposedly God Tier class/build can get absolutely rekt by a “trash” non-meta build, maybe its not so God Tier afterall…

Anyway, this debate is pretty thoroughly defeated at this point. GG. See you next balance change I guess, Azukas.

You linked a power warrior build and I told you to gtfo with that power bullkitten. It’s not meta and tcg ran a condi warrior with a GS…..aka still condi

The condi mesmer isn’t going to get wtfpwnedonpoint in 0.02 seconds and a skilled player can hold out for help from a rotation if they are outmatched.

I honestly believe you need to stop posting and realize you’re just flat out wrong.

It’s ok, beliefs can be wrong.

I’ve actually demonstrated why your statements are factually inaccurate. So bag on me all you like, it’s the facts you’re stumbling over.

no you havent

Azukas.1426

id really like to see you playing op mes , please record it in all game modes and story instance with those buffed skills . just curious , since you are the only one who denied basically whatever we said about mes , you must have some special mes gameplay .

Mesmer literally 1/6th dps of other classes

in Mesmer

Posted by: musu.9205

musu.9205

Mesmer damage is fine considering everything else we get

Shoot our power burst is prolly top 3 in the game.

You are in the wrong part of the thread if you’re talking about burst

And MidoriMarch.8067 is also a suspect since he complained about defensive options in PvE lol.

With the best support in the game our DPS is perfectly fine. If you jack up DPS so the support build can do viable DPS compared to DPS builds what do you think will happen to PvP/WvW?

Yeah OP as kitten no thank you.

The sense of self entitlement on this subject forum is starting to rival that of the ele forum. Not good.

What part of ‘PvE damage split’ do you have difficulty understanding?

he seems to think that reasonable buff to mes damage will magically bring mes to “ do viable DPS compared to DPS builds ”

14k dps for mes to 44k dps for ele . @Azukas you do know people here ask for 30% aa damage buff or something like phant damage buff in pve not something like 300% damage buff right ?

How are you going to increase mesmer DPS w/out overpowering the non support build?

Try again

30% aa damage increas in pve only will certain make mes dps overpowerig ?

math is that hard?

Reporting players in pvp game crashes

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Posted by: musu.9205

musu.9205

game crashed for like 3 times by using different report options , guess they all are bugged now . also i couldnt log in game and couldnt open official site without vpn

Mesmer literally 1/6th dps of other classes

in Mesmer

Posted by: musu.9205

musu.9205

Really not hard to get 23k dps with bis gear. So no, our dps is not that bad.

Too many mesmers with terrible builds. Want good dps, need a good build.

Sustained phantasm build requires Domination, Dueling, and Illusions. Not Chronomancer. Any substitution will see a large dps loss.

Power shatter demands Domination and Dueling. Chronomancer or Illusions, not sure which is better but really should take one of the two. Prolly Illusions.

Way too many people running around open world with Inspiration. It’s a group support option vastly outclassed for solo play by any other choice. Chaos can be substituted to a build to make it ‘tankier’.

Haven’t played necro, warrior, or ng, but mesmer is god-tier compared to the other classes in open world. You can faceroll almost all content with the right build (prolly condi with chaos).

go play necro war and almost everything else , and back to tell us you still feel mes is god tier in open world .

you can faceroll with any class really in open world , the thing is , other classes do this much much faster than mes .

Mesmer literally 1/6th dps of other classes

in Mesmer

Posted by: musu.9205

musu.9205

Mesmer damage is fine considering everything else we get

Shoot our power burst is prolly top 3 in the game.

You are in the wrong part of the thread if you’re talking about burst

And MidoriMarch.8067 is also a suspect since he complained about defensive options in PvE lol.

With the best support in the game our DPS is perfectly fine. If you jack up DPS so the support build can do viable DPS compared to DPS builds what do you think will happen to PvP/WvW?

Yeah OP as kitten no thank you.

The sense of self entitlement on this subject forum is starting to rival that of the ele forum. Not good.

What part of ‘PvE damage split’ do you have difficulty understanding?

he seems to think that reasonable buff to mes damage will magically bring mes to “ do viable DPS compared to DPS builds ”

14k dps for mes to 44k dps for ele . @Azukas you do know people here ask for 30% aa damage buff or something like phant damage buff in pve not something like 300% damage buff right ?

Mesmer literally 1/6th dps of other classes

in Mesmer

Posted by: musu.9205

musu.9205

1/6 of the DPS of other classes is a laughably exaggerated statement. That qT video is simply a showcase of the rotation, and with only realistic buffs too, mind you. If we dropped half of our support we could easily double or triple that DPS, but instead we take Inspiration and Chronomancer for quickness sharing, shield phantasms for alacrity sharing, and spend half of our time casting wells and signets and phantasms instead of actually trying to deal any damage. No wonder the DPS is so low.

Mesmer has always been a support/utility class since its conception. It’s what we signed up for. The fact that one Chronomancer alone can keep the whole raid party topped up with quickness, on top of alacrity, distortion-sharing, reflects, and great active defences, is the reason why our DPS is crap. You can argue that Druid, Warrior, and so on, i.e. the other support classes, bring better DPS than us while providing the same utility as us, but that’s not true. They can only effectively buff 5 – 7 players, which is why you often need to take two of them in raids, and that’s not even mentioning all the other more niche utility that Mesmer provides, such as boon strip, portals, and so on.

Mesmer is a utility class right now. They don’t need a DPS buff. I wouldn’t mind some QoL changes, bugfixes, and so on, but DPS buffs aren’t needed. Every MMO since time immemorial has support classes which are crappy to solo with, and Mesmer isn’t even that bad. It has good burst and AoE to deal with mobs, and a very easy time soloing thanks to a ton of evade/block/invuln frames and half of its damage being passive. Yeah, some classes have an easier time, but that’s fine. The sooner we try and make Mesmer like other classes, the sooner it starts losing its identity.

I’m fine with the next elite spec being more damage-oriented. In fact, I think that’d be awesome. But as it stands, Mesmer’s DPS numbers feel very fair to me.

in wow people asked for cleric solo buildbuff for years , and wow is/was a game with more group play than gw2
. back then you cant solo many open world quests unless you are hunter. so the support role is needed for every game mode from level 1 .and guess what ?
support class players get credit for being supporters from level 1 for all game modes.

in gw2 its certainly not the case , its a game without hard role and more focused on solo and open world play for years til the raid came out which is like 2% of gw2 population playing .

and guess why people felt the need for cleric solo build buff?
if one class sucks for every other content outside of raids they will certainly lose numbers .
you dont get your pro cleric for raids from no where .

and thats wow ,a raid based game.

would you feel its pathetic if people only played one certain class for its niche support build in 2% content in a mmo ?

Mesmer literally 1/6th dps of other classes

in Mesmer

Posted by: musu.9205

musu.9205

Do the ‘but muh support’ people really expect Mesmers to drag 4 people around with them through every story instance, get them to follow us around through every random thing we decide to head for in open world and to tag events for us? What if Queen’s gauntlet comes back with even harder fights? Do we demand that anet lets Mesmers bring a party in with us? Do you guys realise the support Warrior and Ele bring with their dps? Or that they can drop that support for even more dps.

I’m personally not even asking for mega dps, it being in the same ball park as everybody else would definitely be preferable but some QoL changes would make the world of difference. Even just buffig up all our auto attcks in PvE could do something. Go play through Glint’s Lair in LS2 as Mesmer then another class and tell me there is nothing wrong.

I guess for Mesmers the ‘play the way you want’ promise just another marketing lie like the no gear treadmill and no healer lies.

“who cares mesmer solo play sucks .when i get a chronotank in raid i expect him with most expensive gear and do the hardest role perfectly since that mes better practice those stuff with his/her imaginary friends all day and earn the reward based the rate how op pvp forum think they are.
oh and i heard mes can get reward and kill mobs with gliding around new pve map now ,why they still cry for those nonsense

side note : i cant have my lave font auto attack anymore .how dare mes asking for more damage "

—— gw2 random players

White Mantle Portal Device

in Mesmer

Posted by: musu.9205

musu.9205

apharma, the watch work portal device is single use. The white mantle portal is not.

Thanks for the clarification.

Still with a 30 min cool down and the amount of shards and cost of it I doubt it will be much of an issue. You can’t use it in WvW, PvP or in raids, you could use it in dungeons and fractals but that 30 min cool down is annoying. Watchwork portals are relatively cheap to make last I checked and you get 2 per craft so I certainly will be sticking with them on my non mesmers.

im fine with 30 mins cd but imho anet should try something else , giving portal to players could easily mess up with community some would feel not so useful while some would fear it being too useful .
right now , some raiders are trying too to get the benefit from this item.
what they want :5 mins cd

WMPD price is too silly high its like anet just want to make a gold sink item which is the partly problem .

i would like anet talks about consumables in general now and i want to know what they think of those, any particular rule they set like 30mins cd to prevent abusing or saving server performance?

as someone who played eotn , from my experience . powerful consumable tasted fun at beginning but it will worsen everything .til game was ruined.

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Posted by: musu.9205

musu.9205

but all of us agree on one thing . if its with 5mins cd we will use it for every fractal daily run .

difference is that i think the usage both of us imagined is what anet intended to prevent and i think its good this way while you think otherwise .

!?!?!?!?!?!?!?!?!?!?!?!?!?!?

what anet intended to prevent

!?!?!?!?!?!?!?!?!?!?!?!?!?!?

No, this is what YOU think ArenaNet intended to prevent, what i think is that ArenaNet had to release the raid ASAP so they just did trow a high random cooldown while they think in a actual number.

i said that was difference of our understanding for anet intention .i said exactly what you are pointing out .
i wrote that with words"i think ".and “you think otherwise”
again , reading is too hard .

im fine with you think it’s a random number .

i have reasons behind my “i think” :many consumable for different reasons have 30 mins coold down like watchwork tonic usually the reasons being people abuse that item or server performance as anet was saying .

you have reason :ArenaNet had to release the raid ASAP. well personally i dont find its convincing .but no judge here.since anet did put random number before.

only judgement i made now is about your reading skill .

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Posted by: musu.9205

musu.9205

You have a pretty interesting position, “you arguments are not arguments, now here is my opinion and prove it wrong”.

Except that I and others have provided evidence (an official source, math and facts, which you can check by simply logging onto the game and looking them up or on wiki. There is a difference between a false claim and an argument, which is backed up by official sources, maths and can be checked by literally everyone who is playing the game and owns 20 copper to unlock the watch work portal device recipe. It has absolutely nothing to do with personal opinion or taste.

which are incorrect and irrelevant ?

fire ele powder 30mins cd hard fact
portal affected game balance hard fact
people play rpg for rpg element ——do i need to explain the concept of rpg to you ?
and anet did nerf all tool which are arguable replacement of some class skills like feather harpy . hard fact .

said times , anet didnt make this item to be appropriated to begin with . and i did suggest they lower the price which you totally ignored anyway .

anet never intended to let you guys have easy 5mins portal so you can use it in each fractal .
the 30 mins is exactly what they thought of to stop you use it for each fractal .you really think they dont know that , the effective way to use portal in each fractal ?

and I do not think anet should balance all game mode at once . but right now they do so . for us , no reason to make balance worse before anet change this situation .

An again: as others have already pointed out a portal device with 90 seconds cool down is ALREADY AVAILABLE and the cost of the permanent one would be in line with other single use items and their respective permanent counterparts.
30minutes CD were added because of server performance, I even provided you with a link to an official post stating it.
I can only do so much; I gave you the results of the needed calculations, linked an official response from arenanet employees, explaining the addition of a high cd on other items. Other people have provided you with the maths as well, have explained to you why your harpy feather argument is wrong and pointed out countless times that there is already a better portal device in the game, which does not have any harmful impact on the game.
Absolutely nobody can comprehend it for you, we can point it out. If you still cannot see it because you are too stubborn or simply not intelligent enough to make use of official sources and a calculator, we cannot help you.
If you don’t want the item to be improved for whatever reason that is totally fine, but if you continuously make false arguments people will point it out.

we arguing arging arguing

and pages later
you : i and others proved you are wrong
me : proved by what

harpy feather nerfed
you guys :itwas nerfed cos it was op and being abused
me: almost equal to thief stealth since thief can aoe stealth .and anet didnt nerf thief stealth ability
youafter half page later) we proved you are wong
me: proved by what ? where are the evidence ?

At least lets say we have different views of usefulness. first .
second we have different opinions on how much useful an item can be if its function is same as one of most powerful unique skill from a class.

but all of us agree on one thing . if its with 5mins cd we will use it for every fractal daily run .

difference is that i think the usage both of us imagined is what anet intended to prevent .and i think its good this way while you think otherwise .

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Posted by: musu.9205

musu.9205

why 10 mins where you get that number ,its your lucky number to win the argument magically ?
devs disagree with you . and many devs in mmo market disagree with you .
should we take a look at wow consumable and see how much stuff has more than 10mins cd there?

also why you want to make portal 5mins cd ?

simple its said by all of you in this thread you want to use it for each fractal run . this is exactly your words .dont even try to deny this .this is why its perferable with 5mins cooldown .

i personally don’t have any hate on raid at all . you dont see me posting anything related to raid at all but some for pvp balance , some for jokes about mes .
everyone told you portal gun isnt not close to mes portal . stop trying really
watchwork one has a huge cost so not practical otherwise people will complain too . stop try this too .

and whenever anet nerfed some “fun” things and with lame reasons . i remember its usually so called hardcore players being the first ones who laughed at anet and ranted on forum . why you guys are suddenly buying anets reason now ?

“Where the item comes from is ultimately irrelevant and any semblance of a claim for balance reason from you guys is really laughable. PvE has been and will always be intentionally imbalanced.”

your reading skill even cant understand the reason i listed above : not even once i said balance reason was for pve balance only

balance reason :anet balance pve wvw and pvp at once .
in pvp and wvw portal is super op ,anet has to take that into account , but now if anet makes portal usable by every class in pve. it will cause a huge trouble balancing game if balance isnt already troubled enough .

and this item even with current price doesnt harm everyone coz its reward from your own choice .RNG loot is just rng anyway . so why change it at all ?

its you who have to offer much stronger reasons rather than your "30mins isnt useful "which is your own opinion .many can use and will use it with 30 mins cd for jp etc .
its you begging anet to change its cd as this item in your own eyes being broken useless.

I explained why for some mes mains portal is sensitive topic . i was honest with you guys and listed the reasons .

instead of paying respect to other players with different opinions . you guys simply saying shouldnt this shouldnt that without any proper reasons. what you are? the ultimate law makers in mmorpg world because you run raid in a causal mmo ?

which is so laughable .

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Posted by: musu.9205

musu.9205

you can buy raid run with gold already .

400 gold you will get not even 50 shards.

you havent answered my question yet .

and the point Molch.2078 made was to give the value of this item in current price as gold .so we can see the usage/price ratio from two items .

but somehow Rising Dusk.2408: felt this point has something to do with the ability to exchange gold to magnetites.
this is why Molch.2078 said Oh so you’re not even trying to argue now? Thats sad

and i pointed out you can actually exchange the gold into magnetites at will anyway .

nothing of those things are related to the original point: usage/price ratio from two items .

like i said earlier the quality of discussion /argument in this thread is pretty low or pathetic . since you guys either refuse to read at all or distract from main topic to something like engi or thief viablity .

and you still dont dare to admit your idea of being useful = max portal effectiveness in fractal runs even most of you indirectly said this already .

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Posted by: musu.9205

musu.9205

If you don’t see the difference between paying 400g once and 10g per use, I really cannot help you people…

You’ll have to show me where I can convert 400 gold to 1000 magnetite shards at will. That’s a really neat trick!

you can buy raid run with gold already .

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Posted by: musu.9205

musu.9205

solution:

LOWER THE PRICE
LOWER THE PRICE
LOWER THE PRICE
LOWER THE PRICE
LOWER THE PRICE.

simple easy no conflict .

It currently has a 30 minute cooldown. No item/consumable should have a cooldown this high. 5/10 minute is perfectly appropriate.

may i ask why no item/consumable should not have a cooldwon this high? u cant even explain this clearly .

and btw anet already disagreed with you as they already made fire ele powder 30 mins cd.

suddenly not the standard has to change but old standard became broken bad ?
tell me its nothing to do with that you feel entitled since its a raid reward?

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Posted by: musu.9205

musu.9205

solution:

LOWER THE PRICE
LOWER THE PRICE
LOWER THE PRICE
LOWER THE PRICE
LOWER THE PRICE.

simple easy no conflict .

No matter how many times you wish to say this, or how much you want it to be a simple solution, that doesn’t solve the problem with the item in question.

It currently has a 30 minute cooldown. No item/consumable should have a cooldown this high. 5/10 minute is perfectly appropriate.

If your argument is that this is for server stability purposes, i’d like to point out that the number of these even being purchased/used is incredibly low as it is a novelty item. The amount generated per week from killing Xera is lower than those purchased. So they are far from as rampant as the easily obtained Ogre Pet whistle, or Ele Fire Powder.

If you’re going to argue balance, the only place it can be used is PvE/Dungeons/Fractal of which players hardly use portal in two of those locations and the third is intentionally imbalanced.

If you’re going to argue “unique class skill” i’ll point you to the watchwork device and teleportation gun. As well as any of the other consumables that mimic class skills.

So far none of this has caused other classes to miraculously be deleted from your character select screen nor character creation…..

So i’m still failing to see why the immense disdain for a reduction to the cooldown from the 2-3 people here ?

none of this you said here are the reasons i listed previously .and i already explained all your argument .server stability is what i laughed at .

reading is too hard ?

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Posted by: musu.9205

musu.9205

Lower the price will not make the item usefull.

a portal is still a portal . how a portal is not useful when you wanna help a player with jp .not many jp you need to portal twice in a raw .
how a portal is not useful for DS run hp or something else ?

from reddit:

–]joe_chester[SnM] 3
Me needs dis! No seriously, this is a really nice gizmo item, I dont mind the long CD since I can just WP to VB really quick after I used it to recharge.. I do not need any skins from Forsaken Thicket, so I guess I will just spend my Magnetide shards on this (and on generic asc equipment afterwards)

but no

you guys dont give a kitten about open world pve .
and all people who think its not useful are people who wants to use it for each fractal run .

i said many times . 5mins portal = max effective use in fractal . only one or two fractal you could have twice use for portal .

at this point , say it . you want to speed up your fractal runs .
and ofc anet knew and they didnt give it to you .

your parents dont give you drug in normal days , they wont give it to for Xmas . same logic here.

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Posted by: musu.9205

musu.9205

They implemented a item that is basically worthless and useless at a super high price because of the broken cooldown, we are asking to ArenaNet fix this, IDC how, turning it in a useful and worthwhile item would be awesome.

solution:

LOWER THE PRICE
LOWER THE PRICE
LOWER THE PRICE
LOWER THE PRICE
LOWER THE PRICE.

simple easy no conflict .

let me say it again :
no , you guys dont want an item worth its price . you guys want an item as upgrade to your character power in this case indirect power . (but skipping ability as portal is a almost direct power up in gw2 )

and you guys want to keep it as raid special reward . since lvling a mes is too easy cant have right to feel special but raid somehow grants you right to feel special .

its simple you see the potential in this big gem lying in your bag now . why take refund when you can have much more .

off the topic but think about this way .you maybe truly hardcore best players in gw2 , but outside gw2 , the more gimmick stuff the game gives to you , the more joke of your hardcoreness .

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Posted by: musu.9205

musu.9205

A long list of incorrect or irrelevant arguments and claims, doesn’t prove anything. Perhaps you are the troll? If you really want me to repeat all the non-sense I can make a list of the “arguments” on your long list and repeat why they are incorrect :^)
So far you have literally brought up a total of ZERO reasons why 30minute is appropriate, if you consider the items (and their prices) that are currently in the game as well as the current state of balance of the different classes and their roles.
Most of the things don’t even have anything to do with personal opinion but are simply facts/maths.
edit: “the quality of this “discussion/arugement”is pretty low .” Yes, it is because you ignore blatant evidence and basic math.

which are incorrect and irrelevant ?

fire ele powder 30mins cd hard fact
portal affected game balance hard fact
people play rpg for rpg element ——do i need to explain the concept of rpg to you ?
and anet did nerf all tool which are arguable replacement of some class skills like feather harpy . hard fact .

said times , anet didnt make this item to be appropriated to begin with . and i did suggest they lower the price which you totally ignored anyway .

anet never intended to let you guys have easy 5mins portal so you can use it in each fractal .
the 30 mins is exactly what they thought of to stop you use it for each fractal .you really think they dont know that , the effective way to use portal in each fractal ?

and I do not think anet should balance all game mode at once . but right now they do so . for us , no reason to make balance worse before anet change this situation .

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Posted by: musu.9205

musu.9205

btw to the op .

if you didn’t realize that in this argument our positions are not equal.
you are the one who needs to offer the reasons behind the cd reduce suggestion .
so far ,all you said is to make it useful .and why not .
anet’s intention is not making this tool too useful for you and many others .
so by adding a 30mins cd they already have different opinion with you .

the chance anet listens to you and change this is highly unlikely . it not a bug , its not a game breaking stuff and its related to rewards.(not only raid). you can guess now .

all i have to say is two words “no need”as im not the one who has to prove the reasons.

when the current cd doesnt cause any trouble at all beside you feel price is high which can be changed much easier, anet doesnt change cd.

this logic doesnt apply backward .

for a company it would never be “changes will do no harms so we do changes.” you know it costs real money to do so (and in this case it does do harms ) .

so best solution for anet is deleting the item and refund you .
second would be lower the price and refund you .
and given anets history ,they will keep it same drop rate from boss. so prepare even they lower the price you will get this item from boss with same drop rate as now .

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Posted by: musu.9205

musu.9205

u are allowed only one food buff at a time.

So no, it was not only a pure performance issue.

Yes, now read the two posts that you quoted again. It is still about performance and that they decided to not re-balance them. The “balance” changes that they made were literally do prevent/stop abuse but nobody in here is asking for a 0 cd portal or stronger version of portal, people asking for something that is still considerably worse than mesmer portal and has more cd. Once again your argument is inappropriate and completely useless.
People make arguments for a 5minute cd version and then you come and make arguments against a 0 cd cool down version. What is the point of that? It doesn’t make sense.

I never said it was not for performance issues, I merely corrected your point that that was the sole reason. Big difference. The way you phrased your point you clearly tried to conveig performance was the only reason when it was one of the reasons. Changing things to prevent abuse is a very different point than changing things due to performance.

As a matter of fact it’s one of the main points against a shorter cooldown in this case.

Also I’m not arguing against a 0 cd version but everything below 30 minute cooldown being to short.

What incredibly important niche do the high-cooldown people imagine this item replacing? I hear the fire and brimstone, but no concrete examples.

A five or ten minute cooldown seems reasonable to me.

This is an excellent question.

As a Mesmer main and the OP of this thread, I can’t think of a single example where my suggested changes would cause people to stop bringing Mesmer in any situation. Since the concern seems to focus around obsoleting Mesmer via mimicry of one of its “unique” skills (ignoring the fact that’s false because Watchwork Portal Devices and Experimental Teleportation Guns exist), it’d be really great to hear of cases where what the proponents of this are claiming is the case might actually be the case.

Multiple reasons were given besides taking away uniqueness of a skill from mesmer. The best counterarguments so far were:

- I disagree, it wouldn’t affect balance
- map design won’t be affected by portal
- portal isn’t that useful to begin with

or variations of these. All of those are subjective and obviously viewed differently by each individual.

i feel like arguing with kids who hides their purpose with the sentences like: "with 5 mins cd i could use this for each fractal run " ——the true purpose of this thread .or “anet nerfed fire ele powder for server performance .” things they didnt/dont believe

the quality of this “discussion/arugement”is pretty low .

yes in real life people lie , but please , people wont lie if the lie couldnt cheat anyone.

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Posted by: musu.9205

musu.9205

What incredibly important niche do the high-cooldown people imagine this item replacing? I hear the fire and brimstone, but no concrete examples.

A five or ten minute cooldown seems reasonable to me.

This is an excellent question.

As a Mesmer main and the OP of this thread, I can’t think of a single example where my suggested changes would cause people to stop bringing Mesmer in any situation. Since the concern seems to focus around obsoleting Mesmer via mimicry of one of its “unique” skills (ignoring the fact that’s false because Watchwork Portal Devices and Experimental Teleportation Guns exist), it’d be really great to hear of cases where what the proponents of this are claiming is the case might actually be the case.

i wrote a freaking long list of reasons and you ignored them all .only notice word uniqueness and nothing else . not sure troll or just low reading skill.

you dont care about pvp balance i got it . but you dont even dare to say this out or you failed to see the balance problem here? note : not long ago in pvp forum there was a post saying mes should not do anything else since they have portal .and anet doing balance for all game mode at once.

you dont care about rpg element. and just trying to use Watchwork Portal Devices and Experimental Teleportation Guns to argue . first one no one uses . and if people could use it with reasonable cost you will hear complaints too . second one is not even close to what portal does in most cases . shouldnt we give everyone war banner cos Seraph Banner exists too ?nope

and lets not really take the server performance as the reason why anet nerfed fire ele powder. somehow 30mins cd is a standard for anet now .deal with it ,

also " I can’t think of a single example where my suggested changes would cause people to stop bringing Mesmer in any situation. "

your logic here is flawed . what you said cant be the reason to change the cd .
a random nerf to mes dps wont stop people to bring mes in any situation in pve ,too . but do we need to do that ? nope.

and further more there are core mes players still(f2p or just leveling or role playing ) .

you can take lower price as a fix and use this device for some fun .

5 mins is almost max effective use in most fractals . lets not lie to ourselves on this one .its not like anet cant watch what you do in a fractal .and they do have an idea of what you are asking for .

im honest with you . myself would be happy to have a portal device in my bag when i need a portal in fractal . so i can save my slot for my max quickness uptime.
but it will kitten up more things .

now can you see why i suggest anet to lower the price and refund you guys who bought it already ?

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Posted by: musu.9205

musu.9205

let me answer it for you:

you guys want an indirectly powerup item added to your character .

that’s why you don’t take the lower price as an option which won’t kitten up the class balance and won’t get "greedy " mes come here to argue with you .

you see the potential in this big gem now so you try everything you could do to get what you want .

in real world , we call it greedy.

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Posted by: musu.9205

musu.9205

and ill repeat :

why lowering the price is not a option for you guys ?

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Posted by: musu.9205

musu.9205

so harpy feather did what a thief could do and anet nerfed it .why you now suddenly think some tool does same as mes portal and being useful in fractal /dungeon /open world is acceptable by anet ?

No they did what thief could do IN BETTER but that is not what people are asking for here. You are making arguments against something that nobody argues for, why?
Yes, I am also against murder, but how is relevant for this thread?

thief aoe stealth for entire team to skip content . ash kit / feather single player stealth but easier to keep stealth up .

i would say it was arguably same good as thief stealth abilities .

about mes portal .
mes doesnt use portal whne its off cd .
you know that i know that .
and we all know where to use a portal in each fractal to be effective . 3-5mins cd is just pointless even 10 mins cd it still can be used at least twice in a whole daily fractal run .
and that 5mins isnt going to take your skill slot anyway .

im not sure if you really think a 5mins portal is a weak mes portal in fractal while mes portal takes one skill slot . WMDP allows players use it freely.

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Posted by: musu.9205

musu.9205

Yes, now read the two posts that you quoted again. It is still about performance and that they decided to not re-balance them. The “balance” changes that they made were literally do prevent/stop abuse but nobody in here is asking for a 0 cd portal or stronger version of portal, people asking for something that is still considerably worse than mesmer portal and has more cd. Once again your argument is inappropriate and completely useless.

the so called abuse is what a thief can do from very start of gw2 . and i didnt see anet nerfed thief stealth for this abuse . but they nerfed a tool which basically replace a thief for stealth .now guess again why they put 30 mins on portal device .

play your game not ui not bags .

what u guys asked-5mins cd for each fractal run .

“people asking for something that is still considerably worse than mesmer portal and has more cd. "

let’s say you are not the only one who plays this game and fractal in the world .
all we know there are only enough once or twice encounter in single fractal where you can use portal and being highly effective .its not like mesmers use their portal off cd every time for some "fun“ in fractal .

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musu.9205

please dig a reason why anet nerfed harpy feather for you . both of us and anet know why they did nerf . it wont change the reason no matter what they or you or me wrote anything here .

and im pretty sure anet won’t care about this thread .therefore they won’t change cd.

they put it on 30 mins for reasons not randomly .

do you see my point , im only here to offer the reason behind their decision and in this case its not hard to figure out .i’m not here to stop anet change this . coz i know they wont .

you and few people here who actually want a change to its cd . you guys have a thing to worry : you have to convince anet . not me .

They did something bad, i hope posting here will make they realize and lower the cooldown.

“dig a reason why anet nerfed harpy feather for you” I mean, free perma stealth for everybody? One person with harpy feathers was able to ress everybody in a party!?!?!?

“you have to convince anet not me” we are listening about your arguments and answering because those can be arenaNet arguments too, idc about convincing you.

“dig a reason why anet nerfed harpy feather for you” I mean, free perma stealth for everybody? One person with harpy feathers was able to ress everybody in a party!?!?!?

so harpy feather did what a thief could do and anet nerfed it .why you now suddenly think some tool does same as mes portal and being useful in fractal /dungeon /open world is acceptable by anet ?

and all of us think the price for portal device is too high . not worth it . yep i do think the price is kittened up .

but tell me why as i suggest lower the price and refund everyone who has it ,but you dont want anet to do this since its obvious easy solution for both sides.

now your true purpose is easy to see . no false argument please.

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Posted by: musu.9205

musu.9205

and i explained to you guys the reasons why portal is a sensitive topic for mes :

1.its one of mes unique skills . maybe most unique one beside f5. many mes main play mes for its uniqueness among mmorpg for reasons .
i know raiders or hardcore mmo players usually just run meta class for its usefulness . and feeling special for single one class is pointless for some of you . but its surely a thing for many rpg players . not to mention gw2 is a causal game to begin with . understanding both sides will let you see the reason easier . if you really feel entitled, lets say most non-mmo players like darksoul or monster hunter players would just laugh hard at your hard-earning stuff .

2. due to the fact anet tried and is still trying to balance all game mode tgt . core mesmer has been hold back from buffs for its powerful tool portal in pvp .
yes the gimmick tool : portal was what exactly cost mes high price in 3 years before hot . and it still does now . and ofc giving portal to every other class in pve won’t fix mes balance issue at all as long as anet trying to balance 3 modes at once.

3.imagine you could only have time to play single class as your main and that class was/is support role and have to sacrifice your personal dps/skill slots for teammates .
now someone wants take away one of your specific role tho its less useful for you now .
if you feel bad for that , i wont call you greedy. and in most mmo games , really go around ,people tend to be nicer toward support or tank roles for reasons there like in wow .

(note i play all classes with full ascended gears before you say anything . i just understand this )

for dev standpoint ,

they don’t want to repeat the same mistake with eotn . too much powerful tools and consumables in pve . also packing something useful in bag for fractal and dungeon is a soft gear check by playerbase and adding unintended grind or forced preparation .

well anet did introduce many soft gear check with hot . but they didnt intend to do this with consumables since the nerf they did in the past .

Feedback: White Mantle Portal Device

in Fractals, Dungeons & Raids

Posted by: musu.9205

musu.9205

Have you ever made an informed argument? 30min cd on ogre pet whistle as well as fire elemental powder was solely for server performance reason NOT balance.

The decision to throw cooldowns on them were for server performance/stability as the patch notes said, not for balance. Period. This was something that was long overdue.

Think of it this way: Between the embers and whistle, those items were effectively doubling/tripling the amount of players active in a map.

http://www.guildwars2guru.com/arenanet-tracker/topic/290447-consumables-nerf/
2nd post.

please dig a reason why anet nerfed harpy feather for you . both of us and anet know why they did nerf . it wont change the reason no matter what they or you or me wrote anything here .

and im pretty sure anet won’t care about this thread .therefore they won’t change cd.

they put it on 30 mins for reasons not randomly .

do you see my point , im only here to offer the reason behind their decision and in this case its not hard to figure out .i’m not here to stop anet change this . coz i know they wont .

you and few people here who actually want a change to its cd . you guys have a thing to worry : you have to convince anet . not me .

Feedback: White Mantle Portal Device

in Fractals, Dungeons & Raids

Posted by: musu.9205

musu.9205

Permanent to temporary item cost ratio:

White Mantle Portal Device -105

Permanent Bank Contract – 339

Permanent Black Lion Merchant Contract – 115

Endless Repair Contract – 105

Permanent Hair Stylist Contract – 52

Permanent Trading Post Express Contract – 98

Interestingly, the WM portal device is literally at the median value for permanent item to temporary item cost ratio. As a note, it’s also more difficult to obtain, given that those other items are all obtainable with only gold, which can be earned from literally anything in the game, whereas the WM Portal Device can only be obtained with raid currency by those who have beaten the 3rd boss of the 3rd raid wing.

As such, it’s already comparable in cost to all of these items listed above. I’m not sure why it would then make sense to take actions to further increase its cost to justify it having less of a cooldown, given that it’s already in the same league as these permanent items which share the same cooldown as their temporary variants (and as such, by this reasoning, the cooldown ought to be a mere 90 seconds, not the 5 minutes suggested in the OP).

Furthermore, the Executioner’s Axe Toy is much cheaper than the White Mantle Portal Device, and has a mere 3 second cooldown on the #2 skill, which is a skill that can singlehandedly outclass the combined movement skills of any class in the entire game.

Given this information, is it really too much to ask for a 5 minute cooldown on this item? Really, is it?

Executioner’s Axe Toy itself i said already is arguably bad gemstore item also being said a one of two item which are actually pay to win in gw2 history .we dont need to add more .

and all classes have movement skills or teleport. its so general . Executioner’s Axe Toy feels more like an addition op stuff to class .

and honestly WMPD price is stupidly high .so lower the price , refund your money . it will be fine for everyone .

instead you kept trying to get one of most powerful class skill packed in your bag with a reasonable cooldown . ofc anet intended to make this item with a unreasonable cd , check fire ele powder cd and ask yourslef you believe its not intended.

for real , after anet nerfed feather /powder/med kit and so on . do you really think they would magically forget what they did ?

Feedback: Seraph Banner

in Guild Wars 2 Discussion

Posted by: musu.9205

musu.9205

The concept of the Seraph Banner is great—an alternative war banner in some way .
but as you can see on http://wiki.guildwars2.com/wiki/Seraph_Banner , it only gives might and cant be used like war banner .
despite we have to do the event which less people do it than raiders.
and on the top of that it costs 40c.

so i suggest anet should make it work like war’s banner of strength but with reasonable coolddown like 3-5mins so i can use it for every boss fight . even with 8mins coold it can be used for each fractal daily .

since war banners are so gimmick passive stats for team and without banner ps war will still have place in dungeon /fractal /raid . so i see no problem here .

note : i bought many of this banner after doing one of the not hardest but loneliest content in gw2 . anet should at least make it useful and worthy the effort .

note: i wont listen to the balance reasons or the so entitled greed war opinion . coz they didnt post about poor thief and engi . also lvling a war is easiest thing they should not feel so special .