Showing Posts For quenoz.3859:
you mean “RRRRRRRRRRRINGDINGDING”? :p
another thing to think about is that the maps are limited to some amount of players (it was 80, but now it seems to be a bit over 100 ? and if they actually have the limit of 500 per map youd be at 166 for each team) so you wont run into a problem if you only work with one single map (as you mentioned) if leaflet starts slowing at around 250 (cause honestly who uses 100 custom markers? )
If you can find it we at GG would like the one’s where he keeps cursing us, everytime we turn him into a moa.
i can only listen to so much of him so please give me link & timestamp :p
welllll didnt think this would blow up like this. if you guys want something added just give me a video link and a timestamp. will prolly put up different versions then (didnt include any auto update feature :p)
was a fun night
haha glad you are enjoying it
You’re welcome, have fun
Makes sense. It is so freaking simplistic that I didn’t even think of adding that. Here ya go: https://bitbucket.org/lmiku/gw2sacrxsoundpanel/src
Also I will attach a screenshot so you know what to expect
Tired of your raid leader? Not enough NOISE in the voice chat? Get your very own Sacrx now!
Including classics like “kittening scrubcakes” and “its kittening over its kittening fail”.
stop drooling all other the matchup thread maeeve :p
here is something to distract you!
Azunai, the NPC Vista Guards were bugged and so there was some friendly fire going on
Just like the veteran guard at hills who always liked to flag inner gate and took forever to fix… kitten upgrades :P
im wondering when they will finally fix those stupid TUP NPCs, we had this kinda bugs since beta…
Now that we have a maps API, the coordinates for WvW objectives would be greatly appreciated. (beside the correct objective names and types)
i agree, hoping that this will be in very soon
I remember that, I was there, loooots of fun, never thought honestly we had a chance against such zerg so now that I have the chance would like to know: why did you guys decide to kamikaze? xD
Even if we are outnumbered 5 : 1 we can still have a go and see how far we come.
So maybe MS and AG can see the lighter side of the GH blob last night:
One of the saddest posts & videos ever.
when your game still loads stuff, your asura loses its neck
It’s probably a bug. Ag should fights agaisnt 2 servers from Germany. The bug has been reported!
please no, let the german servers fight with themselves :p
Well, we did what we could AG, mostly grab aggro it seems. It was fun!
well yeah, mostly friendly aggro, was fun stalking you and your party, carter (sorry couldnt resist :p)
props to IF for actually fighting, start the revolution!
noone talked about an IF group there, all you wanted to see is RS running, which i showed you. ofc they couldnt see us but as soon as we smashed into their backs they couldve easily turned an fought us, they decided to run to the tower instead. IF fights us later in the evening (hour 4 something but i wont look it up since youre being defensive regardless of what i write). i just showed you some proof so you can stop asking for facts
Care to post some of this footage?
here you go: http://www.twitch.tv/quenoztv/c/2397153
skip to 2:17:20 and watch around 60+ of your people running away as soon as we appear after camping our pugs on the spawn. shameful
hahahahaha random matchups delayed, can you guys imagine the FUN riverside, abaddons and millers gonna have next week? ohhhh i cant wait for the flame on the german forums
funny to see that from your perspective and thanks for the bags :p
ah, thanks for the explanation.
guess i will start using the gw2.net, ty for the hint!
I tried with client.Execute<List<Match>>(request), but List<Match> does not seem to work. I must be missing something very obvious, can you guys point me into the right direction?
my match class:
public class Match
{
public string WvwMatchId
{ get; set; }
public int RedWorldId
{ get; set; }
public int BlueWorldId
{ get; set; }
public int GreenWorldId
{ get; set; }
}
@Quenoz, I’m not one to defend Riverside, but, that looks legit. Just looking through the gap on top of the gate, yknow?
hmm. post got removed but they shot like the whole area inside and on top of the walls, seems barely legit to me tbh. oh well.
I want to say i hada great time last evening on Eternal Battlegrounds in the treb wars with my pikey comrades.I hope we gave you ARs a hard time in the Klovan/WC/SM triangle while u were trying to siege us down from Stonemist and we kept countering with eles,trebs and counter siege
.
Good job to all the pikeys that fought valliantly despite being outnumbered and most importantly having no commander until midnight.It took a lot of will and persistance to take the fight back to SM even if we didn’t have enough man power to do some real damage on inner.
Good fight all both Pikeys and Augurys.
I was the commander who got called there, still kinda bummed we couldnt get it :p You AR guys completely forgot about your westgate for a while, but I couldnt get enough people to move there ._.
Nice fights though, yes.
(edited by quenoz.3859)
Nice idea! This suggestion will surely add a lot to the game
hey there
i noticed that there is a small change that could be made to deposit to/withdraw from bank.
right now it just deposits and withdraws if you type the exact about. what about changing it in a way, that if i type 20g when i only have 19g and some silver it gives me everything from the bank / puts everything from my inventory into the bank instead of telling me that i dont have that much?
maybe with a little message like “you dont have 20g, depositing/withdrawing 19g somethingsomething”?
its only a small QOL thing, but it would be awesome.
thanks for your attention