Showing Posts For supa suop.8026:

So Shield...

in Guardian

Posted by: supa suop.8026

supa suop.8026

What they really need to do is make the shield a Main hand weapon.

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Thief Fashion

in Thief

Posted by: supa suop.8026

supa suop.8026

You don’t need to have T3 or be a human for that matter to look good .

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Some norn hair ideas (female)

in Norn

Posted by: supa suop.8026

supa suop.8026

I love these!! I’m all for norn females with shorter hair styles.

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charr thief ?

in Thief

Posted by: supa suop.8026

supa suop.8026

FOOLS, Norn thief is best thief.

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Shadow arts needs to be removed

in Thief

Posted by: supa suop.8026

supa suop.8026

Shadow arts does not need to be removed.

What it does need is to have it’s shift focused from “Sit in stealth for benefits” to “Engage in combat for benefits”.

At the moment, many of the most used SA traits give alot of incentive to sit in stealth for their benefits, regardless whether or not the current situation calls for sitting in stealth. That needs to change, and can be done easily.

Shadow’s Embrace – changed to “Remove 1 condition when you enter stealth. Remove 1 condition when you gain revealed.” Now an SA thief will mitigate conditions by staying in combat and weaving in and out of stealth, not by jumping into stealth and just sitting there.

Patience – I’ll be honest, I don’t have a great suggestion for this one, but it also need to change, partly because it incentivizes sitting in stealth, and partially because it’s buttkitten useless and nobody runs it. Perhaps something along the lines of “All CD’s tick 20% faster while revealed”, or something of the like.

Shadow Rejuvenation – changed to “Heal X when you enter stealth. Heal Y health per second while revealed”. Again, now a thief is healing by weaving in and out of stealth and fighting his opponent instead of by just sitting in stealth doing nothing. X and Y will obviously need to be playtested, since being healed while revealed is more powerful than healing while in stealth.

Resilience of shadow – changed to “Stealth effects you apply reduce incoming damage (30%). When you (and only you, not others) are revealed, reduce incoming damage by 15%.”

There you go – you now how an SA tree that’s useful in PvP and not annoying in WvW.

Yeah, I can agree with these changes. I would even go as far to make shadows embrace a master trait, but I want compensation for the Shadows Embrace change. Anet should buff one of the trickery GM traits (preferably bewildering ambush or slight of hand) by adding when you steal transfer one condition to your target. This might make S/D slightly more appealing to SA users.

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Thief's Trickbook

in Thief

Posted by: supa suop.8026

supa suop.8026

Ooooh, but the best tricks are never to be spoken of! We must not let the enemies know our secrets…

Eh, i’ll start with a basic from thief 101

Steal + CnD = shadowstep to your opponent and CnD off them to gain stealth right next to them.

Side Trick: Its better to pre-cast the CnD then steal. Less likely for your opponent to dodge the attack.

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Rate the Norn Name Above You

in Norn

Posted by: supa suop.8026

supa suop.8026

The first part of the name is good, but I have a problem with the surname/title. It sounds a bit silly to me to see a norn going “slaying” skulls in crypts.

6.5/10

My norn is a thief that goes by the name Bruam Nottmoor.

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(edited by supa suop.8026)

Afro Asura

in Asura

Posted by: supa suop.8026

supa suop.8026

Doesn’t the crazy asura at the end of harpy fractal have an afro?

yes he indeed does

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Rate the Norn Screenshot above you!

in Norn

Posted by: supa suop.8026

supa suop.8026

8.5/10 That is a very pretty lady you have there.

Here is my warrior of the North:

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Rox and Taimi

in Living World

Posted by: supa suop.8026

supa suop.8026

They both want the BROham

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Rate the Norn Screenshot above you!

in Norn

Posted by: supa suop.8026

supa suop.8026

Genbu 8.5/10
I give you points for choosing the norn body type that isn’t really popular around the GW2 community, but I dislike the helmet

sirjbenson 6.5/10
The armor itself is ok, but the dyes need some work.

My norn thief
Dharok Kyrrson

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My New S/D Thief Roaming Video

in Thief

Posted by: supa suop.8026

supa suop.8026

Good video and good choice of music.

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Rate the Charr Name Above You

in Charr

Posted by: supa suop.8026

supa suop.8026

I just made a charr thief
His name is Moss Le harmless
(Read it slowly, than once again at a faster speed.)

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New GM Traits from Ready Up

in Thief

Posted by: supa suop.8026

supa suop.8026

Acrobatics: Assassin’s Equilibrium – Gain 1s of stability when you are revealed. This is a high skill cap trait as you need to use it when you see a stun/daze coming and attack first to reveal yourself and gain the stability.

you know anet instead of make this a the new GM trait why not just add stability to the Hard to Catch trait?

Is it so wrong to try and make the traits you already have a little better before you add more things, and create more problems for yourself?

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[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: supa suop.8026

supa suop.8026

I didnt look at all the pages, so I dont know if anyone already mentioned this, but please please PLEASE!!! If you are going to add weapons to the gem store don’t do it through RNG. I would prefer if you sold them like you sold the Kasmeer staff and the Marjory weps. Just let me buy them at a flat rate no strings attach, or ridiculously high price on the TP.

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(edited by supa suop.8026)

Zodiac Armor -- Can the effect be changed?

in Battle for Lion’s Arch - Aftermath

Posted by: supa suop.8026

supa suop.8026

or at least make the blue parts dyeable. I wonder why they didn’t do that in the first place?

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(edited by supa suop.8026)

Rate the Asura Name Above You!

in Asura

Posted by: supa suop.8026

supa suop.8026

8.7/10, I do like the name of you character its just that the pet name is not my particular cup of tea. I would assume that this asura would have some sort of environmental study background, so the pet name should follow that suit but thats just me being a lore freak XD Apologies

I have four asuras currently

(f)engi-Goinkk
(f)ele-Starchaser Zynn
(m)guard-Commander kidd
(m) Warr-Little Big Zummy

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Show us your Mesmer!

in Mesmer

Posted by: supa suop.8026

supa suop.8026

Here is my mesmer Braonk Phantomfist!

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Rate the Norn Screenshot above you!

in Norn

Posted by: supa suop.8026

supa suop.8026

^ 8.5/10 everything about this is fantastic……… excepted the CoF =/

Here is my phantom of the shiverpeaks and another pic with his PhantomGuard

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Off-Hand Sword

in Thief

Posted by: supa suop.8026

supa suop.8026

If I were to change one thing about the thief I would let them have swords as an off-hand weapon. The thief specializes in dual wielding weapons, so it does not make sense to me why they can’t dual wield swords.

Off-hand skills

Since the sword is more of a weapon has a bit of CC to it I wanted the off- hand skills to have somewhat of a defensive feel to it will some CC

Skill 4: Siphon Slice (4 initiative) (range:130)
Slice you foe giving them weakness for 5 seconds and giving you 1 stack of might for 5 seconds (cleaves), (combo finisher: whirl)

Skill 5: shadow riposte (5 initiative)
Block the next incoming attack. If a melee attack is blocked that foe Immobilizes for ½ seconds and you are granted stealth for 2 seconds. Gain 2 initiative if not attacked.

Dual skills

I took some time to look at dual skills and I notice that all of them have some sort of movement effect add to them (example pistol whip, even though it roots you, gives evasion, and unload allows you to move around while your pistols are a blazin’), and I also notice that the off-hand weapon in a dual attack always strikes first followed by the main had weapon. With the skills that I thought up I wanted to imitate that while adding some evasion/defense to it (with an exception to the D/S dual attack =P).

Sword/Sword Distracting Riposte (range:130) (5 initiative)
Block next incoming attack. Interrupt foe and give them 2 stacks of confusion if foe is within range.

Pistol/Sword Infiltrator’s retreat(3 initiative) /Shilling shot (2 initiative)
Infiltrator’s retreat (range:130) – stab foe with your sword and evade backwards.

Shilling shot (range:900)(Combo finisher: projectile)- shoot at foe. If foe is hit then transfers one condition from you to that foe.

Dagger/Sword Impaler’s dance (3 initiative)/ retrieval strike (3 Initiative)
Impaler’s dance (range:600)(Combo finisher: projectile)- throw sword at foe that cripples for 3 seconds and applies 1 stack of bleed overtime (5 seconds)

Retrieval strike- shadow step to your sword and stab your foe (with the dagger). Gain 2 initiative if foe was suffering from cripple.

Feel free to post your own thoughts or ideas of what the sword off-hand should be!

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Let's see some thief pics

in Thief

Posted by: supa suop.8026

supa suop.8026

Here is my thief

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Rate the Sylvari above yours!

in Sylvari

Posted by: supa suop.8026

supa suop.8026

9.5/10 I really like how this armor looks, especially at night. Well done sir! the only problem i have with it is the staff, but that me just being nitpicky.

My thief:

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Uncontested Temple of Balthazar

in Dynamic Events

Posted by: supa suop.8026

supa suop.8026

Is Temple of Balth open on any (NA) Server atm?

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