Showing Posts For takatsu.9416:

In Queensdale, two Champion DE's overlapping, not funny

in Dynamic Events

Posted by: takatsu.9416

takatsu.9416

LOL, yeah, i saw it a few times, both champions in the same area. Happens often actually. Apparently one time the wasp started fighting the boar which is hilarious xD

Fire Elemental at Thaumanova Reactor

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takatsu.9416

loll @aeon thats why i said its ridiculous for level 15 area XD
yeah, we were coordinating a bunch of ppl so we got people not to revive people, unless its just possible since they’re close or on the bridge

however, i often saw people rushing into the actual chamber, but you need to stay on the steps or right at the top of the steps or else its a suicide run. u still have a chance on the steps and even a chance for revival, as we revived quite a few people while the coast was clear

The Shatterer - In my opinion.

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takatsu.9416

The group event dragons suck. lol The other dragons sucked too. They’re all just so weak and boring, all you do is keep shooting at it in safe spots, dodge an AoE here and there, revive a person here and there…. Claw of Jormag was more involving, had more steps but still in general was boring i stood there with auto attack going and just watched the screen half the time in my little safe zone.

Another thread is talking about the Fire Elemental in Metrica… There is also Lyssa and Balthazar priest/priestesses which were huge challenges even to a large amount of people. The dragons need to be on that kind of scale where everyone dies super easy, and need to be on their best performance to stay alive.

I mean the look of them, the NPCs shooting it down, calling out warnings etc is fine.. .but the danger of them not so. Being able to just slice at its foot is also stupid, won’t it just crush you if it moves its feet? lol maybe give its feet alone some power, like more knock backs and damage with every move.

If possible, dragons should also have AI to actually respond to people, like people crowding at its feet, it can literally just crush them. It should also aim better at actual people. Give the higher end dragons like Claw of Jormag and Tequatl more advanced AI

so, BOTS, in Queensdale

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They die, and i’ve seen them die, but they are programmed to respawn but most can’t repair so end up running around naked

Fire Elemental at Thaumanova Reactor

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takatsu.9416

lol technically, you should be level 80 before trying this XD. but no it WON’T reset, if everyone is wiped. we tried, and as long as someone, even one who is downed remains on the premises, it did not reset. so keep someone there at all times, unless you can solo without dying at all xD

There IS a chest at the end of the event. It looks small but yes there are a bunch of items you can pick up as long as you have contribution.

I died five times total the first run, three times the second run. so my repair bill wasn’t bad. lol so if you’re in a high level char, you should help and be alright as long as you treat it like a dungeon boss. At high levels embers are easy to wipe and so is damaging the boss, but surviving is the challenging part. For level 15s… well… tough luck lol just join in and get some high levels to help you. but this is ridiculous for a level 15 zone. needs to be toned down. maybe leave its life massive but less fatal damage… or just simply remove the knock down. lol that would leave it tough but a nice challenge

Imagine it scaled to a level 80 map…. its life will take forever to bring down

Fire Elemental at Thaumanova Reactor

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Posted by: takatsu.9416

takatsu.9416

This is not really relevant information but if ure interested. Actually I just tried and I realize u can pretty much solo it, the second time i killed it, i didn’t die as many times because I knew its patterns. With good practice i think you can have it steady with no errors. After you clear out the first initial nearby embers, it doesn’t have a lot of offensive, there is a small window of opportunity. So i pop my stability skill, get to the top of the stairs where i can just reach it, pop my quickness and unload all the damage i can possibly do. by the time my stability ends at 23 seconds, i realized that only then itll start to catch on and attack me. at that time i will withdraw even if it hadn’t attacked me yet. i was often waiting for it to actually target me first so thats why i died… then i wait til my stability comes back which is about 2 min, and during the time, clear out respawning embers. each run i can put about 5-10% damage to its life… but still that is if you’re level 80 xD otherwise itd b so hard to get in enough damage

(edited by takatsu.9416)

Cursed Shore is very frustrating for solo players

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Well it only makes sense that high level zone Orr is harder to get around in… Lol it’d be too easy other wise. It’d also not make sense for the base of operations of an elder dragon with armies of undead?

Fire Elemental at Thaumanova Reactor

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Yeah i just did it today, it was tough. You can double team it with two people, well level 80s, I took down 60% of its life by doing rotational strategies, one person goes in long range from the stairs, the furthest exact point u can deal damage, and I was on quickness zephyr and short bow, rapid fires, throw down as much damage as you can before you start getting some attention from the elemental and new embers coming. usually theres a timeframe after u clear the initial embers nearest you to open up a window for attack. if one goes down, the other player does nothing and stays alive so it won’t reset. and wp back or if its safe a revive will do.

But that’s with two 80s and took a while. Was approximately… eight rounds of in and out, same thing after embers respawn, clear it before moving in to throw down some damage and still died a few times to get it to 60%. i think another six rounds would finish it. for the actual level 15s, this would be quite the impossible… you can do rotational strategies but you’ll die too fast and not have enough dps. it’ll be constant suicide run, making sure someone is there so it won’t reset. it’s like a dungeon level boss with dungeon level strategies. which you expect only if you’ve experienced dungeons. For a level 15 event its rough. The behemoth was super easy compared to this… and the dragons are of course even easier. It’s fun though… if you’re level 80s… > < it was dumb that the npcs were just standing there too xD

(edited by takatsu.9416)

PvE Dungeon Build?

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Posted by: takatsu.9416

takatsu.9416

Im often the last one standing in dungeons and hold it off on my own until the rest of the team comes back, well maybe not that often bc it IS tough xD but half the time.

My spec is 25 / 25 / 5 / 15 / 0 and I found that I survive well and deal tons of damage in pve. I run pure melee in day to day just cuz it’s fun but longbow shortbow in tough situations like dungeons where u just stay far all the time.

I’d say 0 for ur pet bc for the most part ur pet is going to die anyway in any dungeon regardless how traited you are for it? Other ppl may hve it different tho. Ppl like using devourers and spiders in dungeons for ranged and tankyishness lol but yeah idk I would just keep my pet back and send it in to distract the foe for the team and swap when I need to, perhaps I only send my pet in when there are no tanking melee team mates left xD

Human female + greatsword

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Hahahaha i definitely wish they would change it… Logically if we’re really all elite well trained masters of our craft I don’t think we would be squeaking like someone who can’t lift a sword xD you’d be well conditioned to lift it effortlessly as an extension of the body… Some sound of exertion is alright but not this lolol and no matter how big a sword is proportionally to a small human female, it is in fantasy land where there’s magic and there’s warriors with massive weapons. And if you really trained and trained it might be possible to wield one. But I too use the ebon vanguard weapons xD

so, BOTS, in Queensdale

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There’s bots in a lot of maps in Ehmry server… even in frostgorge high level map… lol like wth XD recently, i’ve noticed their random letter names have been programmed to sound like actual names so sometimes its hard to tell, but if u see a line of them running one after another then yah xD

Temple of Balthazar Breeds Anger and Resentment Between Players

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I agree, we need stuff like this in end game (current end game). Treat it like a dungeon boss, its pretty much the same thing, bosses resets if your party is wiped and doesnt get back xD We need dungeon ish bosses in normal PvE here and there for some real challenge XP The dragons and big bosses like that are way too easy. Balthazar presents a real challenge, so does Lyssa

Cursed Shore is very frustrating for solo players

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Once u realize what you signed up for you can anticipate and expect things and Cursed Shore is actually easy compared to Malchor… Malchor was INSANE. champs, vets, and billion high respawn mobs clustered, with all sorts of conditions on you, like malchor was an intense version of Cursed Shore… with the bosses like Lyssa and Eye of Zhaitan around…. I mean Cursed Shore has some good bosses but the rest of the area is a lot easier to navigate, mobs more scattered, easier terrain and you can avoid stuff.

I solo’d most of Orr, just sneak around slowly, stay out of range and now you know their ranges are huge and are extremely aggressive and sensitive. I choose one target to clear so I can make a route and sneak through the rest. But in Malchor once again, I complain against it, i couldn’t even do that without being swarmed xD Going for one meant going for at least three or four with max range attacks. I believe they should move a lot of the intensity of stuff in Malchor to Cursed Shore because Cursed Shore should be more “end game” levels until they open new maps

RP Guilds in other servers?

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takatsu.9416

Hi all, after hitting 80 and accomplishing a lot of what I’ve wanted to, I’ve been a little bored XD I’ve always been interested in writing, and therefore RP, and it seems it might be fun and keep things interesting. I know there are servers that are strong in RP. However, I am tied to Ehmry Bay as I participate in a guild or two already.

Wondering if there are any guilds or other people who are interested RP in other servers not known for RP, i.e. Ehmry Bay?

Hunter's Call

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Posted by: takatsu.9416

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i agree, and even if you are allowed to exploit and use it for an enemy u can’t see, you also need to be in range, which isn’t that bad, there’s other classes with crazier moves anyway

Race and Gender

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Posted by: takatsu.9416

takatsu.9416

Yes i really want the Tier 3 for human female ^^ so expensive, going to take a long time to save up > <

From early level, i’ve been transmuting the normal rawhide vest with some cool shoulder pieces. which is more form fitting and lighter looking than any other thing i’ve encountered. The color I made it was really anime/final fantasy like, so i stuck with that until i found better high level gear.

Q: Would you like to have new bow models implemented, and why.

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My set is Ebon Vanguard bows, which look quite big/long and amazing and look exactly the same so its like i never changed between short/long bow. i was using the glyphic set of weapon skins before which i like also, very scifi / final fantasy ish? the krytan look was also one of my favourites. They’re not bad, looks pretty nice. But if you’re looking for something flashier / more epic like the video kiran put up, not sure lol, that would feel more like a legendary.

Can we get Juvenile Dolyak Pets?

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Posted by: takatsu.9416

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^ I wanted those too. they are very cool and brutal looking

Pet AI vs Stealth

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Posted by: takatsu.9416

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My wolves aren’t too bad in my opinion, they attack quite fast, i was pleasantly delighted by their relatively faster lunge normal attack rate, the thing that takes long is their knock down lunge, but by that time im in the middle of combat the enemy mostly is rooted and engaged. my wolves also runs fast so its been doing alright. of course pets should still be fixed up more. after all, we are masters of these animals, they shouldn’t be performing just like any npc mob out there… should be a lot smarter and powerful being with their owner/trainer.

Can we get Juvenile Dolyak Pets?

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Posted by: takatsu.9416

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Omg dolyaks are too cute and cuddly ^^ xD I want a quaggan pet LOL jk then we’d be slave drivers

Any suggestions for...

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Posted by: takatsu.9416

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I use bloodlust alot, for pve it probably rocks but I’m looking at other options soon

Race and Gender

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Well I pretty much only like human look haha but check the sticky thread show your ranger. Medium armor in the higher level looks quite decent. But Id say more so for guys bc male characters can put on more range of things and it still looks nice. Everything looks big and thick on females, even heavy armor for females are a lot more form fitting… Some are ok but there’s only a select few pieces that look quite good.

Ugly low level short bows -> newbie fix.

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i usually have signet of renewal, but thats still every 10 seconds, but it does help, u can use the signet active where pet pulls all conditions, then maybe swap pets or something.

Pet AI vs Stealth

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Posted by: takatsu.9416

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completely irrelevant but i dont like it when people call other class’s summons “pets”. they aren’t really pets despite them working better or in whatever way lol, only rangers really have “pets” xD

What pet would you suggest me?

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Posted by: takatsu.9416

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devourers and spiders have ranged attacks which is useful to keep ur pet alive, pets die way too fast if they’re close and they’re also able to tank. staying ranged and moving will keep u alive for super long. rangers in my experience are the last one standing if you know what ur doing

(edited by takatsu.9416)

What is the funniest pet name you have used or seen?

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My friend named hers Hug My Owner XD

Pet AI vs Stealth

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Yes I agree, now these are some necessary changes, rather than removing the idea of pets that people keep wanting… lol PvP is difficult with rangers indeed, the pets are mostly fine in PvE at least for me, there has been practically no issues with my style and technique. for pvp I’d say maybe keep pets for the defensive tricks i.e. protect me + stone signet and pets that gives u buffs? stuff like that…?

Ugly low level short bows -> newbie fix.

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Yes, i love transmuting, been transmuting since level 20 xD on an irrelevant note… i’m running dual sets , depending on purpose, but i have shortbow and longbow for bosses, compliments each other so well but anyway, for weapon skins Ebon Vanguard shortbow and longbow… have the exact same weapon skin! not to mention it looking so sleek. So right now it’s so epic because it looks like i never changed bows!!! XD SO AWESOME. they better not change it :P

Ranger Damage?

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Posted by: takatsu.9416

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The concept and strategy of the ranger is steady damage over time and time and time again, from experience it has proven to be one of the strongest classes because of how well you can survive and always be the last standing, dealing consistent damage. I melee with ranger as well and it does great, comparable with warrior/guardian classes.

However, this may prove to be a problem in pvp, so you will need a lot of defensive tricks to negate the burst damage class attacks, once u can stretch out your time then you can be effective.

As for pets, I don’t trait beastmastery at all and I am the main source of damage myself with the pet being synergistic and support. Together there is a lot of damage done indeed. But i’ve also experimented with dealing damage separately, and that’s not bad either both the pet and myself

The Pet-less Ranger

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Posted by: takatsu.9416

takatsu.9416

I agree with a lot of things that was said in the last several posts. Good points and opinions understood.

But I really don’t understand the hate of pets. My pets are working fine. I don’t trait beastmastery at all, my pet is simply support. I deal most of the damage, and deal a heck load of damage. I also from experience feel that this is a true ranger/survival type class because i’m the longest standing in any battle, dungeon boss, champs, or even rushing to melee swarms. Warriors, thieves, guardians around me dying left and right…. but ranger still going strong. My dps is lower than burst dps classes but it is enough to clear things steadily. My pet doesn’t always survive but it has proven quite durable so long as i don’t do stupid things like forget to pet swap or heal myself (healing the pet too). and sometimes i do stupid things. on that note, i do think it takes a bit more careful precision rather than skill spam to stay alive, which is the whole concept.

Other than that, the pet AI is great. times its auto skills very well… what is the problem? Why can’t people figure out how to work with the pets? I don’t think the problem is with the class now that i think about it. If you don’t have the skill to manage and work synergistically with a pet that is simply YOUR problem. I do agree things can be better of course. some buggy things, some clumsiness etc… but it’s not bad at all. I can do fine and be effective. I run pure melee and run pure range sometimes. Very versatile. My question is i can’t understand why can’t you use a ranger comfortably?

I will continue to say, roll another class. Like someone said this is ANet’s ranger, as bugged or messed up some things are, and some things can be fixed but the whole concept and package is still fine and the way it is.

What pets do you guys use?

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the two wolves, love their knock downs and they seem to time it so well, interrupting skill casting. they’re extremely durable but have great attack. i watch it like tank 5 mobs on it at once… and it takes care of itself because of its relatively strong attack, so the wolves can clear out things before its at risk. fear skill rocks. the alpine wolf i kind of have it because its gorgeous LOL. Else, I would like to use the hyena + summon as well like someone mentioned above.

two devourers for bosses, they tank well and are ranged so relatively can survive longer and seem really smart too

two drakes for underwater because of their frost nova and boil aoe, sucks to be swarmed underwater so the aoe helps. I heard good things about jellyfish so i will want to try it again. but when i first used it it seemed to die often

I used to use two birds but I’m not beastmastery specced enough so they tend to die. Heard good things from people with the appropriate build though

on an interesting note, i seem to be going in pairs now including weapons XD two melee sword sets for almost everything and then two bows for tougher boss battles/pvp

Ranger Vs Warrior

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Posted by: takatsu.9416

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Well rangers, aren’t meant for burst DPS that is true. We trade off some of that for survivability I believe. We deal steady good damage over time. We have to understand the concept behind a ranger to use it to its full potential. We can’t bring in the play style a burst warrior would do to a ranger, well you can try and deal some good damage but still not the same of course.

In PvP, it’s tricky to handle the burst DPS classes, but there are ways around it. However, rangers especially from experience are always the last one standing in dungeons, I’m always holding it out until the rest of the team respawns and comes back so things don’t reset. We solo champions. It’s a tactical strategic steady type of approach.

But that said, I took my ranger into pure melee combat rushing. My build is pure power/precision with some vit, without speccing my pet at all. Warriors were dying around me left and right and I still stood strong and took down swarms with crazy AoE around me… so despite warriors being good at burst dps, rangers are very versatile and strong. I think its in PvP where rangers really have a tougher time compared to a warrior. So strategies will need to be adapted.

(edited by takatsu.9416)

The Pet-less Ranger

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Posted by: takatsu.9416

takatsu.9416

Everyone really needs to realize what they’re saying are opinions and not fact and do not represent everyone else. I personally am against the adjusting of the class so it operates fine without a pet. Pets make this class unique it’s their identity. The name ranger maybe wrong however. The class isn’t intended to be an archer class. It is an adventurer class with alot of versatility and survival smarts and the pets are part of it. Now think of LOTR, the “ranger” Aragorn. Rangers can also mean a hunter, traveler, wanderer, not range as in long range… Dont get stuck in a specific misinterpretation only. In any case this is the way the class is designed to work, synergistically with a pet. Stowing a pet properly would be nice yes but the class is not going to be a class to work primarily solo without a pet. Pets can be fixed to Be better but how is it that bad in all honesty? My pets Have amazing ai and time their knock downs to interrupt skill casting by enemies.. They have great aoe, chill, fear and other useful skills. They attack powerfully and Telling them to come back or swapping pets and other tricks helps lure and Gives chances to Escape as well… Why is it bad? There shouldn’t be a separate long range class, because every class can use ranged weapons… There’s nothing unique to an archer class.This is my opinion

(edited by takatsu.9416)

PvE: I can't see what I'm supposed to dodge.

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Posted by: takatsu.9416

takatsu.9416

Dodging is difficult to time, I just tend to use a lot of good solid evading skills often lol as often as the cds , just keep moving as much as you can while dealing the damage you need to. Other than that I run in circles at long range lol it sometimes makes it easy for ranged players, ESP if you don’t have the aggro so u end up being last one standing and then they rush you… XD

Why do I suck at controls?

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Posted by: takatsu.9416

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I suck at controls too lol so thanks everyone for their tips. But here’s something interesting that I jus accidentally found out by chance… Idk if this works for everyone but it’s not something I set or changed…

When I click and hold left mouse button AND right mouse button the character moves forward with full control of the camera so you can just turn the view around and the character will be running towards whatever direction you pointed… Useful also bc u can look up and down as well, full control.

I’m still trying to incorporate this little trick but it leaves your entire left hand free for whatever else you need to do… Though youll need to cover strafe left right. Does this work for other people? Or is it just me?

Another useful thing I find is the use of the about face turn in your control options. Helps for everything esp combat when something is behind u, u immediately spin around,

(edited by takatsu.9416)

Cursed Shore - My personal opinion.

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almost like summarize it by putting malchor stuff in Orr and then maybe some more. but stuff in malchor is actually quite hard… some stuff is like dungeon ish level

Dynamic Event Karma Reduction System

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I agree that this issue is huge and ANet should deal with it, or at least communicate. But I think we shouldn’t speak so harshly either. Yes, they are responsible and need to respond but at the same time I’m sure they don’t intend to hurt their customer base… what company would like to do that?

Can we just have some faith that they will fix this or respond accordingly? They are also still dealing with a lot of other big bugs and issues in the game. (This is a major one of course) Not to mention a billion of other requests from players and so forth.

Yes it sucks, yes it needs to be fixed, yes we can’t farm as effectively but let’s keep informing them but not be negative or hold all this hatred. An item a few days later won’t kill you. Sometimes the game can be stressful too if you’re constantly farming, can’t we take a breather and take it slow?

And like others said, there are other games, and other things we could do with our time as well. But I say that with a spirit of let’s wait, continue to express our concerns and have faith that it will be better in the future.

It’s still relatively new game, they still need to work on a lot of stuff. I for one am sticking by them for a long long time, no matter what problems we may face. We can face it together, rather than point fingers as if it was done on purpose to disappoint us.

Priestess of Lyssa Event one of the best I've played

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I found Lyssa to be one of the hardest in the entire world map LOL Like even cursed shore which is supposed to be level 80, is way easier than level 75-80 malchor. There’s that Eye of Zhaitan that one shots players too. Priest of Balthazar was also insane. I can swear this kind of stuff is like dungeon level gameplay haha. We had like thirty players and we just couldn’t do it XD she summons those thirty mobs with half of them being vets and then on top of that, the daze thing which goes on for forever, and the teleport you away, with the catapults launching at you every few seconds… wow. and then always resetting because you don’t kill her fast enough haha like you said we needed much more in several teams, defending the seals and so on. we’d need almost double the amount of players XD It’s fun but wow, it’s pretty much dungeon level. crazy stuff, never expected so much insanity in 75-80 land. i could swear they should’ve put this all in cursed shore instead and tone down malchor lol it would be fun to have this as “endgame” and even just trying to do it over and over again would be epic

The Pet-less Ranger

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Posted by: takatsu.9416

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completely agree ^ we signed up for the pets as part of our class and experience. just a few fixes and we should be good. especially how far a pet stands next to you… > < lol

Ranger synergies

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Posted by: takatsu.9416

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For ranged, hunters shot (vulnerability) + zephyr + rapid fire / barrage xD super fastness!!

Is Ranger the strongest ranged prof. in terms of damage output?

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hunter’s shot (vulnerability) + zephyr (quickness) + rapid fire + barrage – burst dps, as an example… there’s some high damage output that you can do. But in general, from what I experience, normally, the ranger deals sustained damage over time in most situations while maintaining survivability and positioning. But I’m sure you can work it to have quite decent damage output. I don’t think it’s as much as you would do with a warrior though…. the class in general is kind of toned down I believe, a more steady kind of damage. Hmmm… not sure, others may have different ways of playing that will fit your style. Just that it’s not that completely natural to the ranger class. Let’s see what others have to say!

PVE: Are Rangers Boring?

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Lol maps 1-15 is completely different from higher level maps, regardless of how relative it seems or should be. 1-15 is super easy it’s intended for people’s learning curve… You have a much more difficult time in high level territory with swarms of skill spamming mobs with conditions and knock downs and so forth.

However the point that it is still easier on ranger is indeed true, but it is absolutely not spamming 1 autoattack…. Of course if you up your beast mastery and have ur pet tank everything that’s your build. But I don’t do that I am a heavy dps ranger myself, my pet functions synergistically. As well if u stand there from a distance rooted and press 1… It really doesn’t work on Orr when u have things coming at u from all directions, and they will attack you rather than ur pet aggro ing everything. I don’t know how you have been playing or not been playing in Orr but literally Orr is frustrating stuff when mobs have such huge range and are so aggressive as any level 80 player knows. Especially malchor

Nevertheless with the pet it does increase survivability but I don’t think it is that much a difference. You still die quick when you get overrun, challenging things are challenging things, if ur hitting one thing then no problem.

I have played other classes and they’re fun, super fun, I know what they can do. But I prefer the versatility and what you can do with a ranger, I find myself thinking ALOT more using ranger than other classes where it is mainly reaction based and alot of skill spam since u have the dps to kill them super fast before anything else happens. Else it’s easy to die if you don’t kill them. That to me is more simple than rangers. Other classes well maybe Mesmer thief and warrior mainly takes down things quick, but rangers take a while to kill something. A warrior can one shot kill in 1-15 but it takes my ranger two strikes at least this applies in higher level maps, and I use a lot more strikes an skills before something goes down. This is is true with any build I believe. I have interacted with a lot of rangers and watched them fight. Ranger requires a lot of thinking and is definitely not boring

We both understand you’re just trying to embellish the facts. Take any weapon (yes, yes, absolutely any), gather in orr 3-5 mobs, throw a flame and spike traps and just press auto attack. Do you think there will be many differences in comparison to your “way of playing”? I have no idea what you’re wearing, but I fully equiped for power precision and crit dmg. Even when I use builds without any survivability and 0 in beast mastery I calmly kills 5 + mobs, standing still in one plase and usually even don’t switch pet.
Let’s just no threat. U better just test thoroughly different weapons, such as a short bow. Look at the casting time and damage of abilities, their functionality. And maybe, you notice that the use of something other than AA only reduces your effectiveness.

Yes, you use it, you’re interested. But other players will think “but what for?” And do not find an answer. The class is extremely badly balanced. It still needs to work. Lot of work. And because of people who do not care about this imbalance and argue for those who see the flaws, believing that no one but them just don’t know how play, developers, may, believe that all wonderful.

Yes i agree it needs a lot of work, but many believe its underpowered compared to other classes. we kill a lot slower. we have a lot of complaints about how our skills aren’t as effective as other classes. i’m really not sure how you can stand in one place in orr and kill off a swarm of mobs with auto attacks. i’m also built for power/precision/crit dps + some survivability. you defintely dont stand there and do nothing because you die in orr easily when you have a swarm, 3-5 u can usually take though. but so can any other class… i’m talking about any challenging situation, every class you would need to actually use all your skills and thinking. including rangers. you can’t just stand there and do nothing in tight spots. it’s the same for any other class. how is it boring in a not so boring situation? the only reason we survive longer is because we have a pet too. so we’re trading off some dps for survivability and to me that’s fine.

Low underwater damage

in Ranger

Posted by: takatsu.9416

takatsu.9416

I have a power precision build and I’d echo that underwater some how my survivability is huge as well, so it’s not too bad ^^ I go with the spear as well, but switch in between if necessary. The spear has the shark thing xD which gap closes and then throw spear thing which when the target escapes or moves u can do that, and alternate back to shark thing to close distance, which is quite useful and all. some aoe damage as well and aoe pets, so it’s quite nice fighting underwater. It’s just annoying distance judging and controlling

Disappointing notes

in Ranger

Posted by: takatsu.9416

takatsu.9416

Thanks for that note, indeed they handle bug fixes first, and its a new game so it will probably be a while before most things get smoothed out. On the other note, they are probably aiming to release new things like new maps or events or something, as a higher priority than class love? Since people have basically beat the game already

PVE: Are Rangers Boring?

in Ranger

Posted by: takatsu.9416

takatsu.9416

Lol maps 1-15 is completely different from higher level maps, regardless of how relative it seems or should be. 1-15 is super easy it’s intended for people’s learning curve… You have a much more difficult time in high level territory with swarms of skill spamming mobs with conditions and knock downs and so forth.

However the point that it is still easier on ranger is indeed true, but it is absolutely not spamming 1 autoattack…. Of course if you up your beast mastery and have ur pet tank everything that’s your build. But I don’t do that I am a heavy dps ranger myself, my pet functions synergistically. As well if u stand there from a distance rooted and press 1… It really doesn’t work on Orr when u have things coming at u from all directions, and they will attack you rather than ur pet aggro ing everything. I don’t know how you have been playing or not been playing in Orr but literally Orr is frustrating stuff when mobs have such huge range and are so aggressive as any level 80 player knows. Especially malchor

Nevertheless with the pet it does increase survivability but I don’t think it is that much a difference. You still die quick when you get overrun, challenging things are challenging things, if ur hitting one thing then no problem.

I have played other classes and they’re fun, super fun, I know what they can do. But I prefer the versatility and what you can do with a ranger, I find myself thinking ALOT more using ranger than other classes where it is mainly reaction based and alot of skill spam since u have the dps to kill them super fast before anything else happens. Else it’s easy to die if you don’t kill them. That to me is more simple than rangers. Other classes well maybe Mesmer thief and warrior mainly takes down things quick, but rangers take a while to kill something. A warrior can one shot kill in 1-15 but it takes my ranger two strikes at least this applies in higher level maps, and I use a lot more strikes an skills before something goes down. This is is true with any build I believe. I have interacted with a lot of rangers and watched them fight. Ranger requires a lot of thinking and is definitely not boring

(edited by takatsu.9416)

Rangers and the very simple fixes necessary.

in Ranger

Posted by: takatsu.9416

takatsu.9416

I’d like to keep the cripple for 1h sword bc that’s one reason why I love using it do much really reduces the enemies effectiveness by a lot but a simple fix is just that whenever u tap any other skill it overrides and immediately kicks in to interrupt whatever part of the chain u are in, that I think is what everyone has been talking about. And yep 1h sword skills like serpent roll and hornets sting misses alot, ESP on slight angled terrain and I don’t think that should happen bc we don’t hve full control and only a lock on to target and press a button kinda thing, it should hit instead of misses so often. And personally id suggest to separate monarchs leap so there isn’t a time out, just one and then the other whenever u want so u can use monarchs leap as just a gap closer or combo more from range before jumping back, that will make the sword so immensely useful and versatile and also entire ranger powerful

Also for pets people have been asking for ability to permanently stow pets, since a slight fall damage while traveling or something will pop the pet out again but that is still debatable

More RP elements please?

in Suggestions

Posted by: takatsu.9416

takatsu.9416

YAY for this stuff xD even those who don’t play RP I know also have times where they are tired, bored and need a breather. Some things are quite stressful in game. So we see people randomly dancing, fooling around with tonics and eventually gathers a group of bored people haha so interactive environment where you can actually feel like you’re getting a breather would be nice.

Ranger problems? - Share opinion

in Ranger

Posted by: takatsu.9416

takatsu.9416

I agree I experience these issues too. Random obstructed… And also things just running and having things miss. I see invulnerable a lot too even with melee I’m not sure why, not range not anything… Like events when mobs spawn and run to target destination, that kind of invulnerable where things are at a standstill or perhaps I am taking damage, it surely is buggy rather than anything on our part

Shortsword.

in Ranger

Posted by: takatsu.9416

takatsu.9416

nothing wrong with spamming that button 1 lol u have perfect control and i’m just as fast as autoattack with my button mashing. however, i use a lot of skills, aoe, swap weapons and stuff so attack chain 1 isn’t that often

Disappointing notes

in Ranger

Posted by: takatsu.9416

takatsu.9416

question, i’m wondering if ranger people have been submitting their thoughts – mainly reporting as bugs to anet? some of those weapon skills and stuff are basically bugs, not functioning as it was quite obviously meant to function. not sure if we’re allowed to do this or if people have done so