Showing Posts For zengara.8301:

Another Mount Suggestion! Hear me out! :)

in Suggestions

Posted by: zengara.8301

zengara.8301

Im not a fan of mounts in the PVE setting… Although It wouldnt be a game breaker if they were intrduced.

As for WvW and bigger PVP maps… I think mounts would really benefit players on a tactical level. As iv suggested before; Have types of mount that can be countered by other types (like a trinity system, scout, tank and support).

They need to arrive in gw2 style though. I wouldnt be happy with them being pure cosmetic that give little incentive behind using them as they have no advantage. Much prefer a risk/reward system that allows wuver to quickly scout areas, fortify zergs or lend moving support skills to a small group in order to smaller groups to combat zergs.
They just need to figure out how to limit their use, rather than every player being able to access them at any time.

There is no map that wouldnt give a mount a HUGE benifit in WvW or PvP. only plays it should be used is on cities. As easy as that……….It shouldnt be something that add you anything, beside in cities where people actualy dont give a flyieng kitten. thoug you need to explore that city 100% be4 ussing a mount for showing off, or just bore yourself while running around in divinity or LA.
In PvP it would be going off to who is fast and if you can run after that guy….in WvW it would just sck…..

All in all, do Mounts in cities or dont do them at all, they should be like town clothing not in PvE fields for a atk benifit or anywhere else…..

PvP suggestion

in Suggestions

Posted by: zengara.8301

zengara.8301

I made this suggestion small, so it wont get overlooked like some of my previous once.
You should look into it and give your opinion, not saying this one is more correct. Thoug I find it hard to see someone not agreeing with this? Btw, a thumb up or suggestion “easy” to make on this post is fine to

5v5 Deathmatches on small (non weird ups and downs dragon ball) maps, just a must in every MMORPG…..everyone knows that.

Tournament announcement in the game….THIS COULD BE A UNIQUE GW2 THING.

Tournament announcements in the game which you could buy to get the whole server noticed or the whole region, this would be a bit expensive, but it would be visible and would make tournaments visible and actualy creat teams that would like to play on big tournaments. (this could cost money, like 5G pr team or 5 G per person, the winner gets a whole lot of money 2nd, 3rd gets some money.

I dont know if they are making some kind of point system right now, thoug TPvP doesnt fell like someting else than a normal SPvP, correct that by putting the point system in the game.

Build changes thoese 1-2 mins you get to prepear for nothing right now should be used alot more than just saying “Hey, 1-2-2”. (This got a aproval from one from the Arena Net, that he would like to implement it).

if they do this (it shouldnt be like amaizingly hard to start it out, and it would be a great deal for the game, for people who is joining, and people who want to stay, and future tournaments would be possible, simple as that.)

Make PvP players pay...

in Suggestions

Posted by: zengara.8301

zengara.8301

You lost it!? How in the world will this improve anything.
PvP is meant to be fair game vs fair game. If you really like PvP, then you want the PvP to be improved to a core level, put deathmatches in, put simple maps in. Change ranks so you wont meet bad players, change builds be4 getting in, pay to announce tournaments througout your server or every server for a high fee etc etc……

This suggestion is in no way going to support the game, this is not even a suggestion, its more of a “how to ruin PvP”

More story more guild missions

in Suggestions

Posted by: zengara.8301

zengara.8301

Sad to see a great idea just being wasted because of its lengt, one bumb, hope some1 notice this

More story more guild missions

in Suggestions

Posted by: zengara.8301

zengara.8301

I know its long, but its gold, this is a huge thing to implement, I know, but if people want this, or atleast something like this, Arena Net will focus on it, and it will make us all happy.

Thank you in advance

But, this game is giving us no core feeling or obligations for anything, we can do anything if we want to, and we dont get the feeling that we need anyone else, even guilds are there just for buffs. So we have to make the obligations ourselfs, like bonding with our guilds, have a great time etc. The only thing that is really missing, is we HAVE to do that, or have to do that.

Ive heard about guild halls, but i want a full guild flyieng island, this island is hard to get, since it take alot of peoples help to keep it flyieng, by peopling staying online and doing thiese “silly” missions Arena Net have implied so far to the game. this guild hall will have some stuff cheaper than usual, and some unique items, like guild marks on your clothes for 50 silver or something like that.
This will also be having all the dungeons in this island, thoug it takes alot of runs to get. Thiese will cost like something like 100 guild gold “I will explain guild gold later down”.
For low lvled dungeons.
and maybe 500 for something like CoF

Guild gold is gold for the guild, if you pay 10 gold and 50 000 karma, you can once a week give 1 gold to your guild, beside that there are the missions that gives gold to the guild, like 1 gold per person each week, which can go up to 100 gold + for a very active guild, this is also why you determen the fee, the fee is determend by the guild leader since it can be taken down to 0 gold when you want people to join you in the missions to help the guild island.

Idk how guild hall works, but thiese will also cost a small fee if you want to enter anothers guilds, guild island, ofc guild island will be hard to get, something like worth a legendary or more. the fee to enter the guild is determend by the guild leader.

This is why I am thinking of guild missions that actualy bonds people, this guild mission have to be more serious thoug. Something like a ancient baby dragon that you and your guild have to go deep down from your guild island to get to, this will also contain story like this ancient dragon is actualy smart, and not just a force from nature, it will creat mesmer, and make people think if its worth killing it etc “i hope you see how its supposed to work” this will be called island guild missions.

6:25:
http://www.youtube.com/watch?v=x0JRvgGFTBc
something like this, thoug like the previous event with the fire nation chars, where it based on jumping, etc. That would be fun, and serious, one of the only bosses i know of that was fun the second time you try it. If this was a huge raid, where you didnt need to invite people to your guild, but they just need to show up at your island to join in, something like the guild runs, just in the actual guild island, so we know what we are doing.

Thank you alot for reading.

Arena Net, we know that making something like this is going to take a long time, but you need to obligate us for atleast something, guilds are the most reasonable thing to obligate us to, we appriciate everything you have done for us, we are happy to be a part of the Guild Wars 2. I personally hope you make something like this possible, it doesnt have to be this, but you can take this as a idea, this makes guilds something you want to join for actualy being a part of something.
Again, thank you for reading, ideas are appriciated.

The Clone Stone

in Suggestions

Posted by: zengara.8301

zengara.8301

That’s a nice idea, but I think both the items (the original and the clone) should become account bound instead. That way, you would be able to use the skin in multiple characters, but wouldn’t be able to pass it to someone else. Otherwise, people would be able to lend, let’s say, Infinite Light to all their friends and still sell it (to someone that would lend it to a bunch of people, too). A lot of people in the game would end up having the skin and the price would plummet. Now, imagine that happening to every single skin in the game (but legendaries). In a game that is all about aesthetics, something like that shouldn’t happen.

Yeah, bound is nessecary if this does happen, i personally think its a great idea and all, but if all dungeon skins etc is sellable, it would be not worth it to enter a dungeon beside CoF p1. I agree on thakittens still fun, thoug we are still going to have that idea that the only thing we get out of entering a dungeon is going to be that it is only the money, nothing else, since we can buy the skins.

A stronger Suggestion post.

in Suggestions

Posted by: zengara.8301

zengara.8301

If anything Anet fixes to many things on the forums. Right now it ____ people complain they fix it just to make them happy, when it just makes more people mad who are not on the forums.

I seriously dont know what ____ means, but it isnt about that, if you look into the forum, there are alot of weird and non logic complains……

I have seen HUGE gamechanging suggestions, problem is that they are on the bottom of the suggestion box because people keep putting weird things up, instead of going to another forum. When i normaly think of a suggestion box, i think of a place where some people put ideas they have put “alot of time” to get throug", in other words, like talking to them and their team directly

and not just some BS like: “we want necroes to be more OP” or “ive just lost against a thief which i was after all throug map instead of helping my team collect points”. etc…..
I just see it more as a complain post now, which is fine,

but then they should again

make a stronger suggestion post that should do the trick with helping them, to what we want in the game.

DON'T want to see players or npcs! OMFG!!!

in Suggestions

Posted by: zengara.8301

zengara.8301

No offence, but i only see thoese who are close to you that is visible, what is the idea of going 100% off? I lagg to, but i want to survive, so i want to see how close they are, and apparently they made the graphics so thakittens only thoese who are close to you that is visible, so not only the name tags will show up.

Btw is this a suggestion against it or something?

A stronger Suggestion post.

in Suggestions

Posted by: zengara.8301

zengara.8301

Most suggestions are too massive or too outlandish to even be considered though. Guild halls is a topic that frequents the boards on an hourly basis. It’s a huge part of the game but also a huge undertaking. It’s rational but it’s demanding of resources. An alternative to Guild halls which we know will eventually be put into the game is a more efficient communications system for players that participate in multiple guild events. This is a rational suggestion that makes use of resources that not only already exist but are already implemented.

Not 100% sure, but i remmember that Arena Net whent for a no about that idea of Guild halls. Pretty sure it was in the guild rush live stream, where he answerd alot of questions regarding guilds.
Beside that, there are 100 of posts that doesnt really take a hell lot of time to make “atleast i dont think so”.
Alot of people also want build changes to be possible, so the PvP gets a bit more competetive
“the few mins we get be4 starting will mean that it will be more structered who go what”.
Alot also want it in pve, but not quiet sure how that will work, if its like changing traits if not in a fight or random, but i guess it doesnt take so long time to make something like that?

A stronger Suggestion post.

in Suggestions

Posted by: zengara.8301

zengara.8301

Fair enough. We all know it takes thousands of players to get ANet’s attention.

Not really. Once the point is:

- clearly made
- it’s a decent opinion
- other players agree
- there are enough replyes
- it doesn’t require a huge modification

They will reply.

You still gotta admit that ALOT of garbage posts, that isnt even suggestions are there right now, from nerfes to random pictures.
I would just like a more serious Suggestion posts that should make Arena Net more capable of knowing what we truely want and desires from
PVE
PvP and
WvW thats it.

A stronger Suggestion post.

in Suggestions

Posted by: zengara.8301

zengara.8301

I want you guys to make 2 seperate suggestions, since suggestions is like a repport to you what needs to be implemented, I want a serious post, which you guys put up so you atleast show us that your reading the serious posts.
This posts is even earned by you guys, so you show usu that your working on that particular posts, since people seem to only listen to short posts, it will be a great oppertunity to make a unique post that actualy is worth something.
Its even locked and you put up stuff your agreeing on “like build sets” or just a place where you can put up suggestions, and you remove the once like “This class is to OP”.

(we all know that suggestion post have changed to a room where suggestions isnt even needed, people just put weird stuff up now, beside that, thiese suggestions posts is a direct post to the devs, should be taken a bit more serious).

Stop nerf suggestion/PvP

in Suggestions

Posted by: zengara.8301

zengara.8301

2.2
By small maps I mean no dragonball maps, where the low fpsed will be slaughtered while the once with good computers have it more easy, this will also complicate things with thiefs. they will just fleed and hide in thiese maps, what we want and tbh should have by now is a normal 3v3-5v5 simple mapped Deathmatch. It is again fine if you make something in the background what we will watch at, but we need atleast 2 normal map where it isnt all about focussing on something we really shouldnt on a PvP field. The 5v5 is ofc bigger, but still simple, not all confussing and kitten normal computers. A Deathmatch is also needed from not making the point greed, the normal 4 ppl standing on 1 spot.
-
2.3
I know that by dueling you will go against everything you stand for since it will mean that people will win because of gears and not skills. Thats why i would love to see suggestion “1.1 Implement Build Change while we wait for the other team.” on action here, in other words, PvP build will be inabled in the real world for duels only in ofc the areas where monsters dont atk, like lions arch.
__________________________________________________________________
3.
Implement a “Worthfull” Point System.
-
This is ofc also a must, we need a true TPvP where there is actual something you can lose, this will make it possible to soon enough to make true PvP come up.
By true PvP i mean the kind you want to enter to become the best, not the one you want to enter to get your daily, or enter with some1 else who is also just going for earning points.
In other words, you will go against, and be with thoese who wants to win, if your going for winning.
-
3.1
Here is a suggestion regarding this.
-
My personally suggestion is that we all start in the middle of a point system, and we can go down or up, we will be able to see our points in the game and not in another website. This will again parting thoese who is going for changing builds etc to thoese who is going in clueless. I know a few games ussing this system, and it is a GREAT system to use. But PLEASE dont use it regarding who earned most points gets higest in this system, that would be a huge mistake, since i know some games where thoese who got in first place didnt do anything for winning beside staying on the point like everyone else.
__________________________________________________________________
4.
This is just so you understand how important the 1.1 suggestion is.
-
By making this visible you will make every1 understand that all proffessions are more or less balanced, its just the build that the proffession is wearing is wrong against the other, then they come in here and suggest a balance without going deeper into if it truely is. This will clear some of the suggestions more to a core level.
I know that you like to make something unique, but thiese things are something you have to listen to, since everyone wants this, i mean TRUELY wants this in the game. We are happy that your PvP team made a Dragonball pvp field, thoug its not what we truely want, its great, but not what needs to be implementeded.
So please listen to what we want, even thoug it isnt that unique as you want it to be, it will still be a GREAT deal in the PvP area, which should be 50% of the game if not more, but this is just getting more of a PvE game.
We want you to step up, to show us, The Guild Wars 2 Gamers, that your listening to what we want to say.

Stop nerf suggestion/PvP

in Suggestions

Posted by: zengara.8301

zengara.8301

Long post, just go to the points 1-4, if you dont want to read it all

First of all, Please Anet, remove every profession/nerf etc suggestion from this post, or atleast make it clear, that “if its regarding your lose to (whatever) class, then you should look throug the builds be4 responding here again, and if its true that every build doesnt work, then we would like to hear your complain regarding this”

since this is just another spam. The only one people are refearing to regarding PvE is the CoF p1 party, and to be honest, it takes more than 10 mins to find the correct group if not already found.

And if its about PvP, then its about some class who is “to OP” because, the one who is writing just lost against them, even thoug we all know its the once build that is not correct against that class

Furthermore, The PvP is getting….quiet frankly annoying, it fells like its empty, its just annoying, and boring. Even thoug the other free to play games dont have thiese great skills etc, they do a great deal with PvP and it works! surprice…
My suggestion is that your PvP team should step up the game…ALOT
As far as i know of you got a whole team just based on PvP, Dragon Ball was….ok to say it nice, but we would like to see something people have asked for in a LONG time..

Many have asked for thiese things to come to, tbh, this would almost be a gamechanging thing, would be so much more fun since this games way of dodge/attack etc is alot of fun, but i dont see it used at all.
I guess alot, if not all of us want thiese implemented in PvP and some of them in PVE to.

1.1
Implement Build Change while we wait for the other team.
-
In this game we get around 2 mins to prepeare for basecly nothing, since we dont have time for seeing our teammates build etc. This is basic as i wrote, if we get to make/change builds like everyother FPS game, it have to be a screen on thoese 2 mins on which build we want to choose and will be able to rename the builds so it will get easiere, maybe even put tags on them.
__________________________________________________________________
2.
Deathmatch/duels/new maps
-
2.1
This should have been there from the first time, problem with it is that fighting bunker/bunker eles will have a hard time, thats why a 5v5 deathmatch is nessecary, this will make it more fun to play since it wont get so complicated.
A-Net you have to understand that this is a MUST for Gw2 and please dont try to change this, it is fine that you want to make or remake something other things, but a Deathmatch small place is a MUST!
-

Tanks, DPS, and Healers.

in Suggestions

Posted by: zengara.8301

zengara.8301

Yeah to be honest, the healer/dps tank role is just annoying for me personally. I dont find it interesting to know how the PvP match is going to be even be4 the match have started “and def not in a game that is 100% easy to get gear etc.”

In PVE its just as boring, it would just not be any fun if you know what your expecting from each class/roll etc, there would be 1 specefic role for each profession, then the bit of fun we got left would just dissapear and become 1 big boring grind fest, i personally didnt go from every grind free to play game to play holy trinity made games to play a game that would turn out to be the same game as every other “WoW copy”

Beside that, Gw2 is basecly just not fit for this, if this comes out, we need more OP gear to be able to get our “fun” back, and thoese gears have to be OP for each build so it will be hard to get, everyone who doesnt have that specefic gear would just not be able to go CoF, it wouldnt be the fun Gw2 where everything, from the biggining is fun to play, but basecly 1 big “WoW copy” based on another story and a few ekstra things.

“WoW copy is based on the knowledge that we think of the first game, which is normaly the most popular to, when we think of something alike, like the CoD copies etc etc….”

A New Class

in Suggestions

Posted by: zengara.8301

zengara.8301

Hi There!!i just want to suggest this..why not a new class that we call Druid!?

Great idea, thoug i would like them to do
PvP more interesting,
PvE more dynamic “Like the chance of lossing a place like LA to the dragons in the monthly dynamic event”.
WvW more equal,
When this happends, i would love to see a new class, everything from pirates, druids, ye even dragon tamer.

3v3 tournaments

in Suggestions

Posted by: zengara.8301

zengara.8301

Great idea, i got something alike in my looooooong post about PvP. Thoug the lava should go up when the time limit goes off, so the players will eventually die in the Elimination
And the one surviving will win, if its a draw, then what you wrote.

Thinking of making another balance thread?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

Be4 raging over some1 winning over you, or that other classes are OP read this:

I will make this as clear as possible, every proffesion is more or less equally matched in both PvP and PvE
Builds and where the person is standing is the only reason why people lose.
In PvP Builds are a huge factor, if your going full bunkre ofc your dmg output wont be amaizing. In other words, you have to be on the point to score points for your team so you win.
If it is 1v1 again it is again about what build you choose, i am playing a Elementalist, and i have won against every profession and lost against them all, alot of times, just use the right build against the profession your against and win.

PvE:
Same, builds are a huge factor in this game, the only Dungeon run your going to encounter where “some party are a bit more op” is CoF path 1
4wars 1mesmer is the required group it takes about 8+ mins to find this group and 6 mins to do the dungeon if your the best of the best group if not it might take 7-8
Beside that it takes 10-15 if really slow for a normal group “i am a ele, and done it in less than 10 with no war in the group” and less than 3 mins to find the group.

In conclusion, it might be better in the long run for some ppl, but no fun and again, it is going to take some time to find the people to join you.

Beside that everything i see so far is fair in every aspect, WvW/PvP/PvE
as i see it, it is truely all about builds.

Player VS Player. Part: 1

in Suggestions

Posted by: zengara.8301

zengara.8301

Laaast bumb…….

THE FIX FOR WvWvW Population Issues

in Suggestions

Posted by: zengara.8301

zengara.8301

only thing in this thread that I would agree is fact that population difference problem need to be solved. somthing to make more skill>numbers in WvW.
but method that is sugested in this thread is worst of possibilities

ahhhhhh no one explains why or addresses my defense to the negatives towards it, is it too much to ask for, please im interested in to seeing why, im not going to get offended xD i want WvW working like a well oiled machine just as much as the next person, next to all my gw2 time is spent in WvW and its the population not being even that is the biggest issue, i personally see no other way to making it 100% fair

There are the go against other part of worlds like USA/Asian with the same timer and same population.

There are making the numbers so equal “like the buffs you get” that it gets more or less fair. Actually really good suggestions that have seriously gone so far into it to see how much dmg output the low populated server it could bring, and brought up the “bad part” basecly that 1v1 wont be an option in WvW anymore.

Probably alot of other good ways to make WvW fair

1v1 is a part of WvW, scouts and camp takers often go solo, i have seen this method done before in another game called Raiderz trust me when i say that the responses that were often said were not good, it was a complete and utter rubbish system, everyone i spoke to hated it,

we wont be going against american servers for a very long time or ever, they have network issues that prevent this they are probably using the ATM systems and these have different bandwidths between Europe and america so unless they completely upgrade their systems its not going to happen.

Still not a single person has told me why this technique is bad :S i want explanations please i want to hear why YOU the WvW player doesn’t think its a good idea. if you could tell me what server you’re from aswell maybe opinions differ from which population server you are in :P because so far it seems people from higher servers disagree, (which wont be affected anyway) and people from the lower servers are agreeing

The only reason why people dont like your idea, is that your making it non clear, nothing else.
people think that this is the perfect idea which you clearly arent meaning by it, you mean that this would be a great idea
AFTER Arena Net find the true solution of how to make servers equal.

I was in FoW, until right after RoF where we where against blacktide again? i switched to gunnars hold, they use team speak, great tactics that work, and no annoying guy 24/7 on map chat “you probably know who i am thinking about xD” (pvp/pve is great to btw)

I switched to Gunnars Hold, pretty happy about where i switched to.

To be honest, your idea are good, its was just missunderstood by everyone, nothing more than that.

But instead of making a thread of what to do after they make the server population fair, then make a idea how to make the server population fair o.o and call that the perfect WvW system or something

THE FIX FOR WvWvW Population Issues

in Suggestions

Posted by: zengara.8301

zengara.8301

only thing in this thread that I would agree is fact that population difference problem need to be solved. somthing to make more skill>numbers in WvW.
but method that is sugested in this thread is worst of possibilities

ahhhhhh no one explains why or addresses my defense to the negatives towards it, is it too much to ask for, please im interested in to seeing why, im not going to get offended xD i want WvW working like a well oiled machine just as much as the next person, next to all my gw2 time is spent in WvW and its the population not being even that is the biggest issue, i personally see no other way to making it 100% fair

There are the go against other part of worlds like USA/Asian with the same timer and same population.

There are making the numbers so equal “like the buffs you get” that it gets more or less fair. Actually really good suggestions that have seriously gone so far into it to see how much dmg output the low populated server it could bring, and brought up the “bad part” basecly that 1v1 wont be an option in WvW anymore.

Probably alot of other good ways to make WvW fair

THE FIX FOR WvWvW Population Issues

in Suggestions

Posted by: zengara.8301

zengara.8301

yes you’re right, i would only have this implemented after a solution for the lower servers has been found, i don’t know how to suppose this yet, maybe they could let people know that they will implement it in say 6 months time and give server pop time to react, however not enough people actually know anything about WvW pop, did you know that most of the higher tiers near always hit their population caps, which means they wont be affected what so ever so like ive previously stated the only server that would be punished (if the low server fix isn’t implemented) is blacktide or arborstone, please (not aimed at you) i wish people would read before posting comments they just get in the way, if you believe it will punish players tell me how and support your point with either quotes from players from other servers or evidence.

Not to be mean or anything, but couldnt you make Madjon.2657 to write for you, if you know him in the game. The main reason is that you dont explain enough, its like you wrote this:
Yeah i want that implemented.
alot of severs arent going to be harmed, only blacktide or aborstone
People dont read throug everything that i wrote throug this, which i wish they could
And do everything to prove what your writing is true.
Is this right?^

Your asking me to collect data even thoug you dont, your asking me to support my points with quotes even thoug you dont.
Please edit for the love of god your main topic, you cant expect people to do all the job, and 100% not if your actually believing in this, edit it so its understandeble and doesnt get read like your tryieng to not let 50% of the blacktide population to come in.

This is still not the perfect system to WvW at all…..
first of all this is the after effect if WvW finds a solution to the low population servers vs the high,

second is more basic if you actualy want people to do their ground work, and bring you data, you probably have to show that your data is in place to and mainly edit what you wrote first since everyone wont read more than what you wrote first and prob 5 message down, and again, it isnt their/my job, it is fully yours to show “that this is how i see it, and this should be implemendet”

(you learn this in school btw, idk how far in your, but its important that YOU and only you show that your message is worth reading, since this is what you want in the game, you should probably be more into it, because right now, its just like you want everyone else to do the work whi)[/quote]

The quote kinda failed their, but I do understand you, and this is fair, if the severs find a solution to the population issue to the main WvW problem (if the servers are put up like this 100 vabbi 120 fow 150 blacktide after the server solution.

Then this would be a pretty good reason to implement this, but again, editing your post so it doesnt seem like you actualy think that this is the perfect solution to make the actual WvW now work

THE FIX FOR WvWvW Population Issues

in Suggestions

Posted by: zengara.8301

zengara.8301

yes you’re right, i would only have this implemented after a solution for the lower servers has been found, i don’t know how to suppose this yet, maybe they could let people know that they will implement it in say 6 months time and give server pop time to react, however not enough people actually know anything about WvW pop, did you know that most of the higher tiers near always hit their population caps, which means they wont be affected what so ever so like ive previously stated the only server that would be punished (if the low server fix isn’t implemented) is blacktide or arborstone, please (not aimed at you) i wish people would read before posting comments they just get in the way, if you believe it will punish players tell me how and support your point with either quotes from players from other servers or evidence.[/quote]

Not to be mean or anything, but couldnt you make Madjon.2657 to write for you, if you know him in the game. The main reason is that you dont explain enough, its like you wrote this:
Yeah i want that implemented.
alot of severs arent going to be harmed, only blacktide or aborstone
People dont read throug everything that i wrote throug this, which i wish they could
And do everything to prove what your writing is true.
Is this right?^

Your asking me to collect data even thoug you dont, your asking me to support my points with quotes even thoug you dont.
Please edit for the love of god your main topic, you cant expect people to do all the job, and 100% not if your actually believing in this, edit it so its understandeble and doesnt get read like your tryieng to not let 50% of the blacktide population to come in.

This is still not the perfect system to WvW at all…..
first of all this is the after effect if WvW finds a solution to the low population servers vs the high,

second is more basic if you actualy want people to do their ground work, and bring you data, you probably have to show that your data is in place to and mainly edit what you wrote first since everyone wont read more than what you wrote first and prob 5 message down, and again, it isnt their/my job, it is fully yours to show “that this is how i see it, and this should be implemendet”

(you learn this in school btw, idk how far in your, but its important that YOU and only you show that your message is worth reading, since this is what you want in the game, you should probably be more into it, because right now, its just like you want everyone else to do the work whi)

Gemstore Buyback Tab

in Suggestions

Posted by: zengara.8301

zengara.8301

In order to buy something on the TP for gems you have to click once on the tiny icon displaying the price, then you have to click that same icon a second time to confirm the choice.

It’s a small icon that you have to specifically hit twice. Is this really insufficient to stop people from buying things they don’t want? All clothing items, not only let you see what they look like on your character before you buy them, they force you to, because as soon as you click on them they preview. Anything else generally gives you a fair description of what it is while you’re moused over it.

No, I don’t think people deserve refunds for any reason, and a buyback options is silly. Too bad for them for making frivilous purchases.

Pray tell, what is one downside to this feature? Anet keeps the money the user spent, and the user can exchange a purchase for something else within a short timespan. (Can’t hoard a purchase for a month only to exchange and buy that shiny pick, for example) As for the double clicking to buy, there is a thing called lag. It happens.

If you can give me downsides to this idea, then I will actually take your post seriously.

How does lag make you more able to click a thing? It should make you less likely to succeed.

Just a wild guess, but your computer doesnt have a low fps rate?
I have salvaged my first exo because of lagg, lost around 5 gold because i only needed 17 gold to exchange gems to enter another server etc etc…..

Its not like your against the idea at all, its more like your just even really want to discuss something random, or that you actualy cant see the advanges since your having a great fps game experience without miss buying anything. “i sill dont know if you do”

But still cant see how something as small as this can affect anything, not your gameplay or anyone elses, this is just a small thing if people missclick, they will be able to reset it “if they wont use it, and its a acount bound item”.

In other words, its not negative, it doesnt have to involve you at all, it doesnt go against anything in this game or your gameplay…….so how are you even able to go against this post? o.o

Gemstore Buyback Tab

in Suggestions

Posted by: zengara.8301

zengara.8301

Actualy this is a great idea, but why within 2 days? Why not just a refund of a few hours?? Beside that, everyone can understand/respect that mistakes does apear a few times throug gaming, this isnt a game changing thing, or a huge thing that will make people mroe interested in the game, but its probably easy to implement, and everyone would be happy to have such a feature, if mistakes does apear.
(thoug have to be like you wrote it, or it will just be miss used.)

Dev - show love for the necromancer

in Suggestions

Posted by: zengara.8301

zengara.8301

To engineering. (not sure if engineering reads these regularly)

I really enjoy the Guildwars 2 game. I especially enjoy my necromancer. Its a great character for support and I’ve gotten used to the skills. But the challenge I have, is that it is not a good class for direct 1 on 1 fighting. What’s worse is that everyone goes after the necromancer first because he cant stealth, he cant duplicate, and he is weak on armor…all he can do is run and throw marks and siphon. Doesn’t it seem like all builds should have some diversity to their fight game, including some skills which are great for either support or 1 on1 ? If I would like to fight 1 on 1 as a necro it would be very nice to have ways that I can build my character to be dominant for that and not so much for support. But I find that no matter what the build the necro is always a weak target. I kill targets, but many times im running in circles as I throw marks and dodge.

Im speculating now, but I have been playi9ng for a long time and I have tried a variety of different builds and armor. And I suspect that if you were to run reports for all of the top players who are doing the most damage, the necromancers will be few or they are all going to be at the bottom of the list.

I ask you as sort of a test. Just take a necro into an area like Eternal Battlegrounds Jumping Puzzle and fight a variety of people 1 on1 and try to write down your wins versus losses. change up your build and try again. See how you do overall.

I ask that you review the necromancer skills and damage potential. I also ask that you review the effectiveness and efficiency of the minions, who with all due respect they seem to lumber around.

I love the game and appreciate any consideration you may give in the future.

Ehmm no, just no.
Ive played against a Necromancer, and they can even get very powerfull or tanky etc etc. No they cant dublicate, they can creat ALOT of minions, that are pretty hard to get throug, yes they can tank. Actualy, some people would say that necroes even are to OP since they almost can do everything. They are great to have in PvP since they fear/tank…..you know what I mean. (if they know how to play, and not just jump around just out of the actual point and let the enemy get it.)

Dungeons, lol, ofc they are good to have in fractals etc, the only place which they arent “OP” is prob the CoF p1 since mesmer/war is the good run. But if you go full condition team, it actually works pretty well, until last boss, but he wont have time be4 the rest conditions from eles and necroes just jump in his face.

ALL classes are balanced, and necroes is FAR from a un-OP class, not in WvW, not in PVE and 100% not in PvP

“Btw, in a 1v1 you get 2 out of 3,
get the best builds you know of, mainly against every possible char. Then start of with the build your good at, and in the second run you basecly know who your against, there its easy to decide what to pick.”

every char can win over anyone and back, the builds are 100% the reason of winning/lossing

I love the Moa races! Give us more races!

in Suggestions

Posted by: zengara.8301

zengara.8301

One suggestion I’d have is to make any regular Moa Races (or any other major/regular sporting event) be a karma betting event. The game needs karma sinks anyway and you could have the reward be in the form of karma as well, or minor useful items. Given karma is gathered by playing the game and can’t be injected directly with cash, I think that would put sports and betting generally into the realm of harmless fun. For the time being, most betting events in the game are relatively minor, I suspect because the devs are nervous about making them so big that people start losing serious amounts of gold. GW2 gold has a direct floating exchange rate with real world currencies. I know the temptation must be great to make a profit off human psychology here but I really hope Anet doesn’t go down that path.

If you have karma betting events I think you could afford to make Moa Races a bigger deal than they are. An actual big track map somewhere, guild sponsored Moas, Quaggan cheering brigades, you name it. There has to be something deeper than the Five Moas/20% Chance Each format we have now though.

Actualy this is a great idea, i got to admit that I cant see why people who is against/dont like betting feel compelled to join a event that doesnt have to be done.
There are still alot of things to be done be4 this event start. Some people is having ALOT of fun out of this, and I personally never been that gambling type or that “totally against something type” so i can see why it could be alot of fun, and again, can see why some people would be against even having something like this in the game, its against how they look at life.
(thoug cant understand thoese who basecly want to change peoples mind of what is fun, and what isnt……kinda creepy >.<!"

But, if there should, without a doubt be more of this moa race, since people is having srsly, ALOT of fun out of this and if people want to use up karma instead of gold, that would be a great way to just have fun.

“thoug got to admit, if this gets out in the world, thoese who dont like betting dont need to join in at all, which could be another reason to keep the 50 silver for each moa race, since it does give the excitment of winning or lossing”.

Anti-Stealth/Anti Thief Ablities

in Suggestions

Posted by: zengara.8301

zengara.8301

Please stop this thread, some threads are actualy worth reading, and if the good threads of suggestion was up, Arena Net would have it pretty easy to what needs to be implented in the game, and not to remove/remake every proffession so they can overcome something that is easy to overcome…….By making thiese suggestiong Arena Net would maybe miss the actual good suggestions that is worth reading/doing something about.

I will make this quiet simple, you dont need a reason to remove stealth AT ALL, not in WvW or in PvP.
In PvP its easy, if you actualy is tryieng to follow the thief, or going for a thief instead of capturing a point, its going to make you a bad player, since the PvP in this game isnt about actually killing people, but creating a huge oppertunity for a great point income, and if the thief go stealth, they wont be able to take the point until they go out of it.

WvW is a bit more difficult, but again, you dont need to go after a thief, actually bad, since you the main thing you should do is defend/capture stuff again, everything from defending a tower with ac´s all over the place to atking a tower, stealth wont do anything.
Btw, simple as this, if you think 1 class is OP roll that class. There should be a trick to get to lvl 80 in less than a day, some say in less than a hour if you run from lions arch to orr

Please stop thiese “balance threads” it was true for some months ago, but isnt anymore, all classes can overcome basecly everything, your traits/build/gear/wep is incorrect for that task if you fell like your beeing killed to fast.

THE FIX FOR WvWvW Population Issues

in Suggestions

Posted by: zengara.8301

zengara.8301

No offence, I was less than a week ago in FoW, switched because of the low population “not only WvW also pve”.
I dont like going offensive in a forum or games at all, but this thread is to childish.
I can somehow see that this maybe could be good, but your again cutting of alot of players from WvW which in the first place wasnt their foult they got up against a such low populated server as FoW or vabbi.
Yeah, the WvW needs a better system, but to even thumb this up, is a discrace. Think a way to get a better WvW system for everyone because this is only “perfect sytem”
for vabbi and FoW, which prob doesnt even hit the same amount of players in blacktide or RoS, so not in gaming or in business is this in anyway a perfect system…..

do you even know the population of the other servers, no you don’t so please don’t just throw random arguments around, i said the SITUATION NEEDS TO BE REGULATED FIRST, needed to capitalise that as you clearly have difficulty reading, stop pulling the straw-man argument.

“I offer one simple solution,
Cap the wvw player limit to the lowest population server, this way 100% of the time it is 100% FAIR, i just know that ROF would be beaten if we had the same numbers, it upsets me really.”

You need to edit what you wrote and write that this is a selution for how the severs can match up. Its still hard to understand, if it is how i read it, or atleast understood it, then you want the servers to be more equal since it will affect the WvW in a good way by “punishing” other servers they want to join small servers to get more fun out of it? Or is this just after Arena Net find a selution to the small populated servers?

If it is the first part, it still doesnt match up, they will be forced to pay 17 gold to enter to another server, which they might not want to, since they like the servers they are in, and that could lead to some people leaving the game.

Maybe it should be more of a giving things to thoese who want to go, in PvP if the teams are uneaven, everyone gets asked if they want to switch to the other team, by doing that they get a few more points.

If Arena Net gave something to thoese who want to switch server “ofc if to many people want to get this item/switch server, it will be random who goes” this will kinda sort the problem with servers, since it is optionally, and if a good item enough is brought it, it would be easy to make the servers equal in less than a day.

Thoug please edit what you posted, when read, it sounds like you want other servers to be somehow punished. (atleast for me)

The Sky *IS* the Limit

in Suggestions

Posted by: zengara.8301

zengara.8301

Well, I kinda like this unique idea. Only problem atm, is that the world isnt round, there is a end, ive been over that end “no kidding” and behind that, you can see the world is flat, in other words, great idea, but if you truely want it to be a reality you first of all need to get thiese guys to read what you wrote throug this thread, since you actualy answer every comment nicely. + Arena net needs to actualy make invis walls even bigger, in other words, it would take a looong time be4 it comes to life.

This would be good if the dragon mount, is mainly for the show, not for the actual gameplay, if it should be for any gameplay, it should be for getting to a new awesome flyieng island or something, that would be pretty amaizing. The reason why i dont want flyieng fights, is because its akward just to play flyieng on a mount “tried it with other games”.
But again, since underwater fight is mainly the same, just not up in the air, it would be awesome to see big dragon fights, like a huge “fat” dragon sitting on another flyieng island, and you have to use flyieng abilities to fight it.

go to: 06:50

something like this would be kinda awesome.

FORCED GAMBLING

in Suggestions

Posted by: zengara.8301

zengara.8301

I just wanted to convey my feelings about the Forced gambling when it comes to Moa racing. First of all I do not believe in gambling of any kind in real life or otherwise, so you must understand how displeased I was when I found out that you are FORCED to gamble in order to get one of the achievements in the latest game release. At the time of posting this message I have spent 10g just to try and get that stupid achievement because I want to get the back piece at the end of the event and I like to complete everything these new events have to offer. I have spent a lot of time playing this game and I very much have enjoyed that time I have spent a good amount of money on Gems in the game to support it as well as get some of the newly released content and I am very angry with this. I don’t believe that that I should be forced to play a random game of luck with a chunk of my money for an achievement or for any reason. Any one agree???

You need to win 3 times and lost 10 gold and still didnt win? Thats kinda sad, thoug no I do not agree.

I do not know if your the type that want to get every achivement in the game or not, but in what you wrote, it say that “10g just to try and get that stupid achievement because I want to get the back piece at the end of the event”
In other words, your going for achivement to get the back item, which is impossible to get at this state, that is just leading to that your not getting the fun experienced version A-Net probably wanted to set up to you, but the actual hardcore mode where you go 100% in it, even thoug you have experienced this content.
Your not forced to go throug this event, this is truely the ONLY gambling in this achivement which there are 14 in total of and you need 10 to get the back item.
Beside that, you wont be able to get the item be4 adays or weeks “not 100% sure when the rest are comming up yet”.
I am myself avoiding the moa event since i got my achivement, if you got all the other once, you basecly have seen it all this far.

As I see it, Gw2 put up 14 out of 10 events because they didnt want anyone to be forced to do anything. Just by putting fun gamble to the game, is not a crime. I am not going so far to say that every game have it so why not gw2. But you have to think on others perspective to, ALOT of people is having a great deal of fun from this event “its all over map chat atm :P”

But instead of seeing that Arena Net is forcing you to do something you dont want to do, just see it as a small thing that Arena Net implemented it for fun to thoese who are having a great deal of fun from this, not for the actual achivement.

This is seriously the first time that i read that anyone is against the moa race, but if that is how you fell like it, just avoid it, there are still alot of achivements to gather be4 the rest of events even begin.

THE FIX FOR WvWvW Population Issues

in Suggestions

Posted by: zengara.8301

zengara.8301

No offence, I was less than a week ago in FoW, switched because of the low population “not only WvW also pve”.
I dont like going offensive in a forum or games at all, but this thread is to childish.
I can somehow see that this maybe could be good, but your again cutting of alot of players from WvW which in the first place wasnt their foult they got up against a such low populated server as FoW or vabbi.
Yeah, the WvW needs a better system, but to even thumb this up, is a discrace. Think a way to get a better WvW system for everyone because this is only “perfect sytem”
for vabbi and FoW, which prob doesnt even hit the same amount of players in blacktide or RoS, so not in gaming or in business is this in anyway a perfect system…..

The next playable race? I say Centaurs!

in Suggestions

Posted by: zengara.8301

zengara.8301

Well, actualy I am hoping for that water/dark creature that was helping me in the end of the story mode. I forgot the name of it, but it was that one with “wings” where it could swim well etc. It would be exciting if there was a underwater race, since it would be unique, and also could come into the lore alot better since we have only seen 1 kind of this creature
“In the main story, she told me that they like to keep hidden, so a atlantis-ish underwater town, would be awesome”

attacks would probably be all water based, or shadow based. “Which is kinda going all dark, with a full shadow creatures that atk everyone, even the owner or something”.

Thoug be4 thinking about new races, they should focus on the more important stuff :p.

Player VS Player. Part: 1

in Suggestions

Posted by: zengara.8301

zengara.8301

I know bumbing things up is bad, but kinda used alot of time on this suggestion, so hope people notice it

Player VS Player. Part: 1

in Suggestions

Posted by: zengara.8301

zengara.8301

2.
Deathmatch/duels/new maps
-
2.1
This should have been there from the first time, problem with it is that fighting bunker/bunker eles will have a hard time, thats why a 5v5 deathmatch is nessecary, this will make it more fun to play since it wont get so complicated.
A-Net you have to understand that this is a MUST for Gw2 and please dont try to change this, it is fine that you want to make or remake something other things, but a Deathmatch small place is a MUST!
-
2.2
By small maps I mean no dragonball maps, where the low fpsed will be slaughtered while the once with good computers have it more easy, this will also complicate things with thiefs. they will just fleed and hide in thiese maps, what we want and tbh should have by now is a normal 3v3-5v5 simple mapped Deathmatch. It is again fine if you make something in the background what we will watch at, but we need atleast 2 normal map where it isnt all about focussing on something we really shouldnt on a PvP field. The 5v5 is ofc bigger, but still simple, not all confussing and kitten normal computers. A Deathmatch is also needed from not making the point greed, the normal 4 ppl standing on 1 spot.
-
2.3
I know that by dueling you will go against everything you stand for since it will mean that people will win because of gears and not skills. Thats why i would love to see suggestion “1.1 Implement Build Change while we wait for the other team.” on action here, in other words, PvP build will be inabled in the real world for duels only in ofc the areas where monsters dont atk, like lions arch.
__________________________________________________________________
3.
Implement a “Worthfull” Point System.
-
This is ofc also a must, we need a true TPvP where there is actual something you can lose, this will make it possible to soon enough to make true PvP come up.
By true PvP i mean the kind you want to enter to become the best, not the one you want to enter to get your daily, or enter with some1 else who is also just going for earning points.
In other words, you will go against, and be with thoese who wants to win, if your going for winning.
-
3.1
Here is a suggestion regarding this.
-
My personally suggestion is that we all start in the middle of a point system, and we can go down or up, we will be able to see our points in the game and not in another website. This will again parting thoese who is going for changing builds etc to thoese who is going in clueless. I know a few games ussing this system, and it is a GREAT system to use. But PLEASE dont use it regarding who earned most points gets higest in this system, that would be a huge mistake, since i know some games where thoese who got in first place didnt do anything for winning beside staying on the point like everyone else.
__________________________________________________________________
4.
This is just so you understand how important the 1.1 suggestion is.
-
By making this visible you will make every1 understand that all proffessions are more or less balanced, its just the build that the proffession is wearing is wrong against the other, then they come in here and suggest a balance without going deeper into if it truely is. This will clear some of the suggestions more to a core level.
I know that you like to make something unique, but thiese things are something you have to listen to, since everyone wants this, i mean TRUELY wants this in the game. We are happy that your PvP team made a Dragonball pvp field, thoug its not what we truely want, its great, but not what needs to be implementeded.
So please listen to what we want, even thoug it isnt that unique as you want it to be, it will still be a GREAT deal in the PvP area, which should be 50% of the game if not more, but this is just getting more of a PvE game.
We want you to step up, to show us, The Guild Wars 2 Gamers, that your listening to what we want to say.
~
Thank you for reading this.
Please write what you think of thiese ideas? I would like to read what your suggestion regarding this is, if its just one big dumb idea, or if this is actualy worth something. If you think that this thread is dumb in every level, please put why, in other words please no trolls

Player VS Player. Part: 2

in Suggestions

Posted by: zengara.8301

zengara.8301

Why did you make two posts rather than responding to your first post?

Thougt that people would find it so long that they would just not respond to it, and it would be ignored.
But i will make a respond, delette this one and see how it goes

Player VS Player. Part: 1

in Suggestions

Posted by: zengara.8301

zengara.8301

I have used alot of time on this, since I think that this is a big deal, so please atleast read some of it, I will be thankfull if you put your ideas of this thread to.
_
Thank you in advance
__________________________________________________________________
Table of Contents:
_
0.
introduction
_
1.1
Implement Build Change while we wait for the other team.
_
2.
Deathmatch/duels/new maps
_
3.
Implement a “Worthfull” Point System.
_
4.
This is just so you understand how important the 1.1 suggestion is.


0.
-
introduction

With this thread I make some suggestions that should have been in the game, or HAVE to be inplemented really soon, if not be4 the next month.
Fell free to write into this suggestion, since it is a big deal! and somehow one of the reasons why this game might die, since we all know how great PvP is in other games, pve is fine, but its easy to win in it, as long as your same lvl as the other mob, it shouldnt be hard, in other words, the only sattesfaction you mainly get from them is the loot, and the second only happends first time when you see them, its like a wow feeling where you get amaized for how big it is, but nothing more than that.
PvP is mainly to prove that your better than the other faction/team, that your smarter, faster and basecly stronger.
In other games its mainly about Gear and or what class your against. In this game it is alot more team builded, some people thinks wrong when they think that this is based on skill, it somehow is, but not nearly as which build you have, when you think about PvP in this game you have to think that your proffession can be changed, there isnt a OP build, there is almost a build for going against every other proffession, problem is that A-Net doesnt show this, this will be great, since it does give ALOT more competetive, WE dont want this annoying casual pvp anymore, its a great inplement, its awesome tbh, and it WILL stay in this game, we all know that.
In this message ive complicated things so its hard to ague against, and so everyone understands.
In PvP in this game, its about possition and builds, for example a guardian with a full tanky build have to stand 1 place while the others do other stuff with their respective builds, problem is that people is again thinking that there is 1 OP build, thoug if everyone in the same team had different builds, it would be more competetive since the first team needs and will make a build that will go against the other team/help his team.
__________________________________________________________________
1.1
Implement Build Change while we wait for the other team.
-
In this game we get around 2 mins to prepeare for basecly nothing, since we dont have time for seeing our teammates build etc. This is basic as i wrote, if we get to make/change builds like everyother FPS game, it have to be a screen on thoese 2 mins on which build we want to choose and will be able to rename the builds so it will get easiere, maybe even put tags on them.
__________________________________________________________________

Karma use?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

http://wiki.guildwars2.com/wiki/Cultural_weapon

All cultural weapons cost karma.
Otherwise, temple gear for looks and hearts around the world have armor sets as well.

Thank you o.o

Karma use?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

I got like 400k Karma, any good places I can use them on?
(full geared, basecly only need a back item)

First off all: Are you absolutly certain you are never ever ever going to get yourself a legendary weapon. The reason I’m asking is that for a legendary weapon you need 1 million karma. It isn’t running away at the moment and you will never know if later on other uses for karma will be added (or even other legendary’s you will like).

I’m also saying this cause it doesnt looks like the karma system is going to go, and there are some very solid rumours bout an expansion before the end of the year.

As for the rest if your not using it for cooking or for gathering recipes, you can always change them to money with the orian boxes. The karma-money ratio is rather low, but it makes some nice gold.

100% sure that i wont go for legendaries, since i mainly use small weapons that cant really be showen off to everyone.
And if there is going to come a expansion in the end of the year “December” that is like 6 months away, even thoug the expansion is comming like in 4 months, its still alot of time to save for the unknown, probably will start a new char since in expansions shall come new classes maybe races, (Its kinda of a must for all MMORPGS :P) TBH if i should save karma for 4-6+ months, then I have to know that I am looking for something, and not just same karma vendors over the world and grind in the karma section as legendaries “Not saying that the expansion wont have anything new, certanly will, but cant see why Anet would look into make karma more important in the future o.o?”
Was looking for stuff that looks good or actualy just a back item :P

Karma use?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

There was a better conversion until ore prices exploded. Its still profitable but much less now….

with old ore prices: 1500karma +4s = 10-15s profit
with new ore prices 1500karma +10s = 5-10s profit

considering the average is most times near the lower profitcalculation, its a little annoying now…

150k = 10g … 7g=100k karma……

In my point of view the karmaexchange to goldrate is way better as with orrian boxes+rng but it needs time because u have to craft things and buy karmathings….
but if u are willing to do this, I have found a tool with which u can get them really fast

Who really is interested can find karmacraft products really fast anyway…but be aware, not every craft with karma sells good

Actualy, not looking for gold, dont really know what to use gold for either xD
Actualy I was looking for a good looking gear or some awesome stuff ppl could get by ussing karma?

Karma use?

in Players Helping Players

Posted by: zengara.8301

zengara.8301

I got like 400k Karma, any good places I can use them on?
(full geared, basecly only need a back item)

GW2Esports [LFG] - Do you need a team?

in Looking for...

Posted by: zengara.8301

zengara.8301

IGN: Zenmarster
Main Profession: Elemental
Alternate Professions: Mesmer
Account name: zengara.8301
Practice Availablity: Day, times, time Zone: Almost everyday, 1+ GMT about 14:00-20:00
Current PvP rank (Not Leaderboard): Rank 16
Level of Desire: Serious/active/TPvP mainly.
NA or EU: EU

Ele LFT

in Looking for...

Posted by: zengara.8301

zengara.8301

Something about me:

My rank is only 16 atm, but i am far from noob, I do atleast 10 TPvP matches per day, and the struggle with “point greed” and no true PvP ideas come to live when i que alone, is kinda annoying me atm.
so thats why I would like a dedicated team that doesnt just crumble or is inexperienced. I am ready to make some ideas for each map and get builds for each plan that is made, weither its from going with a Bunker build and getting 3 ppl to try to kill me out of a zone so everything can be captured to, going with a more dmging build so i can AOE a whole place. Atm ive won about 60+ matches out of 118 TPvP
(I was a bit of a noob in the biggining)

Training:
The training is mainly made to pick up ideas from each person, like what would be best for each map, or the current TPvP map “If that is where we are aiming” and 1v1 (Even thoug it does change on which build your in/mostly to see how competetive each person are, and creative to knock down the other opponent) etc, it wont be anything like boring, since we will use thiese ideas against others and just have fun with it, “Prob after we have tried them on eachother ofc”

Points?:
I mainly atm dont get so many points because i would rather win than getting that high score + some points. Like if some1 jumps in where the capture place is 5 sec be4 it ends, i normaly finds the closest place ppl need me, or places to capture. (But this will be more structured in a more competetive pvp match ofc.)
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All in all, really dedicated, hope for alot of fun, and serious gameplay with this team/clan

Not totally the oppisite of PvP

in Players Helping Players

Posted by: zengara.8301

zengara.8301

Yeah, thats what i thougt, ive pretty much lost agaisnt every profession and won against them all, so its not like there is something OP about any profession. (Atleast I dont see it like that.)

Not totally the oppisite of PvP

in Players Helping Players

Posted by: zengara.8301

zengara.8301

ok…….When I enter any room, from suggestion to PvP room, the only main things i read is “this profession is to nerfed” or “this profession needs to be nerfed”. I just want to ask, if there actualy is any profession that need to be nerfed or brought more up in PvP, or is it just ppl who just dont know how to switch builds to fight that profession?
(In other words, ppl who just die in pvp and rage in the forums?)

PvP 3 wishes -what do you want most in PvP?

in PvP

Posted by: zengara.8301

zengara.8301

^
100% agree, only reason why I started to play MMORPG is because of PvP “Only played WoW on trailer, so not talking about killing ppl out of the map thingie” but the game should be alot more PvP focused since it is almost like a pve game for thoese servers who is getting wrecked in WvW.
and “possibility to save builds” kitten yea!!!!!!!!!!!!!!! needs to be done, since everyone keeps writing “This char is to op” as soon as they die from them -.-…….
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3v3-5v5 Normal maps:
so it wont be about capturing……srsly biggining to hate that now, since some ppl are point greedy :/
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Competetive pvp:
Like a system where you start with a point and then can go up or down, this will be determend of your cabebilities not how ppl just point greed………actualy remove points and just put a normal 3v3 or 5v5 :I
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Making the maps more fun to watch at, i like how it is now, but they got a fractal where you free this giant, a map in there from 1 st floor to last where you can see the Giant….do stuff, like fighting another giant(like Marvel vs capcom background thing) , would be amaizing, or a CoF map “where there are fires from the walls etc”!…….Btw Normal pvp 3v3 or 5v5 if you didnt get that :P

Tournament with rewards?

in PvP

Posted by: zengara.8301

zengara.8301

Hey, i would like to ask if anyone could make a tournament with rewards, the tournament should ofc have normal rules….

It would be sweet if it costed something like 1 Gold per person, 5 per team to enter a tournament like this, and the reward could maybe be 40 gold to first and 10 to second if there is 10 that entering the tournament. (If you guys got alot of gold, and dont want it to be that casual you could name a price like 5 gold per person, but i am still sticking with 1 gold is enough :P)

And if there is some hardcore players out there who need a team, we could just make another LFG in this thread, or use the Gw2LFG.

Each team will have like 2 lives, if they lose 2 times they are out of the tournament, but if only 1 they will go against another lossing team and fight to move on, or lose. I guess its a out of 3, where if the team lose 2 times, it loses and needs to play against another lossing team.

Map: Random, just so it gets more competetive

Time:
Time is based on which servers/“time” each group comes from.
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Would anyone like or join a Tournament like this? High rewards, minimum losses
Please write if you would like to join/make a Tournament like this,
“should be made by some1 trustworthy/commander, wouldnt want some1 randomly took all our gold :P”

Comptetive PvP please....

in Suggestions

Posted by: zengara.8301

zengara.8301

The way PvP is right now is ok, but in the end, there is no reason to go to much into PvP in Gw2…

The TPvP even thoug the title, it seems so random, even more random than normal pvp SPvP, if you got a team, you even go against ppl who is almost clueless what they do=no fun, and if i just randomly enter I ALOT of times end up in a team where the greed of points is high like 4 ppl go to the monster without anyone going for capture points or even think about going mid since the monsters give high points.
In the end, its no fun, if your looking for competetive PvP
I actualy want you guys to make another NPC that give a more competetive PvP, like a point system where i bigin with 1000 points and if I am good i can go up to….maybe 2000 and if bad i end furthere down, this does make it ALOT more competetive for people who want to actualy take this serious.
(I love pvp, mainly played other MMORPG´s because of PvP)

+!
i would like another map, it can be disscuised if taking points from standing there is 100% competetiv, thoug instead of making that the only way to do PvP, I would like a normal 5v5-3v3 map where the map might be dynamic, with walls changing so you can jump up there and be long range, a Citidale of flames map where there comes fire from walls etc would be awesome looking, and if 3v3 it could be a small island with lava all around it, it will be out of 3 so if a team wins 2 times, it wins. This will make it more points decressed, in other words more competetive since everyone will strike to win.

(How the map looks like is just small ideas, but without a doubt Anet needs to make a 3v3 and a 5v5 map.)
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If you guys got other ideas regarding PvP i would love to read them, if you dont like this, please explain why, I used some time writing this, so i would like it, if you dont like it you explain yourself so I and everyone else that is reading this can get a idea why it would be a bad idea.

~Thanks

GW2 expansion confirmed. Hopes and dreams?

in Suggestions

Posted by: zengara.8301

zengara.8301

Duels
ALOT MORE PVP >.<…..PvP is sluggish because its based randomly instead of “how good are you” And even if you orginize a good group of ppl you even have to find another group of ppl to fight against, or randomly go into the tournament, which again, gives basecly no fun if they arent orginized….:s more maps where it isnt the same thing would be nice to xD
Actualy, i dont hope for a real expansion yet, but some really good adjustments regarding pvp

PvP leaks: LFG? New map? Unrated pvp matches?

in PvP

Posted by: zengara.8301

zengara.8301

kitten the rest, Rated pvp finally!!!!!!!!!!!!!!!!!!
Beside that, i hope its a “normal” pvp field, getting a bit tired of the capture points….I dont have anything against it, it just creat this annoying pvp match where everyone just rush to get the points instead of actualy doing what is good for the pvp party

SPvP ideas and WvW

in Suggestions

Posted by: zengara.8301

zengara.8301

This idea, is actualy a multiple idea…..in other words, more than 1 pvp idea.
Right now PvP are ok, I dont fell like I am really getting the 100% sattesfaction like in other games thoug.
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Thats why i would like to ask if it is possible to make other maps, basic maps, not like there is 4 things in a time, instead of just beating the others, i would like a 3v3 maybe 5v5 map, but a basic and normal kill the enemy map, the pvps, it can be argumented back and forth how normal that is/competetive, thoug i am pretty sure i am not the only one who would like this, I like the maps how they look now etc, but a normal plain 5v5 where if you die, you stay down until you, or your team wins/losses (ofcourse that means its probably going to be best out of 3) This idea is so simple that I think that most people would like it.
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Second one, is for me atleast, a bit more important.
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Second one is to make it alot more competetive, I want that Gw2 get a comptetive tournament. something like the LoL system, where there will be a huge difference between the normal pvp and competetive once. In other words, you start up with a “rank” of some kind if your going for example start with 100 and can go up to the strong once, or just fall furthere down, but if possible I want a more equality on who get more points to go furthere up or not. In LoL the system is kinda bad, because you will fall, even thoug you did well for the whole team, (alot of competetive pvpers know what i am talking about :P) and since there is only 8 professions, it shouldnt be totally impossible to make it equal for how many points you get for each profession, (like one profession have it easiere with killing while the other one is better to capture)? But start with the point system, and maybe get the last part if its possible.

Problem with WvW is that i am currently on FoW server, which is one of the least populated one, against Ring of fire which is basecly one of the most populated servers on EU
The problem is that 2 servers cant gank up on one, even thoug if Anet would alow it, i cant see how that is fair for Ring of Fire. And going against low populated server is probably just as boring as strugling against big once, I hope some1 got an answer of a good way to remove annoying part of WvW
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~Thank you for reading this, if you like it please say why and write some ideas yourselfs, if you dont please explain why you wouldnt like to have this kind of competetive PvP in the game (in other words, please dont troll in this post if your argument isnt valid xD).

(edited by zengara.8301)