Class natural speeds based on armor weight.

Class natural speeds based on armor weight.

in Asura

Posted by: AmaleoOu.2489

AmaleoOu.2489

I’ve been thinking recently about how all characters regardless of armor are the same speed. Personally, this doesn’t make sense to me. I feel as though light armor wearers like Ranger, Mesmer and Thief should be more shifty/quicker and warriors/guardians should be slower because they were heavy armor. At the core, I think this is a cool feature that would be easy to implement because I’m sure the way Gw2 keeps track of your speed is through a speed attribute. The easiest implementation would be to keep warriors/guardians the same speed, make medium armor wearers a bit faster and light armor wearers a bit faster than that.

Now, I feel like this is something that could easily be expanded on for more realism. Perhaps, have an affect on the dodge bar and also have a weight attribute on armor. This weight would determine speed. The more weight, the slower, so warriors could be faster with less armor. Just food for thought. Think it could be cool.

Thoughts?

Class natural speeds based on armor weight.

in Asura

Posted by: Eggman.1405

Eggman.1405

This is an area where for me, fun trumps realism. The base character movement rate feels so darn slow compared to what you get once that first +25% (or even +15%) kicks in, I absolutely would not want my character moving even slower just from having Heavy Armor. If anything they should make sure every class has the +25% passive speed increase an an option.

Class natural speeds based on armor weight.

in Asura

Posted by: skyhawk.5149

skyhawk.5149

Fyi ranger is medium armor class

Retired Oceanic Commander of Eredon Terrace

Class natural speeds based on armor weight.

in Asura

Posted by: Carighan.6758

Carighan.6758

I think that more than base movement speed, I’d rather make it affect dodge distance. Someone with lighter armour can throw themselves further than someone with lighter armour.

Heavy: Roughly 33% less distance covered than now.
Light: Roughly 50% more distance covered than now.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.