Disable Unit Acknowledgement Option?

Disable Unit Acknowledgement Option?

in Audio

Posted by: Hateborne.7942

Hateborne.7942

I am unsure of exactly how difficult this would be to implement, but could this be a “near future” addition?

In Real-Time Strategy (RTS) games, there is almost always a “Unit Acknowledge” tickbox in the Audio options. This disables the acknowledgement that units return when selected, activated, instructed, etc. Could we get something similar? The Retaliation line and the “I can outrun a Centaur” was a bit irritating after the 30th hearing in a 5 minute window. Now, it is to the point that I will probably attempt to disable voices or simply cut off in-game sound to run Pandora.

So…yeah, please? :-)

-Hate

Disable Unit Acknowledgement Option?

in Audio

Posted by: fenduru.3165

fenduru.3165

Might makes me right.

Disable Unit Acknowledgement Option?

in Audio

Posted by: Veracor.9175

Veracor.9175

You can turn off dialog volume in the options, but then you’ll also get lack of NPC chatter and soundless cutscenes.

On topic: Eat my dust!