Footsteps much more pronounced in this patch?

Footsteps much more pronounced in this patch?

in Audio

Posted by: ShadowOrigin.9763

ShadowOrigin.9763

Ever since this patch deployed I’ve come to really dislike playing this game for one specific reason – footsteps. Hearing my character walk around now, as well hearing all the jumping noises, is very disconcerting. I never noticed this before the patch, so it honestly feels like something got accidentally messed up – none of my settings have changed, nor my system settings. I was very confused upon log in to begin hearing this.

I hate footstep noises in pretty much every game. Jumping noises as well. The heavy armor noises in this game … like a bunch of pots clanging together, while it may be what heavy armor could sound like, is not something I want to hear. The only way to disable it is to disable effect volume – which then turns off all other sound effects as well.

Is this just me? Is there anything else I can do to try to get rid of these infernal noises? Suggestions or advice would be appreciated.

To be clear: The game has always had some sound for the foot hitting the ground. It seems to be much more active now, with an additional effect playing along side the sound of simply walking on the ground. Such as the above reference of pots clanging together in heavy armor. I do not ever recall hearing this before, and would honestly like it to go away.

(edited by ShadowOrigin.9763)

Footsteps much more pronounced in this patch?

in Audio

Posted by: Nep Leet.5491

Nep Leet.5491

The heavy armor jumping sound is … embarrassing!

Every time my heavy armor wearing characters jump, it sounds like two soda cans being rattled about in a plastic container—its a rather sad and unimpressive “metallic” sound.

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Footsteps much more pronounced in this patch?

in Audio

Posted by: Zax.6170

Zax.6170

Yep, I also noticed some new, unnatural rattling sounds.